Intel Arc Pro B50 vs Intel Arc Pro B60 Dual Comparison

Intel
GPU

Intel Arc Pro B50

CORE STATE BMG-G21
VRAM 16 GB
CLOCK SPEED 2600 MHz
TDP 70 W
BUS WIDTH 128 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Pro B60 Dual

CORE STATE BMG-G21
VRAM 24 GB
CLOCK SPEED 2400 MHz
TDP 400 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,604
N/A
passmark_directx_10
58
N/A
passmark_directx_11
100
N/A
passmark_directx_12
64
N/A
passmark_directx_9
144
N/A
passmark_g2d
717
N/A
passmark_g3d
12,553
N/A
passmark_gpu_compute
6,037
N/A

Analysis: Intel Arc Pro B50 vs Intel Arc Pro B60 Dual

Intel Arc Pro B50 and Intel Arc Pro B60 Dual share the same BMG-G21 chip, Xe2-HPG architecture, and 5 nm TSMC process, but the recorded data shows two very different configurations. The B50 is a compact, low-power card with a 70 W TDP, while the B60 Dual is a large 400 W card with nearly double the memory bus width and significantly more graphics resources. Benchmark results for the B60 Dual are absent from the database, so the analysis below relies on the B50’s measured scores and the architectural differences between the two.

Where Each One Wins

The B50 wins in scenarios where power draw, physical size, and thermal footprint are the primary constraints. Its 70 W TDP requires no external power connectors, and its 167 mm length, 69 mm height, and 40 mm width fit into space-constrained chassis. The B60 Dual, at 300 mm long and 110 mm tall, demands a larger enclosure and a 1x 16-pin power connector, along with an 800 W suggested PSU. For compact workstation builds or systems with limited power delivery, the B50 is the only viable option between the two.

The B60 Dual wins in raw throughput and memory capacity. It has 2560 shading units, 160 texture mapping units, and 80 raster output units, compared to the B50’s 2048 shading units, 128 TMUs, and 16 ROPs. The B60 Dual’s 24 GB GDDR6 memory on a 192 bit bus delivers 456.0 GB/s of bandwidth, more than double the B50’s 224.0 GB/s from 16 GB on a 128 bit bus. The B60 Dual also clocks its memory at 2375 MHz (19 Gbps effective) versus the B50’s 1750 MHz (14 Gbps effective). For workloads that saturate memory bandwidth, such as large dataset processing or high-resolution rendering, the B60 Dual holds a clear advantage.

The B50 leads in clock speed at the boost level. Its boost clock reaches 2600 MHz, while the B60 Dual boosts to 2400 MHz. However, the B60 Dual compensates with a higher base clock of 2000 MHz versus the B50’s 1700 MHz. The B50’s higher boost frequency partially offsets its fewer shading units, but the B60 Dual’s larger resource count and wider memory interface make it the stronger compute performer on paper.

The B50 has a measured average benchmark score of 2660, placing it in the 17th percentile of all GPUs in the database. Its nearest rivals include the NVIDIA GeForce GT 1030 (average score 2662, delta of -0.1%), the NVIDIA Quadro K1100M (2664, delta -0.2%), the NVIDIA GeForce GT 440 (2645, delta +0.6%), and the NVIDIA GeForce RTX 5070 SUPER (2690, delta -1.1%). These deltas are all within about one percent, indicating the B50 performs at nearly the same level as those cards. The B60 Dual has no recorded benchmark scores or rivals, so its percentile sits at 50 by default, but that value carries no measured performance evidence.

The Verdict

The data indicates the B50 is positioned for entry-level professional graphics with a modest 70 W power envelope. Its 16 GB memory and 224.0 GB/s bandwidth suit typical office productivity, light 3D modeling, and multi-display setups. The measured scores show it trades blows with low-end NVIDIA cards from several generations ago. The GT 1030 is virtually identical in average score (2662 versus 2660), while the GT 440 sits 0.6% behind and the Quadro K1100M is 0.2% ahead. The RTX 5070 SUPER scores 1.1% higher, but that gap is small enough to be within normal run-to-run variance.

The B60 Dual is a different class of hardware. Its 400 W TDP, 24 GB memory, and 456.0 GB/s bandwidth target heavy compute tasks like AI inference, video editing, or large-scale CAD. The absence of benchmark scores means the database cannot confirm its real-world performance, but the specification sheet shows it has 25% more shading units, 25% more TMUs, 5x the ROPs, and 25% more ray tracing cores than the B50. Its FP32 throughput of 12.29 TFLOPS exceeds the B50’s 10.65 TFLOPS by roughly 15%. Those figures suggest the B60 Dual delivers substantially higher peak performance, though power consumption scales accordingly.

Users who need a quiet, low-profile card for a small workstation should choose the B50. Users who require large memory capacity and high bandwidth for professional workloads should choose the B60 Dual. The B60 Dual’s lack of measured benchmarks is a limitation; the database simply has no data to verify its claims. The B50, by contrast, has eight recorded benchmark scores, including a 3DMark Steel Nomad DX12 score of 1604 and a PassMark G3D score of 12553.

Head-to-Head Benchmarks

The head-to-head benchmark list between the two cards is empty, so no direct comparison scores exist. Instead, the B50’s individual benchmark results provide context. In 3DMark Steel Nomad DX12, the B50 scores 1604. In PassMark tests, it scores 58 in DirectX 10, 100 in DirectX 11, 64 in DirectX 12, and 144 in DirectX 9. Its PassMark G2D score is 717, G3D is 12553, and GPU compute is 6037. These numbers show a card that performs best in older DirectX 9 workloads (144) and weakest in DirectX 10 (58). The DirectX 11 score of 100 is the highest among the DirectX tests, suggesting that API optimization varies widely.

The B60 Dual has no such data. Its computed rates, however, can be derived from the specification sheet. The pixel rate of 192.0 GPixel/s is over 4.6 times the B50’s 41.60 GPixel/s, a direct result of the B60 Dual’s 80 ROPs versus 16. The texture rate of 384.0 GTexel/s is 15% higher than the B50’s 332.8 GTexel/s, reflecting the 160 TMUs versus 128. FP16 performance reaches 24.58 TFLOPS on the B60 Dual versus 21.30 TFLOPS on the B50, a 15% advantage. These ratios all point to the B60 Dual being the faster card, but without benchmark scores, the actual frame rates or compute times remain unmeasured.

The B50’s nearest rival data shows how tight the low-end market is. The GT 1030 scores 2662 on average, just 2 points higher than the B50’s 2660. The Quadro K1100M scores 2664, 4 points higher. The GT 440 trails at 2645, 15 points lower. The RTX 5070 SUPER leads at 2690, 30 points higher. These deltas of -0.1%, -0.2%, +0.6%, and -1.1% respectively mean the B50 is effectively tied with those cards in aggregate performance. The B50’s 17th percentile ranking places it in the lower tier of all GPUs, consistent with its low power and small die.

FAQ

Q: What is the average benchmark score for the Intel Arc Pro B50?

A: The B50 has an average benchmark score of 2660 across eight recorded tests. Its closest rival is the NVIDIA GeForce GT 1030 with an average score of 2662, a delta of -0.1%.

Q: Why does the Intel Arc Pro B60 Dual have no benchmark scores?

A: The database contains no benchmark entries for the B60 Dual. Its average benchmark score is recorded as 0, and its nearest rivals list is empty. Only the specification sheet is available for analysis.

Q: How much memory bandwidth does each card provide?

A: The B50 provides 224.0 GB/s from 16 GB of GDDR6 on a 128 bit bus. The B60 Dual provides 456.0 GB/s from 24 GB of GDDR6 on a 192 bit bus.

Q: What are the power requirements for each card?

A: The B50 has a 70 W TDP, requires no power connectors, and has a suggested PSU of 250 W. The B60 Dual has a 400 W TDP, requires one 16-pin power connector, and has a suggested PSU of 800 W.

Q: Which card has a higher boost clock?

A: The B50 boosts to 2600 MHz, which is 200 MHz higher than the B60 Dual’s 2400 MHz boost. However, the B60 Dual has a higher base clock at 2000 MHz versus the B50’s 1700 MHz.

Q: How do the shading unit counts differ?

A: The B50 has 2048 shading units, while the B60 Dual has 2560 shading units. The B60 Dual also has 20 ray tracing cores versus the B50’s 16.

Architecture Differences

Both cards use the same BMG-G21 chip, built on TSMC’s 5 nm process with 19,600 million transistors and a die size of 272 mm². The transistor density is 72.1M per mm² for both. The architecture is Xe2-HPG, part of the Battlemage (Pro Series) generation. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The bus interface is PCIe 5.0 x8 for both, and both have four mini-DisplayPort 2.1 outputs.

The key architectural difference lies in how the chip is configured. The B50 uses 2048 shading units, 128 TMUs, 16 ROPs, and 16 ray tracing cores. The B60 Dual uses 2560 shading units, 160 TMUs, 80 ROPs, and 20 ray tracing cores. The ROP count is the most dramatic difference: 80 versus 16, a 5x increase. This explains the B60 Dual’s pixel rate of 192.0 GPixel/s versus the B50’s 41.60 GPixel/s. The B60 Dual also doubles the memory bus width from 128 bit to 192 bit and increases memory capacity from 16 GB to 24 GB.

Clock behavior differs as well. The B50 runs a base clock of 1700 MHz and a boost of 2600 MHz. The B60 Dual runs a base clock of 2000 MHz and a boost of 2400 MHz. The B50’s higher boost suggests better single-threaded or lightly threaded performance, while the B60 Dual’s higher base clock indicates sustained throughput under load. Memory clocks also vary: the B50 uses 1750 MHz (14 Gbps effective), while the B60 Dual uses 2375 MHz (19 Gbps effective). The B60 Dual’s memory clock is 36% higher, contributing to its 456.0 GB/s bandwidth.

The physical architecture is markedly different. The B50 measures 167 mm by 69 mm by 40 mm, while the B60 Dual measures 300 mm by 110 mm by 40 mm. Both are dual-slot cards, but the B60 Dual is nearly twice as long and over 1.5 times as tall. The B60 Dual’s 400 W TDP versus the B50’s 70 W TDP reflects the larger cooler and power delivery required. The B50 draws power from the PCIe slot alone, while the B60 Dual needs a 16-pin connector.

Specification Differences

The two cards differ in every major specification except for chip, architecture, process node, foundry, transistor count, die size, and API support. The list below covers only the fields where the two diverge.

  • Base clock: B50 at 1700 MHz, B60 Dual at 2000 MHz
  • Boost clock: B50 at 2600 MHz, B60 Dual at 2400 MHz
  • Memory clock: B50 at 1750 MHz (14 Gbps effective), B60 Dual at 2375 MHz (19 Gbps effective)
  • Memory size: B50 has 16 GB, B60 Dual has 24 GB
  • Memory bus width: B50 at 128 bit, B60 Dual at 192 bit
  • Memory bandwidth: B50 at 224.0 GB/s, B60 Dual at 456.0 GB/s
  • Shading units: B50 at 2048, B60 Dual at 2560
  • Texture mapping units: B50 at 128, B60 Dual at 160
  • Raster output units: B50 at 16, B60 Dual at 80
  • Ray tracing cores: B50 at 16, B60 Dual at 20
  • Pixel rate: B50 at 41.60 GPixel/s, B60 Dual at 192.0 GPixel/s
  • Texture rate: B50 at 332.8 GTexel/s, B60 Dual at 384.0 GTexel/s
  • FP32 performance: B50 at 10.65 TFLOPS, B60 Dual at 12.29 TFLOPS
  • FP16 performance: B50 at 21.30 TFLOPS (2:1), B60 Dual at 24.58 TFLOPS (2:1)
  • TDP: B50 at 70 W, B60 Dual at 400 W
  • Power connectors: B50 has none, B60 Dual has 1x 16-pin
  • Suggested PSU: B50 at 250 W, B60 Dual at 800 W
  • Dimensions: B50 at 167 mm length, 69 mm height, 40 mm width; B60 Dual at 300 mm length, 110 mm height, 40 mm width
  • Launch MSRP: B50 at 349 USD, B60 Dual at 1,199 USD

The B60 Dual’s higher ROP count is the single largest spec gap, leading to a pixel rate that is 4.6 times higher. Its memory bandwidth advantage of 232 GB/s (456.0 versus 224.0) is also substantial. The B50’s only specification advantages are its higher boost clock and lower power draw. The B60 Dual’s 400 W TDP is 5.7 times the B50’s 70 W, which explains the need for an 800 W PSU versus 250 W. The physical size difference also reflects this power gap, with the B60 Dual extending 133 mm longer and 41 mm taller. Both cards share the same 40 mm width and dual-slot design.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro B50
Pro B60 Dual
Core Specs
Shading Units
2,048
2,560 +25.0%
Shaders
2,048
2,560 +25.0%
TMUs
128
160 +25.0%
ROPs
16
80 +400.0%
Execution Units
16
20 +25.0%
Clocks
Base Clock
1700 MHz
2000 MHz
Boost Clock
2600 MHz
2400 MHz
Memory Clock
1750 MHz 14 Gbps effective
2375 MHz 19 Gbps effective
Memory
Memory Size
16 GB
24 GB
VRAM (MB)
16,384
24,576 +50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
224.0 GB/s
456.0 GB/s
Cache
L2 Cache
8 MB
10 MB
Performance
Pixel Rate
41.60 GPixel/s
192.0 GPixel/s
Texture Rate
332.8 GTexel/s
384.0 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
12.29 TFLOPS
FP64 (TFLOPS)
2.662 TFLOPS (1:4)
3.072 TFLOPS (1:4)
FP16 (TFLOPS)
21.30 TFLOPS (2:1)
24.58 TFLOPS (2:1)
AI/RT
RT Cores
16
20 +25.0%
XMX Cores
128
160 +25.0%
Power
TDP
70 W
400 W
TDP (W)
70
400 +471.4%
Suggested PSU
250 W
800 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe2-HPG
Xe2-HPG
GPU Name
BMG-G21
BMG-G21
Generation
Battlemage (Pro Series)
Battlemage (Pro Series)
Process Size
5 nm
5 nm
Transistors
19,600 million
19,600 million
Die Size
272 mm²
272 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
72.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.6
Physical
Slot Width
Dual-slot
Dual-slot
Length
167 mm 6.6 inches
300 mm 11.8 inches
Height
69 mm 2.7 inches
110 mm 4.3 inches
Outputs
4x mini-DisplayPort 2.1
4x mini-DisplayPort 2.1
Bus Interface
PCIe 5.0 x8
PCIe 5.0 x8
Other
Launch Price
349 USD
1,199 USD
Production
Active
Active
View Arc Pro B50 Details View Arc Pro B60 Dual Details