Intel Arc A310E vs NVIDIA GeForce RTX 5070 Comparison

Intel
GPU

Intel Arc A310E

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 2000 MHz
TDP 75 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
5,077
geekbench_opencl
N/A
172,660
geekbench_vulkan
N/A
178,923
passmark_directx_10
N/A
180
passmark_directx_11
N/A
277
passmark_directx_12
N/A
108
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,305
passmark_g3d
N/A
29,137
passmark_gpu_compute
N/A
15,787

Analysis: Intel Arc A310E vs NVIDIA GeForce RTX 5070

Head-to-Head Benchmarks

The benchmark data shows a total mismatch in performance class between the Intel Arc A310E and the NVIDIA GeForce RTX 5070. The RTX 5070 holds every recorded benchmark win, with no head-to-head benchmark entries available for direct comparison. The Intel Arc A310E carries no benchmark scores in the database, while the RTX 5070 has a substantial portfolio of recorded results.

The RTX 5070 achieves an average benchmark score of 40377, placing it in the 82nd percentile of all GPUs in the database. The Arc A310E sits at the 50th percentile with an average benchmark score of 0. This disparity in recorded data makes the performance gap clear without requiring direct benchmark comparisons.

In 3DMark Steel Nomad DX12, the RTX 5070 posts a score of 5077. This test stresses modern DirectX 12 rendering paths and the score positions the card well within the upper tier of the database. The Arc A310E has no corresponding entry, meaning the database contains no evidence of competitive performance in this workload.

The Geekbench compute results reinforce the pattern. The RTX 5070 scores 172660 in OpenCL and 178923 in Vulkan. These numbers indicate strong compute throughput across both API paths. The Vulkan score edges out the OpenCL result, suggesting the architecture responds well to Vulkan's lower overhead execution model.

PassMark results for the RTX 5070 span multiple DirectX versions. The DirectX 9 score of 320 exceeds the DirectX 10 score of 180, the DirectX 11 score of 277, and the DirectX 12 score of 108. This ordering is typical for modern architectures where legacy API paths benefit from raw geometry throughput rather than advanced feature utilization. The PassMark G3D score of 29137 and GPU compute score of 15787 confirm the card's strong rasterization and compute positioning.

The RTX 5070's closest rivals in the database are all AMD professional cards. It sits 0.1% ahead of the AMD Radeon Pro 580, 0.8% ahead of the AMD Radeon Pro WX 7100, and 2% ahead of the NVIDIA RTX A500 Mobile. The AMD Radeon Pro 5300 sits 1.2% ahead of the RTX 5070. These narrow margins place the RTX 5070 in a tightly contested performance band among professional workstation GPUs.

Where Each One Wins

The RTX 5070 wins in every category that has recorded data. Its rasterization performance is strong across all DirectX generations in PassMark, with the DirectX 9 score of 320 leading the group. The G3D score of 29137 provides a broad measure of graphics throughput, while the GPU compute score of 15787 indicates substantial non-graphics processing ability.

The RTX 5070's memory subsystem supports its performance positioning. It uses 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The Arc A310E uses 4 GB of GDDR6 memory on a 64-bit bus, yielding 124.0 GB/s. This 5.4x difference in memory bandwidth appears in every bandwidth-sensitive workload category.

The Arc A310E has no recorded wins because it has no recorded benchmark scores. The database shows no test entries for this card, making any claim of a use-case advantage impossible to support. The card's specifications suggest a low-power embedded or compact form factor role, but the absence of benchmark data prevents quantitative analysis.

The RTX 5070's compute scores deserve attention. The Geekbench OpenCL score of 172660 and Vulkan score of 178923 both exceed the PassMark GPU compute score of 15787, though these tests measure different workloads. The consistency across three different compute benchmarks indicates balanced execution resource allocation.

Architecture Differences

The two GPUs come from different architectural generations and process nodes. The Intel Arc A310E uses the DG2-128 chip built on Xe-HPG architecture, fabricated by TSMC on a 6 nm process. The NVIDIA GeForce RTX 5070 uses the GB205 chip built on Blackwell 2.0 architecture, also fabricated by TSMC but on a 5 nm process.

Transistor counts differ dramatically. The Arc A310E packs 7,200 million transistors on a 157 mm² die, giving a transistor density of 45.9M per mm². The RTX 5070 contains 31,100 million transistors on a 263 mm² die, with a density of 118.3M per mm². The RTX 5070 has roughly 4.3x more transistors and 2.6x more die area, while achieving 2.6x higher transistor density.

Execution resource counts show the scale difference. The Arc A310E has 768 shading units, 32 texture mapping units, 16 raster output units, and 6 ray tracing cores. The RTX 5070 has 6144 shading units, 192 texture mapping units, 80 raster output units, 48 ray tracing cores, and 192 tensor cores. The Arc A310E has no tensor core entry in the database, while the RTX 5070's tensor cores support AI-accelerated workloads.

Clock behavior differs in structure. The Arc A310E runs at a fixed 2000 MHz for both base and boost clocks. The RTX 5070 has a base clock of 2325 MHz and a boost clock of 2512 MHz. The memory clocks also diverge: the Arc A310E runs its GDDR6 at 1937 MHz (15.5 Gbps effective), while the RTX 5070 runs GDDR7 at 1750 MHz (28 Gbps effective). The RTX 5070's lower memory clock but higher effective data rate reflects the GDDR7 standard's doubled data rate per pin.

Pixel and texture throughput scale accordingly. The Arc A310E reaches 32.00 GPixel/s and 64.00 GTexel/s. The RTX 5070 reaches 201.0 GPixel/s and 482.3 GTexel/s. The RTX 5070 delivers roughly 6.3x the pixel rate and 7.5x the texture rate of the Arc A310E.

Floating point performance shows the largest gap. The Arc A310E delivers 3.072 TFLOPS FP32 and 6.144 TFLOPS FP16 at a 2:1 ratio. The RTX 5070 delivers 30.87 TFLOPS FP32 and 30.87 TFLOPS FP16 at a 1:1 ratio. The RTX 5070 offers 10x the FP32 throughput, and its FP16 runs at full rate rather than half rate.

Interface and power delivery also differ. The Arc A310E uses PCIe 4.0 x8, while the RTX 5070 uses PCIe 5.0 x16. The Arc A310E draws its power entirely from the slot with no additional power connectors and a 75 W TDP. The RTX 5070 requires a 16-pin connector, carries a 250 W TDP, and recommends a 600 W power supply. The Arc A310E is single-slot, while the RTX 5070 is dual-slot. Display outputs differ as well: the Arc A310E provides 4x mini-DisplayPort 2.0, while the RTX 5070 provides 1x HDMI 2.1b and 3x DisplayPort 2.1b.

The Verdict

The data supports one selection for any performance-oriented workload. The NVIDIA GeForce RTX 5070 delivers recorded benchmark results across multiple test suites, holds the 82nd percentile position, and offers 10x the FP32 throughput of the Arc A310E. The Intel Arc A310E holds the 50th percentile with no benchmark entries, making its performance position undefined in the database.

The RTX 5070 carries a launch MSRP of 549 USD. It targets users who need 12 GB of GDDR7 memory, 672.0 GB/s of bandwidth, and 48 ray tracing cores. Its 192 tensor cores add AI capability that the Arc A310E cannot match, since the Arc A310E has no tensor core entry at all.

The Arc A310E appears designed for constrained environments. Its 75 W TDP, single-slot profile, no external power connectors, and 168 mm length suit compact or embedded systems. Its 250 W suggested PSU requirement contrasts sharply with the RTX 5070's 600 W suggestion. The Arc A310E uses PCIe 4.0 x8, which fits low-bandwidth system designs.

The RTX 5070 is the only choice when benchmark data matters. Its nearest rivals in the database, the AMD Radeon Pro 580 at 0.1% ahead and the AMD Radeon Pro WX 7100 at 0.8% behind, sit in the same performance band. The Arc A310E does not appear in any rival comparison, confirming its separate performance class.

FAQ

Q: How does the RTX 5070 compare to its closest database rivals?

A: The RTX 5070 sits 0.1% ahead of the AMD Radeon Pro 580, 0.8% ahead of the AMD Radeon Pro WX 7100, and 2% ahead of the NVIDIA RTX A500 Mobile. The AMD Radeon Pro 5300 sits 1.2% ahead of the RTX 5070.

Q: What is the memory bandwidth difference between the two cards?

A: The RTX 5070 delivers 672.0 GB/s from 12 GB of GDDR7 on a 192-bit bus. The Arc A310E delivers 124.0 GB/s from 4 GB of GDDR6 on a 64-bit bus.

Q: Which card has more ray tracing cores?

A: The RTX 5070 has 48 ray tracing cores. The Arc A310E has 6 ray tracing cores.

Q: What is the FP32 performance of each card?

A: The RTX 5070 delivers 30.87 TFLOPS FP32. The Arc A310E delivers 3.072 TFLOPS FP32.

Q: What power delivery does each card require?

A: The Arc A310E has a 75 W TDP, no power connectors, and a 250 W suggested PSU. The RTX 5070 has a 250 W TDP, one 16-pin connector, and a 600 W suggested PSU.

Q: What are the production statuses of these cards?

A: The Arc A310E is end-of-life, with its successor listed as Battlemage. The RTX 5070 is active, with its predecessor listed as GeForce 40 and successor as GeForce 60.

Specification Differences

| Specification | Intel Arc A310E | NVIDIA GeForce RTX 5070 |

|---|---|---|

| Chip | DG2-128 | GB205 |

| Architecture | Xe-HPG | Blackwell 2.0 |

| Process Node | 6 nm | 5 nm |

| Transistors | 7,200 million | 31,100 million |

| Die Size | 157 mm² | 263 mm² |

| Transistor Density | 45.9M / mm² | 118.3M / mm² |

| Base Clock | 2000 MHz | 2325 MHz |

| Boost Clock | 2000 MHz | 2512 MHz |

| Memory Clock | 1937 MHz (15.5 Gbps effective) | 1750 MHz (28 Gbps effective) |

| Memory Size | 4 GB | 12 GB |

| Memory Type | GDDR6 | GDDR7 |

| Memory Bus Width | 64 bit | 192 bit |

| Memory Bandwidth | 124.0 GB/s | 672.0 GB/s |

| Shading Units | 768 | 6144 |

| TMUs | 32 | 192 |

| ROPs | 16 | 80 |

| RT Cores | 6 | 48 |

| Tensor Cores | None listed | 192 |

| Pixel Rate | 32.00 GPixel/s | 201.0 GPixel/s |

| Texture Rate | 64.00 GTexel/s | 482.3 GTexel/s |

| FP32 | 3.072 TFLOPS | 30.87 TFLOPS |

| FP16 | 6.144 TFLOPS (2:1) | 30.87 TFLOPS (1:1) |

| TDP | 75 W | 250 W |

| Slot Width | Single-slot | Dual-slot |

| Power Connectors | None | 1x 16-pin |

| Suggested PSU | 250 W | 600 W |

| Bus Interface | PCIe 4.0 x8 | PCIe 5.0 x16 |

| Display Outputs | 4x mini-DisplayPort 2.0 | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| Length | 168 mm | 245 mm |

| Height | 69 mm | 115 mm |

| Width | 20 mm | 40 mm |

| Production Status | End-of-life | Active |

| Release Date | 2024-03-31 | 2025-03-03 |

| Predecessor | Xe Graphics | GeForce 40 |

| Successor | Battlemage | GeForce 60 |

DETAILED SPECIFICATIONS

SPECIFICATION
A310E
RTX 5070
Core Specs
Shading Units
768
6,144 +700.0%
Shaders
768
6,144 +700.0%
TMUs
32
192 +500.0%
ROPs
16
80 +400.0%
SM Count
48
Execution Units
96
Clocks
Base Clock
2000 MHz
2325 MHz
Boost Clock
2000 MHz
2512 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
12 GB
VRAM (MB)
4,096
12,288 +200.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
192 bit
Bandwidth
124.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
48 MB
Performance
Pixel Rate
32.00 GPixel/s
201.0 GPixel/s
Texture Rate
64.00 GTexel/s
482.3 GTexel/s
FP32 (TFLOPS)
3.072 TFLOPS
30.87 TFLOPS
FP64 (TFLOPS)
768.0 GFLOPS (1:4)
482.3 GFLOPS (1:64)
FP16 (TFLOPS)
6.144 TFLOPS (2:1)
30.87 TFLOPS (1:1)
AI/RT
RT Cores
6
48 +700.0%
Tensor Cores
192
XMX Cores
96
Power
TDP
75 W
250 W
TDP (W)
75
250 +233.3%
Suggested PSU
250 W
600 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-128
GB205
Generation
Alchemist (Arc 3)
GeForce 50
Process Size
6 nm
5 nm
Transistors
7,200 million
31,100 million
Die Size
157 mm²
263 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm 6.6 inches
245 mm 9.6 inches
Height
69 mm 2.7 inches
115 mm 4.5 inches
Outputs
4x mini-DisplayPort 2.0
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
549 USD
Production
End-of-life
Active
Predecessor
Xe Graphics
GeForce 40
Successor
Battlemage
GeForce 60
View Arc A310E Details View GeForce RTX 5070 Details