AMD Ryzen Z1 GPU vs NVIDIA GeForce RTX 3050 A Mobile Comparison

AMD
RADEON

AMD Ryzen Z1 GPU

CORE STATE Phoenix
VRAM 16 GB
CLOCK SPEED 2500 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 4 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 3050 A Mobile

CORE STATE GA106
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
52,998
passmark_directx_10
N/A
61
passmark_directx_11
N/A
94
passmark_directx_12
N/A
55
passmark_directx_9
N/A
152
passmark_g2d
N/A
526
passmark_g3d
N/A
11,664
passmark_gpu_compute
N/A
4,419

Analysis: AMD Ryzen Z1 GPU vs NVIDIA GeForce RTX 3050 A Mobile

Head-to-Head Benchmarks

The recorded data positions these two mobile graphics solutions very differently. The AMD Ryzen Z1 GPU arrives with no benchmark entries in the database, while the NVIDIA GeForce RTX 3050 A Mobile has a full set of eight recorded test scores. This asymmetry means direct numerical comparisons are impossible for most workloads, but the available data still reveals meaningful contrasts.

The RTX 3050 A Mobile posts an average benchmark score of 8746, placing it at the 44th percentile among all GPUs in the database. Its nearest rival, the NVIDIA GeForce GTX 460 v2, scores 8743, a delta of 0 percent, indicating near-identical overall performance. The Quadro P2200 trails by 0.7 percent at 8686, while the AMD Radeon R9 M265X leads by 1.2 percent at 8851, and the AMD Radeon Pro WX 5100 is ahead by 1.3 percent at 8863. These margins are tight, suggesting the RTX 3050 A Mobile sits in a crowded performance band.

Looking at individual tests, the RTX 3050 A Mobile shows its strongest result in Passmark G3D with a score of 11664, which represents the primary gaming-oriented metric. Its Passmark DirectX 11 score of 94 and DirectX 9 score of 152 indicate legacy API performance, while DirectX 10 and DirectX 12 scores come in at 61 and 55 respectively. The Geekbench OpenCL score of 52998 reflects compute capability, and Passmark GPU Compute scores 4419. The Passmark G2D score of 526 covers 2D graphics work.

The AMD Ryzen Z1 GPU, despite having no benchmark scores, carries a 50th percentile ranking versus all GPUs in the database. This places it slightly above the RTX 3050 A Mobile's 44th percentile, even though the NVIDIA part has measurable performance data. The Z1's average benchmark score is recorded as 0, meaning the percentile ranking likely derives from its specification profile rather than observed results.

Where Each One Wins

The RTX 3050 A Mobile wins in every category where direct measurements exist, simply because it has data and the Z1 does not. The Passmark G3D score of 11664 indicates solid rasterization performance for its class, while the Geekbench OpenCL result of 52998 shows strong general-purpose compute throughput. The DirectX 12 score of 55 and DirectX 11 score of 94 suggest the architecture handles modern API workloads, though the older DirectX 9 score of 152 is notably higher, which is typical for NVIDIA's driver optimization on legacy titles.

The AMD Ryzen Z1 GPU wins in the broader percentile comparison, sitting at 50 versus the RTX 3050 A Mobile's 44. This suggests that based on its hardware configuration, the Z1 is expected to outperform roughly half of all GPUs in the database, while the RTX 3050 A Mobile outperforms only 44 percent. The Z1's advantage likely stems from its very different architectural approach, which the database accounts for in its ranking even without benchmark submissions.

For memory bandwidth, the RTX 3050 A Mobile delivers 192.0 GB/s over a 128-bit bus with 4 GB of GDDR6, while the Z1 provides 51.20 GB/s over a 64-bit bus with 16 GB of LPDDR5. The NVIDIA part has nearly four times the bandwidth, which directly impacts texture streaming and high-resolution rendering. The Z1 counters with four times the memory capacity, favoring workloads that need large datasets resident in VRAM.

Architecture Differences

The two GPUs come from fundamentally different design philosophies. The AMD Ryzen Z1 GPU uses the Phoenix chip built on TSMC's 4 nm process, packing 25,390 million transistors into a 178 mm² die. This yields a transistor density of 142.6 million per square millimeter, an exceptionally high figure enabled by the advanced node. The NVIDIA GeForce RTX 3050 A Mobile uses the GA106 chip on Samsung's 8 nm process, with 12,000 million transistors spread across a 276 mm² die, giving a density of 43.5 million per square millimeter. The Z1 crams more than twice the transistors into a substantially smaller area.

The Z1 employs RDNA 3.0 architecture, while the RTX 3050 A Mobile uses Ampere. This distinction drives major feature differences. The Z1 has 256 shading units, 16 texture mapping units, 8 render output units, and 4 ray tracing cores. The RTX 3050 A Mobile fields 1792 shading units, 56 TMUs, 32 ROPs, 14 RT cores, and 56 tensor cores. The NVIDIA part has seven times the shading units, 3.5 times the TMUs, four times the ROPs, and 3.5 times the RT cores. The Z1 has no tensor cores, while the RTX 3050 A Mobile includes 56, enabling DLSS and AI-accelerated features.

Clock speeds differ significantly. The Z1 runs at a 1500 MHz base and 2500 MHz boost, while the RTX 3050 A Mobile operates at 1065 MHz base and 1343 MHz boost. The Z1's higher frequencies partially compensate for its lower core count, but the raw throughput numbers still favor NVIDIA. The RTX 3050 A Mobile delivers 4.813 TFLOPS of FP32 performance and the same 4.813 TFLOPS of FP16 (1:1 ratio). The Z1 offers 2.560 TFLOPS FP32 and 5.120 TFLOPS FP16 (2:1 ratio). In FP16, the Z1 actually leads, but FP32 is nearly double on the NVIDIA part.

Memory configurations diverge completely. The Z1 uses 16 GB of LPDDR5 with a 64-bit bus and 51.20 GB/s bandwidth, while the RTX 3050 A Mobile uses 4 GB of GDDR6 with a 128-bit bus and 192.0 GB/s bandwidth. The Z1's memory clock is recorded at 800 MHz with 6.4 Gbps effective, while the RTX 3050 A Mobile runs at 1500 MHz with 12 Gbps effective.

Power and physical characteristics also differ. The Z1 has a 30 W TDP, while the RTX 3050 A Mobile draws 45 W. The Z1 measures 280 mm in length, 111 mm in height, and 21 mm in width, while the RTX 3050 A Mobile has no recorded dimensions and is classified as an IGP (integrated graphics processor). Both use no power connectors, but the Z1 lists no display outputs while the RTX 3050 A Mobile has display outputs described as portable device dependent.

The Z1 uses a 4 nm TSMC process and is marked as active production, while the RTX 3050 A Mobile uses 8 nm Samsung and is end-of-life. The Z1 has a recorded launch MSRP of 599 USD, while the RTX 3050 A Mobile has no launch MSRP. The Z1's bus interface is not listed, while the RTX 3050 A Mobile uses PCIe 4.0 x8. The RTX 3050 A Mobile has a predecessor in the GeForce 20 Mobile series, while the Z1 lists none.

FAQ

Q: Which GPU has a higher percentile ranking in the database?

A: The AMD Ryzen Z1 GPU ranks at the 50th percentile among all GPUs, while the NVIDIA GeForce RTX 3050 A Mobile ranks at the 44th percentile.

Q: What is the average benchmark score for each GPU?

A: The RTX 3050 A Mobile records an average benchmark score of 8746. The AMD Ryzen Z1 GPU has an average benchmark score of 0, with no individual benchmark entries in the database.

Q: How does the memory configuration differ between the two?

A: The Z1 uses 16 GB of LPDDR5 on a 64-bit bus with 51.20 GB/s bandwidth. The RTX 3050 A Mobile uses 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA GeForce RTX 3050 A Mobile has 14 ray tracing cores, while the AMD Ryzen Z1 GPU has 4 ray tracing cores.

Q: What are the FP32 performance figures?

A: The RTX 3050 A Mobile delivers 4.813 TFLOPS of FP32 performance. The AMD Ryzen Z1 GPU delivers 2.560 TFLOPS of FP32 performance.

Q: What production status do these GPUs hold?

A: The AMD Ryzen Z1 GPU is marked as active production. The NVIDIA GeForce RTX 3050 A Mobile is marked as end-of-life.

The Verdict

The data presents a clear split. The NVIDIA GeForce RTX 3050 A Mobile is the only one of the two with actual benchmark measurements, and those measurements show a functional mid-range mobile GPU. Its Passmark G3D score of 11664 and Geekbench OpenCL score of 52998 demonstrate real capability, and its 4.813 TFLOPS FP32 throughput is nearly double the Z1's 2.560 TFLOPS. The RTX 3050 A Mobile also has 14 RT cores versus 4, 56 tensor cores versus none, and 192.0 GB/s of memory bandwidth versus 51.20 GB/s. For any workload that relies on raw shading throughput, ray tracing, or AI acceleration, the RTX 3050 A Mobile is the stronger choice based on specifications and measured results.

The AMD Ryzen Z1 GPU counters with a higher percentile ranking (50 versus 44), a much more advanced 4 nm process versus 8 nm, substantially higher transistor density (142.6M per mm² versus 43.5M per mm²), and four times the memory capacity (16 GB versus 4 GB). Its FP16 throughput of 5.120 TFLOPS exceeds the RTX 3050 A Mobile's 4.813 TFLOPS. The Z1 also runs at a 30 W TDP versus 45 W, making it more power-efficient on paper.

The recorded data shows the RTX 3050 A Mobile as the more complete graphics solution for gaming and compute, while the Z1 appears oriented toward bandwidth-light, capacity-heavy workloads or scenarios where power draw matters. The RTX 3050 A Mobile's nearest rivals all cluster within 1.3 percent of its average score, indicating it sits in a well-populated performance tier. The Z1 has no benchmark data to confirm its 50th percentile placement, so its actual performance remains unverified in the database.

The production statuses also matter: the Z1 remains active, while the RTX 3050 A Mobile is end-of-life. The Z1 carries a launch MSRP of 599 USD, while the RTX 3050 A Mobile has no recorded MSRP. Buyers seeking current availability would favor the Z1, while those prioritizing measured performance would look to the RTX 3050 A Mobile despite its discontinued status.

Specification Differences

| Specification | AMD Ryzen Z1 GPU | NVIDIA GeForce RTX 3050 A Mobile |

|---|---|---|

| Architecture | RDNA 3.0 | Ampere |

| Process Node | 4 nm | 8 nm |

| Foundry | TSMC | Samsung |

| Transistors | 25,390 million | 12,000 million |

| Die Size | 178 mm² | 276 mm² |

| Transistor Density | 142.6M / mm² | 43.5M / mm² |

| Base Clock | 1500 MHz | 1065 MHz |

| Boost Clock | 2500 MHz | 1343 MHz |

| Memory Size | 16 GB | 4 GB |

| Memory Type | LPDDR5 | GDDR6 |

| Memory Bus Width | 64 bit | 128 bit |

| Memory Bandwidth | 51.20 GB/s | 192.0 GB/s |

| Memory Clock | 800 MHz, 6.4 Gbps effective | 1500 MHz, 12 Gbps effective |

| Shading Units | 256 | 1792 |

| TMUs | 16 | 56 |

| ROPs | 8 | 32 |

| RT Cores | 4 | 14 |

| Tensor Cores | None | 56 |

| Pixel Rate | 20.00 GPixel/s | 42.98 GPixel/s |

| Texture Rate | 40.00 GTexel/s | 75.21 GTexel/s |

| FP32 | 2.560 TFLOPS | 4.813 TFLOPS |

| FP16 | 5.120 TFLOPS (2:1) | 4.813 TFLOPS (1:1) |

| TDP | 30 W | 45 W |

| Slot Width | Not listed | IGP |

| Bus Interface | Not listed | PCIe 4.0 x8 |

| Display Outputs | No outputs | Portable Device Dependent |

| Production Status | Active | End-of-life |

| Release Date | 2023-09-17 | 2023-12-31 |

| Predecessor | None | GeForce 20 Mobile |

| Launch MSRP | 599 USD | None |

| Dimensions | 280 mm x 111 mm x 21 mm | Not listed |

| Percentile vs All GPUs | 50 | 44 |

| Average Benchmark Score | 0 | 8746 |

DETAILED SPECIFICATIONS

SPECIFICATION
Z1 GPU
RTX 3050 A Mobile
Core Specs
Shading Units
256
1,792 +600.0%
Shaders
256
1,792 +600.0%
TMUs
16
56 +250.0%
ROPs
8
32 +300.0%
Compute Units
4
SM Count
14
Clocks
Base Clock
1500 MHz
1065 MHz
Boost Clock
2500 MHz
1343 MHz
Memory Clock
800 MHz 6.4 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
16 GB
4 GB
VRAM (MB)
16,384
4,096 -75.0%
Memory Type
LPDDR5
GDDR6
Memory Bus
64 bit
128 bit
Bandwidth
51.20 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
6 MB
2 MB
L3 Cache
16 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
20.00 GPixel/s
42.98 GPixel/s
Texture Rate
40.00 GTexel/s
75.21 GTexel/s
FP32 (TFLOPS)
2.560 TFLOPS
4.813 TFLOPS
FP64 (TFLOPS)
160.0 GFLOPS (1:16)
75.21 GFLOPS (1:64)
FP16 (TFLOPS)
5.120 TFLOPS (2:1)
4.813 TFLOPS (1:1)
AI/RT
RT Cores
4
14 +250.0%
Tensor Cores
56
Power
TDP
30 W
45 W
TDP (W)
30
45 +50.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Ampere
GPU Name
Phoenix
GA106
Generation
Console GPU (AMD)
GeForce 30 Mobile
Process Size
4 nm
8 nm
Transistors
25,390 million
12,000 million
Die Size
178 mm²
276 mm²
Foundry
TSMC
Samsung
Density
142.6M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Length
280 mm 11 inches
Height
111 mm 4.4 inches
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
Other
Launch Price
599 USD
Production
Active
End-of-life
Predecessor
GeForce 20 Mobile
View Ryzen Z1 GPU Details View GeForce RTX 3050 A Mobile Details