Intel Arc Pro B65 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc Pro B65

CORE STATE BMG-G21
VRAM 32 GB
CLOCK SPEED 2400 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc Pro B65 vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the Intel Arc Pro B65 and the NVIDIA GeForce RTX 5070 Ti Mobile. The Intel Arc Pro B65 has no recorded benchmark scores in the database, while the NVIDIA GeForce RTX 5070 Ti Mobile has nine separate benchmark entries. This asymmetry means a direct comparison must be built from the NVIDIA card's measured results and the architectural differences between the two products.

The NVIDIA GeForce RTX 5070 Ti Mobile posts its strongest result in Geekbench OpenCL with a score of 143870, while its Geekbench Vulkan score reaches 139213. These two results indicate strong general-purpose compute performance through both the OpenCL and Vulkan interfaces. The PassMark G3D score of 24004 reflects the card's gaming-oriented DirectX performance, while the PassMark GPU Compute score of 10101 shows a separate compute workload result. The remaining PassMark entries cover legacy DirectX paths: DirectX 9 scores 259, DirectX 11 scores 237, DirectX 10 scores 151, and DirectX 12 scores 102. The PassMark G2D score of 981 covers 2D graphics operations.

The NVIDIA card's average benchmark score across all recorded tests is 35435, placing it at the 80th percentile among all GPUs in the database. Its nearest rivals in the database include the NVIDIA Quadro GV100 with an average score of 35520, which is 0.2% higher, and the AMD Radeon Pro Duo with an average score of 35860, which is 1.2% higher. The NVIDIA A2 trails with an average score of 34690, putting the RTX 5070 Ti Mobile 2.1% ahead, while the NVIDIA T1000 scores 36289, putting the RTX card 2.4% behind. These four comparisons bracket the RTX 5070 Ti Mobile's performance within a narrow band of roughly 2.4% above and 2.4% below its nearest rivals.

The Intel Arc Pro B65 sits at the 50th percentile among all GPUs in the database, but with no benchmark scores recorded, its actual performance cannot be quantified from the database measurements. The data shows a clear gap in measured results between the two cards, with the NVIDIA part having substantial recorded data and the Intel part having none.

FAQ

Q: Does the Intel Arc Pro B65 have any recorded benchmark scores?

A: No. The database lists zero benchmarks for the Intel Arc Pro B65, meaning no measured performance data exists for that card.

Q: What is the NVIDIA GeForce RTX 5070 Ti Mobile's average benchmark score?

A: The database records an average benchmark score of 35435 across nine tests, placing it at the 80th percentile among all GPUs.

Q: Which benchmark gives the RTX 5070 Ti Mobile its highest score?

A: Geekbench OpenCL produces the highest recorded score at 143870, followed closely by Geekbench Vulkan at 139213.

Q: How does the RTX 5070 Ti Mobile compare to its nearest rival, the NVIDIA Quadro GV100?

A: The Quadro GV100 averages 35520, which is 0.2% higher than the RTX 5070 Ti Mobile's 35435 average.

Q: What is the transistor count difference between the two GPUs?

A: The RTX 5070 Ti Mobile uses 31,100 million transistors on its GB205 chip, while the Intel Arc Pro B65 uses 19,600 million transistors on its BMG-G21 chip.

Q: Which card has more memory bandwidth?

A: The RTX 5070 Ti Mobile records 672.0 GB/s across a 192-bit bus with GDDR7 memory, while the Intel Arc Pro B65 records 608.0 GB/s across a 256-bit bus with GDDR6 memory.

Architecture Differences

The Intel Arc Pro B65 uses the Xe2-HPG architecture from the Battlemage (Pro Series) generation, built on a 5 nm process at TSMC. The chip, designated BMG-G21, measures 272 mm² and contains 19,600 million transistors, yielding a transistor density of 72.1M per mm². The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture from the GeForce 50 Mobile generation, also built on a 5 nm process at TSMC. Its GB205 chip measures 263 mm² and contains 31,100 million transistors, yielding a transistor density of 118.3M per mm². The NVIDIA chip packs 58.6% more transistors into a slightly smaller die, resulting in a significantly higher transistor density.

The Intel card relies on 2560 shading units, 160 texture mapping units, and 80 raster output pipelines. It carries 20 ray tracing cores and no tensor cores. The NVIDIA card fields 5888 shading units, 184 texture mapping units, and 80 raster output pipelines. It carries 46 ray tracing cores and 184 tensor cores. The NVIDIA part more than doubles the shading units and ray tracing cores, and it adds a substantial tensor core array that the Intel part lacks entirely.

The Intel card's FP32 throughput is 12.29 TFLOPS, while its FP16 throughput reaches 24.58 TFLOPS at a 2:1 ratio. The NVIDIA card delivers 17.04 TFLOPS for both FP32 and FP16 at a 1:1 ratio. This means the NVIDIA card is 38.7% faster in FP32, while the Intel card is 44.2% faster in FP16 if the 2:1 ratio is fully utilized. The NVIDIA card's 1:1 FP16 ratio indicates a different compute design that does not double FP16 throughput.

Pixel and texture rates also diverge. The Intel card achieves 192.0 GPixel/s and 384.0 GTexel/s, while the NVIDIA card achieves 115.8 GPixel/s and 266.2 GTexel/s. The Intel card holds a 65.8% advantage in pixel rate and a 44.3% advantage in texture rate, despite having fewer shading units. This suggests the Intel architecture prioritizes rasterization throughput differently than the NVIDIA design.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card is the successor to the GeForce 40 Mobile generation, while the Intel card has no predecessor listed in the database.

Specification Differences

The two cards differ across nearly every specification field. The NVIDIA GeForce RTX 5070 Ti Mobile uses a 12 GB GDDR7 memory configuration on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The Intel Arc Pro B65 uses a 32 GB GDDR6 configuration on a 256-bit bus, delivering 608.0 GB/s. The Intel card has more capacity and a wider bus, but the NVIDIA card has higher bandwidth due to faster memory running at 28 Gbps effective versus 19 Gbps effective.

Clock speeds differ substantially. The Intel card runs at a flat 2400 MHz for both base and boost clocks, with memory at 2375 MHz. The NVIDIA card runs at an 847 MHz base clock and 1447 MHz boost clock, with memory at 1750 MHz. The Intel card's boost clock is 65.9% higher than the NVIDIA card's boost clock, though the NVIDIA card compensates with higher effective memory speed.

Power requirements diverge sharply. The Intel card draws 200 W and requires a dual-slot cooler, a single 8-pin power connector, and a 550 W suggested power supply. The NVIDIA card draws 60 W, uses an integrated form factor (IGP), requires no power connectors, and lists no suggested power supply. The Intel card consumes 3.3 times the power of the NVIDIA card.

The Intel card provides four DisplayPort 2.1 outputs, while the NVIDIA card lists its display outputs as portable device dependent. Both use a PCIe 5.0 x16 bus interface. The Intel card's production status is active with a release date of March 31, 2026, while the NVIDIA card is also active with a release date of February 28, 2025. Neither card has a launch MSRP in the database.

The Verdict

The recorded data shows a clear split between the two cards. The NVIDIA GeForce RTX 5070 Ti Mobile has nine benchmark scores with an average of 35435, placing it at the 80th percentile of all GPUs. The Intel Arc Pro B65 has zero recorded benchmark scores and sits at the 50th percentile, meaning the database contains no measured evidence of its performance.

Specification comparisons favor each card in different areas. The NVIDIA card leads in shading units (5888 versus 2560), ray tracing cores (46 versus 20), tensor cores (184 versus zero), FP32 throughput (17.04 TFLOPS versus 12.29 TFLOPS), memory bandwidth (672.0 GB/s versus 608.0 GB/s), and power efficiency (60 W versus 200 W). The Intel card leads in memory capacity (32 GB versus 12 GB), FP16 throughput (24.58 TFLOPS versus 17.04 TFLOPS), pixel rate (192.0 GPixel/s versus 115.8 GPixel/s), texture rate (384.0 GTexel/s versus 266.2 GTexel/s), and boost clock (2400 MHz versus 1447 MHz).

The Intel card's 200 W power draw and dual-slot cooler with an 8-pin connector indicate a desktop-oriented design, while the NVIDIA card's 60 W draw and integrated form factor indicate a mobile design. The NVIDIA card's 80th percentile ranking and measured benchmark data make it the only card in this comparison with validated performance in the database. The Intel card's 50th percentile ranking, without supporting benchmark data, leaves its actual performance unverified.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti Mobile wins in all recorded benchmark categories because it is the only card with benchmark data. Its Geekbench OpenCL score of 143870 and Vulkan score of 139213 demonstrate strong compute performance through those APIs. Its PassMark G3D score of 24004 shows DirectX gaming performance, and its PassMark GPU Compute score of 10101 covers compute workloads. The 80th percentile ranking confirms it sits above three-quarters of all GPUs in the database.

The Intel Arc Pro B65 wins in several specification comparisons that suggest its intended strengths. Its 32 GB memory capacity is 2.7 times the NVIDIA card's 12 GB, which favors large datasets and high-resolution texture workloads. Its FP16 throughput of 24.58 TFLOPS exceeds the NVIDIA card's 17.04 TFLOPS, indicating an advantage in workloads that use reduced-precision compute. Its pixel rate of 192.0 GPixel/s and texture rate of 384.0 GTexel/s both exceed the NVIDIA card's figures, suggesting stronger raw rasterization throughput. The four DisplayPort 2.1 outputs support multi-display professional setups, while the NVIDIA card's display outputs depend on the portable device.

The power profile favors the NVIDIA card for mobile use at 60 W with no external power connectors, while the Intel card requires 200 W and an 8-pin connector, which suits desktop installations with a 550 W power supply. The NVIDIA card's 184 tensor cores give it a dedicated AI compute path that the Intel card lacks entirely. The Intel card's 20 ray tracing cores are fewer than the NVIDIA card's 46, but both support DirectX 12 Ultimate features.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B65
RTX 5070 Ti Mobile
Core Specs
Shading Units
2,560
5,888 +130.0%
Shaders
2,560
5,888 +130.0%
TMUs
160
184 +15.0%
ROPs
80
80 0.0%
SM Count
46
Execution Units
20
Clocks
Base Clock
2400 MHz
847 MHz
Boost Clock
2400 MHz
1447 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
32 GB
12 GB
VRAM (MB)
32,768
12,288 -62.5%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
192 bit
Bandwidth
608.0 GB/s
672.0 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
10 MB
48 MB
Performance
Pixel Rate
192.0 GPixel/s
115.8 GPixel/s
Texture Rate
384.0 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:16)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
20
46 +130.0%
Tensor Cores
184
XMX Cores
160
Power
TDP
200 W
60 W
TDP (W)
200
60 -70.0%
Suggested PSU
550 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB205
Generation
Battlemage (Pro Series)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
19,600 million
31,100 million
Die Size
272 mm²
263 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Outputs
4x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
View Arc Pro B65 Details View GeForce RTX 5070 Ti Mobile Details