AMD Radeon RX 580 2048SP vs NVIDIA GeForce RTX 5060 Mobile Comparison

AMD
RADEON

AMD Radeon RX 580 2048SP

CORE STATE Polaris 20
VRAM 4 GB
CLOCK SPEED 1284 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Mobile

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
849
3,013.5
geekbench_opencl
29,668
96,969
geekbench_vulkan
38,666
96,451
passmark_directx_10
N/A
119
passmark_directx_11
N/A
168
passmark_directx_12
N/A
87
passmark_directx_9
N/A
203
passmark_g2d
N/A
876
passmark_g3d
N/A
18,852
passmark_gpu_compute
N/A
7,607

Analysis: AMD Radeon RX 580 2048SP vs NVIDIA GeForce RTX 5060 Mobile

The AMD Radeon RX 580 2048SP and NVIDIA GeForce RTX 5060 Mobile represent two distinct eras of GPU design, separated by over six years of architectural evolution. The data shows a fundamental performance gap, with the RTX 5060 Mobile winning all three head-to-head benchmark comparisons, yet the RX 580 2048SP retains relevance through its unique position as a desktop card with specific strengths in legacy workloads. This analysis examines the benchmark deltas, architectural differences, and the specific scenarios where each GPU holds an advantage.

Head-to-Head Benchmarks

The most decisive win for the NVIDIA GeForce RTX 5060 Mobile comes in the 3DMark Steel Nomad DX12 test, where it scores 3013.5 points against the RX 580 2048SP's 849 points. This represents a delta of -71.8% from the perspective of the AMD card, meaning the RTX 5060 Mobile delivers roughly 3.5 times the performance in this modern DirectX 12 workload. The gap is substantial enough to indicate that the RX 580 2048SP struggles with contemporary rendering techniques that the Blackwell architecture handles natively.

In Geekbench OpenCL, the RTX 5060 Mobile posts 96969 points versus 29668 for the RX 580 2048SP, a delta of -69.4%. This compute-oriented benchmark shows the NVIDIA card maintaining a similar proportional advantage, suggesting that the gap is not limited to gaming-specific features but extends to general GPU compute tasks. The RTX 5060 Mobile's higher shading unit count and newer architecture contribute to this consistent lead.

The Vulkan benchmark narrows the gap slightly but still favors NVIDIA decisively. The RTX 5060 Mobile scores 96451 points against 38666 for the RX 580 2048SP, a delta of -59.9%. While this is the smallest relative difference of the three tests, it still represents a 2.5x performance advantage for the mobile GPU. Interestingly, the RX 580 2048SP performs relatively better in Vulkan than in OpenCL, suggesting that AMD's GCN architecture handles Vulkan's explicit control model more efficiently than OpenCL's compute paradigm.

Across all three benchmarks, the RTX 5060 Mobile wins by margins ranging from 59.9% to 71.8%. The average benchmark score trend supports this hierarchy: the RX 580 2048SP averages 23061 points across its test suite, while the RTX 5060 Mobile averages 22435 points. However, these averages are not directly comparable due to different test sets, and the head-to-head results provide the clearest picture of relative performance.

FAQ

Q: How much faster is the RTX 5060 Mobile in DirectX 12 workloads?

A: In the 3DMark Steel Nomad DX12 test, the RTX 5060 Mobile scores 3013.5 points versus 849 points for the RX 580 2048SP, a delta of -71.8% from the AMD card's perspective.

Q: Does the RX 580 2048SP win any benchmark comparisons?

A: No. The head-to-head data shows zero wins for the RX 580 2048SP across all three tested workloads (3DMark Steel Nomad, Geekbench OpenCL, and Geekbench Vulkan), with the RTX 5060 Mobile winning all three.

Q: What is the percentile ranking difference between these GPUs?

A: The RX 580 2048SP sits in the 68th percentile of all GPUs, while the RTX 5060 Mobile sits in the 67th percentile. Despite the massive head-to-head deltas, both cards occupy similar positions relative to the entire GPU landscape.

Q: How do their nearest rivals compare in average score?

A: The RX 580 2048SP's closest rival is the NVIDIA GeForce RTX 3080 with a delta of -0.5%, while the RTX 5060 Mobile's closest rival is the AMD Radeon RX 7700 XT with a delta of -0.5%. Both cards perform nearly identically to their respective nearest competitors.

Q: Which GPU has better compute performance in OpenCL?

A: The RTX 5060 Mobile dominates in Geekbench OpenCL with 96969 points versus 29668 for the RX 580 2048SP, a delta of -69.4%.

Q: Is the RTX 5060 Mobile's advantage consistent across different APIs?

A: Yes, but the margin varies. The largest advantage is in DirectX 12 (-71.8%), followed by OpenCL (-69.4%), with Vulkan showing the smallest gap at -59.9%.

Architecture Differences

The RX 580 2048SP utilizes the Polaris 20 chip built on GCN 4.0 architecture, manufactured on a 14 nm process by GlobalFoundries. This chip contains 5,700 million transistors on a 232 mm² die, yielding a transistor density of 24.6M per mm². The architecture dates back to the Polaris generation (RX 500 series) and supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3.

In contrast, the RTX 5060 Mobile uses the GB206 chip based on Blackwell 2.0 architecture, manufactured on a 5 nm process by TSMC. This chip packs 21,900 million transistors into a smaller 181 mm² die, achieving a transistor density of 121.0M per mm² — nearly five times denser than the RX 580 2048SP. The Blackwell architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, adding hardware ray tracing and tensor core capabilities that the GCN architecture lacks entirely.

The memory subsystems differ fundamentally. The RX 580 2048SP uses 4 GB of GDDR5 on a 256-bit bus with 224.0 GB/s bandwidth. The RTX 5060 Mobile uses 8 GB of GDDR7 on a 128-bit bus but achieves 384.0 GB/s bandwidth — 71% higher despite the narrower interface. This reflects the much higher effective memory speed of GDDR7 (24 Gbps versus 7 Gbps).

Core configurations show the RTX 5060 Mobile with 3328 shading units, 104 TMUs, and 48 ROPs, plus 26 ray tracing cores and 104 tensor cores. The RX 580 2048SP has 2048 shading units, 128 TMUs, and 32 ROPs, with no dedicated RT or tensor hardware. The pixel rate favors NVIDIA at 69.84 GPixel/s versus 41.09 GPixel/s, while the texture rate slightly favors AMD at 164.4 GTexel/s versus 151.3 GTexel/s.

The power and form factor differences are stark. The RX 580 2048SP is a dual-slot desktop card with a 150 W TDP, requiring a 1x 8-pin power connector and a 450 W suggested power supply. The RTX 5060 Mobile is an integrated GPU (IGP) with a 45 W TDP, requiring no power connectors and no external power supply recommendation.

The Verdict

The benchmark data clearly favors the RTX 5060 Mobile for virtually all modern workloads. Its 3.5x advantage in DirectX 12, 3.3x in OpenCL, and 2.5x in Vulkan make it the superior choice for gaming, compute, and API-accelerated tasks. The RTX 5060 Mobile also offers double the memory capacity (8 GB versus 4 GB) with higher bandwidth, hardware ray tracing, and tensor cores for AI workloads — none of which the RX 580 2048SP can provide.

However, the RX 580 2048SP is not without merit. Its higher texture rate (164.4 GTexel/s versus 151.3 GTexel/s) suggests it may handle texture-bound legacy workloads competitively. Its 256-bit memory bus, while slower in total bandwidth, could provide advantages in certain access patterns. The card's 68th percentile ranking versus the RTX 5060 Mobile's 67th percentile indicates that, relative to the entire GPU market, these cards perform at similar levels — the RX 580 2048SP is simply competing against a different tier of hardware.

The production status tells the story: the RX 580 2048SP is end-of-life, released in October 2018, while the RTX 5060 Mobile is active, released in May 2025. For anyone building a new system or upgrading from older hardware, the RTX 5060 Mobile is the data-backed choice. For those maintaining legacy systems with PCIe 3.0 motherboards and seeking a capable desktop GPU with dual-slot cooling, the RX 580 2048SP remains functional.

Specification Differences

The two GPUs differ across nearly every specification category. The process node advances from 14 nm (GlobalFoundries) to 5 nm (TSMC), with transistor count growing from 5,700 million to 21,900 million while die size shrinks from 232 mm² to 181 mm². Transistor density improves from 24.6M/mm² to 121.0M/mm².

Clock speeds show interesting trade-offs: the RX 580 2048SP has a higher base clock (1168 MHz versus 952 MHz) but lower boost clock (1284 MHz versus 1455 MHz). Memory clocks differ dramatically, with 7 Gbps effective GDDR5 versus 24 Gbps effective GDDR7.

Memory configuration changes from 4 GB GDDR5 on 256-bit bus to 8 GB GDDR7 on 128-bit bus, with bandwidth increasing from 224.0 GB/s to 384.0 GB/s. Core counts shift from 2048 shading units, 128 TMUs, and 32 ROPs to 3328 shading units, 104 TMUs, and 48 ROPs. The RTX 5060 Mobile adds 26 RT cores and 104 tensor cores, neither of which exist on the RX 580 2048SP.

Power requirements drop from 150 W TDP with 1x 8-pin connector and 450 W suggested PSU to 45 W TDP with no connectors and no PSU recommendation. Form factor changes from dual-slot desktop card to IGP. The bus interface advances from PCIe 3.0 x16 to PCIe 5.0 x16. API support expands from DirectX 12 (12_0) and Vulkan 1.3 to DirectX 12 Ultimate (12_2) and Vulkan 1.4.

Display outputs shift from 1x DVI, 1x HDMI 2.0b, and 3x DisplayPort 1.4a to portable-device-dependent outputs. The RX 580 2048SP has dimensions of 241 mm (9.5 inches) length, while the RTX 5060 Mobile has no listed dimensions as an integrated component.

Where Each One Wins

The RTX 5060 Mobile wins in every head-to-head benchmark category. It excels in modern DirectX 12 gaming, where its 3.5x performance advantage in Steel Nomad demonstrates architectural superiority for contemporary rendering. The Geekbench OpenCL result shows strong compute capability, making it suitable for GPU-accelerated applications, machine learning inference, and content creation workloads that leverage its 104 tensor cores. The Vulkan performance advantage supports modern cross-platform games and applications that use this API.

The RX 580 2048SP's advantages are more subtle but real. Its higher texture rate of 164.4 GTexel/s versus 151.3 GTexel/s suggests potential superiority in texture-bound scenarios, such as certain older game engines or scientific visualization tasks that rely heavily on texture filtering. The 256-bit memory bus may provide lower latency in specific access patterns compared to the 128-bit bus of the RTX 5060 Mobile, even though total bandwidth is lower. The dual-slot desktop form factor with dedicated power connectors may appeal to users with existing desktop systems who prefer discrete cards over integrated solutions.

The percentile rankings (68th for AMD, 67th for NVIDIA) indicate that both cards sit in the same performance tier relative to all GPUs. This means the RX 580 2048SP, despite its age, remains a viable option for users with PCIe 3.0 systems who cannot upgrade platforms. The RTX 5060 Mobile, with its active production status and modern feature set, represents the forward-looking choice for new systems, particularly laptops or small-form-factor builds where the 45 W TDP and integrated form factor are advantageous.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 580 2048SP
RTX 5060 Mobile
Core Specs
Shading Units
2,048
3,328 +62.5%
Shaders
2,048
3,328 +62.5%
TMUs
128
104 -18.8%
ROPs
32
48 +50.0%
Compute Units
32
—
SM Count
—
26
Clocks
Base Clock
1168 MHz
952 MHz
Boost Clock
1284 MHz
1455 MHz
Memory Clock
1750 MHz 7 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
224.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
41.09 GPixel/s
69.84 GPixel/s
Texture Rate
164.4 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
5.259 TFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
328.7 GFLOPS (1:16)
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
5.259 TFLOPS (1:1)
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
150 W
45 W
TDP (W)
150
45 -70.0%
Suggested PSU
450 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
GCN 4.0
Blackwell 2.0
GPU Name
Polaris 20
GB206
Generation
Polaris (RX 500)
GeForce 50 Mobile
Process Size
14 nm
5 nm
Transistors
5,700 million
21,900 million
Die Size
232 mm²
181 mm²
Foundry
GlobalFoundries
TSMC
Density
24.6M / mm²
121.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.7
6.9
Physical
Slot Width
Dual-slot
IGP
Length
241 mm 9.5 inches
—
Outputs
1x DVI1x HDMI 2.0b3x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
Arctic Islands
GeForce 40 Mobile
Successor
Vega
—
View Radeon RX 580 2048SP Details View GeForce RTX 5060 Mobile Details