Intel Arc Pro B70 vs Intel Data Center GPU Max Subsystem Comparison

Intel
GPU

Intel Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
Intel
GPU

Data Center GPU Max Subsystem

CORE STATE Ponte Vecchio
VRAM 128 GB
CLOCK SPEED 1600 MHz
TDP 2400 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023

Analysis: Intel Arc Pro B70 vs Intel Data Center GPU Max Subsystem

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark entries for the Intel Arc Pro B70 versus the Intel Data Center GPU Max Subsystem. Both products currently hold an identical percentile ranking of 50 against all GPUs, and neither has an average benchmark score recorded. This absence of comparative data means the two cards cannot be ranked against one another through measured performance metrics at this time.

What the available data does show is a dramatic split in raw compute capabilities. The Data Center GPU Max Subsystem delivers 52.43 TFLOPS of FP32 throughput, which is 2.29 times the 22.94 TFLOPS offered by the Arc Pro B70. In FP16 work, the gap narrows in one sense but widens in another: the Data Center GPU Max Subsystem maintains 52.43 TFLOPS at a 1:1 ratio, while the Arc Pro B70 reaches 45.88 TFLOPS using a 2:1 ratio. So in pure FP16 throughput the Data Center part still leads by roughly 14 percent, but the Arc Pro B70's 2:1 rate suggests a different design priority.

Texture processing tells a similar story. The Data Center GPU Max Subsystem reaches 1,638.4 GTexel/s, which is 2.29 times the Arc Pro B70's 716.8 GTexel/s. Pixel rate, however, is a complete mismatch: the Data Center GPU Max Subsystem reports 0 MPixel/s because it has zero raster operation units (ROPs), while the Arc Pro B70 produces 358.4 GPixel/s. The Data Center part is not designed for traditional rasterized graphics output, which explains this unusual specification.

Memory bandwidth is where the Data Center GPU Max Subsystem establishes its largest advantage. Its HBM2e stack delivers 3.21 TB/s across a 8192-bit bus, which is 5.28 times the Arc Pro B70's 608.0 GB/s from a 256-bit GDDR6 interface. That bandwidth disparity fundamentally changes what workloads each card can handle.

Architecture Differences

The two GPUs come from entirely different Intel lineages. The Arc Pro B70 uses the BMG-G31 chip based on the Xe2-HPG architecture, part of the Battlemage Pro Series generation. The Data Center GPU Max Subsystem uses the Ponte Vecchio chip with Generation 12.5 architecture. These are not iterative improvements of the same design; they are parallel product families aimed at different workloads.

Manufacturing processes diverge sharply. The Arc Pro B70 is built on a 5 nm node at TSMC, while the Data Center GPU Max Subsystem uses a 10 nm node at Intel's own foundry. The Data Center part packs 100,000 million transistors onto a 1280 mm² die, achieving a transistor density of 78.1 million per mm². The Arc Pro B70's die measures 368 mm², but its transistor count is listed as unknown in the database, so a direct density comparison is not possible. The die size difference alone, 1280 mm² versus 368 mm², indicates the Data Center GPU is a massive silicon assembly relative to the Arc Pro B70.

Clock speeds reflect the same split. The Arc Pro B70 runs at a 2280 MHz base and 2800 MHz boost, while the Data Center GPU Max Subsystem operates at 900 MHz base and 1600 MHz boost. The Arc Pro B70's higher clocks are typical of a graphics-focused card, whereas the Data Center part favors a wider, slower design. Memory clocks follow suit: 2375 MHz (19 Gbps effective) on the Arc Pro B70 versus 1565 MHz (3.1 Gbps effective) on the Data Center GPU Max Subsystem.

Shader resources differ in scale. The Data Center GPU Max Subsystem has 16,384 shading units, 1,024 TMUs, and 128 ray tracing cores. The Arc Pro B70 has 4,096 shading units, 256 TMUs, and 32 ray tracing cores. That is a 4:1 ratio in each category. In terms of the architectural response, the Data Center part quadruples the Arc Pro B70's execution resources in both shading and texture work.

The API support also differs. The Arc Pro B70 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Data Center GPU Max Subsystem supports DirectX 12 (12_1) and OpenGL 4.6, but Vulkan support is not recorded. Feature-level differences in DirectX indicate the Arc Pro B70 targets newer graphics workloads, while the Data Center part omits certain consumer-facing capabilities.

FAQ

Q: Which GPU has more memory?

A: The Intel Data Center GPU Max Subsystem has 128 GB of HBM2e memory, while the Intel Arc Pro B70 has 32 GB of GDDR6 memory. The Data Center part also has a much wider memory bus at 8192 bits versus 256 bits.

Q: Can the Data Center GPU Max Subsystem output video to a display?

A: The recorded data shows the Data Center GPU Max Subsystem has no display outputs, while the Arc Pro B70 has 1x HDMI 2.1a and 3x DisplayPort 2.1 connections. The Data Center part is not intended for direct display output.

Q: What is the power draw difference?

A: The Arc Pro B70 has a TDP of 230 W with a suggested PSU of 550 W and a single 8-pin power connector. The Data Center GPU Max Subsystem has a TDP of 2400 W, a suggested PSU of 2800 W, and uses a single 16-pin power connector.

Q: Which GPU has higher boost clocks?

A: The Arc Pro B70 boosts to 2800 MHz, while the Data Center GPU Max Subsystem boosts to 1600 MHz. The Arc Pro B70 also has a higher base clock at 2280 MHz versus 900 MHz.

Q: Are both GPUs the same physical size?

A: Both cards are listed at 267 mm in length (10.5 inches). The Arc Pro B70 is 110 mm tall and 39 mm wide, while height and width for the Data Center GPU Max Subsystem are not recorded. Both are dual-slot designs.

Q: Which GPU has a higher FP32 throughput?

A: The Data Center GPU Max Subsystem reaches 52.43 TFLOPS in FP32, which is more than double the Arc Pro B70's 22.94 TFLOPS.

Specification Differences

| Specification | Intel Arc Pro B70 | Intel Data Center GPU Max Subsystem |

|---|---|---|

| Chip | BMG-G31 | Ponte Vecchio |

| Architecture | Xe2-HPG | Generation 12.5 |

| Generation | Battlemage (Pro Series) | Data Center GPU (Ponte Vecchio) |

| Process node | 5 nm | 10 nm |

| Foundry | TSMC | Intel |

| Transistors | unknown | 100,000 million |

| Die size | 368 mm² | 1280 mm² |

| Transistor density | not recorded | 78.1M / mm² |

| Base clock | 2280 MHz | 900 MHz |

| Boost clock | 2800 MHz | 1600 MHz |

| Memory clock | 2375 MHz (19 Gbps effective) | 1565 MHz (3.1 Gbps effective) |

| Memory size | 32 GB | 128 GB |

| Memory type | GDDR6 | HBM2e |

| Memory bus width | 256 bit | 8192 bit |

| Memory bandwidth | 608.0 GB/s | 3.21 TB/s |

| Shading units | 4,096 | 16,384 |

| TMUs | 256 | 1,024 |

| ROPs | 128 | 0 |

| Ray tracing cores | 32 | 128 |

| Pixel rate | 358.4 GPixel/s | 0 MPixel/s |

| Texture rate | 716.8 GTexel/s | 1,638.4 GTexel/s |

| FP32 | 22.94 TFLOPS | 52.43 TFLOPS |

| FP16 | 45.88 TFLOPS (2:1) | 52.43 TFLOPS (1:1) |

| TDP | 230 W | 2400 W |

| Power connectors | 1x 8-pin | 1x 16-pin |

| Suggested PSU | 550 W | 2800 W |

| Display outputs | 1x HDMI 2.1a, 3x DisplayPort 2.1 | No outputs |

| DirectX support | 12 Ultimate (12_2) | 12 (12_1) |

| Vulkan support | 1.4 | not recorded |

| Release date | 2026-03-25 | 2023-01-09 |

| Production status | not recorded | Active |

| Successor | not recorded | H3C Graphics |

Where Each One Wins

The Arc Pro B70 wins in every category related to traditional graphics rendering. It has 128 ROPs versus zero on the Data Center part, enabling a pixel rate of 358.4 GPixel/s. It also carries display outputs, supporting up to one HDMI 2.1a and three DisplayPort 2.1 connections. The DirectX 12 Ultimate feature set and Vulkan 1.4 support position it for modern consumer and professional graphics workloads. Its higher clock speeds, 2800 MHz boost versus 1600 MHz, also favor latency-sensitive rendering tasks.

The Data Center GPU Max Subsystem wins decisively in compute density and memory capacity. Its 52.43 TFLOPS FP32 performance and 3.21 TB/s bandwidth serve workloads that move massive datasets. The 128 GB HBM2e pool is four times larger than the Arc Pro B70's 32 GB, and the 8192-bit bus width provides the bandwidth to feed 16,384 shading units. The 1:1 FP16 ratio means it does not rely on a 2:1 conversion rate, which matters for workloads that need full precision in half-precision arithmetic.

The power envelope separates their deployment contexts. The Arc Pro B70 draws 230 W and fits within a 550 W PSU recommendation, while the Data Center GPU Max Subsystem requires 2400 W and a 2800 W PSU. Physical size is similar at 267 mm length, but the power and cooling demands are not in the same class.

The Verdict

The data points to two distinct products serving separate purposes. The Intel Arc Pro B70, released 2026-03-25, is a graphics-oriented card with display outputs, rasterization hardware, and a 230 W power profile. Its 22.94 TFLOPS FP32 and 45.88 TFLOPS FP16 performance, combined with 32 GB GDDR6 memory and modern API support, suit workstation graphics and professional visualization tasks.

The Intel Data Center GPU Max Subsystem, released 2023-01-09 and still marked as Active production, is a compute-focused accelerator. With 128 GB HBM2e, 52.43 TFLOPS FP32, 3.21 TB/s bandwidth, and no display outputs, it is designed for data center workloads that prioritize memory capacity and throughput over rendering. Its 2400 W TDP and 2800 W PSU requirement indicate a rack-mounted deployment rather than a desktop workstation.

The Arc Pro B70 carries a launch MSRP of 949 USD, which the database records once. The Data Center GPU Max Subsystem has no launch MSRP listed. Neither card has a benchmark score or head-to-head result in the database, so any direct performance comparison must rely on specification analysis rather than measured outcomes.

Users who need a GPU with display connectivity, rasterization capability, and manageable power consumption should select the Arc Pro B70. Users who need maximum memory bandwidth, large memory capacity, and raw FP32 compute should select the Data Center GPU Max Subsystem, provided they can supply 2400 W of power. The architecture split, 5 nm TSMC versus 10 nm Intel, and the 4:1 ratio in shading units, point to fundamentally different design goals. The Arc Pro B70 is a graphics card with compute ability; the Data Center GPU Max Subsystem is a compute engine without graphics output.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B70
Data Center GPU Max Subsystem
Core Specs
Shading Units
4,096
16,384 +300.0%
Shaders
4,096
16,384 +300.0%
TMUs
256
1,024 +300.0%
ROPs
128
0 -100.0%
Execution Units
32
1,024 +3100.0%
Clocks
Base Clock
2280 MHz
900 MHz
Boost Clock
2800 MHz
1600 MHz
Memory Clock
2375 MHz 19 Gbps effective
1565 MHz 3.1 Gbps effective
Memory
Memory Size
32 GB
128 GB
VRAM (MB)
32,768
131,072 +300.0%
Memory Type
GDDR6
HBM2e
Memory Bus
256 bit
8192 bit
Bandwidth
608.0 GB/s
3.21 TB/s
Cache
L1 Cache
64 KB (per EU)
L2 Cache
24 MB
408 MB
Performance
Pixel Rate
358.4 GPixel/s
0 MPixel/s
Texture Rate
716.8 GTexel/s
1,638.4 GTexel/s
FP32 (TFLOPS)
22.94 TFLOPS
52.43 TFLOPS
FP64 (TFLOPS)
2.867 TFLOPS (1:8)
52.43 TFLOPS (1:1)
FP16 (TFLOPS)
45.88 TFLOPS (2:1)
52.43 TFLOPS (1:1)
AI/RT
RT Cores
32
128 +300.0%
XMX Cores
256
1,024 +300.0%
Power
TDP
230 W
2400 W
TDP (W)
230
2,400 +943.5%
Suggested PSU
550 W
2800 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Generation 12.5
GPU Name
BMG-G31
Ponte Vecchio
Generation
Battlemage (Pro Series)
Data Center GPU (Ponte Vecchio)
Process Size
5 nm
10 nm
Transistors
unknown
100,000 million
Die Size
368 mm²
1280 mm²
Foundry
TSMC
Intel
Density
78.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.6
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
110 mm 4.3 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
No outputs
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
Active
Successor
H3C Graphics
View Arc Pro B70 Details View Data Center GPU Max Subsystem Details