Intel Arc 130T Mobile vs NVIDIA RTX PRO 4500 Blackwell Server Comparison

Intel
GPU

Intel Arc 130T Mobile

CORE STATE Arrow Lake-H
VRAM System Shared
CLOCK SPEED 2200 MHz
TDP 35 W
BUS WIDTH System Shared
ARCHITECTURE Xe-LPG+
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX PRO 4500 Blackwell Server

CORE STATE GB203
VRAM 32 GB
CLOCK SPEED 2415 MHz
TDP 165 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Arc 130T Mobile vs NVIDIA RTX PRO 4500 Blackwell Server

Where Each One Wins

The Intel Arc 130T Mobile and the NVIDIA RTX PRO 4500 Blackwell Server occupy entirely different segments of the GPU landscape, and the recorded data confirms that there is no overlap in their intended workloads. The Arc 130T Mobile is an integrated graphics processor, part of the Arrow Lake-H chip, designed for portable devices where power draw is strictly limited. The RTX PRO 4500 is a dedicated single-slot server accelerator built on the Blackwell 2.0 architecture for compute-heavy environments. There are no head-to-head benchmark entries in the database, and neither part records any wins against the other, because they do not compete in the same performance class.

Where the Arc 130T Mobile wins is in integration and power efficiency. Its thermal design power is recorded at 35 W, which is a fraction of the 165 W TDP of the RTX PRO 4500. The Arc 130T Mobile also has no power connectors, no suggested power supply, and uses system shared memory, meaning it draws from the host laptop's existing memory pool. This makes it suitable for thin-and-light systems where a discrete GPU would be physically and electrically impractical. Its display outputs are listed as "Portable Device Dependent," confirming that it is meant to drive the built-in panel of a mobile device rather than external monitors.

The RTX PRO 4500 wins in every raw compute category. Its shading unit count is 10,496 versus 896 for the Arc 130T Mobile, a ratio of roughly 11.7 to 1. Its texture mapping units number 328 against 56, and its render output units are 112 versus 28. The RTX PRO 4500 has 82 ray tracing cores and 328 tensor cores, while the Arc 130T Mobile lists only 7 ray tracing cores and no tensor core count in the database. The server part also has 32 GB of GDDR7 memory on a 256-bit bus, delivering 800.3 GB/s of bandwidth, whereas the mobile part uses system shared memory with bandwidth described as "System Dependent." The RTX PRO 4500 has no display outputs, which confirms its role as a compute-only accelerator in a server chassis.

Architecture Differences

The two GPUs come from different manufacturers, use different architectures, and are built for different physical mounting schemes. The Intel Arc 130T Mobile uses the Xe-LPG+ architecture, implemented on the Arrow Lake-H chip, and belongs to the Arc Graphics-M (Arrow Lake) generation. It is fabricated on a 5 nm process at TSMC. The NVIDIA RTX PRO 4500 Blackwell Server uses the Blackwell 2.0 architecture with the GB203 chip, fabricated on the same 5 nm TSMC process but with vastly different transistor counts. The database records 45,600 million transistors on a 378 mm² die for the RTX PRO 4500, giving a transistor density of 120.6 million per square millimeter. The Arc 130T Mobile has no recorded transistor count, die size, or density, reflecting the difficulty of isolating an integrated GPU from its host processor.

Clock behavior also differs. The Arc 130T Mobile has a base clock of 300 MHz and a boost clock of 2200 MHz. The RTX PRO 4500 has a base of 1215 MHz and a boost of 2415 MHz. The memory clock on the server part is listed at 1563 MHz with 25 Gbps effective data rate. The Arc 130T Mobile's memory clock is tied to the system memory and is not separately recorded.

The memory architecture is a fundamental divergence. The Arc 130T Mobile shares system memory with the CPU, which means its memory size, type, bus width, and bandwidth are all dependent on the host platform. The RTX PRO 4500 has dedicated 32 GB of GDDR7 on a 256-bit bus. That dedicated memory provides deterministic bandwidth of 800.3 GB/s, which is essential for server workloads that cannot tolerate shared-memory contention.

The bus interface also differs. The Arc 130T Mobile uses an IGP interface, meaning it is integrated into the processor package. The RTX PRO 4500 uses PCIe 5.0 x16, a high-bandwidth external interface for server motherboards. The server part is a single-slot card measuring 267 mm in length, 111 mm in height, and 40 mm in width, with a 16-pin power connector and a suggested power supply of 450 W. The Arc 130T Mobile has no dimensions recorded because it has no separate card.

Shading and compute resources show the scale gap. The Arc 130T Mobile has 896 shading units, 56 TMUs, 28 ROPs, and 7 RT cores. The RTX PRO 4500 has 10,496 shading units, 328 TMUs, 112 ROPs, 82 RT cores, and 328 tensor cores. The pixel rate for the Arc 130T Mobile is 61.60 GPixel/s, while the RTX PRO 4500 achieves 270.5 GPixel/s. Texture rate is 123.2 GTexel/s versus 792.1 GTexel/s. FP32 throughput is 3.942 TFLOPS for the Intel part and 50.70 TFLOPS for the NVIDIA part. FP16 on the Arc 130T Mobile is 7.885 TFLOPS with a 2:1 ratio, while the RTX PRO 4500 delivers 50.70 TFLOPS at a 1:1 ratio, meaning it does not halve its throughput when switching to FP16.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RTX PRO 4500 has no display outputs, while the Arc 130T Mobile's outputs depend on the portable device. The NVIDIA part's predecessor is listed as Server Hopper, and its successor is Server Rubin. The Intel part's predecessor is HD Graphics-M.

FAQ

Q: What is the difference in memory capacity between the two GPUs?

A: The NVIDIA RTX PRO 4500 Blackwell Server has 32 GB of dedicated GDDR7 memory on a 256-bit bus. The Intel Arc 130T Mobile uses system shared memory, with size, type, and bus width all listed as "System Shared" and bandwidth as "System Dependent."

Q: Which GPU has higher FP32 compute throughput?

A: The RTX PRO 4500 delivers 50.70 TFLOPS of FP32 performance. The Arc 130T Mobile delivers 3.942 TFLOPS. The NVIDIA part is approximately 12.9 times higher in FP32 throughput.

Q: Do both GPUs support the same graphics APIs?

A: Yes. Both are recorded with DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 support.

Q: What are the power requirements for each GPU?

A: The Arc 130T Mobile has a TDP of 35 W, uses an IGP bus interface, and has no power connectors. The RTX PRO 4500 has a TDP of 165 W, uses a single 16-pin power connector, and has a suggested power supply of 450 W.

Q: Why does the RTX PRO 4500 have no display outputs?

A: The database lists "No outputs" for the RTX PRO 4500, which is consistent with its role as a server accelerator. The Arc 130T Mobile's display outputs are "Portable Device Dependent," meaning they are determined by the host laptop.

Q: How do the ray tracing resources compare?

A: The Arc 130T Mobile has 7 ray tracing cores. The RTX PRO 4500 has 82 ray tracing cores. The NVIDIA part also has 328 tensor cores, while the Intel part has no recorded tensor core count.

Specification Differences

The following fields differ between the Intel Arc 130T Mobile and the NVIDIA RTX PRO 4500 Blackwell Server, based solely on the recorded data:

  • Architecture: Xe-LPG+ versus Blackwell 2.0
  • Chip: Arrow Lake-H versus GB203
  • Generation: Arc Graphics-M (Arrow Lake) versus Server Blackwell (Bxx)
  • Transistors: unknown versus 45,600 million
  • Die Size: unknown versus 378 mm²
  • Transistor Density: null versus 120.6M / mm²
  • Base Clock: 300 MHz versus 1215 MHz
  • Boost Clock: 2200 MHz versus 2415 MHz
  • Memory Clock: System Shared versus 1563 MHz 25 Gbps effective
  • Memory Size: System Shared versus 32 GB
  • Memory Type: System Shared versus GDDR7
  • Memory Bus Width: System Shared versus 256 bit
  • Memory Bandwidth: System Dependent versus 800.3 GB/s
  • Shading Units: 896 versus 10,496
  • TMUs: 56 versus 328
  • ROPs: 28 versus 112
  • RT Cores: 7 versus 82
  • Tensor Cores: null versus 328
  • Pixel Rate: 61.60 GPixel/s versus 270.5 GPixel/s
  • Texture Rate: 123.2 GTexel/s versus 792.1 GTexel/s
  • FP32: 3.942 TFLOPS versus 50.70 TFLOPS
  • FP16: 7.885 TFLOPS (2:1) versus 50.70 TFLOPS (1:1)
  • TDP: 35 W versus 165 W
  • Slot Width: IGP versus Single-slot
  • Power Connectors: null versus 1x 16-pin
  • Suggested PSU: null versus 450 W
  • Bus Interface: IGP versus PCIe 5.0 x16
  • Display Outputs: Portable Device Dependent versus No outputs
  • Dimensions: null versus 267 mm 10.5 inches, 111 mm 4.4 inches, 40 mm 1.6 inches
  • Release Date: 2025-01-12 versus 2026-03-16
  • Predecessor: HD Graphics-M versus Server Hopper
  • Successor: null versus Server Rubin

Fields that are identical include the process node (5 nm), foundry (TSMC), DirectX version (12 Ultimate 12_2), OpenGL version (4.6), Vulkan version (1.4), production status (Active), percentile versus all GPUs (50 for both), and average benchmark score (0 for both).

Head-to-Head Benchmarks

The database contains no head-to-head benchmark entries for these two parts, and neither has any individual benchmark scores recorded. The wins count is 0 for both. This is expected, as the two GPUs are not designed for the same market segment. However, the specification data allows for direct comparison of theoretical peak rates.

The largest gap is in FP32 throughput. The RTX PRO 4500 delivers 50.70 TFLOPS, which is 46.76 TFLOPS higher than the Arc 130T Mobile's 3.942 TFLOPS. In percentage terms, the NVIDIA part is 12.86 times faster. FP16 follows a similar pattern: the RTX PRO 4500 maintains 50.70 TFLOPS at 1:1 ratio, while the Arc 130T Mobile reaches 7.885 TFLOPS only through a 2:1 ratio, meaning its native FP16 rate would be lower.

Texture rate shows a 6.43 times advantage for the RTX PRO 4500, at 792.1 GTexel/s versus 123.2 GTexel/s. Pixel rate is 4.39 times higher on the NVIDIA part, at 270.5 GPixel/s versus 61.60 GPixel/s. Memory bandwidth is the most extreme divergence, with the RTX PRO 4500's 800.3 GB/s versus the Arc 130T Mobile's "System Dependent" figure, which cannot be quantified from the database.

The core count comparison is also lopsided. The RTX PRO 4500 has 9,600 more shading units, 272 more TMUs, 84 more ROPs, and 75 more RT cores than the Arc 130T Mobile. The NVIDIA part also has 328 tensor cores, a feature class entirely absent from the Intel part's recorded specifications.

Clock speeds are closer than other metrics. The RTX PRO 4500's boost clock of 2415 MHz is only 215 MHz higher than the Arc 130T Mobile's 2200 MHz. The base clock difference is larger, 1215 MHz versus 300 MHz, but boost behavior matters more for sustained workloads. The Arc 130T Mobile's low base clock of 300 MHz suggests it spends most of its time at minimal power draw, which aligns with its 35 W TDP and integrated nature.

The Verdict

The recorded data supports a clear separation of roles. The Intel Arc 130T Mobile is an integrated GPU with 896 shading units, 7 ray tracing cores, and a 35 W TDP. It uses system shared memory, has no dedicated VRAM, and is designed to operate within a portable device. Its FP32 rate of 3.942 TFLOPS is sufficient for basic graphics and light compute on a mobile platform, but it is not a server accelerator.

The NVIDIA RTX PRO 4500 Blackwell Server is a dedicated compute card with 10,496 shading units, 82 ray tracing cores, 328 tensor cores, and 32 GB of GDDR7 on a 256-bit bus. It delivers 800.3 GB/s of memory bandwidth and 50.70 TFLOPS of FP32 compute. It has no display outputs, uses a PCIe 5.0 x16 interface, and requires a 16-pin power connector with a 450 W suggested power supply. Its 165 W TDP and single-slot 267 mm length make it a server-class part.

Benchmark results indicate that these two GPUs do not compete. The Arc 130T Mobile should be selected for systems where power draw and physical integration are the primary constraints, and where the host's shared memory is acceptable. The RTX PRO 4500 should be selected for server environments that require dedicated high-bandwidth memory, tensor core acceleration, and maximum FP32 throughput. The database shows no benchmark crossover, no shared performance class, and no wins for either part against the other. The choice is dictated by the platform: portable integration for the Intel part, rack-mounted compute for the NVIDIA part.

DETAILED SPECIFICATIONS

SPECIFICATION
130T Mobile
RTX PRO 4500 Blackwell Server
Core Specs
Shading Units
896
10,496 +1071.4%
Shaders
896
10,496 +1071.4%
TMUs
56
328 +485.7%
ROPs
28
112 +300.0%
SM Count
—
82
Execution Units
112
—
Clocks
Base Clock
300 MHz
1215 MHz
Boost Clock
2200 MHz
2415 MHz
Memory Clock
System Shared
1563 MHz 25 Gbps effective
Memory
Memory Size
System Shared
32 GB
VRAM (MB)
—
32,768
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
800.3 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
64 MB
Performance
Pixel Rate
61.60 GPixel/s
270.5 GPixel/s
Texture Rate
123.2 GTexel/s
792.1 GTexel/s
FP32 (TFLOPS)
3.942 TFLOPS
50.70 TFLOPS
FP64 (TFLOPS)
985.6 GFLOPS (1:4)
792.1 GFLOPS (1:64)
FP16 (TFLOPS)
7.885 TFLOPS (2:1)
50.70 TFLOPS (1:1)
AI/RT
RT Cores
7
82 +1071.4%
Tensor Cores
—
328
XMX Cores
112
—
Power
TDP
35 W
165 W
TDP (W)
35
165 +371.4%
Suggested PSU
—
450 W
Power Connectors
—
1x 16-pin
Architecture
Architecture
Xe-LPG+
Blackwell 2.0
GPU Name
Arrow Lake-H
GB203
Generation
Arc Graphics-M (Arrow Lake)
Server Blackwell (Bxx)
Process Size
5 nm
5 nm
Transistors
unknown
45,600 million
Die Size
unknown
378 mm²
Foundry
TSMC
TSMC
Density
—
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Single-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
No outputs
Bus Interface
IGP
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
HD Graphics-M
Server Hopper
Successor
—
Server Rubin
View Arc 130T Mobile Details View RTX PRO 4500 Blackwell Server Details