AMD Radeon RX 7600S vs NVIDIA GeForce RTX 5070 Mobile Comparison

AMD
RADEON

AMD Radeon RX 7600S

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2200 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,888
N/A
geekbench_opencl
68,012
122,238
geekbench_vulkan
73,868
116,960
passmark_directx_10
74
129
passmark_directx_11
140
192
passmark_directx_12
65
93
passmark_directx_9
211
214
passmark_g2d
776
896
passmark_g3d
15,408
20,355
passmark_gpu_compute
6,520
8,279

Analysis: AMD Radeon RX 7600S vs NVIDIA GeForce RTX 5070 Mobile

Head-to-Head Benchmarks

The recorded data shows a decisive sweep in the direct comparison between the AMD Radeon RX 7600S and the NVIDIA GeForce RTX 5070 Mobile. Across all nine head-to-head tests, the NVIDIA part finishes first, with the margin varying from a near tie in one legacy DirectX test to a substantial gap in compute and modern API workloads.

The largest single delta appears in Geekbench OpenCL, where the RTX 5070 Mobile scores 122238 against the RX 7600S's 68012. That is a 44.4% advantage, the widest spread in the entire comparison. The Vulkan result follows a similar pattern, with NVIDIA at 116960 and AMD at 73868, a 36.8% gap. These two results indicate that the RTX 5070 Mobile holds a commanding lead in general-purpose GPU compute and in the cross-platform Vulkan API, both of which are common in content creation and modern game engines.

DirectX 10 and DirectX 12 results also favor NVIDIA by large margins. In PassMark DirectX 10, the RTX 5070 Mobile scores 129 versus 74, a 42.6% difference. In DirectX 12, the scores are 93 and 65, a 30.1% gap. The DirectX 11 test shows a smaller but still clear advantage: 192 versus 140, which is 27.1% ahead. The DirectX 9 result is effectively a tie in practical terms, with NVIDIA at 214 and AMD at 211, a delta of only 1.4%. That legacy workload is the only place where the two GPUs behave comparably.

The rasterization-oriented PassMark G3D score puts the RTX 5070 Mobile at 20355 against 15408 for the RX 7600S, a 24.3% lead. The GPU compute test in PassMark shows 8279 versus 6520, a 21.2% advantage. The 2D graphics test is closer, 896 versus 776, a 13.4% gap, but still goes to NVIDIA. Notably, the RX 7600S has no benchmark win in any recorded test. The database's win tally confirms this: 0 wins for AMD, 9 for NVIDIA.

The overall averages reinforce the same conclusion. The RX 7600S has an average benchmark score of 16696, while the RTX 5070 Mobile averages 29928. The percentile ranking also diverges sharply: the AMD part sits at the 60th percentile among all GPUs, while the NVIDIA part sits at the 75th percentile. When placed against its nearest rivals, the RX 7600S trades blows with low-end workstation cards such as the NVIDIA T400 4 GB (0.6% behind) and the NVIDIA T400 (1.1% ahead). The RTX 5070 Mobile, by contrast, matches desktop-class parts from a previous generation, coming within 0.1% of the RTX 3070 Ti and 0.5% ahead of the RTX 2080 Ti.

The Verdict

The data points to a clear performance hierarchy. The RTX 5070 Mobile is the faster GPU in every measured workload, and in most cases the margin is substantial. The 44.4% lead in OpenCL and the 36.8% lead in Vulkan are the standout differences, but even the smallest meaningful gap, the 13.4% in 2D graphics, is not trivial. The only near-parity result is DirectX 9, a legacy API where both cards deliver scores within 1.4% of each other.

For a user focused purely on benchmark output, the RTX 5070 Mobile is the stronger choice across compute, modern DirectX, and Vulkan workloads. The RX 7600S remains a functional mobile GPU, but its average score of 16696 places it in a different performance tier than the RTX 5070 Mobile's 29928. The percentile data supports this split: 60th percentile versus 75th percentile among all GPUs.

The RX 7600S does have one structural advantage in the recorded specifications: a higher boost clock of 2200 MHz versus 1425 MHz for the NVIDIA part, and a higher pixel rate of 140.8 GPixel/s versus 68.40 GPixel/s. Those figures do not translate into benchmark wins, however. The RTX 5070 Mobile compensates with a much larger shader count, newer memory technology, and higher memory bandwidth. The verdict from the measurements is unambiguous: the RTX 5070 Mobile dominates the head-to-head comparison.

Architecture Differences

The two GPUs come from different design generations and use different manufacturing processes. The AMD Radeon RX 7600S is built on the RDNA 3.0 architecture, uses the Navi 33 chip, and is fabricated on a 6 nm process at TSMC. The NVIDIA GeForce RTX 5070 Mobile uses the Blackwell 2.0 architecture, the GB206 chip, and a 5 nm process, also at TSMC. The transistor counts differ considerably: AMD packs 13,300 million transistors on a 204 mm² die, while NVIDIA fits 21,900 million transistors on a smaller 181 mm² die. The resulting transistor density is 65.2M per mm² for AMD and 121.0M per mm² for NVIDIA, reflecting the denser 5 nm node.

The compute layout also diverges. The RX 7600S has 1792 shading units, 112 texture mapping units, and 64 ROPs. The RTX 5070 Mobile has 4608 shading units, 144 TMUs, and 48 ROPs. NVIDIA also includes 36 RT cores and 144 tensor cores, while AMD lists 28 RT cores and no tensor core field. Despite the higher ROP count on the AMD side, the NVIDIA card achieves a lower pixel rate (68.40 GPixel/s versus 140.8 GPixel/s) but a comparable texture rate (205.2 GTexel/s versus 246.4 GTexel/s). The FP32 throughput tells the opposite story: AMD lists 15.77 TFLOPS against NVIDIA's 13.13 TFLOPS, and AMD's FP16 figure is 31.54 TFLOPS (2:1 ratio) versus NVIDIA's 13.13 TFLOPS (1:1 ratio).

Memory architecture is another major split. Both cards have 8 GB of VRAM and a 128-bit bus, but the RX 7600S uses GDDR6 at 16 Gbps effective, yielding 256.0 GB/s of bandwidth. The RTX 5070 Mobile uses GDDR7 at 24 Gbps effective, yielding 384.0 GB/s. The NVIDIA part also uses a PCIe 5.0 x16 interface, while the AMD part uses PCIe 4.0 x16. Both are integrated into laptops with no dedicated power connectors and an IGP slot width. The AMD card has a higher TDP at 75 W versus 50 W for the NVIDIA card, which is notable given the NVIDIA part's higher benchmark scores.

The release timeline also differs. The RX 7600S was released on 2023-01-03, while the RTX 5070 Mobile arrived on 2025-04-14. The AMD part's predecessor is listed as Polaris Mobile, and NVIDIA's predecessor is GeForce 40 Mobile. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Mobile averages 29928, while the AMD Radeon RX 7600S averages 16696.

Q: How large is the performance gap in Geekbench OpenCL?

A: The RTX 5070 Mobile scores 122238 versus 68012 for the RX 7600S, a 44.4% difference.

Q: Do both GPUs have the same memory capacity?

A: Yes, both have 8 GB, but the RX 7600S uses GDDR6 with 256.0 GB/s bandwidth, while the RTX 5070 Mobile uses GDDR7 with 384.0 GB/s bandwidth.

Q: Which GPU has more shading units?

A: The RTX 5070 Mobile has 4608 shading units, compared to 1792 for the RX 7600S.

Q: Are there any tests where the RX 7600S wins?

A: No. The database records 0 wins for the RX 7600S and 9 wins for the RTX 5070 Mobile in head-to-head benchmarks.

Q: What is the transistor density of each chip?

A: The RX 7600S has 65.2M transistors per mm² on a 204 mm² die, and the RTX 5070 Mobile has 121.0M per mm² on a 181 mm² die.

Where Each One Wins

The RTX 5070 Mobile wins every recorded benchmark category, so the use-case split is defined by the size of the margin rather than by any AMD victory. The largest leads are in compute-oriented workloads: 44.4% in OpenCL and 36.8% in Vulkan. Those are the areas where the NVIDIA card's higher shader count and newer memory subsystem matter most. The DirectX 10 and DirectX 12 results also show large gaps (42.6% and 30.1%), meaning modern game APIs favor the RTX 5070 Mobile clearly. The DirectX 11 gap is 27.1%, and the G3D rasterization score is 24.3% ahead. The smallest advantages are in DirectX 9 (1.4%) and 2D graphics (13.4%), where the two cards are closest.

The RX 7600S does not have a single benchmark win, but its specification sheet shows areas where it is not outclassed on paper. It has a higher boost clock (2200 MHz versus 1425 MHz), a higher pixel rate (140.8 GPixel/s versus 68.40 GPixel/s), and a higher FP32 throughput (15.77 TFLOPS versus 13.13 TFLOPS). It also has a higher TDP at 75 W versus 50 W. These figures suggest the AMD part is designed around raw clock speed and fill rate, but the measured results indicate that the NVIDIA architecture extracts more performance from its lower clock speeds and lower power envelope.

Specification Differences

The two cards differ in nearly every major specification category. The RX 7600S uses a 6 nm TSMC process, while the RTX 5070 Mobile uses 5 nm. Transistor count is 13,300 million versus 21,900 million, and die size is 204 mm² versus 181 mm². The clock speeds are reversed: AMD runs at 1500 MHz base and 2200 MHz boost, while NVIDIA runs at 907 MHz base and 1425 MHz boost. AMD also lists a game clock of 1865 MHz; NVIDIA does not list one.

Memory differs in type and speed. AMD uses GDDR6 at 2000 MHz with 16 Gbps effective, while NVIDIA uses GDDR7 at 1500 MHz with 24 Gbps effective. Both have 8 GB capacity and a 128-bit bus, but bandwidth is 256.0 GB/s for AMD and 384.0 GB/s for NVIDIA. The compute units differ: 1792 shading units, 112 TMUs, and 64 ROPs for AMD, versus 4608 shading units, 144 TMUs, and 48 ROPs for NVIDIA. RT cores are 28 for AMD and 36 for NVIDIA, and tensor cores are absent for AMD while NVIDIA has 144.

Pixel rate is higher for AMD at 140.8 GPixel/s versus 68.40 GPixel/s, and texture rate is also higher at 246.4 GTexel/s versus 205.2 GTexel/s. FP32 is 15.77 TFLOPS for AMD and 13.13 TFLOPS for NVIDIA, while FP16 is 31.54 TFLOPS (2:1) for AMD and 13.13 TFLOPS (1:1) for NVIDIA. TDP is 75 W for AMD and 50 W for NVIDIA. The bus interface is PCIe 4.0 x16 for AMD and PCIe 5.0 x16 for NVIDIA. Both use IGP slot width, no power connectors, and portable device dependent display outputs. AMD's architecture is RDNA 3.0 with the Navi 33 chip, and NVIDIA's is Blackwell 2.0 with the GB206 chip.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 7600S
RTX 5070 Mobile
Core Specs
Shading Units
1,792
4,608 +157.1%
Shaders
1,792
4,608 +157.1%
TMUs
112
144 +28.6%
ROPs
64
48 -25.0%
Compute Units
28
—
SM Count
—
36
Clocks
Base Clock
1500 MHz
907 MHz
Boost Clock
2200 MHz
1425 MHz
Game Clock
1865 MHz
—
Memory Clock
2000 MHz 16 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
256.0 GB/s
384.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
32 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
140.8 GPixel/s
68.40 GPixel/s
Texture Rate
246.4 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
15.77 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
492.8 GFLOPS (1:32)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
31.54 TFLOPS (2:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
28
36 +28.6%
Tensor Cores
—
144
Power
TDP
75 W
50 W
TDP (W)
75
50 -33.3%
Power Connectors
None
None
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 33
GB206
Codename
Hotpink Bonefish
—
Generation
Navi Mobile (RX 7000M)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
13,300 million
21,900 million
Die Size
204 mm²
181 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
GeForce 40 Mobile
View Radeon RX 7600S Details View GeForce RTX 5070 Mobile Details