GEFORCE

NVIDIA GeForce RTX 5070

NVIDIA graphics card specifications and benchmark scores

12 GB
VRAM
2512
MHz Boost
250W
TDP
192
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 12 GB
Boost Clock 2,512 MHz
Shaders 6,144
Bus Width 192-bit
TDP 250W
Memory Type GDDR7
RT Cores 48
Architecture Blackwell 2.0
nm
Process 5 nm
Released Mar 2025

NVIDIA GeForce RTX 5070 Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 5070 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,144
Shaders
6,144
TMUs
192
ROPs
80
SM Count
48

RTX 5070 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 5070's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 5070 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2325 MHz
Base Clock
2,325 MHz
Boost Clock
2512 MHz
Boost Clock
2,512 MHz
Memory Clock
1750 MHz 28 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 5070 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 5070's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
672.0 GB/s

GeForce RTX 5070 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 5070, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
48 MB

RTX 5070 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 5070 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
30.87 TFLOPS
FP64 (Double)
482.3 GFLOPS (1:64)
FP16 (Half)
30.87 TFLOPS (1:1)
Pixel Rate
201.0 GPixel/s
Texture Rate
482.3 GTexel/s

GeForce RTX 5070 Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 5070 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 5070 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
192

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 5070 is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 5070 will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB205
Process Node
5 nm
Foundry
TSMC
Transistors
31,100 million
Die Size
263 mm²
Density
118.3M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 5070 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 5070 to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 16-pin
Suggested PSU
600 W

GeForce RTX 5070 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 5070 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
245 mm 9.6 inches
Height
115 mm 4.5 inches
Bus Interface
PCIe 5.0 x16
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 5070. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.9

GeForce RTX 5070 Product Information

Release and pricing details

The NVIDIA GeForce RTX 5070 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 5070 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2025
Launch Price
549 USD
Production
Active
Predecessor
GeForce 40
Successor
GeForce 60

About NVIDIA GeForce RTX 5070

The NVIDIA GeForce RTX 5070 is a GeForce 50-series graphics card built around the GB205 chip and Blackwell 2.0 architecture. TSMC's 5 nm process is the manufacturing node, and the die contains 31,100 million transistors on a 263 mm² surface, giving a transistor density of 118.3M per mm². The card carries 12 GB of GDDR7 memory on a 192-bit bus. Its average benchmark score is 41687, which places the RTX 5070 at the 83rd percentile of all GPUs in the database. Production status is Active.

Power and Cooling — TDP, PSU recommendation, connector requirements

The RTX 5070 has a TDP of 250 W. NVIDIA's suggested power supply for the card is 600 W. Power input is provided through a single 1x 16-pin connector, so the physical power path is a single connector rather than multiple 8-pin inputs. The card is dual-slot in width and measures 245 mm (9.6 inches) in length, 115 mm (4.5 inches) in height, and 40 mm (1.6 inches) in width. These dimensions are the case-compatibility figures listed for the card. The host interface is PCIe 5.0 x16. For system planning, the relevant numbers are the 250 W TDP and the 600 W suggested PSU; the 1x 16-pin connector is the required power connection, and the dual-slot footprint defines its installation space.

Ray Tracing and Feature Set

The RTX 5070 is a Blackwell 2.0 part with 48 RT cores and 192 Tensor cores. The shader setup includes 6144 shading units, 192 TMUs, and 80 ROPs. FP32 compute throughput is 30.87 TFLOPS, and FP16 throughput is also 30.87 TFLOPS with a 1:1 ratio. Pixel fill rate is 201.0 GPixel/s, and texture fill rate is 482.3 GTexel/s. On the API side, the card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display output is handled by 1x HDMI 2.1b and 3x DisplayPort 2.1b. The 48 RT cores and 192 Tensor cores are the listed hardware resources for RT and tensor workloads, and the API list covers the modern graphics entry points for this card.

Benchmark Performance

The RTX 5070's aggregate average benchmark score is 41687, with a percentile vs all GPUs of 83. In 3DMark Steel Nomad DX12, the card scores 5077. Geekbench OpenCL returns 185269, while Geekbench Vulkan returns 179413. The Passmark results are more varied across API generations: DirectX 9 scores 320, DirectX 10 scores 180, DirectX 11 scores 277, DirectX 12 scores 108, G2D scores 1305, G3D scores 29137, and GPU compute scores 15787. The base clock is 2325 MHz, and the boost clock is 2512 MHz. The Passmark DirectX 12 result is lower than the DirectX 11 result, while the 3DMark Steel Nomad DX12 figure is substantially higher; these are different workloads that exercise different parts of the GPU. The average score is the summary figure that places the RTX 5070 at the 83rd percentile.

The nearest rivals in the database form a tight cluster. AMD Radeon Pro 5300 has an average score of 41610 and a deltaPct of 0.2. NVIDIA Tesla M40 has an average score of 41897 and a deltaPct of -0.5. NVIDIA GeForce RTX 3090 has an average score of 41441 and a deltaPct of 0.6. AMD Radeon Pro 580X has an average score of 41991 and a deltaPct of -0.7. The RTX 5070's average of 41687 sits inside this group, and the rival averages range from 41441 to 41991. The deltaPct values are small, indicating close aggregate performance in all four pairings. Against the AMD Radeon Pro 5300 and the GeForce RTX 3090, the positive deltaPct values correspond to the RTX 5070 having the higher aggregate score. Against the Tesla M40 and the Radeon Pro 580X, the negative deltaPct values correspond to those cards having the higher aggregate score.

FAQ

Q: What power supply is recommended for the RTX 5070?

A: The suggested PSU is 600 W, the card TDP is 250 W, and power is delivered through a single 1x 16-pin connector.

Q: What memory configuration does the RTX 5070 use?

A: It has 12 GB of GDDR7 on a 192-bit bus, with a memory clock of 1750 MHz / 28 Gbps effective and a bandwidth of 672.0 GB/s.

Q: How does the RTX 5070 compare to its nearest rivals?

A: The average score is 41687. The nearest rivals are AMD Radeon Pro 5300 with 41610 and a deltaPct of 0.2, NVIDIA Tesla M40 with 41897 and -0.5, NVIDIA GeForce RTX 3090 with 41441 and 0.6, and AMD Radeon Pro 580X with 41991 and -0.7.

Q: What is the launch MSRP?

A: The launch MSRP is 549 USD.

Q: Which APIs are supported?

A: The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How many RT and Tensor cores are present?

A: There are 48 RT cores and 192 Tensor cores.

Who Should Consider It

The RTX 5070 is positioned at the 83rd percentile of all GPUs, with an average benchmark score of 41687. That places it in the upper band of the database's tracked GPU pool. The 3DMark Steel Nomad DX12 score of 5077 is the stronger modern DirectX 12 result in the recorded set, and the Passmark G3D score of 29137 points to solid rasterization throughput. Geekbench OpenCL at 185269 and Vulkan at 179413 indicate compute-capable performance across both APIs. For high-resolution rendering, the 672.0 GB/s memory bandwidth is the key throughput figure, while the 12 GB frame buffer is the fixed capacity for texture-heavy workloads. The API support for DirectX 12 Ultimate and Vulkan 1.4 makes it a match for modern rendering paths. The 80 ROPs and 482.3 GTexel/s texture fill rate are the output-stage figures behind high-resolution frame generation. Users who rely heavily on legacy DirectX 9/10 paths should look at the Passmark DirectX 9 score of 320 and DirectX 10 score of 180 as those specific API results. The aggregate average score remains the best single summary of the card's position.

Memory Subsystem

The memory subsystem consists of 12 GB of GDDR7 on a 192-bit bus. The listed memory clock is 1750 MHz / 28 Gbps effective, and total bandwidth is 672.0 GB/s. This bandwidth figure is the rate at which data can move across the memory bus, which becomes especially important at high resolutions where frame buffers and texture sets grow large. The 12 GB capacity is the maximum amount of resident data available, and the 672.0 GB/s bandwidth is the throughput that feeds it. The 192-bit bus width is the interface between the GPU and the memory chips. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are the output throughput numbers associated with the 80 ROPs and 192 TMUs. Together with the GDDR7 memory type and the effective speed of 28 Gbps, these figures define the memory and output profile of the RTX 5070.

Detailed benchmark scores and charts for the NVIDIA GeForce RTX 5070 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 5070 with cutting-edge rendering techniques.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 5070 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #39 of 650
172,660
44%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 5070 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #23 of 446
178,923
47%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 5070 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 5070 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 5070 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 5070 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 5070 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 5070 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 5070 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

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