Intel Arc A310E vs NVIDIA GeForce RTX 5070 Ti Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
6,604
geekbench_opencl
N/A
212,363
geekbench_vulkan
N/A
225,122
passmark_directx_10
N/A
192
passmark_directx_11
N/A
300
passmark_directx_12
N/A
127
passmark_directx_9
N/A
351
passmark_g2d
N/A
1,332
passmark_g3d
N/A
32,974
passmark_gpu_compute
N/A
20,203

Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5070 Ti

The Verdict

The Intel Arc A310E and NVIDIA GeForce RTX 5070 Ti occupy entirely different segments of the GPU market, and the recorded data leaves no ambiguity about which one to choose for a given task. The Arc A310E is a 75 W, single-slot, end-of-life embedded or entry-level part with a 4 GB frame buffer, while the RTX 5070 Ti is a 300 W, dual-slot, active high-end desktop card with 16 GB of GDDR7 memory. There is no head-to-head benchmark overlap in the database, so direct comparison relies on their respective specification sheets and the RTX 5070 Ti's measured benchmark scores.

For any application requiring modern gaming performance, compute throughput, or large memory capacity, the RTX 5070 Ti is the only viable option. Its average benchmark score of 49957 places it at the 86th percentile among all GPUs in the database, with nearest rivals including the AMD Radeon RX 6900 XT (2% ahead) and the AMD Radeon RX 6800 XT (3.1% behind). The Arc A310E, by contrast, has no recorded benchmarks and sits at the 50th percentile, which indicates a middling position relative to all GPUs but with zero measured performance data to substantiate any claims.

The Arc A310E makes sense only for specific low-power, compact, or legacy deployment scenarios where its 75 W TDP, single-slot footprint, and lack of external power connectors are decisive factors. The RTX 5070 Ti, with its launch MSRP of 749 USD, targets gamers and professionals who need high frame rates, ray tracing, and compute acceleration. The database shows no scenario where the A310E competes on raw performance; it is a different class of product entirely.

Architecture Differences

The two GPUs use fundamentally different architectures from different manufacturers and process nodes. Intel's Arc A310E uses the Xe-HPG architecture on the DG2-128 chip, built on TSMC's 6 nm process. NVIDIA's RTX 5070 Ti uses the Blackwell 2.0 architecture on the GB203 chip, also fabricated by TSMC but on a 5 nm node. The transistor counts reflect the scale difference: the DG2-128 packs 7,200 million transistors on a 157 mm² die, giving a density of 45.9 million transistors per mm². The GB203 contains 45,600 million transistors on a 378 mm² die, achieving 120.6 million per mm², which is more than 2.6 times the density of the Intel chip.

The RTX 5070 Ti belongs to the GeForce 50 series and the Blackwell 2.0 generation, succeeding the GeForce 40 series. The Arc A310E belongs to the Alchemist (Arc 3) generation, succeeding Xe Graphics and preceding Battlemage. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level feature parity exists despite the massive performance gap.

The compute resources differ by an order of magnitude. The A310E has 768 shading units, 32 texture mapping units, 16 render output units, and 6 ray tracing cores. The RTX 5070 Ti has 8,960 shading units, 280 TMUs, 96 ROPs, 70 RT cores, and 280 tensor cores, which the A310E lacks entirely. The FP32 throughput tells the story: 3.072 TFLOPS for Intel versus 43.94 TFLOPS for NVIDIA, a 14.3 times difference. FP16 performance is identical to FP32 on the RTX 5070 Ti at 43.94 TFLOPS, while the A310E halves to 6.144 TFLOPS at a 2:1 ratio.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs. The Arc A310E has zero benchmark scores recorded, so there is no measured data to compare against the RTX 5070 Ti's ten individual test results. This absence of data itself is informative: the A310E is not a product that the database tracks for performance benchmarking, likely due to its intended role as a low-power embedded or entry-level part.

For the RTX 5070 Ti, the benchmark suite shows a wide range of scores across different workloads. In 3DMark Steel Nomad DX12, it scores 6604 points. Geekbench OpenCL yields 212363 points, and Geekbench Vulkan yields 225122 points, indicating strong compute performance across both APIs. PassMark results are more granular: DirectX 10 scores 192, DirectX 11 scores 300, DirectX 12 scores 127, and DirectX 9 scores 351. The PassMark G2D score of 1332 reflects 2D graphics throughput, while the G3D score of 32974 and GPU compute score of 20203 show the card's 3D and compute capabilities.

The nearest rivals for the RTX 5070 Ti provide context. The AMD Radeon RX Vega 64 averages 50001 points, which is 0.1% ahead of the RTX 5070 Ti's 49957. The Intel Arc A550M averages 49737, putting the RTX 5070 Ti 0.4% ahead. The AMD Radeon RX 6900 XT averages 50951, making it 2% faster, while the AMD Radeon RX 6800 XT averages 48477, trailing by 3.1%. These deltas indicate that the RTX 5070 Ti sits in a tight performance cluster around the 50000-point mark, with no rival more than 3.1% away in either direction.

Specification Differences

The specification sheets show a complete divergence in every relevant category. The A310E has a base and boost clock of 2000 MHz, while the RTX 5070 Ti runs at 2295 MHz base and 2452 MHz boost. Memory differs fundamentally: the A310E uses 4 GB of GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth and 1937 MHz memory clock (15.5 Gbps effective). The RTX 5070 Ti uses 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth and 1750 MHz memory clock (28 Gbps effective). That is four times the capacity and 7.2 times the bandwidth.

The pixel rate is 32.00 GPixel/s for Intel versus 235.4 GPixel/s for NVIDIA. Texture rate is 64.00 GTexel/s versus 686.6 GTexel/s. Power consumption scales accordingly: 75 W TDP for the A310E, 300 W for the RTX 5070 Ti. The A310E draws power from the PCIe slot with no external connectors and suggests a 250 W power supply. The RTX 5070 Ti requires a single 16-pin connector and a 700 W power supply.

Physical dimensions differ substantially. The A310E measures 168 mm in length, 69 mm in height, and 20 mm in width, fitting in a single slot. The RTX 5070 Ti measures 304 mm long, 137 mm high, and 48 mm wide, requiring a dual-slot design. The bus interface also differs: PCIe 4.0 x8 for Intel versus PCIe 5.0 x16 for NVIDIA. Display outputs are four mini-DisplayPort 2.0 for the A310E and one HDMI 2.1b plus three DisplayPort 2.1b for the RTX 5070 Ti. The RTX 5070 Ti launched on 2025-02-19 and remains in active production, while the A310E launched on 2024-03-31 and is now end-of-life.

FAQ

Q: Which GPU has more memory and bandwidth?

A: The RTX 5070 Ti has 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth. The Arc A310E has 4 GB of GDDR6 on a 64-bit bus with 124.0 GB/s bandwidth.

Q: What are the power requirements for each card?

A: The Arc A310E has a 75 W TDP, uses no external power connectors, and suggests a 250 W power supply. The RTX 5070 Ti has a 300 W TDP, requires one 16-pin connector, and suggests a 700 W power supply.

Q: How does the RTX 5070 Ti compare to its nearest rivals in the database?

A: Its average benchmark score of 49957 is 0.1% behind the AMD Radeon RX Vega 64, 0.4% ahead of the Intel Arc A550M, 2% behind the AMD Radeon RX 6900 XT, and 3.1% ahead of the AMD Radeon RX 6800 XT.

Q: Does the Arc A310E have any recorded benchmark scores?

A: No. The database lists zero benchmarks for the Arc A310E, and its average benchmark score is 0. It sits at the 50th percentile among all GPUs.

Q: What is the production status of each GPU?

A: The Arc A310E is end-of-life, while the RTX 5070 Ti is active. The A310E's successor is Battlemage, and the RTX 5070 Ti's predecessor is GeForce 40 with a successor of GeForce 60.

Q: Which GPU supports ray tracing and tensor operations?

A: Both support ray tracing, but the RTX 5070 Ti has 70 RT cores and 280 tensor cores, while the Arc A310E has 6 RT cores and no tensor cores.

Where Each One Wins

The RTX 5070 Ti wins in every performance category that the database measures. Its FP32 throughput of 43.94 TFLOPS dwarfs the A310E's 3.072 TFLOPS. Its 896.0 GB/s memory bandwidth supports high-resolution textures and large datasets, while the A310E's 124.0 GB/s limits it to lighter workloads. The RTX 5070 Ti's 16 GB memory capacity allows modern games and professional applications to run without spilling to system RAM, whereas the A310E's 4 GB is sufficient only for low-resolution or legacy content. The RTX 5070 Ti also delivers 235.4 GPixel/s pixel fill rate and 686.6 GTexel/s texture rate, versus 32.00 GPixel/s and 64.00 GTexel/s for the Intel part.

The Arc A310E wins on power efficiency and physical footprint. Its 75 W TDP means it can run from the PCIe slot alone with no external power cable, and its single-slot 168 mm length fits in compact chassis where a 304 mm dual-slot card cannot. The A310E also uses PCIe 4.0 x8, which is sufficient for its bandwidth needs, and it offers four mini-DisplayPort 2.0 outputs for multi-display setups in constrained environments.

For use cases, the data supports a clear split. The RTX 5070 Ti is the choice for gaming at high settings, ray tracing workloads, GPU compute tasks, and any scenario where the 86th percentile ranking and 49957 average score matter. Its nearest rivals are all within 3.1%, so it competes directly with high-end AMD cards from the previous generation. The Arc A310E, with no benchmarks and a 50th percentile placement, serves only as a low-power display adapter or embedded solution where the 75 W envelope and single-slot design are mandatory. No benchmark evidence exists to suggest the A310E can handle demanding 3D workloads, and the database provides no reason to select it for performance-oriented builds.

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
RTX 5070 Ti
Core Specs
Shading Units
768
8,960 +1066.7%
Shaders
768
8,960 +1066.7%
TMUs
32
280 +775.0%
ROPs
16
96 +500.0%
SM Count
70
Execution Units
96
Clocks
Base Clock
2000 MHz
2295 MHz
Boost Clock
2000 MHz
2452 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
16 GB
VRAM (MB)
4,096
16,384 +300.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
124.0 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
32.00 GPixel/s
235.4 GPixel/s
Texture Rate
64.00 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
6
70 +1066.7%
Tensor Cores
280
XMX Cores
96
Power
TDP
75 W
300 W
TDP (W)
75
300 +300.0%
Suggested PSU
250 W
700 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB203
Generation
Alchemist (Arc 3)
GeForce 50
Process Size
6 nm
5 nm
Transistors
7,200 million
45,600 million
Die Size
157 mm²
378 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm 6.6 inches
304 mm 12 inches
Height
69 mm 2.7 inches
137 mm 5.4 inches
Outputs
4x mini-DisplayPort 2.0
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
749 USD
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40
Successor
Battlemage
GeForce 60
View Arc A310E Details View GeForce RTX 5070 Ti Details