Intel Arc A530M vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

Intel
GPU

Intel Arc A530M

CORE STATE DG2-256
VRAM 8 GB
CLOCK SPEED 1300 MHz
TDP 65 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
49,735
N/A
geekbench_vulkan
43,492
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
6,269.5

Analysis: Intel Arc A530M vs NVIDIA GeForce RTX 5070 Ti SUPER

Where Each One Wins

The benchmark database shows two GPUs that do not share a single common test, so the recorded wins are split strictly by which workloads each was measured under. The Intel Arc A530M holds wins in compute-oriented API benchmarks, while the NVIDIA GeForce RTX 5070 Ti SUPER holds wins in modern DirectX 12 rasterization tests. There are zero head-to-head benchmark entries, meaning no same-test comparison exists in the database; the analysis below relies on each product's own recorded scores and nearest rival deltas.

The Intel Arc A530M delivers its strongest showing in Geekbench OpenCL, scoring 49,735, and follows with 43,492 in Geekbench Vulkan. Its average benchmark score across recorded tests is 46,614. The NVIDIA GeForce RTX 5070 Ti SUPER, by contrast, has a single recorded benchmark: 3DMark Steel Nomad DX12, where it scores 6,269.5. The Intel part wins in every database test it appears in, simply because it has two tests and the NVIDIA part has one, but the two never meet.

The use-case split is therefore defined by the test categories themselves. OpenCL and Vulkan workloads, which span general compute, cross-vendor rendering, and compatibility-oriented applications, favor the Intel Arc A530M in the database. The 3DMark Steel Nomad DX12 test, a pure DirectX 12 GPU workload, favors the NVIDIA GeForce RTX 5070 Ti SUPER. Since no shared test exists, the data cannot declare an overall winner; it can only state where each product stands within its measured domain.

Architecture Differences

The two GPUs come from different generations, process nodes, and design philosophies. The Intel Arc A530M uses the DG2-256 chip built on Xe-HPG architecture, belonging to the Alchemist generation (Arc 5 Mobile). It is fabricated on a 6 nm process at TSMC, with 11,500 million transistors on a 269 mm² die, yielding a transistor density of 42.8 million transistors per square millimeter. The NVIDIA GeForce RTX 5070 Ti SUPER uses the GB203 chip on Blackwell 2.0 architecture, from the GeForce 50 generation. It is built on a 5 nm process, also at TSMC, with 45,600 million transistors on a 378 mm² die, resulting in a transistor density of 120.6 million per square millimeter. The NVIDIA chip packs roughly four times the transistors into a die that is only about 40% larger, giving it nearly three times the transistor density.

Core configuration differs dramatically. The Intel part has 1,536 shading units, 96 texture mapping units, 48 raster output units, and 12 ray tracing cores. It has no dedicated tensor cores listed in the database. The NVIDIA part has 8,960 shading units, 280 TMUs, 96 ROPs, 70 ray tracing cores, and 280 tensor cores. That is 5.8 times more shading units, 2.9 times more TMUs, and 5.8 times more ray tracing cores. The NVIDIA part also adds tensor cores, which the Intel part lacks entirely.

Clock speeds and compute rates follow the same pattern. The Intel Arc A530M runs at a 900 MHz base and 1300 MHz boost, while the NVIDIA GeForce RTX 5070 Ti SUPER runs at 2,295 MHz base and 2,452 MHz boost. The NVIDIA part's boost clock is nearly double the Intel part's. The resulting FP32 throughput is 3.994 TFLOPS for Intel versus 43.94 TFLOPS for NVIDIA, an 11x gap. FP16 throughput is 7.987 TFLOPS (2:1 ratio) for Intel versus 43.94 TFLOPS (1:1 ratio) for NVIDIA. Pixel rate is 62.40 GPixel/s versus 235.4 GPixel/s, and texture rate is 124.8 GTexel/s versus 686.6 GTexel/s.

Memory architecture is also fundamentally different. The Intel Arc A530M has 8 GB of GDDR6 on a 128-bit bus, with 224.0 GB/s bandwidth and memory clocked at 1750 MHz (14 Gbps effective). The NVIDIA GeForce RTX 5070 Ti SUPER has 16 GB of GDDR7 on a 256-bit bus, with 896.0 GB/s bandwidth and memory clocked at 1750 MHz (28 Gbps effective). The NVIDIA part has double the capacity, double the bus width, and four times the bandwidth.

Power and physical design diverge as well. The Intel part is rated at 65 W TDP and is an IGP form factor with no power connectors listed, using a PCIe 4.0 x8 interface. The NVIDIA part is rated at 350 W TDP, is dual-slot, uses a single 16-pin power connector, and runs on PCIe 5.0 x16. Display outputs also differ: the Intel part has "Portable Device Dependent" outputs, while the NVIDIA part has 1x HDMI 2.1b and 3x DisplayPort 2.1b. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries between the Intel Arc A530M and the NVIDIA GeForce RTX 5070 Ti SUPER. There are no shared tests, no direct delta percentages, and no common workload where both scores exist. The only way to interpret performance is through each product's nearest rivals and its own percentile ranking.

The Intel Arc A530M sits at the 85th percentile among all GPUs in the database. Its nearest rivals are the AMD Radeon RX 5600M with an average score of 46,601 and a delta of 0%, the AMD Radeon RX 6550M at 46,702 with a delta of -0.2%, the NVIDIA RTX A2000 at 46,043 with a delta of 1.2%, and the NVIDIA RTX 5880 Ada Generation at 45,972 with a delta of 1.4%. The Intel part's average score of 46,614 is effectively tied with the RX 5600M, slightly behind the RX 6550M, and slightly ahead of both NVIDIA professional cards. The deltas are all within 1.4 percentage points, indicating that the Intel Arc A530M performs in a tight cluster with these four rivals.

The NVIDIA GeForce RTX 5070 Ti SUPER sits at the 36th percentile among all GPUs in the database. Its nearest rivals are the NVIDIA GeForce RTX 4070 Ti SUPER AD102 with an average score of 6,270 and a delta of 0%, the NVIDIA Quadro K620 at 6,282 with a delta of -0.2%, the AMD FirePro W600 at 6,223 with a delta of 0.8%, and the AMD Radeon R7 M350 at 6,327 with a delta of -0.9%. The NVIDIA part's average score of 6,270 is effectively tied with the RTX 4070 Ti SUPER AD102, slightly behind the Quadro K620 and Radeon R7 M350, and slightly ahead of the FirePro W600. Again, all deltas are within 0.9 percentage points.

The percentile gap is notable: the Intel part ranks at 85th percentile, while the NVIDIA part ranks at 36th percentile. This does not mean the Intel part is faster in absolute terms, because the two are measured on entirely different benchmark scales. The 3DMark Steel Nomad DX12 score of 6,269.5 for NVIDIA is not comparable to a Geekbench score of 49,735 for Intel. The percentile figures reflect each product's standing within the full GPU database, not a direct comparison between the two.

The Verdict

From the recorded data, the choice between the Intel Arc A530M and the NVIDIA GeForce RTX 5070 Ti SUPER depends entirely on the workload domain. The Intel Arc A530M is the only one of the two with recorded Geekbench OpenCL and Vulkan scores, and it ranks at the 85th percentile overall. The NVIDIA GeForce RTX 5070 Ti SUPER is the only one with a recorded 3DMark Steel Nomad DX12 score, and it ranks at the 36th percentile overall.

For users whose workloads align with Geekbench OpenCL or Vulkan compute and rendering, the database shows the Intel Arc A530M delivering scores of 49,735 and 43,492, respectively. Its nearest rival cluster (RX 5600M, RX 6550M, RTX A2000, RTX 5880 Ada) is all within 1.4 percentage points, meaning the Intel part is competitively positioned in that segment. For users whose workloads align with 3DMark Steel Nomad DX12, the NVIDIA GeForce RTX 5070 Ti SUPER delivers a score of 6,269.5, tied with the RTX 4070 Ti SUPER AD102 and within 0.9 percentage points of its rival cluster.

The data does not support a blanket recommendation. The Intel part is a low-power (65 W), mobile-oriented IGP with 8 GB GDDR6 and a PCIe 4.0 x8 interface. The NVIDIA part is a high-power (350 W), dual-slot desktop card with 16 GB GDDR7 and a PCIe 5.0 x16 interface. The physical and power requirements alone point to different system classes. The Intel Arc A530M fits portable, integrated scenarios; the NVIDIA GeForce RTX 5070 Ti SUPER fits desktop builds with substantial power delivery.

Neither product has a performance advantage over the other in the database, because no shared test exists. The verdict is that each product wins in its measured domain, and the database cannot rank one above the other without a common benchmark.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The Intel Arc A530M has an average benchmark score of 46,614 across its two recorded tests. The NVIDIA GeForce RTX 5070 Ti SUPER has an average benchmark score of 6,270 from its one recorded test. These numbers come from different benchmark suites and are not directly comparable.

Q: What is the transistor count difference between the two?

A: The Intel Arc A530M contains 11,500 million transistors, while the NVIDIA GeForce RTX 5070 Ti SUPER contains 45,600 million transistors, roughly four times more.

Q: How much memory bandwidth does each GPU provide?

A: The Intel Arc A530M provides 224.0 GB/s across an 8 GB GDDR6 memory interface on a 128-bit bus. The NVIDIA GeForce RTX 5070 Ti SUPER provides 896.0 GB/s across a 16 GB GDDR7 interface on a 256-bit bus.

Q: What is the TDP of each GPU?

A: The Intel Arc A530M is rated at 65 W. The NVIDIA GeForce RTX 5070 Ti SUPER is rated at 350 W.

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 5070 Ti SUPER has 8,960 shading units. The Intel Arc A530M has 1,536 shading units.

Q: Do both GPUs support the same DirectX version?

A: Yes, both support DirectX 12 Ultimate (12_2). Both also support OpenGL 4.6 and Vulkan 1.4.

Specification Differences

The two GPUs differ in nearly every measurable specification. The Intel Arc A530M uses a DG2-256 chip on Xe-HPG architecture from the Alchemist generation (Arc 5 Mobile), while the NVIDIA GeForce RTX 5070 Ti SUPER uses a GB203 chip on Blackwell 2.0 architecture from the GeForce 50 generation. The process node is 6 nm for Intel versus 5 nm for NVIDIA, both at TSMC. Transistors are 11,500 million versus 45,600 million, die size is 269 mm² versus 378 mm², and transistor density is 42.8M per mm² versus 120.6M per mm².

Clock speeds differ significantly: the Intel part has a 900 MHz base and 1300 MHz boost, while the NVIDIA part has a 2,295 MHz base and 2,452 MHz boost. Memory clock is listed as 1750 MHz for both, but the effective data rate is 14 Gbps for Intel versus 28 Gbps for NVIDIA. Memory size is 8 GB GDDR6 versus 16 GB GDDR7, bus width is 128-bit versus 256-bit, and bandwidth is 224.0 GB/s versus 896.0 GB/s.

Compute resources differ vastly: shading units are 1,536 versus 8,960, TMUs are 96 versus 280, ROPs are 48 versus 96, and ray tracing cores are 12 versus 70. The NVIDIA part has 280 tensor cores; the Intel part has none listed. Pixel rate is 62.40 GPixel/s versus 235.4 GPixel/s, texture rate is 124.8 GTexel/s versus 686.6 GTexel/s, FP32 is 3.994 TFLOPS versus 43.94 TFLOPS, and FP16 is 7.987 TFLOPS (2:1) versus 43.94 TFLOPS (1:1).

TDP is 65 W versus 350 W. Slot width is IGP versus dual-slot. The Intel part has no power connectors listed; the NVIDIA part uses 1x 16-pin. Bus interface is PCIe 4.0 x8 versus PCIe 5.0 x16. Display outputs are "Portable Device Dependent" for Intel versus 1x HDMI 2.1b and 3x DisplayPort 2.1b for NVIDIA. The NVIDIA part has physical dimensions of 304 mm length, 137 mm height, and 48 mm width; the Intel part has no dimensions listed. Release dates are 2023-07-31 for Intel and 2025-12-31 for NVIDIA. The NVIDIA part has a launch MSRP of 749 USD; the Intel part has no launch MSRP in the database.

DETAILED SPECIFICATIONS

SPECIFICATION
A530M
RTX 5070 Ti SUPER
Core Specs
Shading Units
1,536
8,960 +483.3%
Shaders
1,536
8,960 +483.3%
TMUs
96
280 +191.7%
ROPs
48
96 +100.0%
Execution Units
192
—
Clocks
Base Clock
900 MHz
2295 MHz
Boost Clock
1300 MHz
2452 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
16 GB
VRAM (MB)
8,192
16,384 +100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
256 bit
Bandwidth
224.0 GB/s
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
8 MB
48 MB
Performance
Pixel Rate
62.40 GPixel/s
235.4 GPixel/s
Texture Rate
124.8 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
3.994 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
—
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
7.987 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
12
70 +483.3%
Tensor Cores
—
280
XMX Cores
192
—
Power
TDP
65 W
350 W
TDP (W)
65
350 +438.5%
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-256
GB203
Generation
Alchemist (Arc 5 Mobile)
GeForce 50
Process Size
6 nm
5 nm
Transistors
11,500 million
45,600 million
Die Size
269 mm²
378 mm²
Foundry
TSMC
TSMC
Density
42.8M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
Active
Active
View Arc A530M Details View GeForce RTX 5070 Ti SUPER Details