GPU Comparison
GPU
Intel UHD Graphics 16EU
CORE STATE
Rocket Lake
VRAM
System Shared
CLOCK SPEED
900 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
14 nm+++
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5060 Mobile
CORE STATE
GB206
VRAM
8 GB
CLOCK SPEED
1455 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 16EU
RTX 5060 Mobile
Core Specs
Shading Units
128
3,328
+2500.0%
Shaders
128
3,328
+2500.0%
TMUs
8
104
+1200.0%
ROPs
8
48
+500.0%
SM Count
—
26
Execution Units
16
—
Clocks
Base Clock
300 MHz
952 MHz
Boost Clock
900 MHz
1455 MHz
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
7.200 GPixel/s
69.84 GPixel/s
Texture Rate
7.200 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
230.4 GFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
—
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
460.8 GFLOPS (2:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
15 W
45 W
TDP (W)
15
45
+200.0%
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Blackwell 2.0
GPU Name
Rocket Lake
GB206
Generation
HD Graphics
(Rocket Lake)
GeForce 50 Mobile
Process Size
14 nm+++
5 nm
Transistors
—
21,900 million
Die Size
—
181 mm²
Foundry
Intel
TSMC
Density
—
121.0M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile