AMD Ryzen Z2 A GPU vs Intel Arc G3 Extreme Comparison

AMD
RADEON

AMD Ryzen Z2 A GPU

CORE STATE Van Gogh
VRAM 16 GB
CLOCK SPEED 1600 MHz
TDP 15 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc G3 Extreme

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2500 MHz
TDP 80 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

Analysis: AMD Ryzen Z2 A GPU vs Intel Arc G3 Extreme

Head-to-Head Benchmarks

The recorded database contains no head-to-head benchmark results for the AMD Ryzen Z2 A GPU against the Intel Arc G3 Extreme. The head-to-head benchmark array is empty, and both products show zero wins in direct comparisons. Neither GPU has an average benchmark score entered into the database, and both sit at the 50th percentile against all GPUs. This means no measured performance delta can be derived from direct competition data. The absence of scores does not indicate equivalence; it simply reflects that no comparative workload results have been recorded for this pairing.

What the data does allow is a comparison of theoretical output rates, which are drawn directly from the specification fields. The Intel Arc G3 Extreme delivers a pixel rate of 60.00 GPixel/s, which is 2.34 times the 25.60 GPixel/s of the AMD Ryzen Z2 A GPU. In texture throughput, the Intel part reaches 120.0 GTexel/s against 51.20 GTexel/s for the AMD part, a factor of 2.34 as well. Floating-point performance shows a similar gap: the Intel Arc G3 Extreme computes 7.680 TFLOPS in FP32, compared with 1.638 TFLOPS for the AMD Ryzen Z2 A GPU. That is 4.69 times higher. In FP16, Intel delivers 15.36 TFLOPS (2:1) versus 3.277 TFLOPS (2:1) for AMD, again a 4.69 ratio. These are theoretical maxima, not measured application results, but they represent the only quantitative performance signals available in the database for this head-to-head.

Shader and fixed-function hardware scales in the same direction. The Intel Arc G3 Extreme carries 1536 shading units, 48 texture mapping units, 24 render output units, and 12 ray tracing cores. The AMD Ryzen Z2 A GPU carries 512 shading units, 32 TMUs, 16 ROPs, and 8 ray tracing cores. The Intel part therefore has 3 times the shading units, 1.5 times the TMUs, 1.5 times the ROPs, and 1.5 times the ray tracing cores. Clock behavior also diverges sharply. The Intel GPU boosts to 2500 MHz from a 300 MHz base, while the AMD GPU boosts to 1600 MHz from a 1000 MHz base. The Intel boost clock is 1.56 times higher than the AMD boost clock. All of these figures come directly from the specification fields, and they consistently favor the Intel part on raw throughput.

The AMD Ryzen Z2 A GPU holds one structural advantage: memory configuration. It has 16 GB of LPDDR5 on a 128 bit bus, delivering 102.4 GB/s of bandwidth. The Intel Arc G3 Extreme uses system shared memory, with the bus width, type, and size all listed as system dependent. Its bandwidth is described as system dependent, meaning no fixed figure exists in the database. The AMD part's dedicated 16 GB allocation is a concrete number, whereas the Intel part's memory behavior cannot be quantified from the recorded data. This is the only category where the AMD product shows a clear, numeric edge over the Intel product.

The Verdict

The data points in one direction for compute-heavy workloads. The Intel Arc G3 Extreme has 4.69 times the FP32 throughput, 4.69 times the FP16 throughput, 2.34 times the pixel fill rate, and 2.34 times the texture fill rate of the AMD Ryzen Z2 A GPU. Its boost clock is 1.56 times higher, and its shader count is 3 times higher. Any application that scales with shading units, clock speed, or fill rate should favor the Intel part according to the recorded specifications. The database shows no benchmark scores to contradict this, since both products have an average benchmark score of 0 and no head-to-head entries.

The AMD Ryzen Z2 A GPU is the part for a fixed, local memory pool. Its 16 GB of LPDDR5 at 102.4 GB/s is fully specified, while the Intel part relies on system shared memory with no fixed bandwidth. The AMD GPU also consumes 15 W of power, compared with 80 W for the Intel GPU. That 65 W difference is the largest numeric gap in the power field. For scenarios where memory placement and power draw are the primary constraints, the AMD part has the recorded advantage. For scenarios where raw shader throughput and fill rate dominate, the Intel part is the clear choice from the data.

The verdict is therefore split by workload type. The Intel Arc G3 Extreme should be selected when the workload is compute-bound and fill-rate-bound, based on its 7.680 TFLOPS FP32 and 60.00 GPixel/s pixel rate. The AMD Ryzen Z2 A GPU should be selected when a dedicated 16 GB memory allocation and a 15 W power envelope are required, since the Intel part's memory is system dependent and its TDP is 80 W. Neither product has measured benchmark data in the database, so these conclusions rest entirely on the specification fields.

Architecture Differences

The two GPUs come from different manufacturers and different architectural generations. The AMD Ryzen Z2 A GPU uses the Van Gogh chip built on RDNA 2.0, produced by TSMC on a 7 nm process. The Intel Arc G3 Extreme uses the Panther Lake chip built on Xe3-LPG, produced by Intel on a 3 nm process. The process node gap is significant: 7 nm versus 3 nm. The AMD part is classified as a Console GPU (AMD) generation, while the Intel part is classified as Arc Graphics-M (Panther Lake) generation. The AMD chip contains 2,400 million transistors on a 163 mm² die, giving a transistor density of 14.7M / mm². The Intel chip has unknown transistor count, unknown die size, and no density figure in the database.

The AMD GPU uses a 128 bit memory bus with 16 GB of LPDDR5. The Intel GPU uses system shared memory with no fixed bus width. The Intel part is listed with a slot width of IGP and a bus interface of IGP, meaning it is an integrated graphics processor. The AMD part has no slot width, no bus interface, and no power connector information recorded. The Intel part has no power connectors listed, consistent with its IGP classification. The AMD part's display output is 1x USB Type-C, while the Intel part's display output is described as portable device dependent.

Both GPUs support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This means API-level feature parity in the recorded data. The Intel part has 12 ray tracing cores against 8 for the AMD part, and both are listed without tensor cores. The AMD part's memory clock is 800 MHz with 6.4 Gbps effective, while the Intel part's memory clock is listed as system shared. The AMD part's architecture is RDNA 2.0, which is a previous-generation design from AMD, whereas the Intel part's Xe3-LPG is a newer architecture designation in the database.

Specification Differences

The following fields differ between the two products in the database:

  • Process node: AMD uses 7 nm (TSMC); Intel uses 3 nm (Intel).
  • Transistors: AMD has 2,400 million; Intel is unknown.
  • Die size: AMD is 163 mm²; Intel is unknown.
  • Transistor density: AMD is 14.7M / mm²; Intel has no entry.
  • Base clock: AMD is 1000 MHz; Intel is 300 MHz.
  • Boost clock: AMD is 1600 MHz; Intel is 2500 MHz.
  • Memory clock: AMD is 800 MHz (6.4 Gbps effective); Intel is system shared.
  • Memory size: AMD is 16 GB; Intel is system shared.
  • Memory type: AMD is LPDDR5; Intel is system shared.
  • Bus width: AMD is 128 bit; Intel is system shared.
  • Bandwidth: AMD is 102.4 GB/s; Intel is system dependent.
  • Shading units: AMD is 512; Intel is 1536.
  • TMUs: AMD is 32; Intel is 48.
  • ROPs: AMD is 16; Intel is 24.
  • Ray tracing cores: AMD is 8; Intel is 12.
  • Pixel rate: AMD is 25.60 GPixel/s; Intel is 60.00 GPixel/s.
  • Texture rate: AMD is 51.20 GTexel/s; Intel is 120.0 GTexel/s.
  • FP32: AMD is 1.638 TFLOPS; Intel is 7.680 TFLOPS.
  • FP16: AMD is 3.277 TFLOPS (2:1); Intel is 15.36 TFLOPS (2:1).
  • TDP: AMD is 15 W; Intel is 80 W.
  • Slot width: AMD has none; Intel is IGP.
  • Power connectors: AMD has none; Intel is none.
  • Bus interface: AMD has none; Intel is IGP.
  • Display outputs: AMD is 1x USB Type-C; Intel is portable device dependent.
  • Release date: AMD is 2024-12-31T17:00:00.000Z; Intel is 2026-05-31T17:00:00.000Z.
  • Chip: AMD is Van Gogh; Intel is Panther Lake.
  • Architecture: AMD is RDNA 2.0; Intel is Xe3-LPG.
  • Generation: AMD is Console GPU (AMD); Intel is Arc Graphics-M (Panther Lake).
  • Foundry: AMD is TSMC; Intel is Intel.

Fields that match: both have no tensor cores, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, both have no launch MSRP, no predecessor, no successor, no dimensions, and no suggested PSU. Both are active in production status.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Intel Arc G3 Extreme has 7.680 TFLOPS in FP32, which is 4.69 times the 1.638 TFLOPS of the AMD Ryzen Z2 A GPU.

Q: Does the AMD Ryzen Z2 A GPU have dedicated memory?

A: Yes. The AMD Ryzen Z2 A GPU has 16 GB of LPDDR5 on a 128 bit bus with 102.4 GB/s bandwidth. The Intel Arc G3 Extreme uses system shared memory with system dependent bandwidth.

Q: What is the power draw difference between the two?

A: The AMD Ryzen Z2 A GPU has a TDP of 15 W, while the Intel Arc G3 Extreme has a TDP of 80 W. The Intel part draws 65 W more according to the TDP fields.

Q: Which GPU has more shading units?

A: The Intel Arc G3 Extreme has 1536 shading units, which is 3 times the 512 shading units of the AMD Ryzen Z2 A GPU.

Q: Do both GPUs support the same graphics APIs?

A: Yes. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the difference in pixel fill rate?

A: The Intel Arc G3 Extreme has a pixel rate of 60.00 GPixel/s, which is 2.34 times the 25.60 GPixel/s of the AMD Ryzen Z2 A GPU.

DETAILED SPECIFICATIONS

SPECIFICATION
Z2 A GPU
G3 Extreme
Core Specs
Shading Units
512
1,536 +200.0%
Shaders
512
1,536 +200.0%
TMUs
32
48 +50.0%
ROPs
16
24 +50.0%
Compute Units
8
Execution Units
12
Clocks
Base Clock
1000 MHz
300 MHz
Boost Clock
1600 MHz
2500 MHz
Memory Clock
800 MHz 6.4 Gbps effective
System Shared
Memory
Memory Size
16 GB
System Shared
VRAM (MB)
16,384
Memory Type
LPDDR5
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
102.4 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
1024 KB
16 MB
L3 Cache
8 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
25.60 GPixel/s
60.00 GPixel/s
Texture Rate
51.20 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
1.638 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
102.4 GFLOPS (1:16)
960.0 GFLOPS (1:8)
FP16 (TFLOPS)
3.277 TFLOPS (2:1)
15.36 TFLOPS (2:1)
AI/RT
RT Cores
8
12 +50.0%
XMX Cores
96
Power
TDP
15 W
80 W
TDP (W)
15
80 +433.3%
Power Connectors
None
Architecture
Architecture
RDNA 2.0
Xe3-LPG
GPU Name
Van Gogh
Panther Lake
Generation
Console GPU (AMD)
Arc Graphics-M (Panther Lake)
Process Size
7 nm
3 nm
Transistors
2,400 million
unknown
Die Size
163 mm²
unknown
Foundry
TSMC
Intel
Density
14.7M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.0
3.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Outputs
1x USB Type-C
Portable Device Dependent
Bus Interface
IGP
Other
Production
Active
Active
View Ryzen Z2 A GPU Details View Arc G3 Extreme Details