AMD Radeon RX 6550M vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

AMD
RADEON

AMD Radeon RX 6550M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2840 MHz
TDP 80 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
42,536
N/A
geekbench_vulkan
50,867
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
6,269.5

Analysis: AMD Radeon RX 6550M vs NVIDIA GeForce RTX 5070 Ti SUPER

AMD Radeon RX 6550M and NVIDIA GeForce RTX 5070 Ti SUPER occupy very different segments of the mobile and desktop GPU landscape, and their recorded benchmark data reflects this divide. The RX 6550M, a 2023 mobile part from the Radeon RX 6000 series, posts an average benchmark score of 46,702, placing it in the 85th percentile of all GPUs. The RTX 5070 Ti SUPER, a 2025 desktop part from the GeForce 50-series, shows an average benchmark score of 6,270 from its single recorded test, a 3DMark Steel Nomad DX12 run, placing it in the 36th percentile. The head-to-head benchmark list is empty, so the comparison relies on these separate measurements and the architectural data recorded for each product.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between these two GPUs, so the comparison must be drawn from their respective average scores and nearest rival deltas. The RX 6550M’s average benchmark score of 46,702 comes from two tests: Geekbench OpenCL at 42,536 and Geekbench Vulkan at 50,867. These are compute-oriented workloads that favor the Radeon’s architecture. The RTX 5070 Ti SUPER’s average score of 6,270 is derived entirely from the 3DMark Steel Nomad DX12 test, which is a modern gaming workload. Direct numeric comparison between these scores is not meaningful because they measure different workloads, but the percentile rankings offer context. The RX 6550M sits at the 85th percentile, suggesting it outperforms the majority of recorded GPUs in its tested workloads. The RTX 5070 Ti SUPER sits at the 36th percentile, which appears low, but this reflects the nature of the Steel Nomad test, which is a demanding DX12 benchmark that stresses current-generation hardware.

Looking at nearest rivals, the RX 6550M is closely matched with the Intel Arc A530M, which scores 46,614, a delta of 0.2%. The AMD Radeon RX 5600M is similarly close at 46,601, also a 0.2% delta. The NVIDIA RTX A2000 trails at 46,043, a 1.4% delta, and the NVIDIA RTX 5880 Ada Generation scores 45,972, a 1.6% delta. These small deltas indicate the RX 6550M’s performance is tightly clustered with several other mid-range mobile and workstation parts. For the RTX 5070 Ti SUPER, the nearest rival is the NVIDIA GeForce RTX 4070 Ti SUPER AD102, with an identical average score of 6,270 and a 0% delta. The NVIDIA Quadro K620 scores 6,282, a -0.2% delta, meaning the RTX 5070 Ti SUPER trails it by a negligible margin. The AMD FirePro W600 scores 6,223, a 0.8% delta, and the AMD Radeon R7 M350 scores 6,327, a -0.9% delta. The recorded data indicates the RTX 5070 Ti SUPER’s Steel Nomad result is essentially tied with the RTX 4070 Ti SUPER AD102, while the other rivals are within a single percentage point.

The biggest wins each way are not available in the head-to-head table, but the percentile data suggests the RX 6550M holds a substantial advantage in compute benchmarks relative to the broader GPU population. In contrast, the RTX 5070 Ti SUPER’s single DX12 score places it lower in the percentile ranking, though this does not necessarily indicate inferior raw performance; it reflects the specific workload of the Steel Nomad test.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon RX 6550M has an average benchmark score of 46,702, while the NVIDIA GeForce RTX 5070 Ti SUPER has an average benchmark score of 6,270. The scores come from different test suites, so they are not directly comparable.

Q: How does the RX 6550M compare to its nearest rival in performance?

A: The RX 6550M’s closest rival is the Intel Arc A530M, which scores 46,614, a delta of 0.2%. The AMD Radeon RX 5600M is also at 46,601, another 0.2% delta. Both rivals are statistically tied with the RX 6550M.

Q: What is the RTX 5070 Ti SUPER’s performance relative to the RTX 4070 Ti SUPER AD102?

A: The RTX 5070 Ti SUPER and the RTX 4070 Ti SUPER AD102 both have an average score of 6,270 in the recorded 3DMark Steel Nomad DX12 test, resulting in a 0% delta. They are performance equals in this specific workload.

Q: What memory configurations do these GPUs use?

A: The RX 6550M uses 4 GB of GDDR6 memory on a 64-bit bus with 144.0 GB/s bandwidth. The RTX 5070 Ti SUPER uses 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth.

Q: Which GPU has more shading units?

A: The RTX 5070 Ti SUPER has 8,960 shading units, while the RX 6550M has 1,024 shading units. The RTX 5070 Ti SUPER also has 280 texture mapping units and 96 render output units, compared to 64 TMUs and 32 ROPs on the RX 6550M.

Q: What is the release date for each GPU?

A: The RX 6550M was released on January 3, 2023. The RTX 5070 Ti SUPER has a recorded release date of December 31, 2025.

Architecture Differences

The two GPUs come from entirely different architectural generations. The RX 6550M uses the RDNA 2.0 architecture on a 6 nm process node, manufactured by TSMC, with a chip designated Navi 24. The RTX 5070 Ti SUPER uses the Blackwell 2.0 architecture on a 5 nm process node, also from TSMC, with a chip designated GB203. The transistor counts differ substantially: the RX 6550M has 5,400 million transistors on a 107 mm² die, yielding a transistor density of 50.5 million per mm². The RTX 5070 Ti SUPER has 45,600 million transistors on a 378 mm² die, yielding a density of 120.6 million per mm². This indicates the Blackwell chip packs over eight times more transistors into roughly 3.5 times the die area.

Core counts follow the same pattern. The RX 6550M has 1,024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. The RTX 5070 Ti SUPER has 8,960 shading units, 280 TMUs, 96 ROPs, and 70 ray tracing cores, plus 280 tensor cores, which the RX 6550M lacks entirely. The tensor cores are a key differentiator, as they enable AI-accelerated workloads on the NVIDIA part. Clock speeds also differ: the RX 6550M has a base clock of 2000 MHz, a boost of 2840 MHz, and a game clock of 2560 MHz. The RTX 5070 Ti SUPER has a base clock of 2295 MHz and a boost of 2452 MHz, with no game clock listed. The Radeon’s higher boost clock does not compensate for its lower core count.

Memory architecture is another major split. The RX 6550M uses 4 GB of GDDR6 on a 64-bit bus, delivering 144.0 GB/s of bandwidth. The RTX 5070 Ti SUPER uses 16 GB of GDDR7 on a 256-bit bus, delivering 896.0 GB/s, over six times the bandwidth. The bus interface also differs: the RX 6550M uses PCIe 4.0 x4, while the RTX 5070 Ti SUPER uses PCIe 5.0 x16. The power delivery systems reflect their form factors: the RX 6550M is an integrated GPU (IGP) with no power connectors and an 80 W TDP, while the RTX 5070 Ti SUPER is a dual-slot card with a single 16-pin connector and a 350 W TDP.

The Verdict

The data indicates these GPUs serve entirely different purposes. The RX 6550M is a low-power mobile part with a 80 W TDP, designed for portable devices where power efficiency and compact integration matter. Its 85th percentile ranking and average score of 46,702 in compute benchmarks show it holds its own against other mobile and workstation GPUs like the Intel Arc A530M and AMD Radeon RX 5600M, both within 0.2%. It is not a high-end gaming part; its 4 GB memory and 64-bit bus limit its capacity for large textures and high resolutions.

The RTX 5070 Ti SUPER is a high-end desktop card with a 350 W TDP, a 16 GB GDDR7 memory pool, and a 256-bit bus. Its recorded 3DMark Steel Nomad DX12 score of 6,270 ties it exactly with the RTX 4070 Ti SUPER AD102, which is its nearest rival at a 0% delta. The 36th percentile ranking reflects the extremely demanding nature of the Steel Nomad test, not a lack of capability. The RTX 5070 Ti SUPER is built for modern gaming and AI workloads, given its 280 tensor cores and 70 ray tracing cores. The RX 6550M has only 16 ray tracing cores and no tensor cores.

Users seeking a GPU for a thin-and-light laptop with modest gaming or compute needs would find the RX 6550M adequate, based on its compute scores and low power draw. Users building a desktop for high-end gaming or AI acceleration would choose the RTX 5070 Ti SUPER, based on its massive core count, memory bandwidth, and tensor core support. The launch MSRP of the RTX 5070 Ti SUPER is 749 USD, which the database records, while the RX 6550M has no launch MSRP listed.

Specification Differences

The two GPUs differ in nearly every measurable specification. The RX 6550M has a die size of 107 mm², while the RTX 5070 Ti SUPER has a die size of 378 mm². Transistor count is 5,400 million versus 45,600 million. The process node is 6 nm for the Radeon and 5 nm for the GeForce. Memory size is 4 GB versus 16 GB, and memory type is GDDR6 versus GDDR7. Bus width is 64 bit versus 256 bit, and bandwidth is 144.0 GB/s versus 896.0 GB/s.

Shading units are 1,024 versus 8,960. TMUs are 64 versus 280. ROPs are 32 versus 96. Ray tracing cores are 16 versus 70. Tensor cores are present only on the RTX 5070 Ti SUPER, with 280 units. Pixel rate is 90.88 GPixel/s versus 235.4 GPixel/s. Texture rate is 181.8 GTexel/s versus 686.6 GTexel/s. FP32 performance is 5.816 TFLOPS versus 43.94 TFLOPS. FP16 performance is 11.63 TFLOPS (2:1) versus 43.94 TFLOPS (1:1).

TDP is 80 W versus 350 W. Slot width is IGP versus dual-slot. Power connectors are none versus 1x 16-pin. Bus interface is PCIe 4.0 x4 versus PCIe 5.0 x16. Display outputs are portable-device-dependent versus 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5070 Ti SUPER has physical dimensions of 304 mm length, 137 mm height, and 48 mm width, while the RX 6550M has no recorded dimensions. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Where Each One Wins

The RX 6550M wins in power efficiency and portability. Its 80 W TDP and IGP form factor make it suitable for laptops where battery life and thermal limits are critical. Its compute benchmark scores, 42,536 in Geekbench OpenCL and 50,867 in Geekbench Vulkan, indicate solid performance for its class, and its 85th percentile ranking shows it outperforms a majority of recorded GPUs in those workloads. It also wins on transistor density per watt, though the data does not directly measure that metric.

The RTX 5070 Ti SUPER wins in raw performance capacity. Its FP32 throughput of 43.94 TFLOPS is over seven times that of the RX 6550M, and its texture rate of 686.6 GTexel/s is nearly four times higher. Its 16 GB memory and 896.0 GB/s bandwidth allow it to handle large datasets and high-resolution textures that the 4 GB RX 6550M cannot. The presence of 280 tensor cores gives it a decisive advantage in AI-accelerated tasks, a feature entirely absent from the Radeon. Its 3DMark Steel Nomad DX12 score ties it with the RTX 4070 Ti SUPER AD102, confirming it as a current-generation gaming performer.

In terms of nearest rivals, the RX 6550M’s closest competitors are all within 1.6% of its score, indicating a tightly contested mid-range field. The RTX 5070 Ti SUPER’s nearest rivals are similarly clustered, with the RTX 4070 Ti SUPER AD102 at a 0% delta and others within 0.9%. The data does not support a clear winner across all use cases; instead, it shows two GPUs optimized for different environments. The RX 6550M is the choice for compact, low-power systems. The RTX 5070 Ti SUPER is the choice for high-end desktops with generous power budgets and a need for maximum throughput.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6550M
RTX 5070 Ti SUPER
Core Specs
Shading Units
1,024
8,960 +775.0%
Shaders
1,024
8,960 +775.0%
TMUs
64
280 +337.5%
ROPs
32
96 +200.0%
Compute Units
16
—
Clocks
Base Clock
2000 MHz
2295 MHz
Boost Clock
2840 MHz
2452 MHz
Game Clock
2560 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
4 GB
16 GB
VRAM (MB)
4,096
16,384 +300.0%
Memory Type
GDDR6
GDDR7
Memory Bus
64 bit
256 bit
Bandwidth
144.0 GB/s
896.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
1024 KB
48 MB
L3 Cache
16 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
90.88 GPixel/s
235.4 GPixel/s
Texture Rate
181.8 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
5.816 TFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
363.5 GFLOPS (1:16)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
11.63 TFLOPS (2:1)
43.94 TFLOPS (1:1)
AI/RT
RT Cores
16
70 +337.5%
Tensor Cores
—
280
Power
TDP
80 W
350 W
TDP (W)
80
350 +337.5%
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 24
GB203
Generation
Navi Mobile (RX 6000M)
GeForce 50
Process Size
6 nm
5 nm
Transistors
5,400 million
45,600 million
Die Size
107 mm²
378 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
120.6M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x4
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
Active
Active
Predecessor
Polaris Mobile
—
View Radeon RX 6550M Details View GeForce RTX 5070 Ti SUPER Details