AMD Ryzen Z1 GPU vs Intel Arc A310E Comparison
AMD Ryzen Z1 GPU
Arc A310E
Analysis: AMD Ryzen Z1 GPU vs Intel Arc A310E
Where Each One Wins
The recorded benchmark data for these two parts is empty, so the win/loss split cannot be determined from direct measurements. What the database does show is that both GPUs sit at the 50th percentile among all recorded GPUs, indicating they occupy similar mid-range positioning in the overall performance distribution. Without head-to-head scores, the practical differentiator becomes the architectural and specification profile each brings to the table.
The AMD Ryzen Z1 GPU is built around a compact 4 nm Phoenix die with 256 shading units, 16 texture mapping units, and 8 raster output units. Its compute throughput is listed at 2.560 TFLOPS FP32 and 5.120 TFLOPS FP16 (2:1). The Intel Arc A310E uses a larger DG2-128 chip on 6 nm, with 768 shading units, 32 TMUs, and 16 ROPs. Its FP32 rating is 3.072 TFLOPS, and FP16 reaches 6.144 TFLOPS (2:1). On raw shading throughput, the Intel part holds a measurable advantage: roughly 20% higher FP32 and 20% higher FP16 when calculated from the listed figures.
The AMD side counters with memory capacity. The Ryzen Z1 GPU carries 16 GB of LPDDR5 on a 64-bit bus, yielding 51.20 GB/s of bandwidth. The Arc A310E has 4 GB of GDDR6 on the same 64-bit bus, but bandwidth is substantially higher at 124.0 GB/s. This creates a split: Intel wins on memory speed and texture/pixel throughput, AMD wins on capacity and power efficiency.
The data also shows a clear divergence in power targets. The Ryzen Z1 GPU is rated at 30 W TDP with no power connectors, while the Arc A310E draws 75 W TDP and recommends a 250 W PSU. The AMD part produces its lower throughput within a much smaller power envelope, which matters for constrained environments. The Intel part, despite higher power draw, offers more raw compute per clock and faster memory.
Architecture Differences
The two GPUs come from different architectural families. AMD uses RDNA 3.0 on the Phoenix chip, fabricated at TSMC on a 4 nm process. The die measures 178 mm² and packs 25,390 million transistors, resulting in a transistor density of 142.6M per mm². Intel's Arc A310E uses Xe-HPG architecture on the DG2-128 chip, built at TSMC on 6 nm. That die is 157 mm² with 7,200 million transistors, giving a density of 45.9M per mm². The AMD chip is denser by a wide margin, reflecting the newer process node and integrated design philosophy.
Core counts differ significantly. The Ryzen Z1 GPU has 256 shading units, 16 TMUs, 8 ROPs, and 4 ray tracing cores. The Arc A310E has 768 shading units, 32 TMUs, 16 ROPs, and 6 ray tracing cores. Intel's part triples the shading units and doubles both TMUs and ROPs. This explains the higher pixel rate (32.00 GPixel/s versus 20.00 GPixel/s) and texture rate (64.00 GTexel/s versus 40.00 GTexel/s) for the Arc A310E.
Clock behavior also differs. The Ryzen Z1 GPU has a base clock of 1500 MHz and a boost clock of 2500 MHz, a wide dynamic range typical of power-constrained mobile designs. The Arc A310E runs at a flat 2000 MHz for both base and boost, indicating a fixed operating point with no boost headroom. Memory clocks follow a similar pattern: AMD's LPDDR5 runs at 800 MHz with 6.4 Gbps effective, while Intel's GDDR6 runs at 1937 MHz with 15.5 Gbps effective.
Memory type and capacity are fundamental architectural splits. AMD integrates 16 GB of LPDDR5, likely sharing the memory controller with the host processor in a unified design. Intel uses discrete 4 GB GDDR6, a conventional dedicated VRAM approach. The bandwidth difference is stark: 124.0 GB/s versus 51.20 GB/s, a 2.4x advantage for Intel. However, the AMD part offers 4x the capacity, which can be decisive for workloads that exceed the 4 GB frame buffer.
Interface and output capabilities differ as well. The Arc A310E uses PCIe 4.0 x8 and provides 4x mini-DisplayPort 2.0 outputs. The Ryzen Z1 GPU lists no bus interface and no display outputs, indicating it is designed as an embedded or companion GPU rather than a standalone add-in card. Physical dimensions reflect this: the AMD part is listed at 280 mm length, 111 mm height, and 21 mm width, while the Intel card is 168 mm by 69 mm by 20 mm. The Arc A310E is single-slot; the AMD part has no slot width listed.
API support is identical for both: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Ray tracing is present on both, with Intel carrying 6 RT cores versus AMD's 4.
Head-to-Head Benchmarks
The database contains no recorded head-to-head benchmark entries for the AMD Ryzen Z1 GPU versus the Intel Arc A310E. Neither part has individual benchmark scores listed, and the wins counters for both sides are zero. This absence of measured data means the comparison must rely on the specification sheet and architectural analysis.
From the recorded specifications, the largest Intel advantages are in memory bandwidth and throughput rates. The Arc A310E's 124.0 GB/s bandwidth is 2.4x the Ryzen Z1 GPU's 51.20 GB/s. Texture rate is 60% higher (64.00 GTexel/s versus 40.00 GTexel/s), and pixel rate is 60% higher (32.00 GPixel/s versus 20.00 GPixel/s). FP32 compute is 20% higher (3.072 TFLOPS versus 2.560 TFLOPS), and FP16 follows the same 20% margin (6.144 TFLOPS versus 5.120 TFLOPS).
The AMD part's advantages are capacity and efficiency. Its 16 GB memory is 4x the Arc A310E's 4 GB. Its 30 W TDP is less than half of Intel's 75 W TDP. The transistor density advantage is also notable: 142.6M per mm² versus 45.9M per mm², indicating a much more tightly packed design on the newer node.
Shader count disparity deserves emphasis. The Arc A310E has 768 shading units, exactly 3x the Ryzen Z1 GPU's 256. Despite this, the FP32 throughput gap is only 20%, which means the AMD architecture extracts considerably more work per shading unit. This is consistent with RDNA 3.0's dual-issue design philosophy, where each shader can handle more operations per clock than the Xe-HPG architecture.
FAQ
Q: Which GPU has more memory bandwidth?
A: The Intel Arc A310E has 124.0 GB/s of bandwidth from its 64-bit GDDR6 interface, while the AMD Ryzen Z1 GPU has 51.20 GB/s from its 64-bit LPDDR5 interface.
Q: How much memory does each GPU offer?
A: The AMD Ryzen Z1 GPU has 16 GB of LPDDR5 memory. The Intel Arc A310E has 4 GB of GDDR6 memory.
Q: What is the power draw difference?
A: The Ryzen Z1 GPU is rated at 30 W TDP with no power connectors. The Arc A310E is rated at 75 W TDP and recommends a 250 W PSU.
Q: Which GPU has more shading units?
A: The Intel Arc A310E has 768 shading units, which is three times the 256 shading units found in the AMD Ryzen Z1 GPU.
Q: Do both GPUs support ray tracing?
A: Yes, both support ray tracing. The AMD Ryzen Z1 GPU has 4 RT cores, and the Intel Arc A310E has 6 RT cores.
Q: What display outputs do they provide?
A: The Intel Arc A310E provides 4x mini-DisplayPort 2.0 outputs. The AMD Ryzen Z1 GPU lists no display outputs.
Q: Which GPU has a higher boost clock?
A: The AMD Ryzen Z1 GPU boosts to 2500 MHz. The Intel Arc A310E runs at a flat 2000 MHz for both base and boost.
The Verdict
The data supports a clear separation of use cases. The Intel Arc A310E is the stronger choice for workloads that depend on raw compute throughput, texture filtering, and memory bandwidth. Its 3.072 TFLOPS FP32, 64.00 GTexel/s texture rate, and 124.0 GB/s bandwidth all exceed the AMD part's corresponding figures. The 768 shading units and 6 RT cores give it a structural advantage in shader-heavy and ray-traced scenarios. The PCIe 4.0 x8 interface and 4x mini-DisplayPort 2.0 outputs make it suitable as a standalone low-profile graphics card.
The AMD Ryzen Z1 GPU is the better fit for memory-capacity-sensitive workloads and power-constrained deployments. Its 16 GB of LPDDR5 is four times the Intel part's capacity, which allows larger working sets that would spill over a 4 GB frame buffer. Its 30 W TDP makes it operable without external power connectors, and the 4 nm process with 25,390 million transistors in a 178 mm² die indicates a highly integrated design. The lack of display outputs and bus interface suggests it is meant to operate as a secondary or embedded compute device rather than a primary display adapter.
For applications where frame buffer size is the bottleneck, the AMD part wins decisively. For applications where bandwidth and shading throughput dominate, the Intel part wins. The 50th percentile ranking for both GPUs places them in the same overall performance tier, but the specification differences point to opposite ends of that tier's design priorities. The Arc A310E is end-of-life with a successor listed as Battlemage, while the Ryzen Z1 GPU remains active in production.
Specification Differences
| Specification | AMD Ryzen Z1 GPU | Intel Arc A310E |
|---|---|---|
| Architecture | RDNA 3.0 | Xe-HPG |
| Generation | Console GPU (AMD) | Alchemist (Arc 3) |
| Process Node | 4 nm | 6 nm |
| Foundry | TSMC | TSMC |
| Transistors | 25,390 million | 7,200 million |
| Die Size | 178 mm² | 157 mm² |
| Transistor Density | 142.6M / mm² | 45.9M / mm² |
| Base Clock | 1500 MHz | 2000 MHz |
| Boost Clock | 2500 MHz | 2000 MHz |
| Memory Size | 16 GB | 4 GB |
| Memory Type | LPDDR5 | GDDR6 |
| Memory Bus Width | 64 bit | 64 bit |
| Memory Bandwidth | 51.20 GB/s | 124.0 GB/s |
| Memory Clock | 800 MHz, 6.4 Gbps effective | 1937 MHz, 15.5 Gbps effective |
| Shading Units | 256 | 768 |
| TMUs | 16 | 32 |
| ROPs | 8 | 16 |
| RT Cores | 4 | 6 |
| Pixel Rate | 20.00 GPixel/s | 32.00 GPixel/s |
| Texture Rate | 40.00 GTexel/s | 64.00 GTexel/s |
| FP32 | 2.560 TFLOPS | 3.072 TFLOPS |
| FP16 | 5.120 TFLOPS (2:1) | 6.144 TFLOPS (2:1) |
| TDP | 30 W | 75 W |
| Slot Width | Not listed | Single-slot |
| Power Connectors | None | None |
| Suggested PSU | Not listed | 250 W |
| Bus Interface | Not listed | PCIe 4.0 x8 |
| Display Outputs | No outputs | 4x mini-DisplayPort 2.0 |
| Production Status | Active | End-of-life |
| Release Date | 2023-09-17 | 2024-03-31 |
| Predecessor | Not listed | Xe Graphics |
| Successor | Not listed | Battlemage |
| Dimensions | 280 mm x 111 mm x 21 mm | 168 mm x 69 mm x 20 mm |