AMD Radeon RX 590 GME vs NVIDIA GeForce RTX 5070 Mobile Comparison

AMD
RADEON

AMD Radeon RX 590 GME

CORE STATE Polaris 20
VRAM 8 GB
CLOCK SPEED 1420 MHz
TDP 175 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1425 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,001
N/A
geekbench_opencl
36,294
122,238
geekbench_vulkan
60,508
116,960
passmark_directx_10
N/A
129
passmark_directx_11
N/A
192
passmark_directx_12
N/A
93
passmark_directx_9
N/A
214
passmark_g2d
N/A
896
passmark_g3d
N/A
20,355
passmark_gpu_compute
N/A
8,279

Analysis: AMD Radeon RX 590 GME vs NVIDIA GeForce RTX 5070 Mobile

The Verdict

The recorded data shows a clear separation in performance class between these two GPUs. The NVIDIA GeForce RTX 5070 Mobile wins both head-to-head benchmark comparisons, and the margin is substantial. In Geekbench OpenCL, the RTX 5070 Mobile scores 122238 against 36294 for the AMD Radeon RX 590 GME, a delta of 70.3% in favor of the NVIDIA part. In Geekbench Vulkan, the RTX 5070 Mobile scores 116960 versus 60508, a 48.3% advantage.

The AMD RX 590 GME sits in the 77th percentile of all GPUs in the database, while the RTX 5070 Mobile sits in the 75th percentile. Despite the lower percentile, the NVIDIA part has a higher average benchmark score. The RX 590 GME averages 32601 across its recorded benchmarks, while the RTX 5070 Mobile averages 29928. This apparent contradiction is explained by the different benchmark sets: the RX 590 GME's average includes a 3DMark Steel Nomad DX12 result, while the RTX 5070 Mobile's average is pulled down by several low DirectX 9, 10, 11, and 12 Passmark scores that are not recorded for the AMD part.

For users choosing between these two, the data points to the RTX 5070 Mobile for raw compute performance and modern API support. The RX 590 GME remains a capable desktop part with a higher percentile ranking, but in direct comparison it trails by large margins. The RTX 5070 Mobile is the stronger choice for workloads that leverage OpenCL or Vulkan, and its 13.13 TFLOPS FP32 output is exactly double the 6.543 TFLOPS of the RX 590 GME. The RX 590 GME is a legacy desktop card with end-of-life production status, while the RTX 5070 Mobile is an active mobile part released in 2025.

Architecture Differences

The two GPUs come from different architectural generations and manufacturing processes. The AMD RX 590 GME uses the Polaris 20 chip built on GCN 4.0 architecture, fabricated on a 14 nm process at GlobalFoundries. The RTX 5070 Mobile uses the GB206 chip built on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The process node difference is significant: 14 nm versus 5 nm, and the transistor density reflects this. The RX 590 GME packs 5,700 million transistors into a 232 mm² die, giving a density of 24.6M transistors per mm². The RTX 5070 Mobile packs 21,900 million transistors into a smaller 181 mm² die, yielding a density of 121.0M transistors per mm². The RTX 5070 Mobile has nearly four times the transistor count in a smaller physical package.

The shading unit counts differ markedly. The RX 590 GME has 2304 shading units, while the RTX 5070 Mobile has 4608 shading units. Texture mapping units are identical at 144 TMUs for both, but ROPs differ at 32 for the AMD part versus 48 for the NVIDIA part. The RTX 5070 Mobile also brings dedicated hardware that the RX 590 GME lacks entirely 36 ray tracing cores and 144 tensor cores. The RX 590 GME has no RT cores and no tensor cores recorded.

Feature support diverges on API levels. The RX 590 GME supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. The RTX 5070 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part also uses a different memory technology, GDDR7, as opposed to the GDDR5 found on the AMD card. The bus interface differs as well: PCIe 3.0 x16 for the RX 590 GME versus PCIe 5.0 x16 for the RTX 5070 Mobile.

Head-to-Head Benchmarks

The database records two direct benchmark comparisons between these GPUs. Both come from Geekbench. In Geekbench OpenCL, the RTX 5070 Mobile scores 122238, which is 70.3% ahead of the RX 590 GME's 36294. This is the larger of the two performance gaps. The delta of 70.3% means the NVIDIA part delivers more than three times the OpenCL compute throughput of the AMD part. In Geekbench Vulkan, the RTX 5070 Mobile scores 116960, which is 48.3% ahead of the RX 590 GME's 60508. The Vulkan gap is smaller but still overwhelming.

The RX 590 GME has no wins in the head-to-head comparison. The RTX 5070 Mobile wins both recorded tests. The Vulkan result is notable because the RX 590 GME's Vulkan score of 60508 is actually higher than its OpenCL score of 36294, suggesting the AMD architecture performs relatively better under Vulkan. However, the RTX 5070 Mobile's Vulkan score of 116960 is only slightly below its OpenCL score of 122238, and it clears the AMD part's best result by a wide margin.

The RTX 5070 Mobile also has additional benchmark data beyond the two Geekbench tests. Its Passmark G3D score is 20355, its Passmark GPU compute score is 8279, and Passmark G2D is 896. The DirectX 9, 10, 11, and 12 scores are 214, 129, 192, and 93 respectively. These are not comparable to the RX 590 GME's data because the AMD part has no Passmark results recorded. The RTX 5070 Mobile's average benchmark score of 29928 is dragged down by these low Passmark values, while the RX 590 GME's average of 32601 benefits from its 3DMark Steel Nomad DX12 score of 1001 and its two Geekbench results.

Specification Differences

The two GPUs differ in nearly every specification category. The manufacturing process differs: 14 nm for the RX 590 GME versus 5 nm for the RTX 5070 Mobile. The foundry differs: GlobalFoundries for AMD, TSMC for NVIDIA. Transistor count differs substantially: 5,700 million versus 21,900 million. Die size differs: 232 mm² versus 181 mm². Transistor density differs: 24.6M per mm² versus 121.0M per mm².

Clock speeds differ in interesting ways. The RX 590 GME has a base clock of 1257 MHz and a boost clock of 1420 MHz. The RTX 5070 Mobile has a base clock of 907 MHz and a boost clock of 1425 MHz. The AMD part has a higher base clock, but the boost clocks are nearly identical, with the NVIDIA part edging ahead by 5 MHz. Memory clocks differ: the RX 590 GME runs at 2000 MHz with 8 Gbps effective, while the RTX 5070 Mobile runs at 1500 MHz with 24 Gbps effective. The higher effective memory speed on the NVIDIA part, combined with the GDDR7 memory type, produces higher bandwidth: 384.0 GB/s versus 256.0 GB/s.

Memory bus widths differ: 256 bit for the AMD part versus 128 bit for the NVIDIA part. Both have 8 GB of memory, but the RX 590 GME uses GDDR5 and the RTX 5070 Mobile uses GDDR7. Shading units differ at 2304 versus 4608, TMUs are equal at 144, and ROPs differ at 32 versus 48. The RTX 5070 Mobile has 36 RT cores and 144 tensor cores, while the RX 590 GME has none recorded. Pixel rate differs: 45.44 GPixel/s versus 68.40 GPixel/s. Texture rate is nearly identical: 204.5 GTexel/s versus 205.2 GTexel/s. FP32 and FP16 are both 6.543 TFLOPS for the AMD part, and both 13.13 TFLOPS for the NVIDIA part.

Power characteristics differ dramatically. The RX 590 GME has a TDP of 175 W, while the RTX 5070 Mobile has a TDP of 50 W. The RX 590 GME requires a dual-slot cooler and a single 8-pin power connector, with a suggested PSU of 450 W. The RTX 5070 Mobile is an IGP (integrated graphics processor) with no power connectors and no suggested PSU. The RX 590 GME has display outputs of 1x HDMI 2.0b and 3x DisplayPort 1.4a, while the RTX 5070 Mobile has display outputs described as portable device dependent. The RX 590 GME is 241 mm long, while the RTX 5070 Mobile has no recorded dimensions.

Release dates differ: the RX 590 GME launched on 2020-03-08, and the RTX 5070 Mobile launched on 2025-04-14. The RX 590 GME is marked end-of-life with a successor of Vega, while the RTX 5070 Mobile is active production with a predecessor of GeForce 40 Mobile and no successor recorded.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon RX 590 GME has an average benchmark score of 32601, while the NVIDIA GeForce RTX 5070 Mobile has an average of 29928. However, the RTX 5070 Mobile wins both direct head-to-head comparisons.

Q: How much faster is the RTX 5070 Mobile in OpenCL?

A: In Geekbench OpenCL, the RTX 5070 Mobile scores 122238 versus 36294 for the RX 590 GME, a delta of 70.3% in favor of the NVIDIA part.

Q: What is the TDP difference between these two GPUs?

A: The RX 590 GME has a TDP of 175 W, while the RTX 5070 Mobile has a TDP of 50 W. The RTX 5070 Mobile uses no power connectors, while the RX 590 GME requires a single 8-pin connector.

Q: Do both GPUs support the same DirectX version?

A: No. The RX 590 GME supports DirectX 12 (12_0), while the RTX 5070 Mobile supports DirectX 12 Ultimate (12_2).

Q: Which GPU has more shading units?

A: The RTX 5070 Mobile has 4608 shading units, exactly double the 2304 shading units of the RX 590 GME.

Q: Do either of these GPUs have ray tracing cores?

A: The RTX 5070 Mobile has 36 ray tracing cores and 144 tensor cores. The RX 590 GME has no ray tracing cores and no tensor cores recorded.

Q: What is the memory bandwidth for each GPU?

A: The RX 590 GME has 256.0 GB/s bandwidth over a 256 bit bus using GDDR5 memory. The RTX 5070 Mobile has 384.0 GB/s bandwidth over a 128 bit bus using GDDR7 memory.

Where Each One Wins

The NVIDIA GeForce RTX 5070 Mobile wins in every direct benchmark comparison. In Geekbench OpenCL, it leads by 70.3%. In Geekbench Vulkan, it leads by 48.3%. It also wins on raw compute throughput with FP32 output of 13.13 TFLOPS versus 6.543 TFLOPS. The RTX 5070 Mobile wins on pixel rate at 68.40 GPixel/s versus 45.44 GPixel/s, texture rate slightly at 205.2 GTexel/s versus 204.5 GTexel/s, bandwidth at 384.0 GB/s versus 256.0 GB/s, and density at 121.0M transistors per mm² versus 24.6M per mm². The RTX 5070 Mobile wins on API support with Vulkan 1.4 versus 1.3 and DirectX 1.3 versus 1.3. The RTX 5070 Mobile wins on power efficiency with a 50 W TDP against 175 W. The RTX 5070 Mobile wins on memory technology, using GDDR7 memory at 8 Gbps effective versus GDDR5 at 8 Gbps effective.

The AMD Radeon RX 590 GME wins on a smaller set of recorded specifications. It has a higher base clock at 1257 MHz versus 907 MHz. It has a wider memory bus at 256 bit versus 128 bit. It has a lower transistor density at 24.6M per mm² versus 121.0M per mm², which is not a win but a contrasting figure. The RX 590 GME wins on memory bus width and base clock. It also holds a higher percentile ranking at 77% versus 75%. The RX 590 GME wins on physical dimensions, with a 241 mm length recorded versus no dimensions for the RTX 5070 Mobile. The RX 590 GME wins on display outputs, offering 1x HDMI 2.0b and 3x DisplayPort 1.4a versus portable device dependent.

The RX 590 GME wins on transistor count, lower transistor count at 5,700 million is not a win, but the RX 590 GME has a larger die size at 232 mm², which is a win. The RX 590 GME wins on die size and volume. The RX 590 GME wins on OpenGL support at 4.6, which equals the RTX 5070 Mobile's 4.6, so no win there. The RX 590 GME wins on texture rate only by a small margin: 204.5 GTexel/s versus 205.2 GTexel/s. The RX 590 GME wins on nothing in head-to-head tests.

In practical terms from the data, the RTX 5070 Mobile is the clear compute leader, the more power-efficient part, and the modern architecture choice. The RX 590 GME retains advantages in memory bus width and base clock, but these do not translate into benchmark wins. For users seeking performance in OpenCL or Vulkan workloads, the RTX 5070 Mobile is the data-backed pick. For users who need a dual-slot desktop card with physical display outputs, the RX 590 GME is the only option with those features recorded. The RX 590 GME also holds the higher percentile ranking, but the head-to-head results show the RTX 5070 Mobile dominates where it matters most.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 590 GME
RTX 5070 Mobile
Core Specs
Shading Units
2,304
4,608 +100.0%
Shaders
2,304
4,608 +100.0%
TMUs
144
144 0.0%
ROPs
32
48 +50.0%
Compute Units
36
—
SM Count
—
36
Clocks
Base Clock
1257 MHz
907 MHz
Boost Clock
1420 MHz
1425 MHz
Memory Clock
2000 MHz 8 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
256.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
45.44 GPixel/s
68.40 GPixel/s
Texture Rate
204.5 GTexel/s
205.2 GTexel/s
FP32 (TFLOPS)
6.543 TFLOPS
13.13 TFLOPS
FP64 (TFLOPS)
409.0 GFLOPS (1:16)
205.2 GFLOPS (1:64)
FP16 (TFLOPS)
6.543 TFLOPS (1:1)
13.13 TFLOPS (1:1)
AI/RT
RT Cores
—
36
Tensor Cores
—
144
Power
TDP
175 W
50 W
TDP (W)
175
50 -71.4%
Suggested PSU
450 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
GCN 4.0
Blackwell 2.0
GPU Name
Polaris 20
GB206
Generation
Polaris (RX 500)
GeForce 50 Mobile
Process Size
14 nm
5 nm
Transistors
5,700 million
21,900 million
Die Size
232 mm²
181 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
121.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.7
6.9
Physical
Slot Width
Dual-slot
IGP
Length
241 mm 9.5 inches
—
Outputs
1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Arctic Islands
GeForce 40 Mobile
Successor
Vega
—
View Radeon RX 590 GME Details View GeForce RTX 5070 Mobile Details