Intel Arc Pro B60 Dual vs NVIDIA H20 NVL16 Comparison

Intel
GPU

Intel Arc Pro B60 Dual

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 400 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

H20 NVL16

CORE STATE GH100
VRAM 96 GB
CLOCK SPEED 1980 MHz
TDP 400 W
BUS WIDTH 6144 bit
ARCHITECTURE Hopper
nm
PROCESS 5 nm
LAUNCH DATE 2025

Analysis: Intel Arc Pro B60 Dual vs NVIDIA H20 NVL16

The Verdict

The data positions these two cards as polar opposites despite sharing a 400 W power envelope and an 800 W suggested PSU. The Intel Arc Pro B60 Dual is a workstation-focused renderer with a 50th percentile standing across all GPUs, while the NVIDIA H20 NVL16 is a server accelerator with the same 50th percentile rank but a completely different compute profile. The Intel card targets professionals who need display outputs, DirectX 12 Ultimate support, and a dual-slot form factor. The NVIDIA card targets server deployments where display output is irrelevant, memory bandwidth is paramount, and tensor throughput dominates. There is no benchmark overlap in the database, so the verdict rests on architectural intent rather than measured performance comparisons.

For users needing a physical graphics card with four mini-DisplayPort 2.1 outputs, PCIe 5.0 x8 connectivity, and a 300 mm length, the Intel Arc Pro B60 Dual is the only viable choice. For users deploying into an SXM module slot with no display outputs, 96 GB of HBM3 memory, and 312 tensor cores, the NVIDIA H20 NVL16 is the only option. The recorded data shows zero head-to-head benchmarks and zero wins for either side, meaning the selection criteria reduce to form factor, memory type, and API support.

Architecture Differences

The Intel Arc Pro B60 Dual uses the BMG-G21 chip built on TSMC's 5 nm process with 19,600 million transistors on a 272 mm² die, yielding a transistor density of 72.1 million per mm². The architecture is Xe2-HPG, part of the Battlemage Pro Series generation. The NVIDIA H20 NVL16 uses the GH100 chip, also on TSMC's 5 nm process, but packs 80,000 million transistors on an 814 mm² die, achieving 98.3 million transistors per mm². The architecture is Hopper, part of the Server Hopper generation, with a predecessor listed as Server Ada and a successor listed as Server Blackwell.

The Intel card implements 2,560 shading units, 160 texture mapping units, 80 render output units, and 20 ray tracing cores. It has no dedicated tensor cores listed. The NVIDIA card implements 9,984 shading units, 312 texture mapping units, 24 render output units, and 312 tensor cores, with no ray tracing cores listed. This structural difference explains the compute orientation: Intel allocates die area to RT hardware and rasterization, while NVIDIA allocates area to tensor cores and a massive memory interface.

Clock behavior differs substantially. The Intel card runs a base clock of 2000 MHz and boosts to 2400 MHz. The NVIDIA card runs a base clock of 1830 MHz and boosts to 1980 MHz. Despite lower clocks, the NVIDIA card delivers 39.54 TFLOPS FP32 versus 12.29 TFLOPS for Intel, a 3.2x advantage in raw shader throughput. The FP16 figures follow the same pattern: 79.07 TFLOPS for NVIDIA versus 24.58 TFLOPS for Intel, both operating at a 2:1 ratio relative to FP32.

Where Each One Wins

The Intel Arc Pro B60 Dual wins in every category related to workstation graphics output. It provides four mini-DisplayPort 2.1 connectors, supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H20 NVL16 provides no display outputs and lists N/A for DirectX, OpenGL, and Vulkan. Any workload requiring monitor output, hardware ray tracing, or graphics API compatibility belongs to Intel.

The NVIDIA H20 NVL16 wins in every category related to server compute. Its 96 GB of HBM3 memory on a 6144-bit bus delivers 4.03 TB/s bandwidth, compared to Intel's 24 GB of GDDR6 on a 192-bit bus delivering 456.0 GB/s. That is an 8.84x bandwidth advantage. The tensor core count of 312 versus none gives NVIDIA exclusive capability for AI inference workloads. The PCIe 5.0 x16 interface doubles the bus width of Intel's PCIe 5.0 x8.

The Intel card wins on pixel fill rate at 192.0 GPixel/s versus 47.52 GPixel/s for NVIDIA, a 4.04x advantage that reflects its 80 ROPs versus 24. The NVIDIA card wins on texture fill rate at 617.8 GTexel/s versus 384.0 GTexel/s, a 1.61x advantage driven by its 312 TMUs versus 160.

FAQ

Q: Which card has higher memory capacity?

A: The NVIDIA H20 NVL16 has 96 GB of HBM3, while the Intel Arc Pro B60 Dual has 24 GB of GDDR6. The NVIDIA card also has a 6144-bit bus versus 192-bit, and 4.03 TB/s bandwidth versus 456.0 GB/s.

Q: Can the NVIDIA H20 NVL16 output to a display?

A: No. The database lists "No outputs" for the NVIDIA card, while the Intel Arc Pro B60 Dual has 4x mini-DisplayPort 2.1 connectors.

Q: Which card supports graphics APIs?

A: Only the Intel Arc Pro B60 Dual supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA H20 NVL16 lists N/A for all three APIs.

Q: What is the physical form factor difference?

A: The Intel card is a dual-slot design measuring 300 mm in length, 110 mm in height, and 40 mm in width, using a 1x 16-pin power connector. The NVIDIA card is an SXM module with no listed dimensions or power connectors.

Q: How do the transistor counts compare?

A: The NVIDIA GH100 chip has 80,000 million transistors on an 814 mm² die, while the Intel BMG-G21 has 19,600 million on a 272 mm² die. Both use TSMC's 5 nm process, but NVIDIA achieves 98.3 million transistors per mm² versus 72.1 million for Intel.

Q: Which card has tensor cores?

A: Only the NVIDIA H20 NVL16 has 312 tensor cores. The Intel Arc Pro B60 Dual lists no tensor cores but includes 20 ray tracing cores, which the NVIDIA card lacks.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark results between these two cards. The wins count is zero for both sides, and the benchmark arrays are empty. This absence of measured data means the comparison relies entirely on specification analysis.

The largest computational gap appears in FP32 throughput. The NVIDIA H20 NVL16 delivers 39.54 TFLOPS against Intel's 12.29 TFLOPS, a 3.22x difference. In FP16, NVIDIA delivers 79.07 TFLOPS against 24.58 TFLOPS, a 3.22x difference again, consistent with both cards using a 2:1 FP16 ratio.

Memory bandwidth shows the most extreme disparity. NVIDIA's 4.03 TB/s versus Intel's 456.0 GB/s represents an 8.84x advantage. This stems from the HBM3 memory type, 6144-bit bus width, and 96 GB capacity versus GDDR6, 192-bit bus, and 24 GB capacity.

Pixel fill rate favors Intel by a 4.04x margin: 192.0 GPixel/s versus 47.52 GPixel/s. Texture fill rate favors NVIDIA by 1.61x: 617.8 GTexel/s versus 384.0 GTexel/s.

Clock speeds favor Intel on both base and boost. Intel runs 2000 MHz base and 2400 MHz boost, while NVIDIA runs 1830 MHz base and 1980 MHz boost. The memory clock also differs: Intel's GDDR6 runs at 2375 MHz with 19 Gbps effective, while NVIDIA's HBM3 runs at 1313 MHz with 5.3 Gbps effective. The lower HBM3 clock is offset by the far wider bus.

Specification Differences

The two cards differ across nearly every specification field. The process node is identical at 5 nm from TSMC, but transistor counts diverge sharply: 19,600 million for Intel versus 80,000 million for NVIDIA. Die size follows suit: 272 mm² versus 814 mm². Transistor density: 72.1 million per mm² versus 98.3 million per mm².

Memory specifications share no common ground. Intel uses 24 GB GDDR6 with a 192-bit bus and 456.0 GB/s bandwidth. NVIDIA uses 96 GB HBM3 with a 6144-bit bus and 4.03 TB/s bandwidth.

Compute unit counts differ fundamentally. Intel has 2,560 shading units, 160 TMUs, 80 ROPs, and 20 RT cores. NVIDIA has 9,984 shading units, 312 TMUs, 24 ROPs, and 312 tensor cores. The NVIDIA card lacks RT cores; the Intel card lacks tensor cores.

Clock speeds: Intel base 2000 MHz, boost 2400 MHz. NVIDIA base 1830 MHz, boost 1980 MHz. Memory clock: Intel 2375 MHz with 19 Gbps effective, NVIDIA 1313 MHz with 5.3 Gbps effective.

Throughput figures: Intel FP32 12.29 TFLOPS, FP16 24.58 TFLOPS, pixel rate 192.0 GPixel/s, texture rate 384.0 GTexel/s. NVIDIA FP32 39.54 TFLOPS, FP16 79.07 TFLOPS, pixel rate 47.52 GPixel/s, texture rate 617.8 GTexel/s.

Power and physical specs: both carry a 400 W TDP and 800 W suggested PSU. Intel is dual-slot with a 1x 16-pin connector, 300 mm length, 110 mm height, 40 mm width. NVIDIA is an SXM module with no dimensions or connector listed.

Interface and outputs: Intel uses PCIe 5.0 x8 and 4x mini-DisplayPort 2.1. NVIDIA uses PCIe 5.0 x16 and no outputs.

API support: Intel lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists N/A for all three.

Release timing: Intel released on 2025-09-04, NVIDIA on 2025-09-01. Both are Active in production status. The Intel card has a launch MSRP of 1,199 USD. The NVIDIA card has no launch MSRP listed.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60 Dual
H20 NVL16
Core Specs
Shading Units
2,560
9,984 +290.0%
Shaders
2,560
9,984 +290.0%
TMUs
160
312 +95.0%
ROPs
80
24 -70.0%
SM Count
—
78
Execution Units
20
—
Clocks
Base Clock
2000 MHz
1830 MHz
Boost Clock
2400 MHz
1980 MHz
Memory Clock
2375 MHz 19 Gbps effective
1313 MHz 5.3 Gbps effective
Memory
Memory Size
24 GB
96 GB
VRAM (MB)
24,576
98,304 +300.0%
Memory Type
GDDR6
HBM3
Memory Bus
192 bit
6144 bit
Bandwidth
456.0 GB/s
4.03 TB/s
Cache
L1 Cache
—
256 KB (per SM)
L2 Cache
10 MB
60 MB
Performance
Pixel Rate
192.0 GPixel/s
47.52 GPixel/s
Texture Rate
384.0 GTexel/s
617.8 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
39.54 TFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
19.77 TFLOPS (1:2)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
79.07 TFLOPS (2:1)
AI/RT
RT Cores
20
—
Tensor Cores
—
312
XMX Cores
160
—
Power
TDP
400 W
400 W
TDP (W)
400
400 0.0%
Suggested PSU
800 W
800 W
Power Connectors
1x 16-pin
—
Architecture
Architecture
Xe2-HPG
Hopper
GPU Name
BMG-G21
GH100
Generation
Battlemage (Pro Series)
Server Hopper (Hxx)
Process Size
5 nm
5 nm
Transistors
19,600 million
80,000 million
Die Size
272 mm²
814 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
98.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
—
OpenGL
4.6
—
Vulkan
1.4
—
OpenCL
3.0
3.0
CUDA
—
9.0
Shader Model
6.6
—
Physical
Slot Width
Dual-slot
SXM Module
Length
300 mm 11.8 inches
—
Height
110 mm 4.3 inches
—
Outputs
4x mini-DisplayPort 2.1
No outputs
Bus Interface
PCIe 5.0 x8
PCIe 5.0 x16
Other
Launch Price
1,199 USD
—
Production
Active
Active
Predecessor
—
Server Ada
Successor
—
Server Blackwell
View Arc Pro B60 Dual Details View H20 NVL16 Details