Intel Arc G3 vs NVIDIA GeForce RTX 5070 Mobile Comparison

Intel
GPU

Intel Arc G3

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
122,238
geekbench_vulkan
N/A
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: Intel Arc G3 vs NVIDIA GeForce RTX 5070 Mobile

Intel Arc G3 is an integrated graphics processor built on Intel's Panther Lake platform, using the Xe3-LPG architecture and a 3 nm process. The NVIDIA GeForce RTX 5070 Mobile is a discrete mobile GPU based on the GB206 chip, Blackwell 2.0 architecture, and a 5 nm process fabricated by TSMC. The database contains no direct head-to-head benchmark results between these two parts, so the comparison relies on the recorded specifications and the available benchmark scores for the RTX 5070 Mobile.

Head-to-Head Benchmarks

The database does not include any shared benchmark entries for the Intel Arc G3 and the NVIDIA GeForce RTX 5070 Mobile. The Intel Arc G3 has no recorded benchmark scores and an average benchmark score of zero. The NVIDIA GeForce RTX 5070 Mobile, by contrast, has a substantial set of recorded results across multiple test suites. Its average benchmark score is 29928, placing it at the 75th percentile of all GPUs in the database. The Intel Arc G3 sits at the 50th percentile, a figure derived from its specification profile rather than direct measurement.

The RTX 5070 Mobile's recorded scores show strong performance in compute and graphics workloads. In Geekbench OpenCL, it scores 122238, and in Geekbench Vulkan, it scores 116960. Passmark results include a G3D score of 20355, a GPU compute score of 8279, and DirectX 11 performance at 192. The DirectX 12 score is 93, DirectX 10 is 129, and DirectX 9 is 214. The 2D graphics score is 896. These numbers indicate a capable mobile GPU, but without a corresponding set of Intel Arc G3 results, no direct percentage comparison can be made between the two.

The nearest rivals to the RTX 5070 Mobile in the database provide context for its standing. The NVIDIA GeForce RTX 3070 Ti has an average score of 29945, which is 0.1 percent lower than the RTX 5070 Mobile. The AMD Radeon RX 6800 scores 30095, 0.6 percent higher. The NVIDIA GeForce RTX 2080 Ti scores 29783, which is 0.5 percent lower. The AMD Radeon RX 6700 scores 30433, 1.7 percent higher. These deltas show the RTX 5070 Mobile sits within a tight band of desktop-class GPUs, slightly behind the RX 6700 and RX 6800, and slightly ahead of the RTX 2080 Ti and RTX 3070 Ti. The Intel Arc G3 has no such rival data, so its relative position can only be inferred from its specifications.

Architecture Differences

The two GPUs diverge sharply in their underlying architecture. The Intel Arc G3 uses the Xe3-LPG architecture on a 3 nm process, while the NVIDIA GeForce RTX 5070 Mobile uses Blackwell 2.0 on a 5 nm process. The Intel chip is built in-house by Intel, whereas the RTX 5070 Mobile is fabricated by TSMC. The RTX 5070 Mobile has a known transistor count of 21,900 million on a die size of 181 mm², giving a transistor density of 121.0 million per mm². The Intel Arc G3 lists both transistor count and die size as unknown, so no density figure can be derived.

The compute resources differ by a wide margin. The Intel Arc G3 has 1280 shading units, 40 texture mapping units, 20 raster operation units, and 10 ray tracing cores. The NVIDIA GeForce RTX 5070 Mobile has 4608 shading units, 144 TMUs, 48 ROPs, 36 ray tracing cores, and 144 tensor cores. The Intel part does not list a tensor core count. The RTX 5070 Mobile's shading unit count is 3.6 times higher, and its TMU count is 3.6 times higher as well. The ROP count is 2.4 times higher.

Clock speeds also differ significantly. The Intel Arc G3 runs at a base clock of 300 MHz and a boost clock of 2400 MHz. The RTX 5070 Mobile has a base clock of 907 MHz and a boost clock of 1425 MHz. The memory clocks are fundamentally different: the Intel part uses system shared memory with the clock listed as "System Shared," while the RTX 5070 Mobile has a memory clock of 1500 MHz, described as 24 Gbps effective.

Memory configuration is a major architectural split. The Intel Arc G3 relies on system shared memory, with size, type, bus width, and bandwidth all marked as system dependent. The RTX 5070 Mobile has dedicated 8 GB of GDDR7 memory on a 128 bit bus, with a bandwidth of 384.0 GB/s. This gives the NVIDIA part a fixed and substantial memory bandwidth, while the Intel part's bandwidth is entirely dependent on the host system's memory subsystem.

The bus interface and power profile differ as well. The Intel Arc G3 is an integrated GPU with an IGP bus interface and a 25 W TDP. The RTX 5070 Mobile is also listed as IGP slot width, but it uses a PCIe 5.0 x16 interface and has a 50 W TDP, double the Intel part's power limit. Neither GPU uses external power connectors, and both have display outputs marked as portable device dependent.

The API support is identical on paper: both list DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The performance ceilings, however, are far apart. The Intel Arc G3 delivers 6.144 TFLOPS of FP32 compute and 12.29 TFLOPS of FP16 with a 2:1 ratio. The RTX 5070 Mobile delivers 13.13 TFLOPS of FP32 and 13.13 TFLOPS of FP16 with a 1:1 ratio. The pixel rate for the Intel part is 48.00 GPixel/s, and the texture rate is 96.00 GTexel/s. The RTX 5070 Mobile reaches 68.40 GPixel/s and 205.2 GTexel/s, respectively.

FAQ

Q: What is the average benchmark score for the NVIDIA GeForce RTX 5070 Mobile?

A: The RTX 5070 Mobile has an average benchmark score of 29928, placing it at the 75th percentile of all GPUs in the database.

Q: Does the Intel Arc G3 have any recorded benchmark scores?

A: No. The Intel Arc G3 has no benchmark entries, an average benchmark score of zero, and no nearest rivals listed in the database.

Q: How does the RTX 5070 Mobile compare to the AMD Radeon RX 6800?

A: The AMD Radeon RX 6800 has an average score of 30095, which is 0.6 percent higher than the RTX 5070 Mobile's 29928.

Q: What is the difference in FP32 compute between the two GPUs?

A: The Intel Arc G3 delivers 6.144 TFLOPS of FP32, while the RTX 5070 Mobile delivers 13.13 TFLOPS, which is more than double the Intel part's figure.

Q: What memory does the RTX 5070 Mobile use, and how much bandwidth does it have?

A: The RTX 5070 Mobile uses 8 GB of GDDR7 memory on a 128 bit bus, providing 384.0 GB/s of bandwidth.

Q: What process nodes do the two GPUs use?

A: The Intel Arc G3 is built on a 3 nm process by Intel, while the RTX 5070 Mobile uses a 5 nm process fabricated by TSMC.

The Verdict

The data from the database shows a clear separation in capability between these two GPUs. The RTX 5070 Mobile has a recorded average benchmark score of 29928 and sits at the 75th percentile, while the Intel Arc G3 has no recorded scores and sits at the 50th percentile based on specifications alone. The RTX 5070 Mobile more than doubles the Intel part's FP32 throughput, with 13.13 TFLOPS versus 6.144 TFLOPS, and offers dedicated 8 GB GDDR7 memory with 384.0 GB/s bandwidth, while the Intel part depends entirely on system memory.

For users who need a discrete GPU with proven benchmark results, the RTX 5070 Mobile is the clear choice. Its score places it within 1.7 percent of the AMD Radeon RX 6700 and 0.6 percent of the RX 6800, and slightly ahead of the RTX 2080 Ti and RTX 3070 Ti. The Intel Arc G3, as an integrated part with a 25 W TDP and no benchmark data, is positioned for a different role, likely in thin and light portable devices where the 50 W TDP and PCIe 5.0 x16 interface of the RTX 5070 Mobile would not be applicable.

The RTX 5070 Mobile also leads in raw resources: 4608 shading units versus 1280, 144 TMUs versus 40, 48 ROPs versus 20, 36 ray tracing cores versus 10, and 144 tensor cores where the Intel part lists none. The pixel rate is 68.40 GPixel/s versus 48.00 GPixel/s, and the texture rate is 205.2 GTexel/s versus 96.00 GTexel/s. The RTX 5070 Mobile has a higher base clock (907 MHz versus 300 MHz) but a lower boost clock (1425 MHz versus 2400 MHz), which is typical of a discrete GPU with a larger die and higher power envelope.

The architecture differences reinforce the performance gap. The RTX 5070 Mobile uses a 21,900 million transistor chip on a 181 mm² die, while the Intel Arc G3 does not disclose these figures. The RTX 5070 Mobile's 50 W TDP is double the Intel part's 25 W TDP, and it requires a PCIe 5.0 x16 connection rather than an integrated bus. The Intel Arc G3 is an integrated GPU, which means its memory bandwidth is system dependent and cannot be compared directly to the fixed 384.0 GB/s of the RTX 5070 Mobile.

The release dates differ as well. The RTX 5070 Mobile was released in 2025, while the Intel Arc G3 is listed for a later release. The RTX 5070 Mobile has a predecessor in the GeForce 40 Mobile series, while the Intel Arc G3 has no listed predecessor or successor.

Specification Differences

The following fields differ between the Intel Arc G3 and the NVIDIA GeForce RTX 5070 Mobile:

  • Chip: Intel Arc G3 uses Panther Lake; RTX 5070 Mobile uses GB206.
  • Architecture: Xe3-LPG versus Blackwell 2.0.
  • Generation: Arc Graphics-M (Panther Lake) versus GeForce 50 Mobile.
  • Process Node: 3 nm versus 5 nm.
  • Foundry: Intel versus TSMC.
  • Transistors: Unknown versus 21,900 million.
  • Die Size: Unknown versus 181 mm².
  • Transistor Density: Not listed versus 121.0M / mm².
  • Base Clock: 300 MHz versus 907 MHz.
  • Boost Clock: 2400 MHz versus 1425 MHz.
  • Memory Clock: System Shared versus 1500 MHz (24 Gbps effective).
  • Memory Size: System Shared versus 8 GB.
  • Memory Type: System Shared versus GDDR7.
  • Memory Bus Width: System Shared versus 128 bit.
  • Memory Bandwidth: System Dependent versus 384.0 GB/s.
  • Shading Units: 1280 versus 4608.
  • TMUs: 40 versus 144.
  • ROPs: 20 versus 48.
  • Ray Tracing Cores: 10 versus 36.
  • Tensor Cores: Not listed versus 144.
  • Pixel Rate: 48.00 GPixel/s versus 68.40 GPixel/s.
  • Texture Rate: 96.00 GTexel/s versus 205.2 GTexel/s.
  • FP32 Performance: 6.144 TFLOPS versus 13.13 TFLOPS.
  • FP16 Performance: 12.29 TFLOPS (2:1) versus 13.13 TFLOPS (1:1).
  • TDP: 25 W versus 50 W.
  • Bus Interface: IGP versus PCIe 5.0 x16.
  • Release Date: 2026 versus 2025.
  • Predecessor: Not listed versus GeForce 40 Mobile.
  • Percentile vs All GPUs: 50 versus 75.
  • Average Benchmark Score: 0 versus 29928.
  • Nearest Rivals: None versus four listed GPUs (RTX 3070 Ti, RTX 2080 Ti, RX 6800, RX 6700).

Both GPUs share the same DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 support, the same IGP slot width, the same lack of power connectors, and the same portable device dependent display outputs. The Intel Arc G3 has no launch MSRP listed, and the RTX 5070 Mobile also has no launch MSRP in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
G3
RTX 5070 Mobile
Core Specs
Shading Units
1,280
4,608 +260.0%
Shaders
1,280
4,608 +260.0%
TMUs
40
144 +260.0%
ROPs
20
48 +140.0%
SM Count
—
36
Execution Units
10
—
Clocks
Base Clock
300 MHz
907 MHz
Boost Clock
2400 MHz
1425 MHz
Memory Clock
System Shared
1500 MHz 24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
48.00 GPixel/s
68.40 GPixel/s
Texture Rate
96.00 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
6.144 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:8)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
12.29 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
10
36 +260.0%
Tensor Cores
—
144
XMX Cores
80
—
Power
TDP
25 W
50 W
TDP (W)
25
50 +100.0%
Power Connectors
None
None
Architecture
Architecture
Xe3-LPG
Blackwell 2.0
GPU Name
Panther Lake
GB206
Generation
Arc Graphics-M (Panther Lake)
GeForce 50 Mobile
Process Size
3 nm
5 nm
Transistors
unknown
21,900 million
Die Size
unknown
181 mm²
Foundry
Intel
TSMC
Density
—
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.9
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
—
GeForce 40 Mobile
View Arc G3 Details View GeForce RTX 5070 Mobile Details