GPU Comparison
RADEON
ATI Mobility FireGL V5250
CORE STATE
M66
VRAM
256 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
128 bit
ARCHITECTURE
Ultra-Threaded SE
PROCESS
90 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Mobility FireGL V5250
RTX 5050 Mobile
Core Specs
Shading Units
—
2,560
Shaders
—
2,560
TMUs
12
80
+566.7%
ROPs
12
32
+166.7%
SM Count
—
20
Clocks
Base Clock
—
1020 MHz
Boost Clock
—
1500 MHz
GPU Clock
450 MHz
—
Memory Clock
350 MHz
700 Mbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
256 MB
8 GB
VRAM (MB)
256
8,192
+3100.0%
Memory Type
GDDR3
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
11.20 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
5.400 GPixel/s
48.00 GPixel/s
Texture Rate
5.400 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
—
7.680 TFLOPS
FP64 (TFLOPS)
—
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
—
50 W
TDP (W)
—
50
Power Connectors
—
None
Architecture
Architecture
Ultra-Threaded SE
Blackwell 2.0
GPU Name
M66
GB207
Generation
Mobility FireGL
(V5xxx)
GeForce 50 Mobile
Process Size
90 nm
5 nm
Transistors
157 million
16,900 million
Die Size
150 mm²
149 mm²
Foundry
TSMC
TSMC
Density
1.0M / mm²
113.4M / mm²
API Support
DirectX
9.0c (9_3)
12 Ultimate (12_2)
OpenGL
2.1
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
3.0
6.8
Physical
Slot Width
—
IGP
Outputs
—
Portable Device Dependent
Bus Interface
PCIe 1.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile
Successor
FirePro Mobility
—