ARC

Intel Arc 130V Mobile

Intel graphics card specifications and benchmark scores

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VRAM
1850
MHz Boost
37W
TDP
โ€”
Bus Width
โœจRay Tracing ๐Ÿค–XMX Cores

Intel Arc 130V Mobile Specifications

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Arc 130V Mobile GPU Core

Shader units and compute resources

The Intel Arc 130V Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
896
Shaders
896
TMUs
56
ROPs
28
Execution Units
112
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130V Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc 130V Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc 130V Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
300 MHz
Base Clock
300 MHz
Boost Clock
1850 MHz
Boost Clock
1,850 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's Arc 130V Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc 130V Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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Arc 130V Mobile by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 130V Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
4 MB
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130V Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc 130V Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.315 TFLOPS
FP64 (Double)
828.8 GFLOPS (1:4)
FP16 (Half)
6.630 TFLOPS (2:1)
Pixel Rate
51.80 GPixel/s
Texture Rate
103.6 GTexel/s
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Arc 130V Mobile Ray Tracing & AI

Hardware acceleration features

The Intel Arc 130V Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the 130V Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
7
XMX Cores
112
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Xe2-LPG Architecture & Process

Manufacturing and design details

The Intel Arc 130V Mobile is built on Intel's Xe2-LPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 130V Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Xe2-LPG
GPU Name
Lunar Lake
Process Node
3 nm
Foundry
TSMC
Die Size
172 mmยฒ
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Intel's Arc 130V Mobile Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc 130V Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc 130V Mobile to maintain boost clocks without throttling.

TDP
37 W
TDP
37W
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Arc 130V Mobile by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc 130V Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc 130V Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.8
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Arc 130V Mobile Product Information

Release and pricing details

The Intel Arc 130V Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc 130V Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Sep 2024
Production
Active
Predecessor
HD Graphics-M

Arc 130V Mobile Benchmark Scores

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No benchmark data available for this GPU.

About Intel Arc 130V Mobile

The Intel Arc 130V Mobile GPU presents an intriguing option for creators who are seeking a balance between performance and portability. Its architecture, Xe2-LPG, built on a 3 nm process, promises energy efficiency without sacrificing power. But how well does this GPU handle compute tasks? With its base clock of 300 MHz and a boost up to 1850 MHz, it seems designed for lighter, yet demanding, creative workloads. Could it rival more established solutions in accelerating content creation, or will it leave some creators wanting more? These are critical questions, especially when considering the intense demands of modern creative software. When it comes to 3D rendering, the Intel Arc 130V Mobile GPU's capabilities might seem modest at first glance, but the shared system memory could be a game-changer for some workflows. This shared memory approach allows for flexibility, which might be beneficial for tasks with varied resource requirements. However, how does this translate into actual rendering speed and quality? Many creators rely on GPU acceleration to cut down rendering time and improve final output, so understanding this GPUโ€™s efficiency in that realm is essential. Its PCIe 4.0 x8 interface ensures good connectivity, but the real question remains: will it meet the demands of complex rendering projects? Software compatibility is another critical area to consider with the Intel Arc 130V Mobile GPU. Its new architecture and specifications raise questions about how seamlessly it integrates with popular creative tools like Adobe Suite, Blender, or DaVinci Resolve. Will there be optimized drivers, or could users face significant compatibility hurdles? The GPUโ€™s release date, set for late September 2024, suggests that driver development might still be evolving. For creators looking to future-proof their setups, knowing whether this GPU supports the latest APIs and hardware acceleration features is key. Finally, for those contemplating multi-GPU configurations, the Intel Arc 130V Mobile raises some important considerations. Since this GPU is designed for mobile systems, its multi-GPU capabilities might be limited or less straightforward than desktop counterparts. Is it feasible to pair this with other GPUs for increased performance? If so, what types of workloads would benefit most? Considering its power TDP of just 37W, thereโ€™s a question of whether its design allows for scalable performance in multi-GPU setups or if itโ€™s best suited for single-GPU workflows.

The NVIDIA Equivalent of Arc 130V Mobile

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA โ€ข 4 GB VRAM

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