GPU Comparison
RADEON
ATI Mobility FireGL V5250
CORE STATE
M66
VRAM
256 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
128 bit
ARCHITECTURE
Ultra-Threaded SE
PROCESS
90 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5080 Mobile
CORE STATE
GB203
VRAM
16 GB
CLOCK SPEED
1500 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Mobility FireGL V5250
RTX 5080 Mobile
Core Specs
Shading Units
—
7,680
Shaders
—
7,680
TMUs
12
240
+1900.0%
ROPs
12
96
+700.0%
SM Count
—
60
Clocks
Base Clock
—
975 MHz
Boost Clock
—
1500 MHz
GPU Clock
450 MHz
—
Memory Clock
350 MHz
700 Mbps effective
1750 MHz
28 Gbps effective
Memory
Memory Size
256 MB
16 GB
VRAM (MB)
256
16,384
+6300.0%
Memory Type
GDDR3
GDDR7
Memory Bus
128 bit
256 bit
Bandwidth
11.20 GB/s
896.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
64 MB
Performance
Pixel Rate
5.400 GPixel/s
144.0 GPixel/s
Texture Rate
5.400 GTexel/s
360.0 GTexel/s
FP32 (TFLOPS)
—
23.04 TFLOPS
FP64 (TFLOPS)
—
360.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
23.04 TFLOPS (1:1)
AI/RT
RT Cores
—
60
Tensor Cores
—
240
Power
TDP
—
80 W
TDP (W)
—
80
Power Connectors
—
None
Architecture
Architecture
Ultra-Threaded SE
Blackwell 2.0
GPU Name
M66
GB203
Generation
Mobility FireGL
(V5xxx)
GeForce 50 Mobile
Process Size
90 nm
5 nm
Transistors
157 million
45,600 million
Die Size
150 mm²
378 mm²
Foundry
TSMC
TSMC
Density
1.0M / mm²
120.6M / mm²
API Support
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenGL
2.1
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
3.0
6.8
Physical
Slot Width
—
IGP
Outputs
—
Portable Device Dependent
Bus Interface
PCIe 1.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
Successor
FirePro Mobility
—