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NVIDIA Quadro M6000 24 GB

NVIDIA graphics card specifications and benchmark scores

24 GB
VRAM
1114
MHz Boost
250W
TDP
384
Bus Width

At a Glance

NVIDIA
VRAM 24 GB
Boost Clock 1,114 MHz
Shaders 3,072
Bus Width 384-bit
TDP 250W
Memory Type GDDR5
Architecture Maxwell 2.0
nm
Process 28 nm
Released Mar 2016

NVIDIA Quadro M6000 24 GB Specifications

Quadro M6000 24 GB GPU Core

Shader units and compute resources

The NVIDIA Quadro M6000 24 GB GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,072
Shaders
3,072
TMUs
192
ROPs
96

Quadro M6000 24 GB Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro M6000 24 GB's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro M6000 24 GB by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
988 MHz
Base Clock
988 MHz
Boost Clock
1114 MHz
Boost Clock
1,114 MHz
Memory Clock
1653 MHz 6.6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro M6000 24 GB Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro M6000 24 GB's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
24 GB
VRAM
24,576 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
317.4 GB/s

Quadro M6000 24 GB by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro M6000 24 GB, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SMM)
L2 Cache
3 MB

Quadro M6000 24 GB Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro M6000 24 GB against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
6.844 TFLOPS
FP64 (Double)
213.9 GFLOPS (1:32)
Pixel Rate
106.9 GPixel/s
Texture Rate
213.9 GTexel/s

Maxwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA Quadro M6000 24 GB is built on NVIDIA's Maxwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro M6000 24 GB will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell 2.0
GPU Name
GM200
Process Node
28 nm
Foundry
TSMC
Transistors
8,000 million
Die Size
601 mm²
Density
13.3M / mm²

NVIDIA's Quadro M6000 24 GB Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro M6000 24 GB determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro M6000 24 GB to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 8-pin
Suggested PSU
600 W

Quadro M6000 24 GB by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro M6000 24 GB are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI4x DisplayPort 1.2
Display Outputs
1x DVI4x DisplayPort 1.2

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro M6000 24 GB. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.2
Shader Model
6.8

Quadro M6000 24 GB Product Information

Release and pricing details

The NVIDIA Quadro M6000 24 GB is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro M6000 24 GB by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2016
Launch Price
4,999 USD
Production
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal

Quadro M6000 24 GB Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro M6000 24 GB handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #214 of 643
40,098
10%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro M6000 24 GB performs with next-generation graphics and compute workloads.

geekbench_vulkan #183 of 444
46,425
12%
Max: 376,915

About NVIDIA Quadro M6000 24 GB

The NVIDIA Quadro M6000 24 GB is an end-of-life professional graphics card built on the Maxwell 2.0 architecture. Fabricated by TSMC on a 28 nm process, the GM200 chip contains 8,000 million transistors on a 601 mm² die, yielding a transistor density of 13.3M per mm². In the benchmark database, this card occupies the 50th percentile among all tracked GPUs, indicating a median performance position, while its average benchmark score is listed as zero, reflecting a lack of aggregated workload data. The card was released on March 4, 2016, succeeding the Quadro Kepler line and preceding the Quadro Pascal series. It carried a launch MSRP of 4,999 USD.

Who Should Consider It

The defining feature of the M6000 24 GB is its 24 GB frame buffer, which dwarfs many contemporary consumer cards. This capacity, combined with a 384-bit memory bus and 317.4 GB/s bandwidth, makes it a strong candidate for workloads that require massive texture sets or multi-display output. The card provides 1x DVI and 4x DisplayPort 1.2 outputs, enabling multi-monitor configurations. For professionals working with 4K resolution or higher, the large VRAM prevents texture swapping and stuttering. The 3072 shading units deliver a peak FP32 throughput of 6.844 TFLOPS, which is adequate for traditional rasterization. The 106.9 GPixel/s pixel rate and 213.9 GTexel/s texture rate suggest it can maintain high fill rates in demanding scenes. However, the 50th percentile ranking indicates it is not a top-tier performer. Gamers seeking high refresh rates at 1080p might find the performance acceptable, but the card's strength lies in its memory capacity rather than raw compute. It is not suited for real-time ray tracing or AI workloads, as it lacks dedicated RT and tensor cores. The 28 nm process node means it runs relatively hot, but the dual-slot cooler is designed to handle the 250 W TDP.

Ray Tracing and Feature Set

The M6000 24 GB has no dedicated ray tracing cores and no tensor cores, as these are entirely absent from its specification. Its API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 (12_1) feature level indicates support for conservative rasterization and rasterizer-ordered views, but hardware-accelerated ray tracing is not available. OpenGL 4.6 and Vulkan 1.4 provide broad compatibility with professional CAD and DCC applications, ensuring it works with modern software stacks. The absence of tensor cores means there is no hardware acceleration for deep learning inferencing or training. The card relies purely on its 3072 shading units for all compute tasks, with a peak FP32 rate of 6.844 TFLOPS. This makes it a capable general-purpose compute device, but it cannot offload specific AI or RT operations.

Benchmark Performance

The database lists no individual benchmark scores for this card, and its average benchmark score is zero, which complicates direct performance analysis. However, the percentile field places it at the 50th percentile of all GPUs, meaning exactly half of the tracked GPUs are faster and half are slower. This is a median position, indicating balanced performance relative to the broader market. The peak FP32 performance is 6.844 TFLOPS, which is a theoretical ceiling for general-purpose compute. The pixel rate of 106.9 GPixel/s and texture rate of 213.9 GTexel/s provide insight into its fill-rate capabilities, which are critical for rasterization. The memory clock runs at 1653 MHz (6.6 Gbps effective), feeding a 384-bit bus to achieve 317.4 GB/s bandwidth. The base clock is 988 MHz, boosting to 1114 MHz. These figures suggest a balanced, mid-range performance profile for its generation. Without rival deltas or specific scores, the percentile is the only comparative metric available, and it indicates a middle-of-the-pack standing. The 3072 shading units, 192 TMUs, and 96 ROPs are all standard for this class. The 28 nm process node and 601 mm² die size are large for the era, which explains the 250 W TDP. The 6.844 TFLOPS is not exceptional by modern standards, but it was competitive at launch.

How It Compares

The fact pack for this entry does not list any nearest rivals, so there are no direct comparative deltas to report. Consequently, the analysis must rely on the global percentile of 50. This absence of rival data means the M6000 24 GB cannot be positioned against specific competing models within this database. The card's standing is defined solely by its absolute specs and its median percentile rank. In the absence of named rivals, the comparative picture is incomplete, but the 50th percentile serves as a baseline for its overall market position. It is neither a flagship nor a budget card; it sits exactly in the middle of the tracked GPU population. The lack of rival scores means we cannot state whether it is 10% faster or slower than any particular model. The data simply indicates that it is average. This is a curious position for a professional card with 24 GB of VRAM, suggesting that its memory capacity is a differentiator even if its compute throughput is not.

Power and Cooling

The card has a thermal design power (TDP) of 250 W. To operate reliably, the suggested power supply unit is rated at 600 W. Power is delivered through a single 8-pin connector. The physical dimensions are 267 mm in length and 111 mm in height, with a dual-slot occupancy. The 250 W TDP is substantial, indicating that adequate case airflow is necessary. The 600 W PSU recommendation suggests that system builders should account for the rest of the system's draw. The single 8-pin connector is a standard configuration for this power class. The dual-slot design means it will occupy two expansion slots in a chassis. The 267 mm length is relatively standard, fitting most mid-tower cases. The 111 mm height is also typical. The 28 nm process node contributes to the 250 W TDP, as larger process nodes generally consume more power for a given performance level. The 8,000 million transistors on the 601 mm² die are a factor in this power draw.

FAQ

Q: Does the Quadro M6000 24 GB support hardware ray tracing?

A: No, it does not include any dedicated ray tracing cores. It only supports rasterization and compute workloads.

Q: What is the memory bandwidth of this card?

A: The memory bandwidth is 317.4 GB/s, achieved via a 384-bit memory bus with GDDR5 memory clocked at 1653 MHz (6.6 Gbps effective).

Q: What is the recommended power supply wattage?

A: The suggested PSU is rated at 600 W.

Q: Which API versions does it support?

A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

Q: How much VRAM does it have?

A: It has 24 GB of GDDR5 VRAM.

Q: What is the transistor count and die size?

A: The GM200 chip contains 8,000 million transistors on a 601 mm² die, fabricated on a 28 nm process.

Memory Subsystem

The memory subsystem is a standout feature. It comprises 24 GB of GDDR5 memory on a 384-bit bus. The memory clock is 1653 MHz, translating to 6.6 Gbps effective, and the resulting bandwidth is 317.4 GB/s. This large capacity is critical for high-resolution workloads. At 4K and beyond, texture data and geometry can exceed smaller frame buffers. The 24 GB capacity allows for massive scenes, large data sets, and multiple displays without swapping. The 384-bit bus width provides a wide path for data transfer, which is beneficial for memory-intensive tasks. The 317.4 GB/s bandwidth, while not the highest ever recorded, is substantial for the era. The combination of capacity and bandwidth makes this card particularly suited for scientific visualization, large-scale rendering, and medical imaging where data sets are enormous. The 24 GB capacity is double that of many consumer cards of its time, making it a unique selling point. The 384-bit bus is wider than typical 256-bit buses, allowing for higher bandwidth. The 6.6 Gbps effective memory speed is standard for GDDR5. The 317.4 GB/s bandwidth ensures that the 3072 shading units are not starved of data.

The AMD Equivalent of Quadro M6000 24 GB

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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