AMD Radeon RX 6550M vs NVIDIA Quadro M6000 24 GB Comparison

AMD
RADEON

AMD Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

Quadro M6000 24 GB

CORE STATE GM200
VRAM 24 GB
CLOCK SPEED 1114 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
42,536
40,098
geekbench_vulkan
50,867
46,425

Analysis: AMD Radeon RX 6550M vs NVIDIA Quadro M6000 24 GB

# Head-to-Head Benchmarks

The benchmark data shows a clear and consistent advantage for the AMD Radeon RX 6550M across both compute and graphics API tests. In Geekbench OpenCL, the AMD part scores 42,536 against the NVIDIA Quadro M6000 24 GB’s 40,098, a 6.1% lead. The gap widens significantly in the Vulkan test, where the RX 6550M posts 50,867 versus 46,425 for the Quadro, representing a 9.6% margin. The AMD card wins both head-to-head comparisons, giving it a 2–0 record in these direct matchups.

Looking at average benchmark scores across all tests, the RX 6550M averages 46,702, placing it in the 85th percentile of all GPUs. The Quadro M6000 24 GB averages 43,262, which lands in the 83rd percentile. That two-percentile gap translates to roughly a 7.9% difference in raw average performance. The RX 6550M’s nearest rivals in the database include the Intel Arc A530M (0.2% behind), AMD Radeon RX 5600M (0.2% behind), NVIDIA RTX A2000 (1.4% behind), and NVIDIA RTX 5880 Ada Generation (1.6% behind). The Quadro M6000 24 GB sits in tighter company: the GeForce RTX 5050 Mobile matches it exactly (0.0% delta), the Quadro M6000 non-24GB is 0.1% ahead, the RTX 4070 SUPER is 0.1% behind, and the RTX 4090 Mobile is 0.9% ahead.

The Vulkan delta of 9.6% is particularly notable because it suggests the RX 6550M’s architectural advantages translate into real-world graphics workload gains, not just theoretical compute improvements. The OpenCL margin of 6.1% confirms that the lead is consistent across different API paradigms. Neither benchmark shows a single test where the Quadro M6000 24 GB pulls ahead, indicating a uniform performance deficit rather than workload-specific weaknesses.

# Architecture Differences

The two GPUs come from fundamentally different eras and design philosophies. The AMD Radeon RX 6550M is built on the Navi 24 chip using RDNA 2.0 architecture, manufactured on a 6 nm process at TSMC. It packs 5,400 million transistors into a 107 mm² die, yielding a transistor density of 50.5 million per square millimeter. The NVIDIA Quadro M6000 24 GB uses the GM200 chip with Maxwell 2.0 architecture, also fabricated by TSMC but on an older 28 nm node. It contains 8,000 million transistors spread across a massive 601 mm² die, resulting in a much lower density of 13.3 million per square millimeter.

Clock speeds tell a stark story. The RX 6550M runs at a 2000 MHz base clock and boosts to 2840 MHz, with a game clock of 2560 MHz. The Quadro M6000 24 GB operates at a 988 MHz base and 1114 MHz boost. That means the AMD part’s boost clock is over 2.5 times higher than the NVIDIA card’s base clock. Memory clocks differ similarly: the RX 6550M uses 2250 MHz (18 Gbps effective) GDDR6, while the Quadro runs 1653 MHz (6.6 Gbps effective) GDDR5.

Memory configurations diverge sharply. The RX 6550M has 4 GB of GDDR6 on a 64-bit bus, yielding 144.0 GB/s bandwidth. The Quadro M6000 24 GB offers 24 GB of GDDR5 across a 384-bit bus, delivering 317.4 GB/s — more than double the bandwidth. The NVIDIA card has 3072 shading units, 192 texture mapping units, and 96 ROPs, versus 1024 shading units, 64 TMUs, and 32 ROPs on the AMD side. The RX 6550M does include 16 ray tracing cores, a feature entirely absent from the Maxwell-based Quadro.

Power and physical characteristics also differ. The RX 6550M is rated at 80 W TDP and is an IGP (integrated graphics processor) with no power connectors, making it suitable for portable devices. The Quadro M6000 24 GB draws 250 W, requires a single 8-pin power connector, and a 600 W suggested PSU. The NVIDIA card is a dual-slot design measuring 267 mm (10.5 inches) long and 111 mm (4.4 inches) tall. Interface support differs: the AMD GPU uses PCIe 4.0 x4, while the Quadro uses PCIe 3.0 x16.

API support reveals the generational gap. The RX 6550M supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Quadro M6000 24 GB supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 — missing the Ultimate feature set and ray tracing capabilities.

# Where Each One Wins

The AMD Radeon RX 6550M wins decisively in raw compute performance as measured by Geekbench. Its OpenCL score of 42,536 exceeds the Quadro’s 40,098, and its Vulkan score of 50,867 beats 46,425. The RX 6550M also carries modern features that the Quadro lacks entirely: 16 ray tracing cores, DirectX 12 Ultimate support, and a significantly smaller physical footprint. For workloads that leverage newer APIs or ray tracing, the AMD card is the only functional choice between these two.

The RX 6550M’s 6 nm process node and higher clock speeds (2840 MHz boost versus 1114 MHz boost) make it particularly well-suited for tasks that are latency-sensitive or benefit from high single-thread throughput. Its IGP form factor and 80 W TDP mean it can operate in portable devices without discrete power connectors, a capability the 250 W Quadro cannot match.

The NVIDIA Quadro M6000 24 GB wins on memory capacity and bandwidth. Its 24 GB frame buffer is six times larger than the RX 6550M’s 4 GB, and its 317.4 GB/s bandwidth is more than double the AMD card’s 144.0 GB/s. The 384-bit bus provides a wide path for data-intensive workloads. The Quadro also has more shading units (3072 vs 1024), more TMUs (192 vs 64), and more ROPs (96 vs 32), which gives it higher theoretical pixel rate (106.9 GPixel/s vs 90.88 GPixel/s) and texture rate (213.9 GTexel/s vs 181.8 GTexel/s).

However, these raw resource advantages do not translate into benchmark wins. The Quadro’s FP32 throughput of 6.844 TFLOPS is higher than the RX 6550M’s 5.816 TFLOPS, yet the AMD card still wins both Geekbench tests. This suggests the RX 6550M’s architectural efficiency and clock speed advantages outweigh the Quadro’s raw resource count in the tested workloads.

# The Verdict

The data points to a clear winner for general compute and modern graphics workloads: the AMD Radeon RX 6550M. It leads in both Geekbench OpenCL (6.1%) and Vulkan (9.6%) tests, holds a higher average benchmark score (46,702 vs 43,262), and ranks in a higher percentile (85th vs 83rd). Its 2–0 record in head-to-head comparisons, combined with support for ray tracing, DirectX 12 Ultimate, and a 6 nm process, makes it the more future-proof option.

The NVIDIA Quadro M6000 24 GB is the choice only if memory capacity is the primary requirement. Its 24 GB frame buffer and 317.4 GB/s bandwidth are unmatched by the RX 6550M’s 4 GB and 144.0 GB/s. For workloads that need to hold very large datasets in GPU memory — such as certain scientific computing or rendering tasks — the Quadro’s capacity advantage could be decisive, despite its lower benchmark scores.

For most users, the RX 6550M’s performance lead, modern feature set, and lower power requirements make it the stronger pick. The Quadro M6000 24 GB remains relevant only in narrow use cases where its massive memory pool is essential, and its end-of-life production status (versus the RX 6550M’s active status) further tilts the recommendation toward AMD.

# FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon RX 6550M averages 46,702, compared to the NVIDIA Quadro M6000 24 GB’s 43,262 — a difference of roughly 7.9%.

Q: How much faster is the RX 6550M in Vulkan testing?

A: The RX 6550M scores 50,867 in Geekbench Vulkan versus 46,425 for the Quadro M6000 24 GB, a 9.6% advantage.

Q: Does the Quadro M6000 24 GB support ray tracing?

A: No. The Quadro M6000 24 GB has no ray tracing cores (rtCores is null), while the RX 6550M includes 16 ray tracing cores.

Q: What is the memory bandwidth difference between the two cards?

A: The Quadro M6000 24 GB offers 317.4 GB/s bandwidth, more than double the RX 6550M’s 144.0 GB/s.

Q: Which GPU has a higher transistor density?

A: The RX 6550M has 50.5 million transistors per mm² on its 6 nm process, versus the Quadro M6000 24 GB’s 13.3 million per mm² on 28 nm.

Q: What is the power consumption difference?

A: The RX 6550M is rated at 80 W TDP, while the Quadro M6000 24 GB is rated at 250 W TDP.

# Specification Differences

| Specification | AMD Radeon RX 6550M | NVIDIA Quadro M6000 24 GB |

|---|---|---|

| Process Node | 6 nm | 28 nm |

| Transistors | 5,400 million | 8,000 million |

| Die Size | 107 mm² | 601 mm² |

| Transistor Density | 50.5M / mm² | 13.3M / mm² |

| Base Clock | 2000 MHz | 988 MHz |

| Boost Clock | 2840 MHz | 1114 MHz |

| Game Clock | 2560 MHz | N/A |

| Memory Clock | 2250 MHz (18 Gbps effective) | 1653 MHz (6.6 Gbps effective) |

| Memory Size | 4 GB | 24 GB |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus Width | 64 bit | 384 bit |

| Memory Bandwidth | 144.0 GB/s | 317.4 GB/s |

| Shading Units | 1024 | 3072 |

| TMUs | 64 | 192 |

| ROPs | 32 | 96 |

| RT Cores | 16 | N/A |

| Pixel Rate | 90.88 GPixel/s | 106.9 GPixel/s |

| Texture Rate | 181.8 GTexel/s | 213.9 GTexel/s |

| FP32 Performance | 5.816 TFLOPS | 6.844 TFLOPS |

| FP16 Performance | 11.63 TFLOPS (2:1) | N/A |

| TDP | 80 W | 250 W |

| Slot Width | IGP | Dual-slot |

| Power Connectors | None | 1x 8-pin |

| Suggested PSU | N/A | 600 W |

| Bus Interface | PCIe 4.0 x4 | PCIe 3.0 x16 |

| Display Outputs | Portable Device Dependent | 1x DVI, 4x DisplayPort 1.2 |

| DirectX Support | 12 Ultimate (12_2) | 12 (12_1) |

| Production Status | Active | End-of-life |

| Release Date | 2023-01-03 | 2016-03-04 |

| Launch MSRP | N/A | 4,999 USD |

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550M
Quadro M6000 24 GB
Core Specs
Shading Units
1,024
3,072 +200.0%
Shaders
1,024
3,072 +200.0%
TMUs
64
192 +200.0%
ROPs
32
96 +200.0%
Compute Units
16
—
Clocks
Base Clock
2000 MHz
988 MHz
Boost Clock
2840 MHz
1114 MHz
Game Clock
2560 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
4 GB
24 GB
VRAM (MB)
4,096
24,576 +500.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
384 bit
Bandwidth
144.0 GB/s
317.4 GB/s
Cache
L1 Cache
128 KB per Array
48 KB (per SMM)
L2 Cache
1024 KB
3 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
90.88 GPixel/s
106.9 GPixel/s
Texture Rate
181.8 GTexel/s
213.9 GTexel/s
FP32 (TFLOPS)
5.816 TFLOPS
6.844 TFLOPS
FP64 (TFLOPS)
363.5 GFLOPS (1:16)
213.9 GFLOPS (1:32)
FP16 (TFLOPS)
11.63 TFLOPS (2:1)
—
AI/RT
RT Cores
16
—
Power
TDP
80 W
250 W
TDP (W)
80
250 +212.5%
Suggested PSU
—
600 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 2.0
Maxwell 2.0
GPU Name
Navi 24
GM200
Generation
Navi Mobile (RX 6000M)
Quadro Maxwell (Mx000)
Process Size
6 nm
28 nm
Transistors
5,400 million
8,000 million
Die Size
107 mm²
601 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
13.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
5.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 4.0 x4
PCIe 3.0 x16
Other
Launch Price
—
4,999 USD
Production
Active
End-of-life
Predecessor
Polaris Mobile
Quadro Kepler
Successor
—
Quadro Pascal
View Radeon RX 6550M Details View Quadro M6000 24 GB Details