AMD Ryzen Z2 A GPU vs NVIDIA GeForce RTX 5060 Mobile Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
3,013.5
geekbench_opencl
N/A
96,969
geekbench_vulkan
N/A
96,451
passmark_directx_10
N/A
119
passmark_directx_11
N/A
168
passmark_directx_12
N/A
87
passmark_directx_9
N/A
203
passmark_g2d
N/A
876
passmark_g3d
N/A
18,852
passmark_gpu_compute
N/A
7,607

Analysis: AMD Ryzen Z2 A GPU vs NVIDIA GeForce RTX 5060 Mobile

FAQ

Q: What is the process node difference between the AMD Ryzen Z2 A GPU and the NVIDIA GeForce RTX 5060 Mobile?

A: The AMD Ryzen Z2 A GPU uses a 7 nm process node, while the NVIDIA GeForce RTX 5060 Mobile is built on a 5 nm process node. Both are manufactured by TSMC.

Q: How do the memory configurations compare between these two GPUs?

A: The AMD Ryzen Z2 A GPU features 16 GB of LPDDR5 memory on a 128-bit bus, delivering 102.4 GB/s bandwidth. The NVIDIA GeForce RTX 5060 Mobile has 8 GB of GDDR7 memory on a 128-bit bus, providing 384.0 GB/s bandwidth.

Q: What are the FP32 performance figures for each GPU?

A: The AMD Ryzen Z2 A GPU delivers 1.638 TFLOPS of FP32 compute, while the NVIDIA GeForce RTX 5060 Mobile achieves 9.684 TFLOPS. The NVIDIA GPU has approximately 5.9 times the FP32 throughput.

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 5060 Mobile has 3,328 shading units, compared to 512 shading units on the AMD Ryzen Z2 A GPU.

Q: What is the TDP rating for each GPU?

A: The AMD Ryzen Z2 A GPU has a TDP of 15 W, while the NVIDIA GeForce RTX 5060 Mobile has a TDP of 45 W.

Q: How does the NVIDIA GPU compare to its nearest rivals in average benchmark score?

A: The NVIDIA GeForce RTX 5060 Mobile has an average benchmark score of 22,435. It sits 0.5% behind the AMD Radeon RX 7700 XT (22,549), 1.2% ahead of the AMD Radeon RX 5700 (22,170), 1.3% ahead of the AMD Radeon RX 6700S (22,154), and 1.3% behind the NVIDIA GeForce RTX 4060 Mobile (22,729).

Architecture Differences

The AMD Ryzen Z2 A GPU is built on the Van Gogh chip using the RDNA 2.0 architecture, while the NVIDIA GeForce RTX 5060 Mobile uses the GB206 chip with the Blackwell 2.0 architecture. These represent fundamentally different design philosophies: AMD's RDNA 2.0 is a mature architecture aimed at console and low-power integrated GPU applications, whereas NVIDIA's Blackwell 2.0 is a newer mobile-focused design.

The process technology differs significantly. AMD uses a 7 nm node from TSMC, while NVIDIA has moved to a 5 nm process. This translates into a substantial transistor density gap: the AMD chip packs 2,400 million transistors across a 163 mm² die, yielding 14.7 million transistors per square millimeter. The NVIDIA chip contains 21,900 million transistors on a 181 mm² die, achieving 121.0 million transistors per square millimeter. The NVIDIA chip is only slightly larger physically but carries roughly nine times the transistor count.

Compute resources differ by an order of magnitude. The AMD GPU has 512 shading units, 32 texture mapping units, 16 raster output units, and 8 ray tracing cores. The NVIDIA GPU has 3,328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. The NVIDIA GPU also includes tensor cores, which are absent from the AMD part, enabling AI-accelerated workloads.

Clock behavior also differs. The AMD GPU runs at a base clock of 1000 MHz and boosts to 1600 MHz. The NVIDIA GPU has a lower base clock of 952 MHz but a boost clock of 1455 MHz. Memory clocks show a similar pattern: AMD's memory runs at 800 MHz (6.4 Gbps effective), while NVIDIA's runs at 1500 MHz (24 Gbps effective).

Feature support for APIs is identical: both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The memory subsystem is where the designs diverge most clearly. AMD opts for 16 GB of LPDDR5, while NVIDIA uses 8 GB of GDDR7. Despite the larger capacity on AMD's side, NVIDIA's bandwidth advantage is substantial: 384.0 GB/s versus 102.4 GB/s.

The power envelope differs as well. AMD's TDP is 15 W, positioning it as a low-power integrated solution. NVIDIA's TDP is 45 W, which is higher but still within mobile range. The NVIDIA GPU uses a PCIe 5.0 x16 bus interface and has no power connectors, while the AMD GPU does not specify a bus interface. Display outputs also differ: AMD provides 1x USB Type-C, while NVIDIA's outputs are portable device dependent.

The Verdict

The recorded data shows two GPUs with very different intended roles. The AMD Ryzen Z2 A GPU is a low-power part with a 15 W TDP, likely designed for handheld or embedded systems where power efficiency is paramount. Its 16 GB of LPDDR5 memory provides ample capacity for system memory sharing, but its compute resources are modest.

The NVIDIA GeForce RTX 5060 Mobile is clearly the higher-performance part in every compute metric. Its FP32 throughput of 9.684 TFLOPS is roughly 5.9 times that of the AMD GPU. The pixel rate of 69.84 GPixel/s versus 25.60 GPixel/s represents a 2.7x advantage. Texture rate of 151.3 GTexel/s versus 51.20 GTexel/s is a 3.0x advantage. Memory bandwidth of 384.0 GB/s versus 102.4 GB/s is a 3.75x advantage.

The benchmark data confirms this hierarchy. The NVIDIA GPU holds a 67th percentile ranking across all GPUs in the database, with an average benchmark score of 22,435. The AMD GPU sits at the 50th percentile with no recorded benchmark scores. The NVIDIA GPU's nearest rival comparisons show it trading blows with desktop-class parts: it trails the Radeon RX 7700 XT by only 0.5% and the RTX 4060 Mobile by 1.3%, while leading the RX 5700 by 1.2% and the RX 6700S by 1.3%.

Users requiring maximum performance in a mobile form factor should select the NVIDIA GeForce RTX 5060 Mobile. The data shows it delivers superior compute throughput, higher memory bandwidth, and better rasterization rates across the board. Users prioritizing extremely low power consumption and larger memory capacity may find the AMD Ryzen Z2 A GPU more suitable. The 15 W TDP represents a threefold reduction in power draw versus the NVIDIA part, which could matter in thermally constrained or battery-powered designs.

Specification Differences

The two GPUs differ across nearly every specification field. The process node shows AMD at 7 nm versus NVIDIA at 5 nm. Transistor counts are 2,400 million for AMD and 21,900 million for NVIDIA. Die size is 163 mm² for AMD and 181 mm² for NVIDIA. Transistor density is 14.7 million per square millimeter for AMD and 121.0 million per square millimeter for NVIDIA.

Clock specifications differ: AMD runs at 1000 MHz base and 1600 MHz boost, while NVIDIA runs at 952 MHz base and 1455 MHz boost. Memory clocks show AMD at 800 MHz (6.4 Gbps effective) versus NVIDIA at 1500 MHz (24 Gbps effective).

Memory configuration is a major differentiator. AMD provides 16 GB of LPDDR5, while NVIDIA provides 8 GB of GDDR7. Bus width is identical at 128 bits, but bandwidth differs: 102.4 GB/s for AMD versus 384.0 GB/s for NVIDIA.

The compute pipeline shows AMD with 512 shading units, 32 TMUs, 16 ROPs, and 8 RT cores. NVIDIA has 3,328 shading units, 104 TMUs, 48 ROPs, 26 RT cores, and 104 tensor cores. The AMD GPU does not list tensor cores, while the NVIDIA GPU includes them.

Rasterization and texture rates favor NVIDIA: pixel rate is 25.60 GPixel/s for AMD versus 69.84 GPixel/s for NVIDIA; texture rate is 51.20 GTexel/s for AMD versus 151.3 GTexel/s for NVIDIA. FP32 compute is 1.638 TFLOPS for AMD versus 9.684 TFLOPS for NVIDIA. FP16 performance is 3.277 TFLOPS (2:1 ratio) for AMD versus 9.684 TFLOPS (1:1 ratio) for NVIDIA.

Power consumption differs, with AMD at 15 W TDP and NVIDIA at 45 W TDP. The NVIDIA GPU specifies a slot width of "IGP" and no power connectors, while AMD does not list these fields. Bus interface is PCIe 5.0 x16 for NVIDIA, absent for AMD. Display outputs are 1x USB Type-C for AMD and portable device dependent for NVIDIA.

The NVIDIA GPU is part of the GeForce 50-series, uses the Blackwell 2.0 architecture, and has a predecessor in the GeForce 40 Mobile. The AMD GPU belongs to the Console GPU generation with the RDNA 2.0 architecture and no listed series or predecessor.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark comparisons between these two GPUs. However, the NVIDIA GeForce RTX 5060 Mobile has a comprehensive benchmark record, while the AMD Ryzen Z2 A GPU has no recorded benchmark scores.

The NVIDIA GPU's benchmark results provide context for its performance level. In 3DMark Steel Nomad DX12, it scores 3,013.5. Geekbench OpenCL and Vulkan scores are 96,969 and 96,451, respectively. Passmark results show a G3D score of 18,852, a GPU compute score of 7,607, and DirectX scores of 203 (DX9), 168 (DX11), 119 (DX10), and 87 (DX12). The G2D score is 876.

The average benchmark score for the NVIDIA GPU is 22,435, placing it at the 67th percentile of all GPUs in the database. Its nearest rivals demonstrate that this is a competitive mid-range mobile part. The delta percentages against these rivals are tight: it is 0.5% behind the RX 7700 XT, 1.2% ahead of the RX 5700, 1.3% ahead of the RX 6700S, and 1.3% behind the RTX 4060 Mobile.

The AMD GPU has no benchmark data in the database, so no direct performance comparison is possible from recorded measurements. The specification data, however, indicates a large performance gap. The FP32 throughput of the NVIDIA GPU is 9.684 TFLOPS versus 1.638 TFLOPS for the AMD part. The shading unit count difference (3,328 versus 512) suggests significant raw compute advantages for NVIDIA in shader-bound workloads.

Memory bandwidth is another area of clear separation. The NVIDIA GPU's 384.0 GB/s bandwidth is 3.75 times that of the AMD GPU. For memory-intensive workloads such as high-resolution texturing or large data sets, this difference would be meaningful. The AMD GPU's larger 16 GB capacity may offset bandwidth limitations in capacity-bound scenarios, but the throughput advantage belongs entirely to NVIDIA.

Rasterization throughput follows the same pattern. NVIDIA's pixel rate of 69.84 GPixel/s is 2.7 times AMD's 25.60 GPixel/s. Texture rate of 151.3 GTexel/s versus 51.20 GTexel/s gives NVIDIA a 3.0x advantage. These figures suggest that NVIDIA would dominate in fill-rate-limited rendering scenarios.

The RT core counts differ as well: 26 for NVIDIA versus 8 for AMD. With ray tracing workloads becoming more common in modern games, this represents a meaningful architectural advantage for the NVIDIA part. The NVIDIA GPU also includes 104 tensor cores, which the AMD GPU lacks entirely, providing AI and DLSS-style acceleration capabilities.

Power efficiency is the one area where the AMD GPU shows a comparative advantage. Its 15 W TDP is one-third of the NVIDIA GPU's 45 W TDP. For workloads that fit within the AMD GPU's performance envelope, the power draw difference could be significant in battery-constrained systems. However, the performance per watt calculation based on recorded data would strongly favor NVIDIA given the massive compute throughput difference at only triple the power draw.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
RTX 5060 Mobile
Core Specs
Shading Units
512
3,328 +550.0%
Shaders
512
3,328 +550.0%
TMUs
32
104 +225.0%
ROPs
16
48 +200.0%
Compute Units
8
SM Count
26
Clocks
Base Clock
1000 MHz
952 MHz
Boost Clock
1600 MHz
1455 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
LPDDR5
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
102.4 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
32 MB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
25.60 GPixel/s
69.84 GPixel/s
Texture Rate
51.20 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
8
26 +225.0%
Tensor Cores
104
Power
TDP
15 W
45 W
TDP (W)
15
45 +200.0%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Van Gogh
GB206
Generation
Console GPU (AMD)
GeForce 50 Mobile
Process Size
7 nm
5 nm
Transistors
2,400 million
21,900 million
Die Size
163 mm²
181 mm²
Foundry
TSMC
TSMC
Density
14.7M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
View Ryzen Z2 A GPU Details View GeForce RTX 5060 Mobile Details