Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX 7G100 Comparison
Intel Arc Graphics 4 Xe Mobile
Lisuan Tech LX 7G100
Analysis: Intel Arc Graphics 4 Xe Mobile vs Lisuan Tech LX 7G100
Head-to-Head Benchmarks
The recorded data for the Intel Arc Graphics 4 Xe Mobile and the Lisuan Tech LX 7G100 shows no direct benchmark scores, no win counts, and no rival comparison percentages in the database. Both entries return an average benchmark score of zero, and the head-to-head benchmark array is empty. Without measured frame rates, composite scores, or percentile deltas relative to nearest rivals, a numerical performance comparison cannot be established from the recorded information.
What the data does provide is a set of theoretical throughput ceilings derived from each design's clock and pipeline configuration. The Lisuan Tech LX 7G100 reaches 24.58 TFLOPS of FP32 compute, while the Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS. The Lisuan part holds a 10.4x advantage in raw floating-point throughput, a figure that reflects its substantially larger shader array and higher power envelope. In texture work, the LX 7G100 outputs 384.0 GTexel/s against 73.60 GTexel/s for the Intel mobile part, a 5.2x gap. Pixel fill rates tell a similar story: 192.0 GPixel/s versus 36.80 GPixel/s, a 5.2x difference. These are peak theoretical rates, not application results, but they indicate the Lisuan Tech part occupies a different performance class entirely.
Memory bandwidth separates the two even further. The LX 7G100 uses 12 GB of GDDR6 on a 192-bit bus at 2250 MHz (18 Gbps effective), yielding 432.0 GB/s. The Intel part uses system shared memory with bandwidth described as system dependent, meaning its available throughput varies with the host platform and cannot be fixed in the database. In any realistic system configuration, dedicated GDDR6 at 432.0 GB/s will exceed shared memory bandwidth, but the absence of a fixed number for the Intel part prevents a precise ratio.
The Intel Arc Graphics 4 Xe Mobile does hold advantages in certain architectural features rather than raw throughput. Its boost clock runs at 2300 MHz, and while the Lisuan part has no recorded base or boost clock values, the Intel part's 300 MHz base clock indicates a wide dynamic range. The Intel part supports Vulkan 1.4, whereas the LX 7G100 lists Vulkan 1.3. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The Intel part includes 4 ray tracing cores; the Lisuan part lists no RT core count in the database. For workloads that use ray tracing APIs, the Intel part has a dedicated hardware path, while the Lisuan part's capability remains unrecorded.
Architecture Differences
The two processors come from different design philosophies and manufacturing ecosystems. Intel builds the Arc Graphics 4 Xe Mobile on a 3 nm process at Intel's own foundry, using the Panther Lake chip with the Xe3-LPG architecture. The Lisuan Tech LX 7G100 uses a 6 nm process at TSMC, built around the 7G106 chip with an architecture the database calls TrueGPU. The Intel part belongs to the Arc Graphics-M (Panther Lake) generation, while the Lisuan part belongs to the 7G100 generation. Both are listed as active production parts, but their release dates differ: the Intel part entered the database on 2026-01-26, and the Lisuan part on 2026-06-17.
The compute pipelines diverge sharply. Intel packs 512 shading units, 32 texture mapping units, and 16 raster operation units. Lisuan Tech scales that to 6144 shading units, 192 TMUs, and 96 ROPs, multiplying each count by twelve. The Intel part integrates 4 ray tracing cores, while the Lisuan part has no recorded RT core count. Neither part lists tensor cores in the database.
Memory architecture is a fundamental split. The Intel part uses system shared memory with no dedicated VRAM, a system shared bus width, and system dependent bandwidth. The Lisuan part uses 12 GB of GDDR6 on a 192-bit bus with a fixed 432.0 GB/s bandwidth. The Intel part's memory clock is also listed as system shared, meaning it inherits whatever the host platform provides. The Lisuan part's memory runs at 2250 MHz with 18 Gbps effective data rate.
Power and physical design differ completely. The Intel part draws 25 W and is an integrated graphics processor (IGP) with no power connectors and no slot width beyond the IGP designation. The Lisuan part draws 225 W, uses a dual-slot cooler, requires a single 8-pin power connector, and lists a suggested PSU of 550 W. The Lisuan card measures 294 mm in length, 120 mm in height, and 49 mm in width. The Intel part has no recorded dimensions because it is an IGP. The Lisuan part connects via PCIe 4.0 x16; the Intel part uses the IGP bus interface. Display outputs on the Intel part are portable device dependent, while the Lisuan part provides 4x DisplayPort 1.4a.
Process technology and foundry choices also differentiate the parts. Intel's 3 nm node is denser than TSMC's 6 nm node, though neither part lists transistor counts or die sizes in the database. The Intel part's smaller process helps fit a 25 W integrated GPU with 512 shaders and 4 RT cores into a mobile package. The Lisuan part's larger 6 nm node supports a 225 W discrete card with 6144 shaders, but the transistor density figures are not recorded for either.
The Verdict
The database shows two products with no overlapping performance measurements, so the verdict must rest on recorded specifications and architectural roles. The Intel Arc Graphics 4 Xe Mobile is an IGP with 25 W power draw, 512 shading units, system shared memory, and support for Vulkan 1.4 and 4 ray tracing cores. It belongs in a portable device, given its portable device dependent display outputs and IGP bus interface. The Lisuan Tech LX 7G100 is a dual-slot discrete card with 225 W power draw, 6144 shading units, 12 GB of GDDR6, 432.0 GB/s bandwidth, and PCIe 4.0 x16 connectivity, packaged at 294 mm length.
From the recorded data, the Lisuan part delivers 10.4x the FP32 throughput, 5.2x the texture rate, and 5.2x the pixel rate of the Intel part. Its dedicated memory subsystem with fixed bandwidth removes the system dependency that limits the Intel part. Any workload that stresses raw compute, texture filtering, or memory bandwidth will favor the Lisuan part by a wide margin based on these theoretical rates.
The Intel part's advantages are integration and feature support. It consumes 25 W versus 225 W, requires no power connectors, and occupies no expansion slot. It supports Vulkan 1.4 over the Lisuan part's Vulkan 1.3, and it has 4 ray tracing cores where the Lisuan part has none recorded. For a system that needs ray tracing hardware or the latest Vulkan revision, the Intel part has specific feature coverage the Lisuan part does not list.
There is no recorded data on application performance, driver behavior, or thermal results, so the verdict cannot extend beyond specifications. The Lisuan Tech LX 7G100 is the higher-throughput part by every measured compute and memory metric in the database. The Intel Arc Graphics 4 Xe Mobile is the lower-power, integrated part with ray tracing hardware and a newer Vulkan version. A user who needs a discrete card with large VRAM and high fill rates would select the Lisuan part. A user who needs an integrated solution in a portable device with ray tracing support would select the Intel part. The data does not support any other conclusion.
Specification Differences
| Specification | Intel Arc Graphics 4 Xe Mobile | Lisuan Tech LX 7G100 |
| --- | --- | --- |
| Chip | Panther Lake | 7G106 |
| Architecture | Xe3-LPG | TrueGPU |
| Process Node | 3 nm | 6 nm |
| Foundry | Intel | TSMC |
| Base Clock | 300 MHz | Not recorded |
| Boost Clock | 2300 MHz | Not recorded |
| Memory Size | System Shared | 12 GB |
| Memory Type | System Shared | GDDR6 |
| Memory Bus Width | System Shared | 192 bit |
| Memory Bandwidth | System Dependent | 432.0 GB/s |
| Memory Clock | System Shared | 2250 MHz 18 Gbps effective |
| Shading Units | 512 | 6144 |
| TMUs | 32 | 192 |
| ROPs | 16 | 96 |
| Ray Tracing Cores | 4 | Not recorded |
| Pixel Rate | 36.80 GPixel/s | 192.0 GPixel/s |
| Texture Rate | 73.60 GTexel/s | 384.0 GTexel/s |
| FP32 | 2.355 TFLOPS | 24.58 TFLOPS |
| FP16 | 4.710 TFLOPS (2:1) | 49.15 TFLOPS (2:1) |
| TDP | 25 W | 225 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 1x 8-pin |
| Suggested PSU | Not recorded | 550 W |
| Bus Interface | IGP | PCIe 4.0 x16 |
| Display Outputs | Portable Device Dependent | 4x DisplayPort 1.4a |
| Vulkan | 1.4 | 1.3 |
| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
| OpenGL | 4.6 | 4.6 |
| Release Date | 2026-01-26 | 2026-06-17 |
| Length | Not recorded | 294 mm 11.6 inches |
| Height | Not recorded | 120 mm 4.7 inches |
| Width | Not recorded | 49 mm 1.9 inches |
FAQ
Q: Which GPU has higher FP32 compute?
A: The Lisuan Tech LX 7G100 delivers 24.58 TFLOPS of FP32, while the Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS. That is a 10.4x difference in the Lisuan part's favor.
Q: Does the Intel Arc Graphics 4 Xe Mobile have dedicated video memory?
A: No. The Intel part uses system shared memory for its size, type, and bus width, with bandwidth listed as system dependent. The Lisuan part, by contrast, has 12 GB of GDDR6 on a 192-bit bus with 432.0 GB/s.
Q: What ray tracing hardware does each GPU list?
A: The Intel Arc Graphics 4 Xe Mobile has 4 ray tracing cores. The Lisuan Tech LX 7G100 has no ray tracing core count recorded in the database.
Q: Which GPU supports a newer Vulkan version?
A: The Intel part supports Vulkan 1.4. The Lisuan part supports Vulkan 1.3. Both support DirectX 12 Ultimate (12_2) and OpenGL 4.6.
Q: What power connectors does each GPU require?
A: The Intel Arc Graphics 4 Xe Mobile uses no power connectors, as it is an IGP with a 25 W TDP. The Lisuan Tech LX 7G100 uses one 8-pin connector, has a 225 W TDP, and lists a suggested PSU of 550 W.
Q: What are the physical dimensions of the Lisuan Tech LX 7G100?
A: The Lisuan card measures 294 mm in length (11.6 inches), 120 mm in height (4.7 inches), and 49 mm in width (1.9 inches). It is a dual-slot card. The Intel part has no recorded dimensions because it is an IGP.