Intel Arc A750 vs Intel Arc B570 Comparison
Intel Arc A750
Arc B570
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A750 vs Intel Arc B570
Intel Arc A750 and Intel Arc B570 sit remarkably close in overall benchmark averages—20,582 versus 20,556, a 0.1% gap that puts them as each other's nearest rival. But that near-tie in aggregate scores hides a generation split: the A750 is Alchemist-era silicon on TSMC's 6 nm node, while the B570 is Battlemage on 5 nm. The data shows the B570 wins more individual tests (6 of 10), yet the A750 holds decisive leads in compute and legacy DirectX workloads. Which one fits a build depends entirely on which benchmarks matter most.
FAQ
Q: Which card has the higher average benchmark score?
A: The Intel Arc A750 edges out the B570 by 0.1%, with an average score of 20,582 versus 20,556. Both sit at the 65th-66th percentile of all GPUs, making them effectively equal in overall performance.
Q: Does the B570 beat the A750 in DirectX 11 performance?
A: Yes, decisively. The B570 scores 118 in PassMark DirectX 11 versus the A750's 72, a 39% advantage. This is the single largest performance gap between the two cards in any test.
Q: Which card is better for compute workloads?
A: The B570 wins PassMark GPU Compute by a wide margin—7,281 versus 5,368, a 26.3% lead. However, the A750 wins Geekbench OpenCL by 18% (98,554 versus 83,514), so the answer depends on the compute API used.
Q: How do the memory configurations differ?
A: The A750 has 8 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The B570 has 10 GB of GDDR6 on a 160-bit bus with 380.0 GB/s bandwidth—more capacity but lower bandwidth.
Q: Which card draws less power?
A: The B570 has a 150 W TDP versus the A750's 225 W, and it requires a 450 W suggested PSU versus 550 W. The B570 also uses a single 8-pin connector, while the A750 needs one 6-pin plus one 8-pin.
Q: Are both cards DirectX 12 Ultimate compatible?
A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The B570 adds DisplayPort 2.1 outputs, while the A750 uses DisplayPort 2.0.
Architecture Differences
The A750 is built on the DG2-512 chip using Intel's Xe-HPG architecture, fabricated on TSMC's 6 nm process. It packs 21,700 million transistors across a 406 mm² die, yielding a transistor density of 53.4M per mm². The B570 moves to the BMG-G21 chip with Xe2-HPG architecture on TSMC's 5 nm node, with 19,600 million transistors on a smaller 272 mm² die—a density of 72.1M per mm². That process shrink explains how the B570 achieves higher clocks (2,500 MHz base and boost) versus the A750's 2,050 MHz base and 2,400 MHz boost, despite fewer raw resources.
The A750 fields 3,584 shading units, 224 TMUs, 112 ROPs, and 28 RT cores. The B570 cuts those counts to 2,304 shading units, 144 TMUs, 80 ROPs, and 18 RT cores. Despite the reduction, the B570 maintains competitive throughput: its pixel rate is 200.0 GPixel/s versus 268.8 GPixel/s for the A750, and its texture rate is 360.0 GTexel/s versus 537.6 GTexel/s. FP32 compute drops from 17.20 TFLOPS on the A750 to 11.52 TFLOPS on the B570, with FP16 scaling similarly (34.41 versus 23.04 TFLOPS). The B570 compensates with architectural efficiency and higher clocks.
Memory architecture diverges significantly. The A750 uses an 8 GB GDDR6 configuration with a 256-bit bus and 512.0 GB/s bandwidth. The B570 offers 10 GB but on a narrower 160-bit bus, resulting in 380.0 GB/s bandwidth—25.8% less. The B570 also runs its memory at 2,375 MHz (19 Gbps effective) versus the A750's 2,000 MHz (16 Gbps effective). The B570's PCIe interface drops to x8 from x16, though both remain PCIe 4.0. Display outputs upgrade to HDMI 2.1a and DisplayPort 2.1 on the B570, versus HDMI 2.1 and DisplayPort 2.0 on the A750.
The Verdict
The data supports the B570 as the better all-around choice for modern gaming and compute-heavy workloads. It wins 6 of 10 head-to-head tests, including the three most demanding synthetic benchmarks: 3DMark Steel Nomad (2,649 versus 2,612), PassMark G3D (14,195 versus 12,534), and PassMark GPU Compute (7,281 versus 5,368). It also delivers a massive 39% advantage in DirectX 11 and a 2.8% lead in DirectX 12. The B570's 10 GB memory capacity and 150 W TDP make it more future-proof for texture-heavy titles and easier to cool and power.
However, the A750 is not obsolete. It wins Geekbench OpenCL by 18% (98,554 versus 83,514), which signals strength in OpenCL-based compute tasks. It also leads in DirectX 9 (181 versus 164, a 10.4% edge) and 2D performance (732 versus 661, a 10.7% edge). The A750's 256-bit memory bus and 512.0 GB/s bandwidth give it a theoretical advantage in bandwidth-bound scenarios, even if the benchmarks don't consistently reflect that. For users running older DirectX 9 applications or OpenCL compute, the A750 remains viable.
Pick the B570 if you want the best modern gaming performance, lower power draw, and more VRAM. Pick the A750 if your workload leans on OpenCL compute or legacy DirectX 9 titles, or if you already have a 550 W PSU and don't mind the higher 225 W TDP.
Specification Differences
| Specification | Intel Arc A750 | Intel Arc B570 |
|---|---|---|
| Chip | DG2-512 | BMG-G21 |
| Architecture | Xe-HPG | Xe2-HPG |
| Generation | Alchemist (Arc 7) | Battlemage (Arc 5) |
| Process Node | 6 nm (TSMC) | 5 nm (TSMC) |
| Transistors | 21,700 million | 19,600 million |
| Die Size | 406 mm² | 272 mm² |
| Transistor Density | 53.4M / mm² | 72.1M / mm² |
| Base Clock | 2050 MHz | 2500 MHz |
| Boost Clock | 2400 MHz | 2500 MHz |
| Memory Clock | 2000 MHz (16 Gbps) | 2375 MHz (19 Gbps) |
| Memory Size | 8 GB | 10 GB |
| Memory Bus | 256 bit | 160 bit |
| Memory Bandwidth | 512.0 GB/s | 380.0 GB/s |
| Shading Units | 3584 | 2304 |
| TMUs | 224 | 144 |
| ROPs | 112 | 80 |
| RT Cores | 28 | 18 |
| Pixel Rate | 268.8 GPixel/s | 200.0 GPixel/s |
| Texture Rate | 537.6 GTexel/s | 360.0 GTexel/s |
| FP32 | 17.20 TFLOPS | 11.52 TFLOPS |
| FP16 | 34.41 TFLOPS | 23.04 TFLOPS |
| TDP | 225 W | 150 W |
| Power Connectors | 1x 6-pin + 1x 8-pin | 1x 8-pin |
| Suggested PSU | 550 W | 450 W |
| Bus Interface | PCIe 4.0 x16 | PCIe 4.0 x8 |
| Display Outputs | 1x HDMI 2.1, 3x DP 2.0 | 1x HDMI 2.1a, 3x DP 2.1 |
| Production Status | End-of-life | Active |
| Release Date | 2022-10-11 | 2025-01-15 |
| Predecessor | Xe Graphics | Alchemist |
| Successor | Battlemage | None |
| Launch MSRP | 289 USD | 219 USD |
Head-to-Head Benchmarks
The B570's biggest wins come in compute and DirectX 11. PassMark GPU Compute shows a 26.3% gap (7,281 versus 5,368), the largest delta in the dataset. PassMark DirectX 11 follows with a 39% advantage (118 versus 72). In PassMark G3D, the B570 leads by 11.7% (14,195 versus 12,534), and in Geekbench Vulkan it leads by 11.6% (96,844 versus 85,631). The B570 also takes 3DMark Steel Nomad by 1.4% (2,649 versus 2,612) and PassMark DirectX 12 by 2.8% (72 versus 70).
The A750 counters with four wins. Geekbench OpenCL is its strongest, with an 18% lead (98,554 versus 83,514). PassMark DirectX 9 shows a 10.4% edge (181 versus 164), and PassMark G2D shows a 10.7% advantage (732 versus 661). The two cards tie at 65 in PassMark DirectX 10, which the data lists as an A750 win due to the tiebreaker rule.
Examining the deltas reveals a pattern: the B570 wins by large margins in modern APIs and compute, while the A750 wins by smaller-to-moderate margins in legacy and 2D workloads. The B570's 39% DirectX 11 win dwarfs the A750's 18% OpenCL win. Similarly, the B570's 26.3% compute lead exceeds the A750's 10.7% 2D edge. The B570's victories are generally more decisive in percentage terms, even though the A750 takes the overall average score by a hair.
Where Each One Wins
Intel Arc B570 wins for: Modern gaming across DirectX 11 and 12, where it leads by 39% and 2.8% respectively. It dominates Vulkan workloads (11.6% lead in Geekbench Vulkan) and general 3D rendering (11.7% in PassMark G3D). Its 26.3% compute advantage makes it the pick for GPU compute tasks. The 10 GB memory capacity and 380.0 GB/s bandwidth handle larger textures, while the 150 W TDP and 450 W PSU requirement make it easier to integrate into compact builds. The B570 also wins the 3DMark Steel Nomad test, indicating strength in modern DirectX 12 workloads.
Intel Arc A750 wins for: OpenCL compute tasks, where its 18% lead in Geekbench OpenCL suggests better raw throughput for OpenCL-specific applications. It handles legacy DirectX 9 titles 10.4% better, which matters for older games and emulation. The 10.7% edge in PassMark G2D indicates stronger 2D GUI performance. The A750's 256-bit memory bus and 512.0 GB/s bandwidth provide theoretical headroom for bandwidth-sensitive workloads, even if benchmarks don't consistently favor it. Its 8 GB VRAM is sufficient for most current titles, and the higher 225 W TDP is offset by the card's end-of-life status, which may mean lower used prices if available.
The data ultimately favors the B570 for most buyers. It wins the tests that matter for contemporary gaming and modern compute APIs, uses less power, and offers more VRAM. The A750 is a niche pick for OpenCL-specific workflows or retro DirectX 9 gaming where its legacy strengths shine.