AMD Radeon RX 9050 vs NVIDIA GeForce RTX 4080 Mobile Comparison

AMD
RADEON

AMD Radeon RX 9050

CORE STATE Navi 44
VRAM 8 GB
CLOCK SPEED 2600 MHz
TDP 92 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 4080 Mobile

CORE STATE AD104
VRAM 12 GB
CLOCK SPEED 1665 MHz
TDP 110 W
BUS WIDTH 192 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
N/A
159,575
geekbench_vulkan
N/A
145,807
passmark_directx_10
N/A
157
passmark_directx_11
N/A
244
passmark_directx_12
N/A
96
passmark_directx_9
N/A
286
passmark_g2d
N/A
929
passmark_g3d
N/A
24,926
passmark_gpu_compute
N/A
11,191

Analysis: AMD Radeon RX 9050 vs NVIDIA GeForce RTX 4080 Mobile

Head-to-Head Benchmarks

The recorded data contains benchmark results for the NVIDIA GeForce RTX 4080 Mobile, while the AMD Radeon RX 9050 has no benchmark entries in the database. This makes a direct head-to-head comparison impossible based on measured scores. The RTX 4080 Mobile's average benchmark score is 38,135, placing it in the 81st percentile of all GPUs. Its nearest rivals in the database include the NVIDIA GeForce MX570 at 38,299 (0.4% higher), the NVIDIA GeForce RTX 5080 Mobile at 38,349 (0.6% higher), the NVIDIA GeForce RTX 4070 at 37,648 (1.3% lower), and the NVIDIA Tesla P4 at 37,628 (1.3% lower). The RTX 4080 Mobile sits within a tight cluster of scores, indicating that its measured performance is nearly identical to these comparable parts.

Looking at the specific benchmark tests for the RTX 4080 Mobile, the Geekbench OpenCL score of 159,575 is substantially higher than its Geekbench Vulkan score of 145,807, a difference of roughly 9.4%. The PassMark suite shows a G3D score of 24,926 and a GPU compute score of 11,191. Legacy DirectX tests produce lower scores: DirectX 9 at 286, DirectX 11 at 244, DirectX 10 at 157, and DirectX 12 at 96. The G2D score of 929 reflects 2D graphics performance. These figures show that the RTX 4080 Mobile delivers its strongest results in modern compute-oriented workloads, while older DirectX API tests yield much lower absolute scores.

Since the AMD Radeon RX 9050 has no recorded benchmarks, the database cannot confirm any wins for either card. The wins counter shows 0 for both items. The analysis must therefore rely on architectural specifications and the RTX 4080 Mobile's measured performance against its listed rivals.

Architecture Differences

The two GPUs come from different generations and design philosophies. The AMD Radeon RX 9050 uses the Navi 44 chip built on RDNA 4.0 architecture, manufactured on a 4 nm process at TSMC. The NVIDIA GeForce RTX 4080 Mobile uses the AD104 chip with Ada Lovelace architecture, manufactured on a 5 nm process, also at TSMC. The AMD chip integrates 29,700 million transistors on a 199 mm² die, giving a transistor density of 149.2 million per mm². The NVIDIA chip packs 35,800 million transistors on a 294 mm² die, with a density of 121.8 million per mm². The AMD part achieves higher density despite fewer total transistors, while the NVIDIA part uses a larger die to accommodate more hardware.

The memory subsystems differ significantly. The RX 9050 has 8 GB of GDDR6 on a 128-bit bus, producing 288.0 GB/s of bandwidth. The RTX 4080 Mobile has 12 GB of GDDR6 on a 192-bit bus, delivering 432.0 GB/s. The NVIDIA card offers 50% more memory capacity and 50% more bandwidth. Both run memory at 2250 MHz with 18 Gbps effective data rate. Clock speeds differ as well: the RX 9050 has a base clock of 1330 MHz, a boost of 2600 MHz, and a game clock of 1920 MHz. The RTX 4080 Mobile has a lower base of 1290 MHz and a boost of 1665 MHz, with no game clock listed. The AMD card's higher boost clock does not translate into higher throughput because of the large difference in compute resources.

Compute resources heavily favor the NVIDIA part. The RX 9050 has 1024 shading units, 64 texture mapping units, and 64 raster operation units. The RTX 4080 Mobile has 7424 shading units, 232 TMUs, and 80 ROPs. That is 7.25 times more shading units and 3.6 times more TMUs. Ray tracing hardware also differs: the RX 9050 has 16 RT cores, while the RTX 4080 Mobile has 58 RT cores. The NVIDIA card adds 232 tensor cores, which the AMD part lacks entirely. These structural differences explain the raw throughput gap. The RX 9050 achieves 10.65 TFLOPS FP32 and the same 10.65 TFLOPS FP16 (1:1). The RTX 4080 Mobile achieves 24.72 TFLOPS FP32 and 24.72 TFLOPS FP16 (1:1). The NVIDIA card delivers roughly 2.3 times the single-precision throughput.

Pixel and texture rates follow the same pattern. The RX 9050 has a pixel rate of 166.4 GPixel/s and a texture rate of 166.4 GTexel/s. The RTX 4080 Mobile has a pixel rate of 133.2 GPixel/s and a texture rate of 386.3 GTexel/s. The AMD card leads in pixel fill rate by about 25%, while the NVIDIA card leads in texture fill rate by about 132%. Power characteristics differ too. The RX 9050 has a TDP of 92 W, uses a dual-slot cooler with a single 8-pin power connector, and requires a 250 W suggested PSU. The RTX 4080 Mobile has a TDP of 110 W, uses an integrated form factor with no power connector, and has no suggested PSU listed. The RX 9050 connects via PCIe 5.0 x16, while the RTX 4080 Mobile uses PCIe 4.0 x16. Display outputs on the RX 9050 include one HDMI 2.1b and two DisplayPort 2.1a ports, while the RTX 4080 Mobile's outputs are listed as portable device dependent.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RX 9050 was released on 2026-07-27 and succeeds the Navi III generation. The RTX 4080 Mobile was released on 2023-01-02, succeeds the GeForce 30 Mobile series, and is succeeded by the GeForce 50 Mobile series. Both are listed as Active in production status.

Where Each One Wins

The RTX 4080 Mobile wins decisively in raw compute throughput. Its 24.72 TFLOPS FP32 nearly doubles the RX 9050's 10.65 TFLOPS. The shading unit count of 7424 versus 1024 gives it a massive advantage in shader-bound workloads. The 232 texture units versus 64 means the NVIDIA card handles texture-heavy scenes with far greater efficiency, reflected in its 386.3 GTexel/s versus 166.4 GTexel/s. The 58 RT cores versus 16 give it a clear edge in ray-traced rendering, and the 232 tensor cores enable AI-accelerated features that the RX 9050 cannot match at all.

The RX 9050 wins in pixel throughput. Its 166.4 GPixel/s exceeds the RTX 4080 Mobile's 133.2 GPixel/s. This suggests the AMD card could hold an advantage in fill-rate-bound scenarios such as high-resolution rasterization at lower complexity. The RX 9050 also has a higher boost clock of 2600 MHz versus 1665 MHz, and it draws less power at 92 W versus 110 W. The AMD card requires an external 8-pin connector, while the NVIDIA mobile part draws power from the host system. The RX 9050's PCIe 5.0 x16 interface doubles the bandwidth of the RTX 4080 Mobile's PCIe 4.0 x16, which could reduce transfer bottlenecks in systems that support it.

Memory capacity and bandwidth go to the RTX 4080 Mobile. The 12 GB frame buffer versus 8 GB means the NVIDIA card can handle larger textures and higher-resolution assets without spilling. The 432.0 GB/s bandwidth versus 288.0 GB/s gives it a substantial edge in bandwidth-intensive workloads such as 4K texturing and compute kernels that stream large data sets. The RX 9050's smaller 128-bit bus limits its bandwidth ceiling regardless of clock speed.

In the database's percentile ranking, the RTX 4080 Mobile sits at the 81st percentile of all GPUs, while the RX 9050 sits at the 50th percentile. This percentile figure for the RX 9050 is based on its position among all GPUs in the database, even though it has no direct benchmark scores recorded. The RTX 4080 Mobile's measured average score of 38,135 places it in a tight competitive band with its nearest rivals, all within 1.3% of each other.

FAQ

Q: Which GPU has more shading units?

A: The NVIDIA GeForce RTX 4080 Mobile has 7424 shading units, compared to the AMD Radeon RX 9050's 1024 shading units. This is a 7.25 times difference in shader count.

Q: How do the memory capacities compare?

A: The RTX 4080 Mobile has 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth. The RX 9050 has 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth.

Q: What is the transistor count for each chip?

A: The AMD Navi 44 chip contains 29,700 million transistors on a 199 mm² die. The NVIDIA AD104 chip contains 35,800 million transistors on a 294 mm² die.

Q: Does the AMD card have tensor cores?

A: No tensor cores are listed for the RX 9050. The RTX 4080 Mobile has 232 tensor cores.

Q: What are the TDP ratings?

A: The RX 9050 has a TDP of 92 W and uses a dual-slot cooler with one 8-pin power connector. The RTX 4080 Mobile has a TDP of 110 W and uses an integrated form factor with no power connector.

Q: What is the RTX 4080 Mobile's average benchmark score?

A: The RTX 4080 Mobile has an average benchmark score of 38,135, placing it in the 81st percentile of all GPUs in the database.

The Verdict

The recorded data shows a clear separation between these two GPUs based on specifications and measured performance. The RTX 4080 Mobile has the only benchmark scores in the database, with an average of 38,135 and an 81st percentile ranking. Its nearest rivals, the MX570 and RTX 5080 Mobile, score within 0.6% of it, while the RTX 4070 and Tesla P4 trail by 1.3%. The RX 9050 has no recorded benchmark scores, so its measured performance cannot be compared directly.

For compute-heavy workloads, the RTX 4080 Mobile is the stronger choice. Its 24.72 TFLOPS FP32, 58 RT cores, and 232 tensor cores provide capabilities that the RX 9050 lacks. The larger 12 GB frame buffer and 432.0 GB/s bandwidth support larger datasets and higher-resolution textures. The 7424 shading units and 232 TMUs give it a substantial lead in shader and texture processing.

The RX 9050 offers advantages in specific areas. Its 166.4 GPixel/s pixel rate exceeds the RTX 4080 Mobile's 133.2 GPixel/s. Its lower TDP of 92 W versus 110 W means less power draw. The PCIe 5.0 x16 interface doubles the connection bandwidth of the RTX 4080 Mobile's PCIe 4.0 x16. The 4 nm process node is smaller than the 5 nm node, and the die is smaller at 199 mm² versus 294 mm².

The 50th percentile ranking for the RX 9050 versus the 81st percentile for the RTX 4080 Mobile indicates that the NVIDIA card sits much higher in the overall GPU distribution. The RTX 4080 Mobile's measured scores cluster within 1.3% of four other GPUs, showing consistent performance in its class. The RX 9050's lack of benchmark data means its actual performance cannot be verified from the database. Users who need ray tracing, AI acceleration, or high-bandwidth memory should look to the RTX 4080 Mobile. Users who prioritize pixel fill rate, lower power consumption, and a smaller die may find the RX 9050 suitable, but its unmeasured performance leaves that assessment unconfirmed.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9050
RTX 4080 Mobile
Core Specs
Shading Units
1,024
7,424 +625.0%
Shaders
1,024
7,424 +625.0%
TMUs
64
232 +262.5%
ROPs
64
80 +25.0%
Compute Units
16
—
SM Count
—
58
Clocks
Base Clock
1330 MHz
1290 MHz
Boost Clock
2600 MHz
1665 MHz
Game Clock
1920 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
288.0 GB/s
432.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
48 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
166.4 GPixel/s
133.2 GPixel/s
Texture Rate
166.4 GTexel/s
386.3 GTexel/s
FP32 (TFLOPS)
10.65 TFLOPS
24.72 TFLOPS
FP64 (TFLOPS)
332.8 GFLOPS (1:32)
386.3 GFLOPS (1:64)
FP16 (TFLOPS)
10.65 TFLOPS (1:1)
24.72 TFLOPS (1:1)
AI/RT
RT Cores
16
58 +262.5%
Tensor Cores
—
232
Matrix Cores
32
—
Power
TDP
92 W
110 W
TDP (W)
92
110 +19.6%
Suggested PSU
250 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 4.0
Ada Lovelace
GPU Name
Navi 44
AD104
Generation
Navi IV (RX 9000)
GeForce 40 Mobile
Process Size
4 nm
5 nm
Transistors
29,700 million
35,800 million
Die Size
199 mm²
294 mm²
Foundry
TSMC
TSMC
Density
149.2M / mm²
121.8M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
8.9
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
Active
Predecessor
Navi III
GeForce 30 Mobile
Successor
—
GeForce 50 Mobile
View Radeon RX 9050 Details View GeForce RTX 4080 Mobile Details