ARC

Intel Arc 130T Mobile

Intel graphics card specifications and benchmark scores

VRAM
2200
MHz Boost
35W
TDP
Bus Width
Ray Tracing 🤖XMX Cores

Intel Arc 130T Mobile Specifications

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Arc 130T Mobile GPU Core

Shader units and compute resources

The Intel Arc 130T Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
896
Shaders
896
TMUs
56
ROPs
28
Execution Units
112
⏱️

130T Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc 130T Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc 130T Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
300 MHz
Base Clock
300 MHz
Boost Clock
2200 MHz
Boost Clock
2,200 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's Arc 130T Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc 130T Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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Arc 130T Mobile by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 130T Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
4 MB
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130T Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc 130T Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.942 TFLOPS
FP64 (Double)
985.6 GFLOPS (1:4)
FP16 (Half)
7.885 TFLOPS (2:1)
Pixel Rate
61.60 GPixel/s
Texture Rate
123.2 GTexel/s

Arc 130T Mobile Ray Tracing & AI

Hardware acceleration features

The Intel Arc 130T Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the 130T Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
7
XMX Cores
112
🏗️

Xe-LPG+ Architecture & Process

Manufacturing and design details

The Intel Arc 130T Mobile is built on Intel's Xe-LPG+ architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 130T Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-LPG+
GPU Name
Arrow Lake-H
Process Node
5 nm
Foundry
TSMC
🔌

Intel's Arc 130T Mobile Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc 130T Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc 130T Mobile to maintain boost clocks without throttling.

TDP
35 W
TDP
35W
📐

Arc 130T Mobile by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc 130T Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc 130T Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.8
📦

Arc 130T Mobile Product Information

Release and pricing details

The Intel Arc 130T Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc 130T Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Jan 2025
Production
Active
Predecessor
HD Graphics-M

Arc 130T Mobile Benchmark Scores

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No benchmark data available for this GPU.

About Intel Arc 130T Mobile

So, what happens when Intel throws the Arc 130T Mobile into the thin-and-light gaming arena? This 5 nm Xe-LPG+ architecture-powered GPU isn’t your average integrated solution it’s a bold step toward making mobile gaming more accessible without sacrificing too much performance. With a boost clock hitting 2200 MHz and running on PCIe 4.0 x8, the Intel Arc 130T Mobile promises smoother gameplay even when you’re on the move. Sure, it relies on system-shared memory, which raises eyebrows around VRAM bandwidth, but pairing it with fast LPDDR5 could actually make this setup more capable than it first appears. Can it really deliver solid 1080p gaming in titles that aren’t AAA blockbusters? Probably especially when you consider its 35W TDP keeps thermals manageable in compact chassis. The lack of dedicated VRAM might scare off hardcore gamers, but for casual play and esports titles, this chip might just overdeliver. Ray tracing support is there, though don’t expect cinematic lighting at full blast this isn’t a desktop RTX, after all. Still, with FSR and other upscaling tricks in play, the Intel Arc 130T Mobile (yes, the full name matters here) might just be the dark horse for budget-focused gaming laptops launching in early 2025. Is the Intel Arc 130T Mobile actually ready to challenge AMD and NVIDIA in the mobile space? It’s a fair question, especially with no benchmark data to back up the specs sheet. But let’s not sleep on what Intel’s doing here this isn’t just another rebranded iGPU. With Xe-LPG+ under the hood and a surprisingly high boost clock, the Arc 130T Mobile could surprise us in thermal efficiency and sustained performance. It’s built for scenarios where you want more than basic video playback but don’t need RTX 4090-level muscle. Think college dorms, coffee shop gaming, or editing content on a flight this GPU thrives when balance matters most. While ray tracing and AI upscaling aren’t its strongest suits, having them at all in a 35W envelope shows progress. And hey, if Intel nails drivers and optimization, the Arc 130T Mobile might become the go-to for affordable creative and gaming hybrids. So when that January 2025 release hits, keep an eye out this little chip could punch way above its weight class.

The NVIDIA Equivalent of Arc 130T Mobile

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA • 4 GB VRAM

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