Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX ULTRA Comparison
Intel Arc Graphics 4 Xe Mobile
Lisuan Tech LX ULTRA
Analysis: Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX ULTRA
Head-to-Head Benchmarks
The recorded data contains no direct head-to-head benchmark results for the Intel Arc Graphics 4 Xe Mobile and the Lisuan Tech LX ULTRA. Both entries have empty benchmark arrays, zero average benchmark scores, and no nearest rival comparisons. Consequently, the following analysis relies exclusively on the specification-derived performance indicators available in the database, such as pixel rate, texture rate, FP32 throughput, and memory bandwidth.
The Lisuan Tech LX ULTRA dominates every raw throughput metric. Its pixel rate is 192.0 GPixel/s, which is 5.22 times the 36.80 GPixel/s of the Intel Arc Graphics 4 Xe Mobile. Texture rate similarly favors the LX ULTRA: 384.0 GTexel/s versus 73.60 GTexel/s, a 5.22x advantage. FP32 compute shows the largest gap: the LX ULTRA delivers 24.58 TFLOPS against 2.355 TFLOPS for the Intel part, making the LX ULTRA 10.44 times faster. FP16 performance follows the same ratio, with the LX ULTRA at 49.15 TFLOPS (2:1) versus 4.710 TFLOPS (2:1) for the Intel product.
Memory bandwidth amplifies the disparity. The LX ULTRA has 432.0 GB/s of dedicated GDDR6 bandwidth on a 192-bit bus, while the Intel Arc Graphics 4 Xe Mobile relies on System Shared memory with bandwidth labeled as System Dependent. The Intel part has no fixed memory size, type, or bus width; all are System Shared. The LX ULTRA carries 24 GB of GDDR6. In scenarios where memory bandwidth limits frame delivery, the LX ULTRA holds an insurmountable edge.
The Intel Arc Graphics 4 Xe Mobile does claim a higher boost clock: 2300 MHz versus no boost clock listed for the LX ULTRA. However, clock speed alone does not compensate for the LX ULTRA's 12x shading unit count (6144 versus 512), 6x TMU count (192 versus 32), and 6x ROP count (96 versus 16). The LX ULTRA also lists 4x DisplayPort 1.4a outputs, whereas the Intel part's display outputs are Portable Device Dependent.
The Intel Arc Graphics 4 Xe Mobile includes 4 RT cores; the LX ULTRA lists no RT cores. This is the only architectural feature where the Intel product has a defined advantage. The Intel part also supports Vulkan 1.4, while the LX ULTRA supports Vulkan 1.3. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6.
Given the absence of measured benchmark scores, the database's percentile fields (both at 50) and average scores (both at 0) provide no differentiation. The conclusion from the specification data is unambiguous: the Lisuan Tech LX ULTRA is in a different performance class entirely.
The Verdict
The Lisuan Tech LX ULTRA is the decisively faster product based on every quantitative performance metric in the database. Its FP32 throughput of 24.58 TFLOPS is over ten times the Intel Arc Graphics 4 Xe Mobile's 2.355 TFLOPS. Its memory subsystem, 24 GB GDDR6 on a 192-bit bus with 432.0 GB/s bandwidth, is a discrete, high-bandwidth configuration. The Intel part has no dedicated memory; it shares system memory with bandwidth dependent on the host platform.
The Intel Arc Graphics 4 Xe Mobile, by contrast, is an integrated graphics processor (IGP) with a 25 W TDP, designed for portable devices. Its performance targets are fundamentally different from a 225 W dual-slot discrete card with a 16-pin power connector and a suggested 550 W power supply. The LX ULTRA's dimensions, 268 mm length, 112 mm height, 40 mm width, confirm it is a full-size add-in board. The Intel part has no physical dimensions listed because it is an IGP.
For users who prioritize raw frame rates, high-resolution rendering, or compute workloads, the LX ULTRA is the only viable choice from this data. For users who require an integrated solution with no power connectors and minimal footprint, the Intel Arc Graphics 4 Xe Mobile is the only option in this comparison. The LX ULTRA's 10.44x FP32 advantage and 5.22x pixel rate advantage are not marginal differences; they represent entirely separate performance tiers.
Where Each One Wins
Lisuan Tech LX ULTRA wins on:
- Raw compute: FP32 24.58 TFLOPS versus 2.355 TFLOPS (10.44x higher)
- Pixel throughput: 192.0 GPixel/s versus 36.80 GPixel/s (5.22x higher)
- Texture throughput: 384.0 GTexel/s versus 73.60 GTexel/s (5.22x higher)
- Memory capacity: 24 GB GDDR6 versus System Shared
- Memory bandwidth: 432.0 GB/s versus System Dependent
- Outputs: 4x DisplayPort 1.4a versus Portable Device Dependent
- Shading units: 6144 versus 512
- TMUs: 192 versus 32
- ROPs: 96 versus 16
- Power delivery: dedicated 1x 16-pin connector and 225 W TDP versus none
Intel Arc Graphics 4 Xe Mobile wins on:
- Ray tracing: 4 RT cores versus none listed
- Vulkan support: 1.4 versus 1.3
- Boost clock: 2300 MHz versus no listed boost clock
- Power consumption: 25 W versus 225 W
- Form factor: IGP versus dual-slot discrete card
- Process node: 3 nm versus 6 nm
The Intel part's wins are architectural and efficiency-oriented, not performance-oriented. A higher boost clock on 512 shading units cannot match 6144 shading units even at a lower clock. The 3 nm process node, fabricated by Intel, offers density and power advantages, but the LX ULTRA's TSMC 6 nm process still delivers over ten times the FP32 throughput. The RT cores give the Intel product a feature that the LX ULTRA lacks entirely, but ray tracing performance is not quantified in the database.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The Lisuan Tech LX ULTRA has 24.58 TFLOPS FP32, which is 10.44 times the 2.355 TFLOPS of the Intel Arc Graphics 4 Xe Mobile.
Q: How much memory does each GPU have?
A: The LX ULTRA has 24 GB of GDDR6 on a 192-bit bus with 432.0 GB/s bandwidth. The Intel Arc Graphics 4 Xe Mobile uses System Shared memory with no fixed capacity, type, or bus width; its bandwidth is System Dependent.
Q: Do both GPUs support DirectX 12 Ultimate?
A: Yes. Both list DirectX 12 Ultimate (12_2) support. Both also support OpenGL 4.6. The Intel part supports Vulkan 1.4, while the LX ULTRA supports Vulkan 1.3.
Q: Which GPU has ray tracing cores?
A: The Intel Arc Graphics 4 Xe Mobile lists 4 RT cores. The Lisuan Tech LX ULTRA lists no RT cores in the database.
Q: What are the power requirements for each?
A: The Intel Arc Graphics 4 Xe Mobile has a 25 W TDP and requires no power connectors (it is an IGP). The LX ULTRA has a 225 W TDP, requires a 1x 16-pin power connector, and the database suggests a 550 W power supply.
Q: What is the physical form factor difference?
A: The Intel Arc Graphics 4 Xe Mobile is an IGP (integrated graphics processor) with no slot width. The LX ULTRA is a dual-slot card measuring 268 mm in length, 112 mm in height, and 40 mm in width, using a PCIe 4.0 x16 interface.
Architecture Differences
The Intel Arc Graphics 4 Xe Mobile uses the Panther Lake chip with the Xe3-LPG architecture, belonging to the Arc Graphics-M (Panther Lake) generation. It is fabricated on Intel's 3 nm process node. The Lisuan Tech LX ULTRA uses the 7G105 chip with the TrueGPU architecture, belonging to the 7G100 generation, fabricated by TSMC on a 6 nm process node.
The Intel part is a mobile-class integrated solution. Its 512 shading units, 32 TMUs, and 16 ROPs are configured for low-power operation within a 25 W TDP envelope. The inclusion of 4 RT cores indicates hardware ray tracing support. Its base clock is 300 MHz with a boost clock of 2300 MHz. Memory is entirely system-shared, meaning performance depends heavily on the host platform's memory subsystem.
The Lisuan Tech LX ULTRA is a discrete, high-power desktop card. Its 6144 shading units, 192 TMUs, and 96 ROPs represent a 12x, 6x, and 6x increase over the Intel part, respectively. No RT cores are listed. The architecture is described as TrueGPU, a distinct design from Intel's Xe3-LPG. Memory is dedicated GDDR6 with a 192-bit interface, providing 432.0 GB/s bandwidth. The card uses a PCIe 4.0 x16 bus interface and has four DisplayPort 1.4a outputs.
Both products support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The Intel product supports Vulkan 1.4; the LX ULTRA supports Vulkan 1.3. The Intel product's display outputs are Portable Device Dependent, reflecting its intended integration into laptops or portable devices. The LX ULTRA's fixed display outputs target desktop multi-monitor setups.
The process node difference (3 nm for Intel, 6 nm for TSMC) suggests the Intel part leverages a more advanced manufacturing process, but the LX ULTRA compensates with a vastly larger silicon footprint and higher power budget. No transistor counts or die sizes are recorded for either product.
Specification Differences
The two products differ across nearly every specification field in the database.
Process and Foundry: Intel uses a 3 nm process at Intel foundry. The LX ULTRA uses a 6 nm process at TSMC.
Clock Speeds: The Intel Arc Graphics 4 Xe Mobile has a base clock of 300 MHz and a boost clock of 2300 MHz. The LX ULTRA lists no base or boost clock, but its memory clock is 2250 MHz (18 Gbps effective).
Memory: The LX ULTRA has 24 GB GDDR6, 192-bit bus, 432.0 GB/s bandwidth. The Intel part has System Shared size, type, and bus width, with System Dependent bandwidth.
Compute Units: The Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 RT cores. The LX ULTRA has 6144 shading units, 192 TMUs, 96 ROPs, and no RT cores.
Throughput Rates: Pixel rate is 36.80 GPixel/s for Intel versus 192.0 GPixel/s for the LX ULTRA. Texture rate is 73.60 GTexel/s versus 384.0 GTexel/s. FP32 is 2.355 TFLOPS versus 24.58 TFLOPS. FP16 is 4.710 TFLOPS versus 49.15 TFLOPS (both 2:1).
Power and Cooling: The Intel part has a 25 W TDP, IGP slot width, no power connectors, and no suggested PSU. The LX ULTRA has a 225 W TDP, dual-slot width, 1x 16-pin power connector, and a suggested 550 W PSU.
Bus and Outputs: The Intel part uses an IGP bus interface with Portable Device Dependent display outputs. The LX ULTRA uses PCIe 4.0 x16 with 4x DisplayPort 1.4a outputs.
Dimensions: The Intel part has no recorded dimensions. The LX ULTRA measures 268 mm length, 112 mm height, 40 mm width.
API Support: Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The Intel part supports Vulkan 1.4; the LX ULTRA supports Vulkan 1.3.
Release Dates: The Intel Arc Graphics 4 Xe Mobile has a release date of 2026-01-26. The LX ULTRA has a release date of 2026-03-16.
Production Status: Both are listed as Active. Neither has a predecessor or successor recorded. Neither has a launch MSRP in the database.