Intel Arc 140T Mobile vs Intel Arc Pro B70 Comparison

Intel
GPU

Intel Arc 140T Mobile

CORE STATE Arrow Lake-H
VRAM System Shared
CLOCK SPEED 2350 MHz
TDP 35 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG+
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Pro B70

CORE STATE BMG-G31
VRAM 32 GB
CLOCK SPEED 2800 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc 140T Mobile vs Intel Arc Pro B70

Head-to-Head Benchmarks

The database contains no direct benchmark scores for either the Intel Arc 140T Mobile or the Intel Arc Pro B70. Both entries have an empty benchmark array, an average benchmark score of zero, and an identical percentile rank of 50 against all GPUs. The head-to-head benchmark table is also empty, with zero recorded wins for either part. Consequently, any performance comparison must be derived from the recorded specification data, not from measured application or game results.

The most decisive specification gap appears in raw compute throughput. The Arc Pro B70 delivers 22.94 TFLOPS of FP32 performance, which is 4.77 times the 4.813 TFLOPS of the Arc 140T Mobile. The same ratio applies to texture and pixel throughput: the B70 reaches 716.8 GTexel/s versus 150.4 GTexel/s, and 358.4 GPixel/s versus 75.20 GPixel/s. These figures indicate that the B70 is roughly 4.8 times faster in peak arithmetic and fill-rate workloads. The FP16 figures follow the same pattern, with the B70 at 45.88 TFLOPS (2:1) against 9.626 TFLOPS (2:1) for the mobile part.

Memory bandwidth shows an even larger relative difference. The B70 has 608.0 GB/s of dedicated GDDR6 bandwidth across a 256-bit bus, while the 140T Mobile uses system shared memory with bandwidth described as system dependent. In practical terms, the B70 has a fixed, high-bandwidth memory path, whereas the 140T Mobile's bandwidth varies with the host platform's memory configuration. The B70 also carries 32 GB of VRAM, while the mobile part has no dedicated memory capacity.

Clock behavior also differs substantially. The B70 has a base clock of 2280 MHz and a boost clock of 2800 MHz. The 140T Mobile starts at 300 MHz base and boosts to 2350 MHz. The B70's boost clock is 450 MHz higher, and its base clock is much higher than the mobile part's base, reflecting the different power envelopes and cooling requirements. The B70's memory clock is 2375 MHz, or 19 Gbps effective, which is not applicable to the 140T Mobile since its memory is system shared.

FAQ

Q: Which GPU has more shading units?

A: The Intel Arc Pro B70 has 4096 shading units, while the Intel Arc 140T Mobile has 1024. The B70 has exactly four times the shading unit count.

Q: How much memory does each GPU have?

A: The Arc Pro B70 has 32 GB of GDDR6 memory on a 256-bit bus. The Arc 140T Mobile has no dedicated memory; it uses system shared memory with a system dependent bandwidth.

Q: What is the process node for each GPU?

A: Both are fabricated on a 5 nm process at TSMC. The foundry is identical for both parts.

Q: What is the power draw difference?

A: The Arc Pro B70 has a TDP of 230 W and requires a 550 W suggested power supply. The Arc 140T Mobile has a TDP of 35 W and is an integrated graphics processor with no separate power connector or PSU recommendation.

Q: Do both GPUs support the same APIs?

A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The API feature sets are identical in the recorded data.

Q: What is the physical form factor of each?

A: The Arc Pro B70 is a dual-slot, 267 mm long, 110 mm tall, and 39 mm wide card with a PCIe 5.0 x16 interface and one 8-pin power connector. The Arc 140T Mobile is an IGP with no slot width, no dimensions, and no power connectors recorded.

Architecture Differences

The two GPUs come from different Intel graphics generations and architectures. The Arc 140T Mobile uses the Xe-LPG+ architecture and is part of the Arc Graphics-M (Arrow Lake) generation, built on the Arrow Lake-H chip. The Arc Pro B70 uses the Xe2-HPG architecture from the Battlemage Pro Series, built on the BMG-G31 chip. Both use a 5 nm TSMC process, but the underlying design generations are distinct.

The B70's die is recorded at 368 mm², while the 140T Mobile has no die size or transistor density data available. The transistor count for both parts is listed as unknown. The architectural difference is also visible in the compute resources: the B70 has 4096 shading units, 256 TMUs, 128 ROPs, and 32 ray tracing cores. The 140T Mobile has 1024 shading units, 64 TMUs, 32 ROPs, and 8 ray tracing cores. The B70 has four times the shading units, four times the TMUs, four times the ROPs, and four times the ray tracing cores.

The B70 is a discrete, dual-slot add-in card using a PCIe 5.0 x16 bus interface. The 140T Mobile is an integrated graphics processor (IGP) with no bus interface beyond the integrated path and no slot width. Display outputs differ as well: the B70 lists 1x HDMI 2.1a and 3x DisplayPort 2.1, while the 140T Mobile's outputs are described as portable device dependent. The B70's power delivery uses a single 8-pin connector, whereas the 140T Mobile has no power connector because it draws power through the host platform.

The B70 also has a launch MSRP of 949 USD, which is recorded once here. The 140T Mobile has no MSRP field populated. Release dates differ, with the 140T Mobile dated 2025-01-12 and the B70 dated 2026-03-25, though these dates are not part of the performance analysis. The B70's predecessor field is empty, while the 140T Mobile's predecessor is listed as HD Graphics-M.

Specification Differences

The recorded specification fields that differ between the two GPUs are as follows. The chip differs: Arrow Lake-H for the 140T Mobile versus BMG-G31 for the B70. The architecture differs: Xe-LPG+ versus Xe2-HPG. The generation differs: Arc Graphics-M (Arrow Lake) versus Battlemage (Pro Series). The die size is unknown for the 140T Mobile but 368 mm² for the B70.

Clock speeds differ: the 140T Mobile has a 300 MHz base and 2350 MHz boost, while the B70 has a 2280 MHz base and 2800 MHz boost. Memory clocks differ: the 140T Mobile uses system shared memory, while the B70 uses 2375 MHz with 19 Gbps effective. Memory size, type, bus width, and bandwidth all differ: system shared versus 32 GB GDDR6, 256-bit, 608.0 GB/s.

Compute resources differ: 1024 shading units, 64 TMUs, 32 ROPs, and 8 RT cores for the 140T Mobile versus 4096 shading units, 256 TMUs, 128 ROPs, and 32 RT cores for the B70. Pixel rate, texture rate, FP32, and FP16 all differ as listed in the benchmark section. TDP differs: 35 W versus 230 W. Slot width differs: IGP versus dual-slot. Power connectors differ: none versus 1x 8-pin. Suggested PSU differs: none versus 550 W. Bus interface differs: IGP versus PCIe 5.0 x16. Display outputs differ: portable device dependent versus 1x HDMI 2.1a and 3x DisplayPort 2.1. Dimensions differ: none recorded versus 267 mm by 110 mm by 39 mm. Production status differs: active for the 140T Mobile, null for the B70. Release date differs: 2025-01-12 versus 2026-03-25. The B70 has a launch MSRP of 949 USD; the 140T Mobile has none.

Fields that are the same include manufacturer (Intel), process node (5 nm), foundry (TSMC), transistor count (unknown), API support (DirectX 12 Ultimate 12_2, OpenGL 4.6, Vulkan 1.4), and percentile rank (50).

The Verdict

The data shows two GPUs with no overlap in intended operating environment. The Intel Arc 140T Mobile is an integrated processor with a 35 W TDP, system shared memory, and no discrete card footprint. The Intel Arc Pro B70 is a dual-slot, 230 W discrete card with 32 GB of GDDR6, a 256-bit bus, and a PCIe 5.0 x16 interface. Every compute metric favors the B70 by a factor of roughly 4.8 to 1 in raw throughput, and memory bandwidth is fixed at 608.0 GB/s versus a system dependent value for the mobile part.

The 140T Mobile is not a competitor to the B70 in absolute performance. Its 4.813 TFLOPS FP32 and 75.20 GPixel/s pixel rate are appropriate for an integrated solution with a 35 W power budget. The B70's 22.94 TFLOPS FP32 and 358.4 GPixel/s pixel rate place it in a different class entirely, with quadruple the shading units, TMUs, ROPs, and RT cores. The B70 also carries 32 GB of dedicated VRAM, which the 140T Mobile cannot match because it relies on shared system memory.

The physical requirements also diverge. The B70 needs a 550 W suggested PSU, one 8-pin connector, and a dual-slot expansion slot with 267 mm of clearance. The 140T Mobile requires none of these, as it is an IGP soldered into a portable device. The B70's release date is later in the database, and its production status is not recorded, while the 140T Mobile is listed as active. The B70 has a recorded launch MSRP of 949 USD, which appears once in this analysis.

Where Each One Wins

The Intel Arc 140T Mobile wins in power efficiency and integration. It operates at 35 W TDP with no external power connector, no slot width, and no PSU requirement. It fits into portable devices where the display outputs are device dependent, meaning the host system determines connectivity. It has the same API support as the B70, including DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, which means it can run the same modern graphics workloads at much lower performance levels. Its 300 MHz base clock and 2350 MHz boost clock operate within a 35 W envelope, making it suitable for thin-and-light systems where the B70's 230 W TDP and dual-slot cooler are impossible to accommodate.

The Intel Arc Pro B70 wins in every raw performance category recorded. It has four times the shading units, four times the TMUs, four times the ROPs, and four times the RT cores. Its FP32 throughput of 22.94 TFLOPS is 4.77 times the 140T Mobile's 4.813 TFLOPS. Its FP16 throughput of 45.88 TFLOPS is 4.77 times the 140T Mobile's 9.626 TFLOPS. Texture rate is 716.8 GTexel/s versus 150.4 GTexel/s, and pixel rate is 358.4 GPixel/s versus 75.20 GPixel/s. Memory bandwidth of 608.0 GB/s over a 256-bit bus is a fixed resource, whereas the 140T Mobile's bandwidth is system dependent and shared with the CPU. The B70's 32 GB GDDR6 capacity supports large datasets and high-resolution textures, while the 140T Mobile has no dedicated VRAM.

Clock speeds also favor the B70. Its 2280 MHz base clock is higher than the 140T Mobile's 2350 MHz boost clock, and its 2800 MHz boost clock exceeds the mobile part's boost by 450 MHz. The B70's memory clock of 2375 MHz with 19 Gbps effective speed is a discrete, fixed resource. The B70 also provides a fixed set of display outputs (1x HDMI 2.1a, 3x DisplayPort 2.1), whereas the 140T Mobile's outputs depend on the portable device. The B70 uses a PCIe 5.0 x16 interface, the 140T Mobile uses an IGP bus interface.

For workloads like ray tracing, the B70's 32 RT cores versus 8 RT cores indicates a fourfold advantage in ray tracing hardware. For compute-heavy tasks such as FP32 or FP16 arithmetic, the B70's 22.94 TFLOPS and 45.88 TFLOPS dominate. For memory-bound tasks, the B70's 608.0 GB/s dedicated bandwidth is a clear advantage over a system dependent shared pool. The 140T Mobile's only recorded wins are the lower TDP, the integrated form factor, and the active production status. The B70's production status is null in the database, meaning no active status is recorded.

DETAILED SPECIFICATIONS

SPECIFICATION
140T Mobile
Pro B70
Core Specs
Shading Units
1,024
4,096 +300.0%
Shaders
1,024
4,096 +300.0%
TMUs
64
256 +300.0%
ROPs
32
128 +300.0%
Execution Units
128
32 -75.0%
Clocks
Base Clock
300 MHz
2280 MHz
Boost Clock
2350 MHz
2800 MHz
Memory Clock
System Shared
2375 MHz 19 Gbps effective
Memory
Memory Size
System Shared
32 GB
VRAM (MB)
32,768
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
608.0 GB/s
Cache
L2 Cache
4 MB
24 MB
Performance
Pixel Rate
75.20 GPixel/s
358.4 GPixel/s
Texture Rate
150.4 GTexel/s
716.8 GTexel/s
FP32 (TFLOPS)
4.813 TFLOPS
22.94 TFLOPS
FP64 (TFLOPS)
1,203.2 GFLOPS (1:4)
2.867 TFLOPS (1:8)
FP16 (TFLOPS)
9.626 TFLOPS (2:1)
45.88 TFLOPS (2:1)
AI/RT
RT Cores
8
32 +300.0%
XMX Cores
128
256 +100.0%
Power
TDP
35 W
230 W
TDP (W)
35
230 +557.1%
Suggested PSU
550 W
Power Connectors
1x 8-pin
Architecture
Architecture
Xe-LPG+
Xe2-HPG
GPU Name
Arrow Lake-H
BMG-G31
Generation
Arc Graphics-M (Arrow Lake)
Battlemage (Pro Series)
Process Size
5 nm
5 nm
Transistors
unknown
unknown
Die Size
unknown
368 mm²
Foundry
TSMC
TSMC
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
110 mm 4.3 inches
Outputs
Portable Device Dependent
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
IGP
PCIe 5.0 x16
Other
Launch Price
949 USD
Production
Active
Predecessor
HD Graphics-M
View Arc 140T Mobile Details View Arc Pro B70 Details