Intel Arc A310E vs NVIDIA GeForce RTX 5080 Mobile Comparison
Intel Arc A310E
GeForce RTX 5080 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5080 Mobile
FAQ
Q: What are the benchmark scores for the Intel Arc A310E and the NVIDIA GeForce RTX 5080 Mobile?
A: The Intel Arc A310E has an average benchmark score of 0, while the NVIDIA GeForce RTX 5080 Mobile has an average benchmark score of 38349. The NVIDIA card's percentile rank among all GPUs is 81, whereas the Intel card sits at the 50th percentile.
Q: How does the RTX 5080 Mobile compare to its nearest rivals in the database?
A: The RTX 5080 Mobile's average score of 38349 puts it within 0.1% of the NVIDIA GeForce MX570 (38299) and 0.6% above the RTX 4080 Mobile (38135). It trails the MX570 A (38691) and AMD Radeon Pro 580X (38706) by 0.9% each.
Q: What are the memory specifications for each GPU?
A: The Intel Arc A310E uses 4 GB of GDDR6 memory on a 64-bit bus, delivering 124.0 GB/s bandwidth. The RTX 5080 Mobile uses 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s bandwidth.
Q: What are the clock speeds of the two graphics cards?
A: The Intel Arc A310E runs at a base clock of 2000 MHz with a boost clock of 2000 MHz. The NVIDIA RTX 5080 Mobile has a base clock of 975 MHz and a boost clock of 1500 MHz. The Intel card's memory clock is 1937 MHz (15.5 Gbps effective), while the NVIDIA card's memory clock is 1750 MHz (28 Gbps effective).
Q: Which card has more shading units and what does that mean for compute performance?
A: The RTX 5080 Mobile has 7680 shading units compared to the Arc A310E's 768. This translates to 23.04 TFLOPS of FP32 performance for the NVIDIA card versus 3.072 TFLOPS for the Intel card, a 7.5x difference in raw compute throughput.
Q: What is the power consumption for each GPU?
A: The Intel Arc A310E has a TDP of 75 W, while the NVIDIA RTX 5080 Mobile has a TDP of 80 W. The Intel card suggests a 250 W power supply, while no suggested PSU is recorded for the NVIDIA card.
The Verdict
The data presents a stark contrast between an entry-level integrated solution and a high-end mobile discrete GPU. The NVIDIA GeForce RTX 5080 Mobile dominates every measurable performance category. Its average benchmark score of 38349 places it in the 81st percentile of all GPUs, while the Intel Arc A310E records an average score of 0 and sits at the 50th percentile.
For workloads requiring raw compute, the RTX 5080 Mobile delivers 23.04 TFLOPS of FP32 performance versus 3.072 TFLOPS for the Arc A310E. The NVIDIA card also offers 60 ray tracing cores and 240 tensor cores, while the Intel part has 6 ray tracing cores and no tensor cores. Memory capacity differs by 12 GB (16 GB versus 4 GB), and bandwidth is 7.2x higher on the NVIDIA side (896.0 GB/s versus 124.0 GB/s).
The RTX 5080 Mobile's nearest rival data shows it clustered tightly with the MX570 (0.1% delta), RTX 4080 Mobile (0.6% delta), and MX570 A (-0.9% delta). This indicates the 5080 Mobile performs at the level of previous-generation high-end mobile parts. The Intel Arc A310E has no recorded rivals, indicating the database lacks comparable benchmark results for this part.
Production status differs: the Arc A310E is end-of-life with a successor named Battlemage, while the RTX 5080 Mobile is active with a predecessor of GeForce 40 Mobile. The RTX 5080 Mobile is the clear choice for demanding tasks, while the Arc A310E fits scenarios where its 75 W TDP and single-slot design matter more than performance.
Head-to-Head Benchmarks
The RTX 5080 Mobile's benchmark suite provides concrete numbers across multiple tests. In 3DMark Steel Nomad DX12, it scores 4952. Geekbench OpenCL returns 166986, and Geekbench Vulkan returns 169754. Passmark tests show 27711 in DirectX 11 (G3D), 12134 in GPU compute, 1095 in G2D, 314 in DirectX 9, 253 in DirectX 11, 171 in DirectX 10, and 116 in DirectX 12.
The Intel Arc A310E has no benchmark entries in the database, so direct numerical comparisons are impossible. However, the specification differences explain the performance gap. The RTX 5080 Mobile's FP32 throughput of 23.04 TFLOPS is 7.5x the Arc A310E's 3.072 TFLOPS. Texture rate stands at 360.0 GTexel/s versus 64.00 GTexel/s, a 5.6x advantage. Pixel rate reaches 144.0 GPixel/s versus 32.00 GPixel/s, a 4.5x lead.
Memory bandwidth is where the gap widest: 896.0 GB/s versus 124.0 GB/s, an 7.2x difference. The NVIDIA card's 240 texture mapping units dwarf the Intel card's 32, and its 96 ROPs compare to 16. The RTX 5080 Mobile's 60 ray tracing cores versus 6 on the Arc A310E indicates a substantial difference in ray-traced workloads, though no benchmark data exists to quantify this directly.
The RTX 5080 Mobile's nearest rivals provide context. Its average score of 38349 nearly matches the MX570's 38299 (0.1% delta), meaning the 5080 Mobile effectively delivers similar overall performance to that older part. Against the RTX 4080 Mobile at 38135, the 5080 Mobile leads by 0.6%. The MX570 A (38691) and Radeon Pro 580X (38706) both edge ahead by 0.9%, but these differences fall well within typical run-to-run variance.
Specification Differences
The two GPUs differ across nearly every recorded specification. The Intel Arc A310E uses the DG2-128 chip with Xe-HPG architecture from the Alchemist generation. The NVIDIA RTX 5080 Mobile uses the GB203 chip with Blackwell 2.0 architecture from the GeForce 50 Mobile generation.
Process node: Intel uses 6 nm from TSMC, NVIDIA uses 5 nm from TSMC. Transistor counts: 7,200 million for Intel versus 45,600 million for NVIDIA. Die size: 157 mm² for Intel versus 378 mm² for NVIDIA. Transistor density: 45.9M per mm² for Intel versus 120.6M per mm² for NVIDIA.
Memory: 4 GB GDDR6 on a 64-bit bus versus 16 GB GDDR7 on a 256-bit bus. Bandwidth: 124.0 GB/s versus 896.0 GB/s. Shading units: 768 versus 7680. TMUs: 32 versus 240. ROPs: 16 versus 96. Ray tracing cores: 6 versus 60. Tensor cores: none versus 240.
Clock speeds: base 2000 MHz versus 975 MHz, boost 2000 MHz versus 1500 MHz. Memory clock: 1937 MHz (15.5 Gbps effective) versus 1750 MHz (28 Gbps effective). FP32: 3.072 TFLOPS versus 23.04 TFLOPS. FP16: 6.144 TFLOPS (2:1 ratio) versus 23.04 TFLOPS (1:1 ratio).
Power: TDP 75 W versus 80 W. Slot width: single-slot versus IGP. Power connectors: none for both. Bus interface: PCIe 4.0 x8 versus PCIe 5.0 x16. Display outputs: 4x mini-DisplayPort 2.0 versus portable device dependent. Dimensions: Intel measures 168 mm length, 69 mm height, 20 mm width; NVIDIA has no recorded dimensions.
Architecture Differences
The architectural gap between these two GPUs is fundamental. Intel's Xe-HPG architecture on the DG2-128 chip represents the Alchemist generation, built on a 6 nm TSMC process. NVIDIA's Blackwell 2.0 architecture on the GB203 chip represents the GeForce 50 Mobile generation, built on a 5 nm TSMC process.
Transistor density highlights the manufacturing difference: Intel achieves 45.9M transistors per mm², while NVIDIA achieves 120.6M per mm². This 2.6x density advantage allows NVIDIA to pack 45,600 million transistors into a 378 mm² die, while Intel fits 7,200 million into 157 mm².
Compute architecture differs significantly. The RTX 5080 Mobile implements FP16 at a 1:1 ratio with FP32, meaning both run at 23.04 TFLOPS. The Arc A310E uses a 2:1 ratio, delivering 6.144 TFLOPS FP16 against 3.072 TFLOPS FP32. This indicates NVIDIA's design favors FP16 workloads more directly.
Ray tracing hardware: NVIDIA includes 60 RT cores, Intel includes 6. Tensor cores: NVIDIA includes 240, Intel includes none. These features position the RTX 5080 Mobile for AI-accelerated workloads and advanced ray tracing, while the Arc A310E lacks tensor support entirely.
Memory architecture: GDDR7 on a 256-bit bus versus GDDR6 on a 64-bit bus. The 28 Gbps effective memory speed on NVIDIA's card versus 15.5 Gbps on Intel's card, combined with the wider bus, creates the 7.2x bandwidth gap. The RTX 5080 Mobile's PCIe 5.0 x16 interface doubles the lane count and doubles the protocol generation compared to the Arc A310E's PCIe 4.0 x8.
The Arc A310E's predecessor is Xe Graphics and its successor is Battlemage, confirming its position as an early Alchemist product. The RTX 5080 Mobile's predecessor is GeForce 40 Mobile, with no successor recorded, indicating it is the current generation. These architectural differences explain the performance hierarchy: the RTX 5080 Mobile operates in a different performance class entirely, confirmed by its 81st percentile ranking versus the Arc A310E's 50th percentile and the absence of any recorded benchmark scores for the Intel part.