AMD Radeon Pro Vega 64 vs Intel Arc A530M Comparison

AMD
RADEON

AMD Radeon Pro Vega 64

CORE STATE Vega 10
VRAM 16 GB
CLOCK SPEED 1350 MHz
TDP 250 W
BUS WIDTH 2048 bit
ARCHITECTURE GCN 5.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
Intel
GPU

Arc A530M

CORE STATE DG2-256
VRAM 8 GB
CLOCK SPEED 1300 MHz
TDP 65 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_metal
71,868
N/A
geekbench_opencl
71,094
49,735
geekbench_vulkan
74,174
43,492

Analysis: AMD Radeon Pro Vega 64 vs Intel Arc A530M

Head-to-Head Benchmarks

The recorded data shows a decisive performance advantage for the AMD Radeon Pro Vega 64 across the two shared benchmark tests. In the Geekbench OpenCL test, the AMD part scores 71,094 against the Intel Arc A530M's 49,735, a lead of 42.9%. The gap widens considerably in the Geekbench Vulkan test, where the Radeon Pro Vega 64 reaches 74,174 versus the Intel's 43,492, translating to a 70.5% advantage. That is not a marginal difference; the AMD GPU is posting scores that are roughly three-quarters higher in the Vulkan workload.

The average benchmark score tells a similar story. The Radeon Pro Vega 64 sits at 72,379, while the Arc A530M averages 46,614. The AMD card also holds a higher percentile ranking among all GPUs, at 91, compared to the Intel part's 85. For context, the Radeon Pro Vega 64's nearest rivals in the database include the NVIDIA TITAN X Pascal at 72,098 (a 0.4% difference) and the AMD Radeon Vega Frontier Edition at 73,370 (where the Pro Vega 64 trails by 1.4%). The Arc A530M, by contrast, sits alongside the AMD Radeon RX 5600M at 46,601 (a 0.0% difference) and the AMD Radeon RX 6550M at 46,702 (where it trails by 0.2%).

The OpenCL result alone shows the AMD card delivering 21,359 points more than the Intel part. In Vulkan, the margin grows to 30,682 points. Both tests favor the same winner, so there is no workload in the shared data where the Intel Arc A530M pulls ahead. The win count stands at 2 for AMD and 0 for Intel in the head-to-head comparisons.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon Pro Vega 64 has an average benchmark score of 72,379, compared to 46,614 for the Intel Arc A530M.

Q: How large is the performance gap in the Geekbench Vulkan test?

A: The AMD Radeon Pro Vega 64 scores 74,174 in Vulkan, while the Intel Arc A530M scores 43,492. That is a 70.5% difference in favor of the AMD card.

Q: Does the Intel Arc A530M win any of the shared benchmarks?

A: No. The head-to-head data covers two tests (Geekbench OpenCL and Geekbench Vulkan), and the Intel Arc A530M loses both.

Q: What is the closest rival to the AMD Radeon Pro Vega 64 in the database?

A: The NVIDIA TITAN X Pascal has an average score of 72,098, which is 0.4% lower than the Radeon Pro Vega 64's 72,379. The AMD Radeon RX 6650M is also close at 71,768, a 0.9% gap.

Q: What is the closest rival to the Intel Arc A530M in the database?

A: The AMD Radeon RX 5600M has an average score of 46,601, which is essentially identical (0.0% difference). The AMD Radeon RX 6550M is 0.2% higher at 46,702.

Q: How do the two GPUs compare in terms of memory capacity?

A: The AMD Radeon Pro Vega 64 has 16 GB of HBM2 memory, while the Intel Arc A530M has 8 GB of GDDR6 memory.

Where Each One Wins

The AMD Radeon Pro Vega 64 wins in every measured performance category. It dominates compute-heavy workloads, as shown by the OpenCL result where it leads by 42.9%. The Vulkan result is even more lopsided, with a 70.5% margin. For any application that relies on these APIs, the Radeon Pro Vega 64 is the stronger choice. Its higher pixel rate (86.40 GPixel/s versus 62.40 GPixel/s) and texture rate (345.6 GTexel/s versus 124.8 GTexel/s) reinforce that advantage in rasterization-heavy tasks.

The Intel Arc A530M does have its own territory, but it is not in raw performance. Its 65 W TDP is dramatically lower than the Radeon Pro Vega 64's 250 W. For a portable system where power draw and thermal output matter, the Intel part is the more practical fit. It also supports DirectX 12 Ultimate (12_2), whereas the AMD card is limited to DirectX 12 (12_1). The Intel GPU's 12 ray tracing cores add a feature set that the older AMD architecture lacks entirely. The Arc A530M is also an active production part, while the Radeon Pro Vega 64 is end-of-life, which matters for long-term availability and driver support.

Specification Differences

The two GPUs differ across nearly every major specification. The AMD Radeon Pro Vega 64 uses a Vega 10 chip built on GlobalFoundries' 14 nm process, with 12,500 million transistors on a 495 mm² die. The Intel Arc A530M uses a DG2-256 chip on TSMC's 6 nm node, with 11,500 million transistors on a 269 mm² die. The transistor density reflects the process gap: 25.3M per mm² for AMD versus 42.8M per mm² for Intel.

Clock speeds differ as well. The AMD card has a base clock of 1250 MHz and a boost clock of 1350 MHz. The Intel part starts lower at 900 MHz and boosts to 1300 MHz. Memory configuration is also distinct: the Radeon Pro Vega 64 offers 16 GB of HBM2 on a 2048-bit bus with 402.4 GB/s bandwidth, while the Arc A530M has 8 GB of GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth. The memory clock is listed at 786 MHz (1572 Mbps effective) for AMD and 1750 MHz (14 Gbps effective) for Intel, though the bandwidth advantage clearly belongs to AMD.

Shader resources heavily favor AMD. The Radeon Pro Vega 64 has 4096 shading units, 256 TMUs, and 64 ROPs. The Arc A530M has 1536 shading units, 96 TMUs, 48 ROPs, and 12 ray tracing cores. Compute throughput follows the same pattern: AMD posts 11.06 TFLOPS FP32 and 22.12 TFLOPS FP32 with a 2:1 ratio, while Intel posts 3.994 TFLOPS FP32 and 7.987 TFLOPS FP32 with a 2:1 ratio. The bus interface differs, PCIe 4.0 x8 for Intel versus PCIe 3.0 x16 for AMD. Power connectors are listed as none for both, with the Intel part rated at 65 W TDP, the AMD at 950 W less.

API support also differs. Both support OpenGL 4.6, but the Intel part adds Vulkan 1.4 and DirectX 12 Ultimate (12_2), while the AMD card supports Vulkan 1.3 and DirectX 12 (12_1). Release dates are far apart: the AMD GPU launched on 2017-06-26, the Intel on 2023-07-31. Production status shows the AMD part as end-of-life and the Intel part as active.

Architecture Differences

The AMD Radeon Pro Vega 64 is built on GCN 5.0, a design that emphasizes raw compute throughput with a large number of shading units and a wide memory interface. Its 16 GB HBM2 stack on a 2048-bit bus delivers 402.4 GB/s of bandwidth, a figure that remains high even by modern standards. The architecture has no dedicated ray tracing cores and no tensor cores; the feature set is oriented toward conventional rasterization and compute workloads. The 14 nm process at GlobalFoundries leads to a larger die (495 mm²) and a lower transistor density (25.3M per mm²) compared to the Intel part.

The Intel Arc A530M uses Xe-HPG architecture from the Alchemist generation (Arc 5 Mobile). This is a newer design with a 6 nm TSMC process, resulting in a smaller die (269 mm²) but a much higher transistor density (42.8M per mm²). The architecture includes 12 ray tracing cores, which the AMD chip lacks entirely. It also supports DirectX 12 Ultimate, meaning features like hardware ray tracing and mesh shaders are available. The memory subsystem uses 8 GB of GDDR6 on a 128-bit bus, which is narrower and lower bandwidth than the AMD card's HBM2 configuration, but the GDDR6 runs at a higher effective clock (14 Gbps). The Xe-HPG architecture is designed for efficiency, and the 65 W TDP reflects that focus.

The transistor counts are close (12,500 million for AMD versus 11,500 million for Intel), but the density difference shows how much the manufacturing process has advanced. The AMD chip spreads its transistors across a much larger area, while Intel packs a similar count into nearly half the die size. In terms of feature support, the Intel part is the more modern architecture with ray tracing and newer API levels, but the AMD part leverages its older, wider design to deliver significantly higher raw performance in the recorded benchmarks.

The Verdict

The data points to the AMD Radeon Pro Vega 64 as the far faster GPU in raw compute and API-level performance. It leads by 42.9% in OpenCL and by 70.5% in Vulkan, and its average benchmark score of 72,379 puts it in the 91st percentile of all GPUs. For anyone running workloads that stress these APIs, the choice is clear: the Radeon Pro Vega 64 delivers roughly 55% higher average performance than the Arc A530M, based on the 72,379 versus 46,614 averages. That is a substantial margin, and it shows up consistently across the two shared tests.

The Intel Arc A530M makes sense in a different context. Its 65 W TDP versus 250 W for the AMD part means it is far more suitable for thin-and-light laptops where power budget is tight. It also brings newer architecture features like 12 ray tracing cores and DirectX 12 Ultimate support, which the AMD GPU cannot offer. The Intel part is actively produced, while the AMD part is end-of-life, so for new system builds, the Arc A530M has a longer expected lifespan in the market.

Who should pick which? If the priority is maximum performance in OpenCL and Vulkan workloads, and the system can handle the 250 W power draw, the AMD Radeon Pro Vega 64 is the stronger choice. If the priority is efficiency, modern feature support, and an active production status in a mobile form factor, the Intel Arc A530M is the practical option. The benchmark results do not leave any ambiguity about performance, but the specification differences show that raw speed is not the only factor in choosing between these two GPUs. The Radeon Pro Vega 64 wins the performance crown; the Arc A530M wins on efficiency and architectural currency.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro Vega 64
A530M
Core Specs
Shading Units
4,096
1,536 -62.5%
Shaders
4,096
1,536 -62.5%
TMUs
256
96 -62.5%
ROPs
64
48 -25.0%
Compute Units
64
—
Execution Units
—
192
Clocks
Base Clock
1250 MHz
900 MHz
Boost Clock
1350 MHz
1300 MHz
Memory Clock
786 MHz 1572 Mbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
HBM2
GDDR6
Memory Bus
2048 bit
128 bit
Bandwidth
402.4 GB/s
224.0 GB/s
Cache
L1 Cache
16 KB (per CU)
—
L2 Cache
4 MB
8 MB
Performance
Pixel Rate
86.40 GPixel/s
62.40 GPixel/s
Texture Rate
345.6 GTexel/s
124.8 GTexel/s
FP32 (TFLOPS)
11.06 TFLOPS
3.994 TFLOPS
FP64 (TFLOPS)
691.2 GFLOPS (1:16)
—
FP16 (TFLOPS)
22.12 TFLOPS (2:1)
7.987 TFLOPS (2:1)
AI/RT
RT Cores
—
12
XMX Cores
—
192
Power
TDP
250 W
65 W
TDP (W)
250
65 -74.0%
Power Connectors
None
—
Architecture
Architecture
GCN 5.0
Xe-HPG
GPU Name
Vega 10
DG2-256
Generation
Radeon Pro Mac (Vega Series)
Alchemist (Arc 5 Mobile)
Process Size
14 nm
6 nm
Transistors
12,500 million
11,500 million
Die Size
495 mm²
269 mm²
Foundry
GlobalFoundries
TSMC
Density
25.3M / mm²
42.8M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
Shader Model
6.7
6.6
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
Active
View Radeon Pro Vega 64 Details View Arc A530M Details