GPU Comparison

AMD
RADEON

AMD Xbox Series S GPU

CORE STATE Lockhart
VRAM 8 GB
CLOCK SPEED
TDP 100 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 3050 Max-Q

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1057 MHz
TDP 35 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

DETAILED SPECIFICATIONS

SPECIFICATION
Xbox Series S GPU
RTX 3050 Max-Q
Core Specs
Shading Units
1,280
2,048 +60.0%
Shaders
1,280
2,048 +60.0%
TMUs
80
64 -20.0%
ROPs
32
32 0.0%
Compute Units
20
SM Count
16
Clocks
Base Clock
712 MHz
Boost Clock
1057 MHz
GPU Clock
1565 MHz
Memory Clock
1750 MHz 14 Gbps effective
1375 MHz 11 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
176.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
50.08 GPixel/s
33.82 GPixel/s
Texture Rate
125.2 GTexel/s
67.65 GTexel/s
FP32 (TFLOPS)
4.006 TFLOPS
4.329 TFLOPS
FP64 (TFLOPS)
250.4 GFLOPS (1:16)
67.65 GFLOPS (1:64)
FP16 (TFLOPS)
8.013 TFLOPS (2:1)
4.329 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
100 W
35 W
TDP (W)
100
35 -65.0%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Lockhart
GA107
Generation
Console GPU (Microsoft)
GeForce 30 Mobile
Process Size
7 nm
8 nm
Transistors
8,000 million
8,700 million
Die Size
197 mm²
200 mm²
Foundry
TSMC
Samsung
Density
40.6M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
CUDA
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Length
274 mm 10.8 inches
Height
151 mm 5.9 inches
Outputs
1x HDMI 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
Other
Launch Price
299 USD
Production
Active
End-of-life
Predecessor
GeForce 20 Mobile
View Xbox Series S GPU Details View GeForce RTX 3050 Max-Q Details