Intel Arc Pro B60 Dual vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc Pro B60 Dual

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 400 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc Pro B60 Dual vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The database contains benchmark results for the NVIDIA GeForce RTX 5070 Ti Mobile, while the Intel Arc Pro B60 Dual has no recorded benchmark scores. This makes a direct score comparison impossible, but the available data for the NVIDIA part allows for a detailed assessment of its standing. The RTX 5070 Ti Mobile achieves an average benchmark score of 35,435, placing it in the 80th percentile of all GPUs. Its nearest rivals include the NVIDIA Quadro GV100 (average score 35,520, 0.2% ahead), the AMD Radeon Pro Duo (average score 35,860, 1.2% ahead), the NVIDIA A2 (average score 34,690, 2.1% behind), and the NVIDIA T1000 (average score 36,289, 2.4% ahead). The RTX 5070 Ti Mobile sits within a tight 2.4% band of these competitors, indicating a very competitive mid-range performance class.

Looking at specific workload tests for the RTX 5070 Ti Mobile, the data shows a strong compute showing. In Geekbench OpenCL, it scores 143,870, and in Geekbench Vulkan, it scores 139,213. These figures are substantially higher than its Passmark results, which is typical for GPUs when comparing different benchmark suites. Within the Passmark suite, the GPU Compute score is 10,101, while the DirectX 11 score is 237, DirectX 10 is 151, DirectX 12 is 102, and DirectX 9 is 259. The Passmark G3D score is 24,004, and the G2D score is 981. The disparity between the high Geekbench compute scores and the lower Passmark graphics scores suggests that the RTX 5070 Ti Mobile excels in raw compute throughput but shows more variable results in legacy graphics API tests. The variance in DirectX scores, with DirectX 9 being the highest at 259 and DirectX 12 the lowest at 102, indicates that the driver optimization for newer APIs may not be fully realized in the recorded data.

For the Intel Arc Pro B60 Dual, the absence of benchmark scores means the database records a percentile rank of 50 and an average score of 0. This effectively places it at the median of all GPUs by default, but without actual measurements, the data cannot confirm its performance. The analysis must rely on its hardware specifications to infer capability, as no empirical results are available for comparison.

FAQ

Q: Which GPU has a higher FP32 floating-point performance?

A: The NVIDIA GeForce RTX 5070 Ti Mobile delivers 17.04 TFLOPS FP32, while the Intel Arc Pro B60 Dual delivers 12.29 TFLOPS FP32. The NVIDIA part is ahead by 4.75 TFLOPS in this metric.

Q: How do the memory bandwidth figures compare between the two?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has a memory bandwidth of 672.0 GB/s, using 12 GB of GDDR7 on a 192-bit bus. The Intel Arc Pro B60 Dual has 456.0 GB/s, using 24 GB of GDDR6 on the same 192-bit bus width. The NVIDIA part offers 216.0 GB/s more bandwidth.

Q: What is the difference in transistor count and density?

A: The NVIDIA GeForce RTX 5070 Ti Mobile contains 31,100 million transistors on a 263 mm² die, resulting in a density of 118.3M per mm². The Intel Arc Pro B60 Dual contains 19,600 million transistors on a 272 mm² die, yielding a density of 72.1M per mm². The NVIDIA chip is denser by 46.2M per mm².

Q: Which GPU has more shading units and ray tracing cores?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has 5,888 shading units and 46 ray tracing cores. The Intel Arc Pro B60 Dual has 2,560 shading units and 20 ray tracing cores. The NVIDIA part has 3,328 more shading units and 26 more ray tracing cores.

Q: What are the power requirements for each card?

A: The Intel Arc Pro B60 Dual has a TDP of 400 W, requires a 1x 16-pin power connector, and suggests an 800 W power supply. The NVIDIA GeForce RTX 5070 Ti Mobile has a TDP of 60 W, uses no power connectors, and has no suggested PSU listed, as it is an integrated graphics processor (IGP) for mobile devices.

Q: How does the FP16 performance differ?

A: The Intel Arc Pro B60 Dual achieves 24.58 TFLOPS FP16 with a 2:1 ratio, effectively doubling its FP32 rate. The NVIDIA GeForce RTX 5070 Ti Mobile achieves 17.04 TFLOPS FP16 with a 1:1 ratio, matching its FP32 rate. The Intel part has a higher peak FP16 throughput by 7.54 TFLOPS.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Ti Mobile wins in raw compute benchmarks where data exists. Its Geekbench OpenCL score of 143,870 and Vulkan score of 139,213 demonstrate high compute throughput, and its FP32 rate of 17.04 TFLOPS is superior. The 5,888 shading units and 46 ray tracing cores give it a strong edge in workloads that scale with shader count and ray tracing complexity. The 672.0 GB/s memory bandwidth also supports higher data throughput in memory-intensive tasks. The 60 W TDP and IGP form factor make it an efficiency-focused option for mobile platforms, where power draw is minimal and no external connectors are needed.

The Intel Arc Pro B60 Dual wins on memory capacity and FP16 compute. It offers 24 GB of GDDR6, double the 12 GB of the NVIDIA part, which is advantageous for workloads requiring large datasets that fit in VRAM. Its FP16 throughput of 24.58 TFLOPS exceeds the NVIDIA part's 17.04 TFLOPS, indicating stronger half-precision compute for AI or scientific applications that use FP16. The Intel card also has a higher base clock of 2000 MHz versus 847 MHz, and a higher boost clock of 2400 MHz versus 1447 MHz, though the NVIDIA part compensates with higher memory clock and bandwidth. The Intel Arc Pro B60 Dual is a dual-slot desktop card with 4x mini-DisplayPort 2.1 outputs, making it a fixed installation for workstation desktops, while the NVIDIA part is portable-device dependent for display outputs.

Specification Differences

The two GPUs differ on nearly every core specification. The NVIDIA GeForce RTX 5070 Ti Mobile has 5,888 shading units, 184 TMUs, 80 ROPs, 46 RT cores, and 184 tensor cores. The Intel Arc Pro B60 Dual has 2,560 shading units, 160 TMUs, 80 ROPs, 20 RT cores, and no tensor cores listed. The NVIDIA part has a higher texture rate at 266.2 GTexel/s versus 384.0 GTexel/s for Intel, but the Intel part has a higher pixel rate at 192.0 GPixel/s versus 115.8 GPixel/s for NVIDIA. The NVIDIA part uses GDDR7 memory at 28 Gbps effective, while the Intel part uses GDDR6 at 19 Gbps effective. The NVIDIA part has a PCIe 5.0 x16 interface, while the Intel part uses PCIe 5.0 x8. The NVIDIA part has no dimensions listed and is an IGP, while the Intel part measures 300 mm in length, 110 mm in height, and 40 mm in width, and is dual-slot.

Architecture Differences

The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture with the GB205 chip, part of the GeForce 50 Mobile generation. The Intel Arc Pro B60 Dual uses the Xe2-HPG architecture with the BMG-G21 chip, part of the Battlemage (Pro Series) generation. Both are built on a 5 nm process at TSMC, but the NVIDIA chip has 31,100 million transistors on a 263 mm² die, while the Intel chip has 19,600 million on a 272 mm² die. The NVIDIA chip has a transistor density of 118.3M per mm² versus 72.1M per mm² for Intel. The NVIDIA part supports FP16 at a 1:1 ratio with FP32, meaning no dedicated half-precision acceleration, while the Intel part supports FP16 at a 2:1 ratio, doubling throughput. The NVIDIA part includes tensor cores (184) for AI workloads, while the Intel part lists no tensor cores. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part was released on 2025-02-28, and the Intel part on 2025-09-04. The NVIDIA part has a predecessor in the GeForce 40 Mobile series, while the Intel part has no predecessor listed.

The Verdict

The data indicates a clear split in intended use cases. The NVIDIA GeForce RTX 5070 Ti Mobile is the better choice for general compute and graphics performance based on empirical scores. Its average benchmark score of 35,435 and 80th percentile ranking confirm it outperforms the Intel Arc Pro B60 Dual, which has no recorded scores and a 50th percentile default. The NVIDIA part leads in FP32 (17.04 TFLOPS), memory bandwidth (672.0 GB/s), shader count (5,888), and ray tracing cores (46). It also has a much lower TDP of 60 W versus 400 W, making it suitable for power-constrained mobile systems, though its 12 GB memory is half the Intel part's 24 GB.

The Intel Arc Pro B60 Dual is positioned for specialized workloads. With 24 GB of VRAM and FP16 performance of 24.58 TFLOPS, it is suited for large memory footprints and half-precision compute. Its higher pixel rate (192.0 GPixel/s) and texture rate (384.0 GTexel/s) suggest strong fill-rate performance for rasterization tasks. The lack of tensor cores and absence of benchmark data means its real-world performance cannot be validated from the database, so its advantage is purely theoretical based on specifications. The 400 W TDP and dual-slot form factor require a desktop workstation environment, while the NVIDIA part integrates into laptops.

For buyers with empirical performance needs, the RTX 5070 Ti Mobile is the validated option. For those requiring maximum VRAM capacity and FP16 throughput in a desktop workstation, the Arc Pro B60 Dual offers specifications that the NVIDIA part cannot match. The absence of benchmarks for the Intel card is a significant gap, and the database cannot confirm its capability beyond its listed hardware. The verdict from the data is that the NVIDIA part wins on measured performance and efficiency, while the Intel part wins on memory capacity and half-precision compute specifications.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B60 Dual
RTX 5070 Ti Mobile
Core Specs
Shading Units
2,560
5,888 +130.0%
Shaders
2,560
5,888 +130.0%
TMUs
160
184 +15.0%
ROPs
80
80 0.0%
SM Count
—
46
Execution Units
20
—
Clocks
Base Clock
2000 MHz
847 MHz
Boost Clock
2400 MHz
1447 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
24 GB
12 GB
VRAM (MB)
24,576
12,288 -50.0%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
192 bit
Bandwidth
456.0 GB/s
672.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
10 MB
48 MB
Performance
Pixel Rate
192.0 GPixel/s
115.8 GPixel/s
Texture Rate
384.0 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
12.29 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
3.072 TFLOPS (1:4)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
24.58 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
20
46 +130.0%
Tensor Cores
—
184
XMX Cores
160
—
Power
TDP
400 W
60 W
TDP (W)
400
60 -85.0%
Suggested PSU
800 W
—
Power Connectors
1x 16-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB205
Generation
Battlemage (Pro Series)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
19,600 million
31,100 million
Die Size
272 mm²
263 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Length
300 mm 11.8 inches
—
Height
110 mm 4.3 inches
—
Outputs
4x mini-DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 5.0 x8
PCIe 5.0 x16
Other
Launch Price
1,199 USD
—
Production
Active
Active
Predecessor
—
GeForce 40 Mobile
View Arc Pro B60 Dual Details View GeForce RTX 5070 Ti Mobile Details