Intel Arc A310E vs NVIDIA RTX 4000 Mobile Ada Generation Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

RTX 4000 Mobile Ada Generation

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 1665 MHz
TDP 110 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc A310E vs NVIDIA RTX 4000 Mobile Ada Generation

Head-to-Head Benchmarks

The database contains no matching benchmark entries for either the Intel Arc A310E or the NVIDIA RTX 4000 Mobile Ada Generation. As a result, direct head-to-head performance comparisons cannot be derived from recorded measurements. Both products hold identical percentile rankings against all GPUs in the database, with each sitting at the 50th percentile. The absence of benchmark scores means no win counts can be assigned to either product, and no performance deltas between them can be calculated from the available data.

What can be compared directly are the raw specification-derived metrics, which establish clear separation in theoretical throughput. The NVIDIA RTX 4000 Mobile Ada Generation delivers 24.72 TFLOPS of FP32 compute, while the Intel Arc A310E provides 3.072 TFLOPS. This places the NVIDIA part at approximately eight times the FP32 throughput of the Intel part. Pixel throughput follows a similar pattern: the RTX 4000 Mobile reaches 133.2 GPixel/s versus 32.00 GPixel/s for the Arc A310E, a 4.16x advantage. Texture fill rate shows the largest gap, with the NVIDIA part achieving 386.3 GTexel/s compared to 64.00 GTexel/s for the Intel part, a 6.04x difference.

Memory bandwidth further separates the two. The RTX 4000 Mobile offers 432.0 GB/s across a 192-bit bus with 12 GB of GDDR6, while the Arc A310E provides 124.0 GB/s across a 64-bit bus with 4 GB of GDDR6. The NVIDIA part holds a 3.48x bandwidth advantage and three times the memory capacity.

Where Each One Wins

Without recorded benchmark scores, the win analysis relies entirely on architectural and specification comparisons. The NVIDIA RTX 4000 Mobile Ada Generation wins in every measurable compute category. Its FP32 throughput of 24.72 TFLOPS exceeds the Intel part's 3.072 TFLOPS. Its FP16 performance matches its FP32 at 24.72 TFLOPS with 1:1 ratio, whereas the Intel part achieves 6.144 TFLOPS FP16 through a 2:1 ratio, meaning the NVIDIA part still holds a 4.02x FP16 advantage even when the Intel part uses its accelerated path.

The RTX 4000 Mobile also wins decisively in ray tracing resources. It features 58 RT cores and 232 tensor cores, while the Arc A310E has 6 RT cores and no tensor cores listed. The NVIDIA part's 7424 shading units, 232 texture mapping units, and 80 render output units dwarf the Intel part's 768 shading units, 32 TMUs, and 16 ROPs.

The Intel Arc A310E does hold advantages in specific non-performance areas. Its 6 nm process node from TSMC results in a die size of 157 mm² with 7,200 million transistors, yielding a transistor density of 45.9 million per mm². The NVIDIA part uses TSMC's 5 nm node with a 294 mm² die carrying 35,800 million transistors at a density of 121.8 million per mm². The Intel part's smaller transistor count and die area suggest lower complexity, though the NVIDIA part's density advantage indicates more advanced integration.

The Arc A310E also offers four mini-DisplayPort 2.0 outputs, whereas the RTX 4000 Mobile's display outputs are listed as "Portable Device Dependent," reflecting its mobile integration as an IGP (integrated graphics processor). The Intel part is a single-slot discrete card measuring 168 mm in length, 69 mm in height, and 20 mm in width, with no power connectors required and a 75 W TDP. The RTX 4000 Mobile consumes 110 W with no power connectors and no listed dimensions, consistent with a board-integrated mobile design.

Architecture Differences

The two GPUs come from fundamentally different architectures. The Intel Arc A310E uses the Xe-HPG architecture on the DG2-128 chip, belonging to the Alchemist (Arc 3) generation. The NVIDIA RTX 4000 Mobile Ada Generation uses the Ada Lovelace architecture on the AD104 chip, part of the GeForce 40-series.

Process technology differs by one node generation. Intel uses TSMC's 6 nm process, while NVIDIA uses TSMC's 5 nm process. This contributes to the transistor density gap: 45.9 million transistors per mm² for Intel versus 121.8 million per mm² for NVIDIA. The NVIDIA chip packs 35,800 million transistors into 294 mm², while Intel fits 7,200 million into 157 mm².

Memory subsystems are entirely different in scale. The Arc A310E uses 4 GB of GDDR6 on a 64-bit bus with 15.5 Gbps effective memory speed, producing 124.0 GB/s bandwidth. The RTX 4000 Mobile uses 12 GB of GDDR6 on a 192-bit bus at 18 Gbps effective, producing 432.0 GB/s. Clock speeds also differ: Intel runs at a flat 2000 MHz for both base and boost, while NVIDIA runs at 1290 MHz base and 1665 MHz boost. The NVIDIA part's higher memory clock (2250 MHz versus 1937 MHz) partially explains its bandwidth advantage.

Compute resources show a 9.66x difference in shading units (7424 versus 768), a 7.25x difference in TMUs (232 versus 32), and a 5x difference in ROPs (80 versus 16). Ray tracing cores number 58 on the NVIDIA part versus 6 on the Intel part. The NVIDIA part includes 232 tensor cores; the Intel part has none listed.

Bus interface also differs: the Arc A310E uses PCIe 4.0 x8, while the RTX 4000 Mobile uses PCIe 4.0 x16. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part's form factor is a single-slot card with four mini-DisplayPort 2.0 outputs; the NVIDIA part is an IGP with no fixed display output configuration.

The production status differs as well. The Arc A310E is end-of-life with a release date in 2024, while the RTX 4000 Mobile remains active with a release date in 2023. The Intel part's predecessor is Xe Graphics and its successor is Battlemage. The NVIDIA part's predecessor is Ampere-MW and its successor is Blackwell-MW.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The NVIDIA RTX 4000 Mobile Ada Generation delivers 24.72 TFLOPS of FP32, which is exactly eight times the 3.072 TFLOPS of the Intel Arc A310E.

Q: How do the memory capacities compare?

A: The RTX 4000 Mobile has 12 GB of GDDR6, while the Arc A310E has 4 GB of GDDR6, a threefold capacity difference. The RTX 4000 Mobile also has a 192-bit bus versus 64-bit, resulting in 432.0 GB/s bandwidth compared to 124.0 GB/s.

Q: What is the transistor density difference?

A: The RTX 4000 Mobile's AD104 chip has a transistor density of 121.8 million per mm² on TSMC's 5 nm process. The Arc A310E's DG2-128 chip has 45.9 million per mm² on TSMC's 6 nm process.

Q: Does the Intel part include tensor cores?

A: No tensor cores are listed for the Intel Arc A310E. The NVIDIA RTX 4000 Mobile includes 232 tensor cores.

Q: What are the TDP ratings?

A: The Intel Arc A310E has a 75 W TDP and requires no power connectors. The NVIDIA RTX 4000 Mobile has a 110 W TDP and also requires no power connectors.

Q: How many display outputs does each support?

A: The Arc A310E provides four mini-DisplayPort 2.0 outputs. The RTX 4000 Mobile's display outputs are listed as "Portable Device Dependent," reflecting its integrated mobile form factor.

The Verdict

The recorded data shows no benchmark scores for either GPU, so the verdict rests on specifications and architecture. The NVIDIA RTX 4000 Mobile Ada Generation is the clear performance leader across every compute metric. Its 24.72 TFLOPS FP32, 24.72 TFLOPS FP16, 432.0 GB/s memory bandwidth, 12 GB capacity, 58 RT cores, and 232 tensor cores position it as a substantially more capable compute platform. It uses a more advanced 5 nm process with higher transistor density, and its 7424 shading units provide a 9.66x advantage over the Intel part.

The Intel Arc A310E offers a different set of trade-offs. It is a compact single-slot card with a fixed 2000 MHz clock, four DisplayPort 2.0 outputs, and a lower 75 W TDP. Its 6 nm process and 157 mm² die make it a smaller, simpler design. The absence of tensor cores and the 4 GB memory capacity limit its applicability in compute-heavy workloads.

For workloads requiring maximum FP32 or FP16 throughput, ray tracing, tensor operations, or large memory footprints, the RTX 4000 Mobile is the only choice based on the data. For applications needing a small discrete card with multiple DisplayPort 2.0 outputs and lower power draw, the Arc A310E holds a niche. The RTX 4000 Mobile's active production status and the Arc A310E's end-of-life status further indicate which part remains relevant in the current market. The data does not support any scenario where the Intel part outperforms the NVIDIA part in raw compute, memory bandwidth, or feature set.

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
RTX 4000 Mobile Ada Generation
Core Specs
Shading Units
768
7,424 +866.7%
Shaders
768
7,424 +866.7%
TMUs
32
232 +625.0%
ROPs
16
80 +400.0%
SM Count
58
Execution Units
96
Clocks
Base Clock
2000 MHz
1290 MHz
Boost Clock
2000 MHz
1665 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
192 bit
Bandwidth
124.0 GB/s
432.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
32.00 GPixel/s
133.2 GPixel/s
Texture Rate
64.00 GTexel/s
386.3 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
24.72 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
386.3 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
24.72 TFLOPS (1:1)
AI/RT
RT Cores
6
58 +866.7%
Tensor Cores
232
XMX Cores
96
Power
TDP
75 W
110 W
TDP (W)
75
110 +46.7%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
Xe-HPG
Ada Lovelace
GPU Name
DG2-128
AD104
Generation
Alchemist (Arc 3)
Ada-MW (x000A)
Process Size
6 nm
5 nm
Transistors
7,200 million
35,800 million
Die Size
157 mm²
294 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
IGP
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
4x mini-DisplayPort 2.0
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
Ampere-MW
Successor
Battlemage
Blackwell-MW
View Arc A310E Details View RTX 4000 Mobile Ada Generation Details