Intel Arc 130V Mobile vs NVIDIA GeForce RTX 4070 AD103 Comparison
Intel Arc 130V Mobile
GeForce RTX 4070 AD103
Analysis: Intel Arc 130V Mobile vs NVIDIA GeForce RTX 4070 AD103
Head-to-Head Benchmarks
The recorded data contains no direct head-to-head benchmark results for the Intel Arc 130V Mobile and the NVIDIA GeForce RTX 4070 AD103. Both entries have empty benchmark arrays, and the wins tally shows zero for each side. Consequently, any comparison must rely entirely on the architectural and specification data within the database, rather than measured performance deltas.
What the data does confirm is a fundamental performance classification gap. The Intel Arc 130V Mobile integrates its graphics into a Lunar Lake processor, with a TDP of 37 W, a base clock of 300 MHz, and a boost clock of 1850 MHz. The NVIDIA GeForce RTX 4070 AD103 is a discrete, dual-slot add-in board with a 200 W TDP, a base clock of 1920 MHz, and a boost clock of 2475 MHz. The raw compute figures reinforce the separation: the Arc 130V delivers 3.315 TFLOPS of FP32 throughput, while the RTX 4070 AD103 delivers 29.15 TFLOPS. That is an 8.79x advantage in FP32 throughput for the NVIDIA part, a figure derived directly from the database entries.
Texture and pixel throughput follow the same pattern. The Arc 130V produces 103.6 GTexel/s and 51.80 GPixel/s. The RTX 4070 AD103 produces 455.4 GTexel/s and 158.4 GPixel/s. The NVIDIA part is 4.4x faster in texture fill and 3.06x faster in pixel fill. Memory bandwidth, where present, is even more lopsided: the RTX 4070 AD103 has 504.2 GB/s across a 192-bit GDDR6X interface, whereas the Arc 130V uses system-shared memory with bandwidth listed as system dependent and no fixed figure in the database.
Both GPUs share identical API support: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The shared API profile means software compatibility at the feature-set level is equivalent, but the underlying hardware resources differ by a wide margin. The RTX 4070 AD103 carries 5888 shading units, 184 TMUs, 64 ROPs, 46 ray-tracing cores, and 184 tensor cores. The Arc 130V carries 896 shading units, 56 TMUs, 28 ROPs, and 7 ray-tracing cores, with no tensor core count recorded. The shading unit advantage alone is 6.57x.
FAQ
Q: Which GPU has the higher boost clock?
A: The NVIDIA GeForce RTX 4070 AD103 boosts to 2475 MHz, while the Intel Arc 130V Mobile boosts to 1850 MHz.
Q: What is the memory configuration of each GPU?
A: The RTX 4070 AD103 uses 12 GB of GDDR6X on a 192-bit bus with 504.2 GB/s of bandwidth. The Arc 130V Mobile uses system-shared memory with a system-dependent bandwidth and no fixed capacity in the database.
Q: Do both GPUs support the same graphics APIs?
A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Q: How do the FP32 compute figures compare?
A: The RTX 4070 AD103 delivers 29.15 TFLOPS of FP32, compared to 3.315 TFLOPS for the Arc 130V Mobile, a difference of 8.79x.
Q: What is the production status of each GPU?
A: The Intel Arc 130V Mobile is listed as Active. The NVIDIA GeForce RTX 4070 AD103 is listed as End-of-life.
Q: What are the power requirements?
A: The Arc 130V Mobile has a 37 W TDP and is an integrated graphics processor. The RTX 4070 AD103 has a 200 W TDP, uses a single 16-pin power connector, and has a suggested power supply of 550 W.
Architecture Differences
The two GPUs come from different architecture families. The Intel Arc 130V Mobile uses the Xe2-LPG architecture on the Lunar Lake chip, fabricated on a 3 nm process at TSMC. The NVIDIA GeForce RTX 4070 AD103 uses the Ada Lovelace architecture on the AD103 chip, fabricated on a 5 nm process at TSMC. The die sizes differ substantially: the Intel chip measures 172 mm², while the NVIDIA chip measures 379 mm². Transistor counts are recorded for the NVIDIA part at 45,900 million, with a density of 121.1M per mm²; the Intel transistor count is listed as unknown.
The shader and fixed-function hardware splits reflect their roles. The Arc 130V has 896 shading units, 56 TMUs, 28 ROPs, and 7 ray-tracing cores. The RTX 4070 AD103 has 5888 shading units, 184 TMUs, 64 ROPs, and 46 ray-tracing cores. The RTX part also includes 184 tensor cores, while the Arc 130V has no tensor core count listed. The RTX 4070 AD103 uses a 1:1 FP16 to FP32 ratio, delivering 29.15 TFLOPS in both precisions. The Arc 130V uses a 2:1 FP16 ratio, delivering 6.630 TFLOPS of FP16 against 3.315 TFLOPS of FP32.
The NVIDIA GPU is a standalone dual-slot card with a 240 mm length, 110 mm height, and 40 mm width, using a PCIe 4.0 x16 interface and a single 16-pin power connector. The Intel GPU is an integrated graphics processor with no slot width, no power connector, and a bus interface listed as IGP. Display outputs for the NVIDIA card include 1x HDMI 2.1 and 3x DisplayPort 1.4a; the Arc 130V's display outputs are listed as portable device dependent.
Specification Differences
The database records the following differences between the two parts:
- Process node: Intel Arc 130V Mobile uses 3 nm; RTX 4070 AD103 uses 5 nm.
- Die size: 172 mm² for Intel, 379 mm² for NVIDIA.
- Transistors: unknown for Intel, 45,900 million for NVIDIA.
- Base clock: 300 MHz for Intel, 1920 MHz for NVIDIA.
- Boost clock: 1850 MHz for Intel, 2475 MHz for NVIDIA.
- Memory size: system shared for Intel, 12 GB for NVIDIA.
- Memory type: system shared for Intel, GDDR6X for NVIDIA.
- Memory bus width: system shared for Intel, 192 bit for NVIDIA.
- Memory bandwidth: system dependent for Intel, 504.2 GB/s for NVIDIA.
- Shading units: 896 for Intel, 5888 for NVIDIA.
- TMUs: 56 for Intel, 184 for NVIDIA.
- ROPs: 28 for Intel, 64 for NVIDIA.
- Ray-tracing cores: 7 for Intel, 46 for NVIDIA.
- Tensor cores: not recorded for Intel, 184 for NVIDIA.
- Pixel rate: 51.80 GPixel/s for Intel, 158.4 GPixel/s for NVIDIA.
- Texture rate: 103.6 GTexel/s for Intel, 455.4 GTexel/s for NVIDIA.
- FP32: 3.315 TFLOPS for Intel, 29.15 TFLOPS for NVIDIA.
- FP16: 6.630 TFLOPS (2:1) for Intel, 29.15 TFLOPS (1:1) for NVIDIA.
- TDP: 37 W for Intel, 200 W for NVIDIA.
- Slot width: IGP for Intel, dual-slot for NVIDIA.
- Power connector: none for Intel, 1x 16-pin for NVIDIA.
- Suggested PSU: none for Intel, 550 W for NVIDIA.
- Bus interface: IGP for Intel, PCIe 4.0 x16 for NVIDIA.
- Display outputs: portable device dependent for Intel, 1x HDMI 2.1 and 3x DisplayPort 1.4a for NVIDIA.
- Dimensions: none recorded for Intel; 240 mm x 110 mm x 40 mm for NVIDIA.
- Production status: Active for Intel, End-of-life for NVIDIA.
- Release date: 2024-09-23 for Intel, 2024-02-29 for NVIDIA.
- Predecessor: HD Graphics-M for Intel, GeForce 30 for NVIDIA.
- Successor: none for Intel, GeForce 50 for NVIDIA.
- Launch MSRP: none for Intel, 599 USD for NVIDIA.
The Verdict
The database shows a complete performance hierarchy separation. The Intel Arc 130V Mobile is an integrated GPU inside a 37 W Lunar Lake package, designed for portable devices where size and power draw are constrained. The NVIDIA GeForce RTX 4070 AD103 is a discrete, dual-slot graphics card with a 200 W TDP and a 550 W suggested power supply, delivering 8.79x more FP32 throughput, 4.4x more texture fill, and 3.06x more pixel fill than the Intel part.
The RTX 4070 AD103 also carries 6.57x more shading units, 3.29x more TMUs, 2.29x more ROPs, and 6.57x more ray-tracing cores. Its 12 GB GDDR6X memory with 504.2 GB/s bandwidth provides a dedicated memory subsystem, while the Arc 130V depends on system-shared memory with no fixed bandwidth figure. The NVIDIA part was released earlier, on 2024-02-29, and is now marked End-of-life; the Intel part was released later, on 2024-09-23, and remains Active.
Neither GPU has recorded benchmark scores in the database, so percentile rankings and rival deltas are unavailable. The data-driven conclusion is straightforward: the RTX 4070 AD103 is the higher-performance part by every recorded compute and memory metric, while the Arc 130V Mobile is the lower-power integrated alternative.
Where Each One Wins
The Intel Arc 130V Mobile wins on power efficiency and integration constraints. Its 37 W TDP is 163 W lower than the RTX 4070 AD103's 200 W TDP. It requires no power connector, no suggested PSU rating, and no expansion slot. The database lists it as an IGP, meaning it fits directly into a Lunar Lake processor package, which suits portable devices where the display outputs are portable device dependent. Its 3 nm process node is smaller than the 5 nm node used by the NVIDIA part. It also holds an Active production status, whereas the RTX 4070 AD103 is End-of-life.
The NVIDIA GeForce RTX 4070 AD103 wins on every raw performance metric in the database. It leads in FP32 compute, FP16 compute, pixel fill, texture fill, shading units, TMUs, ROPs, ray-tracing cores, tensor cores, memory capacity, memory bandwidth, and clock speeds. Its dedicated 12 GB GDDR6X frame buffer provides a fixed 504.2 GB/s of bandwidth, a figure the Arc 130V cannot match because its bandwidth is system dependent. The RTX part also provides a fixed set of display outputs, including HDMI 2.1 and DisplayPort 1.4a, and a standard PCIe 4.0 x16 interface with a 240 mm dual-slot form factor. Its launch MSRP is 599 USD, recorded once here as the only price-related field in the database.
The use-case split is therefore dictated by the data. The Arc 130V Mobile suits systems that require an integrated graphics solution within a 37 W envelope, with no discrete card slot and no additional power cabling. The RTX 4070 AD103 suits systems that can accommodate a 200 W dual-slot card with a 550 W power supply and that require the highest recorded throughput across compute, memory, and display features.