Intel Arc 130V Mobile vs Intel Arc Graphics 4 Xe Mobile Comparison

Intel
GPU

Intel Arc 130V Mobile

CORE STATE Lunar Lake
VRAM System Shared
CLOCK SPEED 1850 MHz
TDP 37 W
BUS WIDTH System Shared
ARCHITECTURE Xe2-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2024
VS
Intel
GPU

Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: Intel Arc 130V Mobile vs Intel Arc Graphics 4 Xe Mobile

The Verdict

The data positions the Intel Arc 130V Mobile as the higher-throughput part, while the Intel Arc Graphics 4 Xe Mobile delivers substantially better clock-for-clock efficiency within a lower power envelope. The Arc 130V Mobile, built on the Lunar Lake chip with the Xe2-LPG architecture, offers 896 shading units, 56 texture mapping units, and 28 raster output units, producing 3.315 TFLOPS of FP32 compute. The Arc Graphics 4 Xe Mobile, based on the Panther Lake chip with the newer Xe3-LPG architecture, reduces that configuration to 512 shading units, 32 TMUs, and 16 ROPs, yielding 2.355 TFLOPS of FP32 compute. That is a 28.9% advantage in raw FP32 throughput for the Arc 130V Mobile, and the data shows a similar gap in pixel and texture rates.

However, the Arc Graphics 4 Xe Mobile compensates with a 24.3% higher boost clock, reaching 2300 MHz versus 1850 MHz. The newer Xe3-LPG architecture also represents a generational node-level shift, with the foundry moving from TSMC to Intel while remaining at a 3 nm process. The Arc Graphics 4 Xe Mobile carries a thermal design power of 25 W, fully 12 W lower than the Arc 130V Mobile's 37 W, meaning the performance-per-watt picture favors the newer part. For systems prioritizing raw throughput in a thin-and-light chassis with more thermal headroom, the Arc 130V Mobile is the stronger choice. For designs constrained by power and cooling, the Arc Graphics 4 Xe Mobile offers meaningful capability at a lower operating budget.

Both parts are active production products with identical API support (DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4), both use system-shared memory with system-dependent bandwidth, and both deliver portable-device-dependent display outputs. The data shows no benchmark scores recorded for either part, and both sit at the 50th percentile among all GPUs in the database, so direct measured performance comparisons remain unavailable. The verdict rests on architectural specifications and clock behavior.

Architecture Differences

The core architectural split is the node. The Arc 130V Mobile uses a 3 nm process fabricated by TSMC, while the Arc Graphics 4 Xe Mobile uses a 3 nm process fabricated by Intel. Both are integrated graphics processors (IGP) with a bus interface of IGP, and both rely on system shared memory, meaning bandwidth is system dependent rather than fixed by a dedicated memory bus.

The Arc 130V Mobile belongs to the Lunar Lake chip family under the Arc Graphics-M (Lunar Lake) generation, using the Xe2-LPG architecture. The Arc Graphics 4 Xe Mobile belongs to the Panther Lake chip family under the Arc Graphics-M (Panther Lake) generation, using the Xe3-LPG architecture. This marks a one-generation architectural step forward for the newer part, though the die size for the Arc Graphics 4 Xe Mobile is unknown, while the Arc 130V Mobile carries a 172 mm² die size. Transistor counts are unknown for both.

The shading pipeline differs sharply. The Arc 130V Mobile has 896 shading units, 56 TMUs, and 28 ROPs, with 7 ray tracing cores. The Arc Graphics 4 Xe Mobile halves the execution resources: 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. The pixel rate for the Arc 130V Mobile is 51.80 GPixel/s versus 36.80 GPixel/s for the Arc Graphics 4 Xe Mobile, a 40.8% gap. The texture rate is 103.6 GTexel/s versus 73.60 GTexel/s, a 40.8% gap as well. FP32 throughput is 3.315 TFLOPS versus 2.355 TFLOPS, and FP16 throughput is 6.630 TFLOPS (2:1) versus 4.710 TFLOPS (2:1), both favoring the Lunar Lake part by 28.9%.

The base clocks are identical at 300 MHz, but the boost clocks diverge: 1850 MHz for the Arc 130V Mobile, 2300 MHz for the Arc Graphics 4 Xe Mobile. This clock advantage does not fully offset the execution-resource deficit, so the newer part remains behind in raw throughput but runs cooler per the recorded TDP.

Head-to-Head Benchmarks

The database contains no recorded head-to-head benchmark entries for these two parts. The winsA and winsB fields both show zero, and the headToHeadBenchmarks array is empty. Neither part has any individual benchmark scores listed, and both share the same 50th percentile ranking among all GPUs. The avgBenchmarkScore for both is zero, indicating no measured performance data has been ingested.

Without direct benchmark numbers, the analysis must rely on the specification-derived rates. The Arc 130V Mobile delivers 51.80 GPixel/s of pixel throughput, which is 40.8% higher than the Arc Graphics 4 Xe Mobile's 36.80 GPixel/s. The texture rate tells a similar story: 103.6 GTexel/s versus 73.60 GTexel/s, again a 40.8% difference. In FP32 compute, the Arc 130V Mobile posts 3.315 TFLOPS versus 2.355 TFLOPS, a 28.9% lead. FP16 compute follows the same proportional gap, with 6.630 TFLOPS (2:1) versus 4.710 TFLOPS (2:1).

The Arc Graphics 4 Xe Mobile, however, operates at a boost clock of 2300 MHz, which is 24.3% higher than the 1850 MHz boost of the Arc 130V Mobile. The newer Xe3-LPG architecture also draws significantly less power, at 25 W versus 37 W, a 32.4% reduction. The pixel and texture rates on the Arc Graphics 4 Xe Mobile, despite the clock advantage, remain lower due to the reduced ROP and TMU counts. The data indicates that for memory-bound workloads where system bandwidth is the bottleneck, the two parts would behave similarly since both rely on system dependent bandwidth. For compute-bound workloads, the Arc 130V Mobile holds a clear edge in raw throughput.

Specification Differences

The following fields differ between the two parts:

  • Chip: Lunar Lake (Arc 130V Mobile) versus Panther Lake (Arc Graphics 4 Xe Mobile)
  • Architecture: Xe2-LPG versus Xe3-LPG
  • Generation: Arc Graphics-M (Lunar Lake) versus Arc Graphics-M (Panther Lake)
  • Foundry: TSMC versus Intel
  • Die Size: 172 mm² versus unknown
  • Boost Clock: 1850 MHz versus 2300 MHz
  • Shading Units: 896 versus 512
  • Texture Mapping Units: 56 versus 32
  • Raster Output Units: 28 versus 16
  • Ray Tracing Cores: 7 versus 4
  • Pixel Rate: 51.80 GPixel/s versus 36.80 GPixel/s
  • Texture Rate: 103.6 GTexel/s versus 73.60 GTexel/s
  • FP32 Compute: 3.315 TFLOPS versus 2.355 TFLOPS
  • FP16 Compute: 6.630 TFLOPS (2:1) versus 4.710 TFLOPS (2:1)
  • TDP: 37 W versus 25 W
  • Power Connectors: null versus None
  • Release Date: 2024-09-23 versus 2026-01-26
  • Predecessor: HD Graphics-M versus null

Identical fields include base clock (300 MHz), memory size (System Shared), memory type (System Shared), bus width (System Shared), bandwidth (System Dependent), slot width (IGP), bus interface (IGP), display outputs (Portable Device Dependent), DirectX support (12 Ultimate 12_2), OpenGL support (4.6), Vulkan support (1.4), process node (3 nm), production status (Active), and launch MSRP (absent for both).

FAQ

Q: Which GPU has more shading units?

A: The Intel Arc 130V Mobile has 896 shading units, while the Intel Arc Graphics 4 Xe Mobile has 512 shading units. The Arc 130V Mobile also has 56 TMUs and 28 ROPs, versus 32 TMUs and 16 ROPs on the Arc Graphics 4 Xe Mobile.

Q: How much faster is the Arc 130V Mobile in FP32 compute?

A: The Arc 130V Mobile delivers 3.315 TFLOPS of FP32 throughput, while the Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS. That is a 28.9% advantage for the Arc 130V Mobile. FP16 throughput follows the same ratio: 6.630 TFLOPS (2:1) versus 4.710 TFLOPS (2:1).

Q: Does the Arc Graphics 4 Xe Mobile have a higher clock speed?

A: Yes. The Arc Graphics 4 Xe Mobile boosts to 2300 MHz, while the Arc 130V Mobile boosts to 1850 MHz. The base clocks are identical at 300 MHz for both parts.

Q: What is the thermal design power difference?

A: The Arc 130V Mobile has a TDP of 37 W, and the Arc Graphics 4 Xe Mobile has a TDP of 25 W. The newer part draws 12 W less, a 32.4% reduction in thermal envelope.

Q: Do both GPUs support the same graphics APIs?

A: Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither has a dedicated memory bus; both use system shared memory with system dependent bandwidth.

Q: Which GPU is newer?

A: The Intel Arc Graphics 4 Xe Mobile has a release date of 2026-01-26, while the Intel Arc 130V Mobile has a release date of 2024-09-23. The Arc Graphics 4 Xe Mobile uses the Xe3-LPG architecture on the Panther Lake chip, whereas the Arc 130V Mobile uses Xe2-LPG on Lunar Lake.

DETAILED SPECIFICATIONS

SPECIFICATION
130V Mobile
Graphics 4 Xe Mobile
Core Specs
Shading Units
896
512 -42.9%
Shaders
896
512 -42.9%
TMUs
56
32 -42.9%
ROPs
28
16 -42.9%
Execution Units
112
8 -92.9%
Clocks
Base Clock
300 MHz
300 MHz
Boost Clock
1850 MHz
2300 MHz
Memory Clock
System Shared
System Shared
Memory
Memory Size
System Shared
System Shared
Memory Type
System Shared
System Shared
Memory Bus
System Shared
System Shared
Bandwidth
System Dependent
System Dependent
Cache
L1 Cache
64 KB (per EU)
L2 Cache
4 MB
16 MB
Performance
Pixel Rate
51.80 GPixel/s
36.80 GPixel/s
Texture Rate
103.6 GTexel/s
73.60 GTexel/s
FP32 (TFLOPS)
3.315 TFLOPS
2.355 TFLOPS
FP64 (TFLOPS)
828.8 GFLOPS (1:4)
294.4 GFLOPS (1:8)
FP16 (TFLOPS)
6.630 TFLOPS (2:1)
4.710 TFLOPS (2:1)
AI/RT
RT Cores
7
4 -42.9%
XMX Cores
112
32 -71.4%
Power
TDP
37 W
25 W
TDP (W)
37
25 -32.4%
Power Connectors
None
Architecture
Architecture
Xe2-LPG
Xe3-LPG
GPU Name
Lunar Lake
Panther Lake
Generation
Arc Graphics-M (Lunar Lake)
Arc Graphics-M (Panther Lake)
Process Size
3 nm
3 nm
Transistors
unknown
unknown
Die Size
172 mm²
unknown
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
IGP
Other
Production
Active
Active
Predecessor
HD Graphics-M
View Arc 130V Mobile Details View Arc Graphics 4 Xe Mobile Details