GPU Comparison

AMD
RADEON

AMD Xbox Series S GPU

CORE STATE Lockhart
VRAM 8 GB
CLOCK SPEED
TDP 100 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 3080 Max-Q

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1245 MHz
TDP 80 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

DETAILED SPECIFICATIONS

SPECIFICATION
Xbox Series S GPU
RTX 3080 Max-Q
Core Specs
Shading Units
1,280
6,144 +380.0%
Shaders
1,280
6,144 +380.0%
TMUs
80
192 +140.0%
ROPs
32
96 +200.0%
Compute Units
20
SM Count
48
Clocks
Base Clock
780 MHz
Boost Clock
1245 MHz
GPU Clock
1565 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
224.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
2 MB
4 MB
Performance
Pixel Rate
50.08 GPixel/s
119.5 GPixel/s
Texture Rate
125.2 GTexel/s
239.0 GTexel/s
FP32 (TFLOPS)
4.006 TFLOPS
15.30 TFLOPS
FP64 (TFLOPS)
250.4 GFLOPS (1:16)
239.0 GFLOPS (1:64)
FP16 (TFLOPS)
8.013 TFLOPS (2:1)
15.30 TFLOPS (1:1)
AI/RT
RT Cores
48
Tensor Cores
192
Power
TDP
100 W
80 W
TDP (W)
100
80 -20.0%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Lockhart
GA104
Generation
Console GPU (Microsoft)
GeForce 30 Mobile
Process Size
7 nm
8 nm
Transistors
8,000 million
17,400 million
Die Size
197 mm²
392 mm²
Foundry
TSMC
Samsung
Density
40.6M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
CUDA
8.6
Shader Model
6.8
6.8
Physical
Length
274 mm 10.8 inches
Height
151 mm 5.9 inches
Outputs
1x HDMI 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
Other
Launch Price
299 USD
Production
Active
End-of-life
Predecessor
GeForce 20 Mobile
View Xbox Series S GPU Details View GeForce RTX 3080 Max-Q Details