GPU Comparison
RADEON
AMD Radeon R7 A260
CORE STATE
Topaz
VRAM
1024 MB
CLOCK SPEED
980 MHz
TDP
—
BUS WIDTH
128 bit
ARCHITECTURE
GCN 3.0
PROCESS
28 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5060 Mobile
CORE STATE
GB206
VRAM
8 GB
CLOCK SPEED
1455 MHz
TDP
45 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
R7 A260
RTX 5060 Mobile
Core Specs
Shading Units
384
3,328
+766.7%
Shaders
384
3,328
+766.7%
TMUs
24
104
+333.3%
ROPs
8
48
+500.0%
Compute Units
6
—
SM Count
—
26
Clocks
Base Clock
900 MHz
952 MHz
Boost Clock
980 MHz
1455 MHz
Memory Clock
900 MHz
3.6 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
1024 MB
8 GB
VRAM (MB)
1,024
8,192
+700.0%
Memory Type
GDDR5
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
57.60 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
256 KB
32 MB
Performance
Pixel Rate
7.840 GPixel/s
69.84 GPixel/s
Texture Rate
23.52 GTexel/s
151.3 GTexel/s
FP32 (TFLOPS)
752.6 GFLOPS
9.684 TFLOPS
FP64 (TFLOPS)
—
151.3 GFLOPS (1:64)
FP16 (TFLOPS)
—
9.684 TFLOPS (1:1)
AI/RT
RT Cores
—
26
Tensor Cores
—
104
Power
TDP
—
45 W
TDP (W)
—
45
Power Connectors
—
None
Architecture
Architecture
GCN 3.0
Blackwell 2.0
GPU Name
Topaz
GB206
Generation
All-In-One
(Rx 200)
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
1,550 million
21,900 million
Die Size
125 mm²
181 mm²
Foundry
TSMC
TSMC
Density
12.4M / mm²
121.0M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
3.0
CUDA
—
12.0
Shader Model
6.5
6.8
Physical
Slot Width
—
IGP
Outputs
—
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile