GPU Comparison

AMD
RADEON

AMD Xbox Series S GPU

CORE STATE Lockhart
VRAM 8 GB
CLOCK SPEED
TDP 100 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce GTX 1650 TU106

CORE STATE TU106
VRAM 4 GB
CLOCK SPEED 1590 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020

DETAILED SPECIFICATIONS

SPECIFICATION
Xbox Series S GPU
GTX 1650 TU106
Core Specs
Shading Units
1,280
896 -30.0%
Shaders
1,280
896 -30.0%
TMUs
80
56 -30.0%
ROPs
32
32 0.0%
Compute Units
20
SM Count
14
Clocks
Base Clock
1410 MHz
Boost Clock
1590 MHz
GPU Clock
1565 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
2 MB
1024 KB
Performance
Pixel Rate
50.08 GPixel/s
50.88 GPixel/s
Texture Rate
125.2 GTexel/s
89.04 GTexel/s
FP32 (TFLOPS)
4.006 TFLOPS
2.849 TFLOPS
FP64 (TFLOPS)
250.4 GFLOPS (1:16)
89.04 GFLOPS (1:32)
FP16 (TFLOPS)
8.013 TFLOPS (2:1)
5.699 TFLOPS (2:1)
Power
TDP
100 W
90 W
TDP (W)
100
90 -10.0%
Suggested PSU
250 W
Power Connectors
1x 6-pin
Architecture
Architecture
RDNA 2.0
Turing
GPU Name
Lockhart
TU106
Generation
Console GPU (Microsoft)
GeForce 16
Process Size
7 nm
12 nm
Transistors
8,000 million
10,800 million
Die Size
197 mm²
445 mm²
Foundry
TSMC
TSMC
Density
40.6M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
CUDA
7.5
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Length
274 mm 10.8 inches
229 mm 9 inches
Height
151 mm 5.9 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
Other
Launch Price
299 USD
Production
Active
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20
View Xbox Series S GPU Details View GeForce GTX 1650 TU106 Details