ARC

Intel Data Center GPU Max Subsystem

Intel graphics card specifications and benchmark scores

128 GB
VRAM
1600
MHz Boost
2400W
TDP
8192
Bus Width
Ray Tracing 🤖XMX Cores

Intel Data Center GPU Max Subsystem Specifications

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Data Center GPU Max Subsystem GPU Core

Shader units and compute resources

The Intel Data Center GPU Max Subsystem GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
16,384
Shaders
16,384
TMUs
1,024
Execution Units
1024
⏱️

Data Center GPU Max Subsystem Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Data Center GPU Max Subsystem's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Data Center GPU Max Subsystem by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
900 MHz
Base Clock
900 MHz
Boost Clock
1600 MHz
Boost Clock
1,600 MHz
Memory Clock
1565 MHz 3.1 Gbps effective
GDDR GDDR 6X 6X

Intel's Data Center GPU Max Subsystem Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Data Center GPU Max Subsystem's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 GB
VRAM
131,072 MB
Memory Type
HBM2e
VRAM Type
HBM2e
Memory Bus
8192 bit
Bus Width
8192-bit
Bandwidth
3.21 TB/s
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Data Center GPU Max Subsystem by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Data Center GPU Max Subsystem, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per EU)
L2 Cache
408 MB
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Data Center GPU Max Subsystem Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Data Center GPU Max Subsystem against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
52.43 TFLOPS
FP64 (Double)
52.43 TFLOPS (1:1)
FP16 (Half)
52.43 TFLOPS (1:1)
Pixel Rate
0 MPixel/s
Texture Rate
1,638.4 GTexel/s

Data Center GPU Max Subsystem Ray Tracing & AI

Hardware acceleration features

The Intel Data Center GPU Max Subsystem includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Data Center GPU Max Subsystem capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
128
XMX Cores
1024
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Generation 12.5 Architecture & Process

Manufacturing and design details

The Intel Data Center GPU Max Subsystem is built on Intel's Generation 12.5 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Data Center GPU Max Subsystem will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 12.5
GPU Name
Ponte Vecchio
Process Node
10 nm
Foundry
Intel
Transistors
100,000 million
Die Size
1280 mm²
Density
78.1M / mm²
🔌

Intel's Data Center GPU Max Subsystem Power & Thermal

TDP and power requirements

Power specifications for the Intel Data Center GPU Max Subsystem determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Data Center GPU Max Subsystem to maintain boost clocks without throttling.

TDP
2400 W
TDP
2400W
Power Connectors
1x 16-pin
Suggested PSU
2800 W
📐

Data Center GPU Max Subsystem by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Data Center GPU Max Subsystem are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Bus Interface
PCIe 5.0 x16
Display Outputs
No outputs
Display Outputs
No outputs
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Data Center GPU Max Subsystem. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
OpenCL
3.0
Shader Model
6.6
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Data Center GPU Max Subsystem Product Information

Release and pricing details

The Intel Data Center GPU Max Subsystem is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Data Center GPU Max Subsystem by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Jan 2023
Production
Active
Successor
H3C Graphics

Data Center GPU Max Subsystem Benchmark Scores

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No benchmark data available for this GPU.

About Intel Data Center GPU Max Subsystem

  1. The Intel Data Center GPU Max Subsystem is a powerhouse designed to elevate gaming experiences with unmatched precision, pushing the boundaries of what visual fidelity can achieve.
  2. Equipped with 128 GB of HBM2e memory and a 10nm process, this GPU delivers explosive gaming performance, handling the most demanding titles with ease while ensuring seamless multitasking.
  3. Its Generation 12.5 architecture and PCIe 5.0 x16 interface offer lightning-fast data transfer, reducing latency and boosting responsiveness for competitive gaming and immersive RPGs alike.
  4. Ray tracing and DLSS/FSR technology make the Data Center GPU Max Subsystem a standout for realistic lighting, shadows, and performance, redefining visuals in modern games.
  5. With a 2400 W TDP and advanced thermal design, this card maintains peak performance during extended sessions, proving reliability even under intense workloads.
The Intel Data Center GPU Max Subsystem isn’t just another graphics card it’s a leap forward for gamers craving ultra-high resolutions and frame rates. Built for next-gen titles, its 1600 MHz boost clock and HBM2e memory architecture synergize to deliver the smoothest gameplay, whether you’re exploring vast open worlds or engaging in fast-paced esports. The 128 GB VRAM ensures no stutter, even when running multiple applications in parallel, making it ideal for content creators and serious gamers alike. Ray tracing and DLSS/FSR integration mean every scene is a visual marvel, with reflections, shadows, and particle effects that rival real-life detail. Its 10nm design and PCIe 5.0 interface slash board load times, while the robust thermal system keeps temperatures in check during marathon sessions. This card isn’t just about raw specs it’s engineered to future-proof your gaming rig, offering a blend of performance and efficiency that stands out in crowded market segments. The Intel Data Center GPU Max Subsystem redefines what a data center-grade card means for personal gaming. Its Generation 12.5 architecture and 10nm process technology allow it to outperform competitors by delivering higher clock speeds with lower power consumption, a win for both performance seekers and system integrators. The HBM2e memory stack offers bandwidth that minimizes bottlenecks, ensuring that even the most memory-heavy games run smoothly. With PCIe 5.0 support, this GPU unlocks new levels of bandwidth, transforming how games load and run, especially in open-world environments. Thermal performance is optimized with advanced cooling solutions, maintaining stability during extended sessions without the worry of throttling. For gamers diving into next-gen titles with ray tracing enabled, the Data Center GPU Max Subsystem proves that high-end visuals and performance can coexist seamlessly. Why settle for average when you can dominate with the Intel Data Center GPU Max Subsystem? This card isn’t just built for data centers it’s built for gamers who demand consistency and innovation. Its 2400 W TDP might sound high, but paired with efficient cooling, it delivers sustained peak performance without the thermal penalties of larger footprints. The 128 GB VRAM might seem excessive for gaming, but it’s a game-changer for multi-monitor setups or virtual desktops, eliminating frame drops when running resource-heavy applications alongside games. Ray tracing and DLSS/FSR integration mean you’ll experience shadows, reflections, and AI-driven upscaling that make every title look its best. The PCIe 5.0 x16 interface future-proofs your connection, ensuring compatibility with upcoming motherboards and next-gen CPUs. Whether you’re chasing 4K gaming or competing at the highest frames, this GPU proves that cutting-edge tech doesn’t always have to come with a hefty price tag. The Intel Data Center GPU Max Subsystem is the ultimate tool for gamers and creators who refuse to compromise. Its HBM2e memory and 10nm architecture deliver a density and efficiency not seen in consumer-grade cards, making it a smart investment for those who play and work hard. The Generation 12.5 core optimizes shader performance, reducing micro-stutter and improving overall responsiveness in fast-paced games. With PCIe 5.0, data moves so quickly that load times vanish, letting you dive into games faster than ever. Thermal design ensures quiet operation even under full load, letting you forget about cooling systems and focus on the action. For ray tracing enthusiasts, the Max Subsystem offers the fidelity needed to see every light ray and shadow detail, elevating immersion to new heights. And with DLSS/FSR support, you’re not just playing games you’re experiencing AI-enhanced visuals that push what’s possible on any hardware.

The NVIDIA Equivalent of Data Center GPU Max Subsystem

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA • 4 GB VRAM

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