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NVIDIA RTX 4000 Mobile Ada Generation

NVIDIA graphics card specifications and benchmark scores

12 GB
VRAM
1665
MHz Boost
110W
TDP
192
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 12 GB
Boost Clock 1,665 MHz
Shaders 7,424
Bus Width 192-bit
TDP 110W
Memory Type GDDR6
RT Cores 58
Architecture Ada Lovelace
nm
Process 5 nm
Released Mar 2023

NVIDIA RTX 4000 Mobile Ada Generation Specifications

RTX 4000 Mobile Ada Generation GPU Core

Shader units and compute resources

The NVIDIA RTX 4000 Mobile Ada Generation GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
7,424
Shaders
7,424
TMUs
232
ROPs
80
SM Count
58

RTX 4000 Mobile Ada Generation Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX 4000 Mobile Ada Generation's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX 4000 Mobile Ada Generation by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1290 MHz
Base Clock
1,290 MHz
Boost Clock
1665 MHz
Boost Clock
1,665 MHz
Memory Clock
2250 MHz 18 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX 4000 Mobile Ada Generation Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX 4000 Mobile Ada Generation's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
432.0 GB/s

RTX 4000 Mobile Ada Generation by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 4000 Mobile Ada Generation, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
48 MB

RTX 4000 Mobile Ada Generation Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX 4000 Mobile Ada Generation against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
24.72 TFLOPS
FP64 (Double)
386.3 GFLOPS (1:64)
FP16 (Half)
24.72 TFLOPS (1:1)
Pixel Rate
133.2 GPixel/s
Texture Rate
386.3 GTexel/s

RTX 4000 Mobile Ada Generation Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX 4000 Mobile Ada Generation includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 4000 Mobile Ada Generation capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
58
Tensor Cores
232

Ada Lovelace Architecture & Process

Manufacturing and design details

The NVIDIA RTX 4000 Mobile Ada Generation is built on NVIDIA's Ada Lovelace architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 4000 Mobile Ada Generation will perform in GPU benchmarks compared to previous generations.

Architecture
Ada Lovelace
GPU Name
AD104
Process Node
5 nm
Foundry
TSMC
Transistors
35,800 million
Die Size
294 mm²
Density
121.8M / mm²

NVIDIA's RTX 4000 Mobile Ada Generation Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX 4000 Mobile Ada Generation determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX 4000 Mobile Ada Generation to maintain boost clocks without throttling.

TDP
110 W
TDP
110W
Power Connectors
None

RTX 4000 Mobile Ada Generation by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX 4000 Mobile Ada Generation are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX 4000 Mobile Ada Generation. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.9
Shader Model
6.8

RTX 4000 Mobile Ada Generation Product Information

Release and pricing details

The NVIDIA RTX 4000 Mobile Ada Generation is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX 4000 Mobile Ada Generation by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2023
Production
Active
Predecessor
Ampere-MW
Successor
Blackwell-MW

RTX 4000 Mobile Ada Generation Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA RTX 4000 Mobile Ada Generation

How It Compares

The NVIDIA RTX 4000 Mobile Ada Generation sits at the 50th percentile among all GPUs in the database, placing it squarely in the mid-range tier for professional mobile graphics. Its benchmark position indicates a balanced performer that neither dominates the high-end segment nor struggles with entry-level workloads.

As a mobile workstation GPU built on the AD104 chip, this part inherits the Ada Lovelace architectural advantages over its Ampere-MW predecessor. The 5 nm TSMC process node allows for a transistor density of 121.8 million per square millimeter across a 294 mm² die, housing 35,800 million transistors total. This density enables the 7,424 shading units to operate at a base clock of 1290 MHz and boost up to 1665 MHz, yielding an FP32 throughput of 24.72 TFLOPS.

The nearestRivals data for this entry is empty, meaning the database currently lacks direct comparative benchmarks against other specific mobile GPUs. Consequently, the analysis relies on absolute performance characteristics rather than head-to-head deltas. The 50th percentile ranking suggests that in a field of all GPUs—desktop and mobile alike—this part performs better than half and worse than half, a notable achievement for a mobile component given the thermal constraints of laptop chassis.

Ray Tracing and Feature Set

The RTX 4000 Mobile Ada Generation includes 58 dedicated ray tracing cores and 232 tensor cores, both hallmark features of the Ada Lovelace architecture. These hardware units enable hardware-accelerated ray tracing and AI-accelerated workloads directly on the mobile GPU, distinguishing it from older architectures that relied on compute shaders for such tasks.

API support is comprehensive for modern graphics workloads. The GPU supports DirectX 12 Ultimate with feature level 12_2, which encompasses the full suite of DirectX Raytracing (DXR) 1.1, variable rate shading, and mesh shaders. OpenGL 4.6 compatibility ensures legacy professional applications continue to function, while Vulkan 1.4 support provides a low-overhead path for cross-platform rendering and compute workloads.

The tensor cores deliver FP16 performance at a 1:1 ratio with FP32, both rated at 24.72 TFLOPS. This parity means mixed-precision workflows suffer no throughput penalty when switching precision modes, a meaningful advantage for machine learning inference and training tasks that commonly use reduced precision. The 232 tensor cores also enable DLSS-style upscaling in supported applications, though the professional focus of this GPU means gaming-specific features may be secondary to compute workloads.

Memory Subsystem

The memory configuration pairs 12 GB of GDDR6 VRAM with a 192-bit bus interface, producing a total bandwidth of 432.0 GB/s. Memory operates at 2250 MHz, translating to 18 Gbps effective data rate per pin. This bandwidth figure is adequate for 1080p and 1440p professional workloads, though it may become a limiting factor at higher resolutions in memory-intensive applications.

The 12 GB capacity is significant for a mobile GPU in this class. Large scene datasets, high-resolution textures, and multi-layer compositing in professional applications can easily consume 8 GB or more; the 12 GB allocation provides headroom for such workloads without forcing the driver to spill to system memory. For real-time 3D rendering, the capacity supports complex scenes with substantial geometry and texture data.

The 192-bit bus width, while narrower than desktop high-end counterparts, is paired with GDDR6 memory to achieve the 432.0 GB/s figure. Bandwidth-sensitive operations such as texture streaming, compute shader data access, and ray tracing acceleration structure traversal will see consistent performance up to the memory bandwidth ceiling. At 4K resolutions, the bandwidth may constrain performance in scenarios with high texture throughput demands, though the 12 GB capacity mitigates capacity-related issues.

Who Should Consider It

The RTX 4000 Mobile Ada Generation suits professionals who need Ada Lovelace features in a power-constrained mobile form factor. With a 110 W TDP and IGP slot width, this GPU targets thin-and-light mobile workstations rather than bulky gaming laptops. The power envelope permits sustained compute workloads without excessive thermal throttling, assuming adequate cooling in the host system.

For 1080p and 1440p professional workloads, the 24.72 TFLOPS FP32 throughput and 432.0 GB/s bandwidth provide substantial compute headroom. CAD modeling, engineering simulation, and video editing at these resolutions will likely perform smoothly, with the 12 GB VRAM accommodating large assembly files and multi-track timelines. Ray-traced visualization at these resolutions benefits from the 58 RT cores, though complex scenes may require reduced settings.

At 4K resolution, users should temper expectations. The memory bandwidth of 432.0 GB/s and 80 ROPs with a pixel rate of 133.2 GPixel/s support 4K output, but frame rates in real-time ray tracing scenarios will be modest. Users prioritizing 4K ray-traced performance should consider higher-tier GPUs; those needing occasional 4K output for review purposes will find this GPU adequate.

The 232 tensor cores make this an attractive option for AI-assisted workflows. Machine learning inference, denoising, and upscaling operations benefit from the 24.72 TFLOPS FP16 throughput. Professionals running local LLM inference or image generation models will appreciate the 12 GB VRAM, which accommodates models that exceed 8 GB memory footprints.

Benchmark Performance

With no benchmark scores or rival data in the FACT PACK, the performance analysis relies on architectural specifications and the 50th percentile ranking. The FP32 throughput of 24.72 TFLOPS places this GPU in a competitive position for mobile professional parts, though desktop counterparts in the same architecture generation will exceed this figure due to higher power budgets and clock speeds.

The pixel rate of 133.2 GPixel/s, derived from 80 ROPs at the 1665 MHz boost clock, indicates solid fill-rate performance for a mobile GPU. Texture rate of 386.3 GTexel/s from 232 TMUs ensures texture-heavy workloads are not bottlenecked by texel throughput. These metrics suggest balanced compute and rasterization capabilities rather than a lopsided design favoring one workload type.

The 50th percentile ranking across all GPUs includes desktop parts with significantly higher power envelopes and thermal headroom. That this mobile GPU achieves the median position demonstrates the efficiency of the 5 nm process and Ada Lovelace architecture. Users comparing against prior-generation mobile GPUs will see notable gains; the Ampere-MW predecessor lacks the architectural refinements of Ada Lovelace, particularly in ray tracing efficiency and tensor core throughput.

FP16 at 24.72 TFLOPS (1:1 ratio with FP32) is a notable feature, as many competing architectures halve FP16 throughput or require specific conditions to reach parity. This 1:1 ratio simplifies developer optimization and ensures consistent performance across mixed-precision workloads.

Power and Cooling

The TDP is rated at 110 W, a modest figure for the computational capability on offer. This power envelope allows for thinner laptop designs with reduced cooling requirements compared to higher-TDP mobile GPUs. The IGP slot width indicates the GPU is soldered to the motherboard rather than occupying a replaceable MXM module, limiting upgradeability but enabling more compact chassis designs.

No power connectors are required, as the GPU draws power through the motherboard's power delivery system. This eliminates cable management concerns and reduces assembly complexity for laptop manufacturers. The absence of a suggested PSU in the specifications reflects the mobile nature of this part; desktop power supply recommendations are irrelevant for a soldered mobile GPU.

The 5 nm TSMC process node contributes to power efficiency, allowing the 110 W TDP to deliver 24.72 TFLOPS FP32 performance. This efficiency ratio is a key advantage over older nodes, which would require higher power for equivalent throughput. For battery-powered operation, the modest TDP supports reasonable battery life during light workloads, though sustained compute tasks will draw full power and impact battery longevity.

Cooling solution requirements are modest given the 110 W envelope. Adequate thermal design in the host laptop should maintain boost clocks without sustained throttling. Users seeking maximum sustained performance should ensure the laptop's cooling system can dissipate 110 W continuously; thin-and-light designs with inadequate cooling may see clock reduction under prolonged load.

FAQ

Q: What is the memory bandwidth of the RTX 4000 Mobile Ada Generation?

A: The memory bandwidth is 432.0 GB/s, achieved through 12 GB of GDDR6 memory on a 192-bit bus operating at 2250 MHz (18 Gbps effective).

Q: Does this GPU support DirectX 12 Ultimate?

A: Yes, it supports DirectX 12 Ultimate with feature level 12_2, which includes DXR ray tracing, variable rate shading, and mesh shaders.

Q: How many ray tracing and tensor cores does it have?

A: It has 58 ray tracing cores and 232 tensor cores, both integral to the Ada Lovelace architecture for hardware-accelerated ray tracing and AI compute.

Q: What is the FP16 performance relative to FP32?

A: FP16 performance is 24.72 TFLOPS, exactly matching the FP32 throughput at a 1:1 ratio, meaning no precision-related performance penalty for mixed-precision workloads.

Q: What power connector does this GPU require?

A: No power connectors are required; the GPU draws power through the motherboard as an IGP (integrated GPU) with a 110 W TDP.

Q: What process node is used for this GPU?

A: The GPU is manufactured on a 5 nm process at TSMC, with a die size of 294 mm² and 35,800 million transistors.

The AMD Equivalent of RTX 4000 Mobile Ada Generation

Looking for a similar graphics card from AMD? The AMD Radeon RX 7600 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7600

AMD • 8 GB VRAM

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