Intel Arc Pro B70 vs NVIDIA N1X 40SM Comparison

Intel
GPU

Intel Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

N1X 40SM

CORE STATE GB20B
VRAM 128 GB
CLOCK SPEED 2346 MHz
TDP unknown
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc Pro B70 vs NVIDIA N1X 40SM

Head-to-Head Benchmarks

The recorded data contains no direct head-to-head benchmark results between the Intel Arc Pro B70 and the NVIDIA N1X 40SM. Both products show an average benchmark score of zero in the database, and neither has any nearest rivals listed. This means a direct performance comparison based on measured workloads is not possible from the available information.

What the database does provide is raw compute specification data that allows for theoretical peak throughput comparison. In FP32 operations, the NVIDIA N1X 40SM leads with 24.02 TFLOPS against 22.94 TFLOPS for the Intel Arc Pro B70, a difference of approximately 4.7%. The texture fill rate also favors NVIDIA, with 750.7 GTexel/s versus 716.8 GTexel/s, a margin of about 4.7%. These are close figures, suggesting similar raw shading throughput despite the different architectures.

The Intel Arc Pro B70 counters strongly in pixel throughput. Its 358.4 GPixel/s is nearly four times the 93.84 GPixel/s of the NVIDIA part. This stems from the Intel card's 128 ROPs compared to just 40 ROPs on the NVIDIA design. For rasterization-heavy workloads, the Intel card holds a decisive theoretical advantage.

Memory bandwidth is another significant win for Intel. The Arc Pro B70 delivers 608.0 GB/s through its GDDR6 memory running at 19 Gbps effective, while the NVIDIA N1X 40SM manages 273.2 GB/s from LPDDR5X at 8.5 Gbps effective. That is a 2.2x bandwidth advantage for Intel. However, the NVIDIA part offers 128 GB of memory versus 32 GB, a fourfold capacity lead that matters for large dataset residency.

FP16 compute presents an interesting split. The Intel card achieves 45.88 TFLOPS using a 2:1 ratio, effectively doubling its FP32 rate. The NVIDIA card holds at 24.02 TFLOPS with a 1:1 ratio, meaning it does not gain throughput in half-precision operations. For workloads that can utilize FP16, Intel shows a 1.9x theoretical advantage.

Where Each One Wins

The Intel Arc Pro B70 is positioned for compute workloads that benefit from high pixel throughput and fast memory bandwidth. Its 128 ROPs and 608.0 GB/s bandwidth support heavy fragment shading and large texture streaming. The 32 GB GDDR6 pool, while smaller than NVIDIA's, operates at more than double the bandwidth, which helps latency-sensitive tasks. The dual-slot design with a 230 W TDP and a single 8-pin power connector indicates a conventional add-in card meant for workstation or professional use. Its PCIe 5.0 x16 interface matches the NVIDIA part, but the Intel card supports modern graphics APIs including DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, making it suitable for mainstream graphics software.

The NVIDIA N1X 40SM is an integrated graphics processor (IGP) with no power connectors and no listed TDP. Its 128 GB LPDDR5X memory capacity is the standout feature, allowing entire datasets to remain on-chip without host memory transfers. The 40 RT cores and 160 tensor cores give it specialized hardware for ray tracing and AI inference. The 1:1 FP16 ratio suggests the architecture prioritizes consistent throughput across precisions rather than burst performance. Its Blackwell 2.0 architecture and GB20B chip are newer than Intel's Xe2-HPG design, but the card lists no API support in the database, which limits its applicability to standard graphics workloads.

For pure rasterization and memory bandwidth, the Intel part wins. For memory capacity and tensor throughput, the NVIDIA part wins. The recorded data shows no overlap in these strengths, so the choice depends entirely on workload requirements.

Architecture Differences

The Intel Arc Pro B70 uses the BMG-G31 chip built on TSMC's 5 nm process with a die size of 368 mm². It belongs to the Xe2-HPG architecture, specifically the Battlemage Pro Series generation. The GPU packs 4096 shading units, 256 texture mapping units, and 128 ROPs. Ray tracing is handled by 32 dedicated RT cores. The design is a traditional discrete graphics card with a dual-slot cooler and a rated TDP of 230 W.

The NVIDIA N1X 40SM uses the GB20B chip, also on TSMC's 5 nm process, with a slightly larger die at 382 mm². It belongs to the Blackwell 2.0 architecture in the Blackwell IGP generation. The chip contains 5120 shading units, 320 texture units, but only 40 ROPs. It has 40 RT cores and 160 tensor cores, which is more than Intel's RT core count and adds a tensor core array that Intel's card lacks entirely. The NVIDIA part is an integrated graphics processor with no slot width, no power connectors, and no listed TDP, which aligns with its IGP classification.

Clock behavior differs markedly. The Intel card runs at a 2280 MHz base and 2800 MHz boost, while the NVIDIA part starts at 741 MHz base and reaches 2346 MHz boost. The lower base clock on NVIDIA suggests power management that keeps idle and light loads at minimal frequency, ramping up only when needed. Intel's higher base clock indicates a more aggressive always-on performance profile, consistent with a desktop discrete card.

Memory architecture also differs. Intel uses 32 GB of GDDR6 on a 256-bit bus at 19 Gbps effective, yielding 608.0 GB/s. NVIDIA uses 128 GB of LPDDR5X on a 256-bit bus at 8.5 Gbps effective, yielding 273.2 GB/s. Both use the same bus width, but the memory type and speed create the bandwidth gap. LPDDR5X is typically lower power, which suits an IGP, while GDDR6 provides higher throughput for a discrete card.

API support is another major divergence. Intel lists DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. NVIDIA lists "N/A" for all three APIs. This makes the Intel card broadly compatible with existing graphics software, while the NVIDIA part's API status is unlisted, potentially limiting it to proprietary or compute-only use cases.

Specification Differences

The two cards differ in several key specification fields. Shading units: 4096 on Intel versus 5120 on NVIDIA. Texture units: 256 versus 320. ROPs: 128 versus 40. RT cores: 32 versus 40. Tensor cores: none listed on Intel versus 160 on NVIDIA. FP32 throughput: 22.94 TFLOPS versus 24.02 TFLOPS. FP16 throughput: 45.88 TFLOPS versus 24.02 TFLOPS. Pixel rate: 358.4 GPixel/s versus 93.84 GPixel/s. Texture rate: 716.8 GTexel/s versus 750.7 GTexel/s. Memory size: 32 GB versus 128 GB. Memory type: GDDR6 versus LPDDR5X. Memory bandwidth: 608.0 GB/s versus 273.2 GB/s. Base clock: 2280 MHz versus 741 MHz. Boost clock: 2800 MHz versus 2346 MHz. Memory clock: 2375 MHz versus 1067 MHz. TDP: 230 W versus unknown. Slot width: dual-slot versus IGP. Power connectors: 1x 8-pin versus none. Suggested PSU: 550 W versus none listed. Display outputs: 1x HDMI 2.1a and 3x DisplayPort 2.1 versus 1x HDMI. Dimensions: 267 mm length, 110 mm height, 39 mm width versus none listed. Release date: March 25, 2026 versus May 31, 2026. The Intel card has a launch MSRP of 949 USD; the NVIDIA card has no listed MSRP.

FAQ

Q: Which card has more memory bandwidth?

A: The Intel Arc Pro B70 leads with 608.0 GB/s from its GDDR6 memory, compared to 273.2 GB/s for the NVIDIA N1X 40SM using LPDDR5X.

Q: Which card has more memory capacity?

A: The NVIDIA N1X 40SM offers 128 GB of LPDDR5X, while the Intel Arc Pro B70 provides 32 GB of GDDR6.

Q: Does the NVIDIA card support standard graphics APIs?

A: The database lists N/A for DirectX, OpenGL, and Vulkan on the NVIDIA N1X 40SM. The Intel Arc Pro B70 lists DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.

Q: Which card has higher FP16 compute throughput?

A: The Intel Arc Pro B70 reaches 45.88 TFLOPS in FP16 using a 2:1 ratio. The NVIDIA N1X 40SM holds at 24.02 TFLOPS with a 1:1 ratio.

Q: What is the physical form factor of each card?

A: The Intel Arc Pro B70 is a dual-slot card measuring 267 mm by 110 mm by 39 mm, with a 230 W TDP and one 8-pin power connector. The NVIDIA N1X 40SM is an IGP with no listed dimensions, no power connectors, and no listed TDP.

Q: Which card has more RT cores and tensor cores?

A: The NVIDIA N1X 40SM has 40 RT cores and 160 tensor cores. The Intel Arc Pro B70 has 32 RT cores and no tensor cores listed.

The Verdict

The Intel Arc Pro B70 is the choice for standard graphics workloads. It supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which makes it compatible with current games and professional graphics applications. Its 358.4 GPixel/s pixel rate and 608.0 GB/s bandwidth provide strong rasterization performance. The 45.88 TFLOPS FP16 throughput doubles its FP32 rate, offering compute headroom for AI and scientific tasks that use half precision. The 32 GB memory capacity is sufficient for most workstation tasks, and the dual-slot form factor with a single 8-pin connector fits standard desktop builds. The launch MSRP is 949 USD.

The NVIDIA N1X 40SM is the choice for memory-capacity-bound workloads. Its 128 GB LPDDR5X pool is four times larger than Intel's, which allows entire large datasets to reside on the GPU. The 160 tensor cores provide dedicated AI inference hardware that the Intel card lacks. The 40 RT cores exceed Intel's 32, potentially offering stronger ray tracing throughput. However, the lack of listed API support and the IGP form factor restrict its use to systems that can accommodate an integrated processor without standard graphics software compatibility.

The data shows a clear tradeoff: Intel wins on bandwidth, pixel rate, FP16 compute, and software compatibility. NVIDIA wins on memory capacity, shading units, tensor cores, and RT core count. Neither card dominates the other across all metrics. The decision rests on whether the workload needs high-speed memory access or large memory residency. For rendering and general GPU compute, the Intel Arc Pro B70 delivers a complete package. For AI inference with massive model footprints, the NVIDIA N1X 40SM offers unmatched capacity. The absence of direct benchmark scores means these conclusions rely on specification analysis rather than measured performance.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B70
N1X 40SM
Core Specs
Shading Units
4,096
5,120 +25.0%
Shaders
4,096
5,120 +25.0%
TMUs
256
320 +25.0%
ROPs
128
40 -68.8%
SM Count
40
Execution Units
32
Clocks
Base Clock
2280 MHz
741 MHz
Boost Clock
2800 MHz
2346 MHz
Memory Clock
2375 MHz 19 Gbps effective
1067 MHz 8.5 Gbps effective
Memory
Memory Size
32 GB
128 GB
VRAM (MB)
32,768
131,072 +300.0%
Memory Type
GDDR6
LPDDR5X
Memory Bus
256 bit
256 bit
Bandwidth
608.0 GB/s
273.2 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
24 MB
50 MB
Performance
Pixel Rate
358.4 GPixel/s
93.84 GPixel/s
Texture Rate
716.8 GTexel/s
750.7 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
24.02 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
375.4 GFLOPS (1:64)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
24.02 TFLOPS (1:1)
AI/RT
RT Cores
32
40 +25.0%
Tensor Cores
160
XMX Cores
256
Power
TDP
230 W
unknown
TDP (W)
230
Suggested PSU
550 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G31
GB20B
Generation
Battlemage (Pro Series)
Blackwell IGP (N1x)
Process Size
5 nm
5 nm
Transistors
unknown
unknown
Die Size
368 mm²
382 mm²
Foundry
TSMC
TSMC
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.1
Shader Model
6.6
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Height
110 mm 4.3 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
Active
View Arc Pro B70 Details View N1X 40SM Details