Intel Arc Pro B65 vs NVIDIA RTX PRO 6000D Blackwell Max-Q Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

RTX PRO 6000D Blackwell Max-Q

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2288 MHz
TDP 300 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
11,088

Analysis: Intel Arc Pro B65 vs NVIDIA RTX PRO 6000D Blackwell Max-Q

Intel Arc Pro B65 and NVIDIA RTX PRO 6000D Blackwell Max-Q represent two drastically different approaches to professional graphics. The data shows a clear performance hierarchy, but the specification sheets reveal deeper architectural philosophies that matter for specific workloads.

Head-to-Head Benchmarks

The benchmark database contains a single recorded 3DMark Steel Nomad DX12 score for the NVIDIA RTX PRO 6000D Blackwell Max-Q, which posted 11,088 points. The Intel Arc Pro B65 has no recorded benchmark scores in the database, and the head-to-head benchmark array is empty, meaning no direct comparative measurements exist between these two cards.

The RTX PRO 6000D Blackwell Max-Q sits at the 50th percentile among all GPUs in the database, with an average benchmark score of 11,088. Its nearest rivals show how tightly packed this performance tier is. The NVIDIA RTX PRO 6000 Blackwell Max-Q matches it exactly at 11,088 points with a 0 percent delta. The AMD Radeon RX 550 scores 11,075, just 0.1 percent behind. The NVIDIA GeForce GTX 1650 SUPER trails at 11,047, a 0.4 percent gap. The AMD FirePro W4300 leads the group slightly at 11,225, putting it 1.2 percent ahead of the RTX PRO 6000D.

These deltas indicate that the RTX PRO 6000D Blackwell Max-Q operates in a performance band where small percentage differences separate it from several mid-range consumer cards. The 0.1 percent separation from the Radeon RX 550 and 0.4 percent from the GTX 1650 SUPER suggest that in this specific DirectX 12 workload, the professional NVIDIA card does not pull away from lower-tier gaming hardware. The FirePro W4300 being 1.2 percent faster reinforces that this benchmark does not favor the RTX PRO 6000D's strengths.

Without recorded scores for the Arc Pro B65, the database provides no direct numerical comparison. The Intel card's percentile ranking also sits at 50, but with an average benchmark score of zero, meaning no validated benchmark data exists for it yet.

Architecture Differences

The two cards diverge fundamentally at the silicon level. Intel's Arc Pro B65 uses the BMG-G21 chip built on the Xe2-HPG architecture, part of the Battlemage Pro Series generation. NVIDIA's RTX PRO 6000D Blackwell Max-Q uses the GB202 chip on the Blackwell 2.0 architecture, from the Blackwell PRO W (x000) generation. Both are fabricated by TSMC on a 5 nm process, but the similarities end there.

Intel's die measures 272 mm² and contains 19,600 million transistors, yielding a transistor density of 72.1 million per square millimeter. NVIDIA's GB202 die is substantially larger at 750 mm², housing 92,200 million transistors with a density of 122.9 million per square millimeter. The NVIDIA chip packs nearly five times the transistor count onto roughly 2.8 times the silicon area.

The compute resources show the scale of NVIDIA's advantage. The RTX PRO 6000D Blackwell Max-Q contains 24,064 shading units, 752 texture mapping units, and 192 raster output units. Intel's Arc Pro B65 carries 2,560 shading units, 160 TMUs, and 80 ROPs. NVIDIA's card has 188 ray tracing cores and 752 tensor cores, while Intel's specifications list 20 ray tracing cores and no tensor core count in the database.

Clock behavior differs notably. The Intel card runs at a flat 2400 MHz for both base and boost, indicating a fixed clock strategy. NVIDIA's card has a base clock of 1590 MHz that boosts to 2288 MHz, a 698 MHz dynamic range. Memory clocks also diverge: Intel uses 2375 MHz with 19 Gbps effective speed, while NVIDIA runs at 1750 MHz with 28 Gbps effective.

The memory subsystem separates these cards by a wide margin. Intel provides 32 GB of GDDR6 on a 256-bit bus, delivering 608.0 GB/s of bandwidth. NVIDIA offers 96 GB of GDDR7 on a 512-bit bus, achieving 1.79 TB/s. That is roughly three times the capacity and nearly three times the bandwidth.

Rasterization and texture throughput reflect the compute disparity. NVIDIA's pixel rate reaches 439.3 GPixel/s versus Intel's 192.0 GPixel/s. Texture rate stands at 1,720.6 GTexel/s for NVIDIA against 384.0 GTexel/s for Intel. FP32 compute measures 110.1 TFLOPS for NVIDIA versus 12.29 TFLOPS for Intel. FP16 performance shows a similar gap: 110.1 TFLOPS with 1:1 ratio for NVIDIA, 24.58 TFLOPS with 2:1 ratio for Intel.

The Verdict

The recorded data points to the RTX PRO 6000D Blackwell Max-Q as the dominant compute and rendering solution. Its 110.1 TFLOPS FP32 throughput is roughly nine times the Intel card's 12.29 TFLOPS. Memory bandwidth of 1.79 TB/s versus 608.0 GB/s gives NVIDIA a clear edge in data-heavy workloads. The 96 GB capacity versus 32 GB doubles the working set for large models and scenes.

However, the benchmark results complicate the picture. The RTX PRO 6000D's 3DMark Steel Nomad score of 11,088 places it within 0.4 percent of the GTX 1650 SUPER and 0.1 percent of the Radeon RX 550. This suggests that in certain DirectX 12 gaming-style workloads, the professional card's massive compute resources do not translate into proportional performance gains. The architecture may be optimized for compute and professional rendering rather than rasterization-heavy gaming benchmarks.

The Intel Arc Pro B65 has no benchmark data, so the database cannot validate its real-world performance. Its specifications indicate a modest professional card suited for entry-level workstation duties. The 200 W TDP against NVIDIA's 300 W shows lower power draw, and the suggested 550 W PSU versus 700 W confirms a lighter system footprint. The Arc Pro B65 also uses a single 8-pin power connector while NVIDIA requires a 16-pin connector.

For users needing maximum compute throughput, large memory pools, and tensor core acceleration, the RTX PRO 6000D Blackwell Max-Q is the clear choice from the data. For those with lighter workloads, lower power budgets, or DisplayPort 2.1 requirements, the Arc Pro B65 provides a functional alternative at a fraction of the compute scale.

FAQ

Q: Which card has more memory bandwidth?

A: The NVIDIA RTX PRO 6000D Blackwell Max-Q delivers 1.79 TB/s from its 96 GB GDDR7 memory on a 512-bit bus. The Intel Arc Pro B65 provides 608.0 GB/s from 32 GB GDDR6 on a 256-bit bus.

Q: How do their FP32 compute performances compare?

A: The NVIDIA card achieves 110.1 TFLOPS FP32, while the Intel card reaches 12.29 TFLOPS. NVIDIA's throughput is approximately nine times higher.

Q: What are the power requirements for each card?

A: The Intel Arc Pro B65 has a 200 W TDP with a suggested 550 W PSU and a single 8-pin connector. The NVIDIA RTX PRO 6000D Blackwell Max-Q has a 300 W TDP with a suggested 700 W PSU and a single 16-pin connector.

Q: Do both cards support the same graphics APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card has DisplayPort 2.1b outputs, while Intel uses DisplayPort 2.1.

Q: What is the transistor count difference?

A: The NVIDIA GB202 chip contains 92,200 million transistors on a 750 mm² die. The Intel BMG-G21 chip has 19,600 million transistors on a 272 mm² die.

Q: Which card has more ray tracing cores?

A: The NVIDIA RTX PRO 6000D Blackwell Max-Q has 188 ray tracing cores. The Intel Arc Pro B65 has 20 ray tracing cores.

Where Each One Wins

The RTX PRO 6000D Blackwell Max-Q wins decisively in compute throughput. Its 110.1 TFLOPS FP32 and FP16 performance at 1:1 ratio indicates sustained compute capability without precision penalties. The 752 tensor cores provide dedicated AI acceleration hardware that the Intel card lacks entirely. The 96 GB memory capacity and 1.79 TB/s bandwidth support large dataset processing, complex 3D scenes, and high-resolution rendering workloads.

The Arc Pro B65 wins in efficiency metrics. Its 200 W TDP draws two-thirds the power of the 300 W NVIDIA card while delivering a full professional feature set. The 550 W suggested PSU allows installation into systems with smaller power supplies. Its 4x DisplayPort 2.1 outputs support modern high-bandwidth displays, and the PCIe 5.0 x16 interface matches NVIDIA's bus connectivity.

The benchmark data shows the RTX PRO 6000D Blackwell Max-Q performs within a narrow band of mid-range consumer cards in 3DMark Steel Nomad DX12. Its 11,088 score is essentially tied with the Radeon RX 550 at 11,075 and the GTX 1650 SUPER at 11,047. This indicates its strengths lie elsewhere, likely in compute and professional applications rather than gaming-style rasterization.

Intel's card has no recorded benchmark scores, leaving its real-world performance unverified in the database. Its specifications suggest a capable entry-level professional card, but the lack of measurement data prevents definitive performance conclusions.

Specification Differences

| Specification | Intel Arc Pro B65 | NVIDIA RTX PRO 6000D Blackwell Max-Q |

|---|---|---|

| Chip | BMG-G21 | GB202 |

| Architecture | Xe2-HPG | Blackwell 2.0 |

| Generation | Battlemage (Pro Series) | Blackwell PRO W (x000) |

| Transistors | 19,600 million | 92,200 million |

| Die Size | 272 mm² | 750 mm² |

| Transistor Density | 72.1M / mm² | 122.9M / mm² |

| Base Clock | 2400 MHz | 1590 MHz |

| Boost Clock | 2400 MHz | 2288 MHz |

| Memory Clock | 2375 MHz 19 Gbps effective | 1750 MHz 28 Gbps effective |

| Memory Size | 32 GB | 96 GB |

| Memory Type | GDDR6 | GDDR7 |

| Memory Bus | 256 bit | 512 bit |

| Memory Bandwidth | 608.0 GB/s | 1.79 TB/s |

| Shading Units | 2560 | 24064 |

| TMUs | 160 | 752 |

| ROPs | 80 | 192 |

| Ray Tracing Cores | 20 | 188 |

| Tensor Cores | None listed | 752 |

| Pixel Rate | 192.0 GPixel/s | 439.3 GPixel/s |

| Texture Rate | 384.0 GTexel/s | 1,720.6 GTexel/s |

| FP32 | 12.29 TFLOPS | 110.1 TFLOPS |

| FP16 | 24.58 TFLOPS (2:1) | 110.1 TFLOPS (1:1) |

| TDP | 200 W | 300 W |

| Power Connectors | 1x 8-pin | 1x 16-pin |

| Suggested PSU | 550 W | 700 W |

| Display Outputs | 4x DisplayPort 2.1 | 4x DisplayPort 2.1b |

| Release Date | 2026-03-31 | 2025-03-17 |

| Launch MSRP | Not listed | 8,565 USD |

The NVIDIA card uses a larger, denser chip with substantially more compute resources. Its memory subsystem offers three times the capacity and bandwidth. The Intel card runs at a higher fixed clock speed but with far fewer execution units. Both use PCIe 5.0 x16 interfaces and dual-slot cooling. The NVIDIA card measures 267 mm in length, 111 mm in height, and 40 mm in width.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
RTX PRO 6000D Blackwell Max-Q
Core Specs
Shading Units
2,560
24,064 +840.0%
Shaders
2,560
24,064 +840.0%
TMUs
160
752 +370.0%
ROPs
80
192 +140.0%
SM Count
—
188
Execution Units
20
—
Clocks
Base Clock
2400 MHz
1590 MHz
Boost Clock
2400 MHz
2288 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
32 GB
96 GB
VRAM (MB)
32,768
98,304 +200.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
512 bit
Bandwidth
608.0 GB/s
1.79 TB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
10 MB
128 MB
Performance
Pixel Rate
192.0 GPixel/s
439.3 GPixel/s
Texture Rate
384.0 GTexel/s
1,720.6 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
110.1 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
1.721 TFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
110.1 TFLOPS (1:1)
AI/RT
RT Cores
20
188 +840.0%
Tensor Cores
—
752
XMX Cores
160
—
Power
TDP
200 W
300 W
TDP (W)
200
300 +50.0%
Suggested PSU
550 W
700 W
Power Connectors
1x 8-pin
1x 16-pin
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB202
Generation
Battlemage (Pro Series)
Blackwell PRO W (x000)
Process Size
5 nm
5 nm
Transistors
19,600 million
92,200 million
Die Size
272 mm²
750 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
122.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
4x DisplayPort 2.1
4x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Launch Price
—
8,565 USD
Production
Active
Active
Predecessor
—
Workstation Ada
View Arc Pro B65 Details View RTX PRO 6000D Blackwell Max-Q Details