AMD Radeon Pro 560X vs AMD Radeon RX 7600S Comparison

AMD
RADEON

AMD Radeon Pro 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
AMD
RADEON

Radeon RX 7600S

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2200 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_metal
18,763
N/A
geekbench_opencl
9,663
68,012
geekbench_vulkan
16,819
73,868
3dmark_3dmark_steel_nomad_dx12
N/A
1,888
passmark_directx_10
N/A
74
passmark_directx_11
N/A
140
passmark_directx_12
N/A
65
passmark_directx_9
N/A
211
passmark_g2d
N/A
776
passmark_g3d
N/A
15,408
passmark_gpu_compute
N/A
6,520

Analysis: AMD Radeon Pro 560X vs AMD Radeon RX 7600S

The Verdict

The data in the database positions the AMD Radeon RX 7600S as a decisively superior mobile GPU compared to the AMD Radeon Pro 560X. Across the recorded head-to-head benchmarks, the RX 7600S wins 2 out of 2 tests, with the Pro 560X failing to secure a single victory. The average benchmark score for the RX 7600S is 16,696, placing it at the 60th percentile of all GPUs, while the Pro 560X averages 15,082 and sits at the 57th percentile. This indicates that while both cards are mid-pack performers, the RX 7600S is substantially faster in raw compute.

The RX 7600S is the clear choice for users who need maximum performance in a modern laptop, particularly for gaming or GPU-accelerated tasks that leverage DirectX 12 Ultimate or Vulkan. The Pro 560X, with its older GCN 4.0 architecture, is better suited for legacy workflows or macOS environments where its specific feature set, such as the Metal API support, is still relevant. However, based purely on the benchmark results, the RX 7600S is the dominant part for any workload that can utilize its newer feature set.

Where Each One Wins

The AMD Radeon RX 7600S demonstrates its advantage across every benchmark where both cards have recorded results. In Geekbench OpenCL, the RX 7600S scores 68,012, a massive 603.8% lead over the Pro 560X's 9,663. Similarly, in Geekbench Vulkan, the RX 7600S achieves 73,868, which is 339.2% higher than the Pro 560X's 16,819. These deltas show that the RX 7600S is not just incrementally faster; it is in a different performance class entirely for general compute and Vulkan-based rendering.

The Pro 560X's only recorded advantage lies in its support for the Metal API, as evidenced by its Geekbench Metal score of 18,763. The RX 7600S does not have a recorded Metal benchmark in the database, so its performance in that specific API cannot be directly compared. For users locked into a macOS environment that relies heavily on Metal, the Pro 560X at least offers a functional path, but the RX 7600S's raw compute superiority in OpenCL and Vulkan suggests it would likely outperform in those cross-platform APIs if compared.

In terms of specific workloads, the RX 7600S is the winner for any task that stresses compute throughput, such as rendering, simulation, or modern game engines using DirectX 12 or Vulkan. The Pro 560X, with its lower FP32 rate of 2.056 TFLOPS versus the RX 7600S's 15.77 TFLOPS, is clearly not designed for such demanding tasks. The RX 7600S also has a significantly higher texture rate (246.4 GTexel/s vs. 64.26 GTexel/s) and pixel rate (140.8 GPixel/s vs. 16.06 GPixel/s), making it far more capable in graphics-intensive scenarios.

Architecture Differences

The fundamental gap between these two GPUs stems from their architectural generations. The AMD Radeon RX 7600S is built on the RDNA 3.0 architecture, using the Navi 33 chip, and is manufactured on a 6 nm process at TSMC. The AMD Radeon Pro 560X, in contrast, uses the older GCN 4.0 architecture with the Polaris 21 chip, produced on a 14 nm process at GlobalFoundries. This generational leap explains the massive performance delta, as RDNA 3.0 introduces significant improvements in instruction efficiency and power per clock.

The RX 7600S packs 13,300 million transistors on a 204 mm² die, yielding a transistor density of 65.2 million per mm². The Pro 560X has only 3,000 million transistors on a 123 mm² die, with a density of 24.4 million per mm². This 4.4x difference in transistor count is a primary driver of the RX 7600S's superior throughput. The RX 7600S also features 1,792 shading units, 112 texture mapping units (TMUs), and 64 render output units (ROPs), compared to the Pro 560X's 1,024 shaders, 64 TMUs, and 16 ROPs.

A key differentiator is the presence of ray tracing cores. The RX 7600S includes 28 dedicated RT cores, enabling hardware-accelerated ray tracing, while the Pro 560X has none. This makes the RX 7600S compliant with DirectX 12 Ultimate (12_2), whereas the Pro 560X is limited to DirectX 12 (12_0). The RX 7600S also supports Vulkan 1.4, a newer version than the Pro 560X's Vulkan 1.3, and it doubles the FP16 throughput with a 2:1 ratio (31.54 TFLOPS) versus the Pro 560X's 1:1 ratio (2.056 TFLOPS), which is advantageous for certain compute workloads.

Memory configurations also differ significantly. The RX 7600S has 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. The Pro 560X has 4 GB of GDDR5 memory on the same 128-bit bus, but only achieves 94.08 GB/s. The RX 7600S's memory clock is 2000 MHz (16 Gbps effective), while the Pro 560X runs at 1470 MHz (5.9 Gbps effective). The RX 7600S uses a PCIe 4.0 x16 interface, while the Pro 560X is limited to PCIe 3.0 x8, halving the available bus bandwidth for data transfers.

FAQ

Q: Is the AMD Radeon RX 7600S faster than the AMD Radeon Pro 560X in all recorded benchmarks?

A: Yes, the RX 7600S wins both head-to-head tests. It leads by 603.8% in Geekbench OpenCL and by 339.2% in Geekbench Vulkan.

Q: Which card has more memory and bandwidth?

A: The RX 7600S has 8 GB of GDDR6 memory with 256.0 GB/s bandwidth. The Pro 560X has 4 GB of GDDR5 memory with 94.08 GB/s bandwidth.

Q: Does the Pro 560X support ray tracing?

A: No, the Pro 560X has no ray tracing cores. The RX 7600S includes 28 RT cores and supports DirectX 12 Ultimate (12_2).

Q: What is the process node difference between the two GPUs?

A: The RX 7600S is built on TSMC's 6 nm process, while the Pro 560X uses GlobalFoundries' 14 nm process. This contributes to the RX 7600S's higher transistor density of 65.2M / mm² versus 24.4M / mm².

Q: Which card is better for modern gaming APIs?

A: The RX 7600S is superior for modern APIs. It supports DirectX 12 Ultimate and Vulkan 1.4, while the Pro 560X is limited to DirectX 12 (12_0) and Vulkan 1.3.

Q: What is the FP32 compute performance of each card?

A: The RX 7600S delivers 15.77 TFLOPS of FP32 performance. The Pro 560X delivers 2.056 TFLOPS.

Head-to-Head Benchmarks

The Geekbench OpenCL test provides the starkest illustration of the performance gap. The RX 7600S scores 68,012, which is 603.8% higher than the Pro 560X's 9,663. This result indicates that the RX 7600S's compute architecture is vastly more efficient and powerful. This is expected given the newer RDNA 3.0 design, which offers higher instruction-level parallelism and a much larger transistor budget. For any OpenCL-based application, such as video encoding or physics simulation, the RX 7600S will complete tasks in a fraction of the time.

In Geekbench Vulkan, the RX 7600S again dominates with a score of 73,868, compared to the Pro 560X's 16,819, a 339.2% advantage. Vulkan is a low-overhead API commonly used in modern game engines and compute workloads. The RX 7600S's support for Vulkan 1.4, combined with its higher texture and pixel rates, makes it significantly more responsive and capable in these environments. The Pro 560X's older GCN architecture and lower bandwidth bottleneck its performance in such tests.

While the database only records these two head-to-head tests, the other benchmark scores for the RX 7600S paint a picture of a well-rounded performer. It scores 1,888 in 3DMark Steel Nomad (DX12), 15,408 in Passmark G3D, and 6,520 in Passmark GPU Compute. The Pro 560X lacks these specific benchmarks, so a direct comparison is impossible, but the RX 7600S's average score of 16,696 versus the Pro 560X's 15,082 reinforces its overall superiority. The RX 7600S also shows strength in legacy APIs, with Passmark scores of 211 for DirectX 9 and 140 for DirectX 11, indicating it retains performance even in older titles.

The architectural data confirms the benchmark results. The RX 7600S's 15.77 TFLOPS FP32 rate is roughly 7.7 times higher than the Pro 560X's 2.056 TFLOPS. Its pixel rate of 140.8 GPixel/s is 8.8 times higher, and its texture rate of 246.4 GTexel/s is 3.8 times higher. These metrics directly translate to the frame rate and rendering capabilities that the benchmarks reflect. The RX 7600S is the only one of the two that can handle modern ray-traced content, given its 28 RT cores, and its 8 GB frame buffer is more adequate for high-resolution textures than the Pro 560X's 4 GB.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560X
RX 7600S
Core Specs
Shading Units
1,024
1,792 +75.0%
Shaders
1,024
1,792 +75.0%
TMUs
64
112 +75.0%
ROPs
16
64 +300.0%
Compute Units
16
28 +75.0%
Clocks
Base Clock
—
1500 MHz
Boost Clock
—
2200 MHz
GPU Clock
1004 MHz
—
Game Clock
—
1865 MHz
Memory Clock
1470 MHz 5.9 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
94.08 GB/s
256.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB per Array
L2 Cache
1024 KB
2 MB
L3 Cache
—
32 MB
L0 Cache
—
32 KB per WGP
Performance
Pixel Rate
16.06 GPixel/s
140.8 GPixel/s
Texture Rate
64.26 GTexel/s
246.4 GTexel/s
FP32 (TFLOPS)
2.056 TFLOPS
15.77 TFLOPS
FP64 (TFLOPS)
128.5 GFLOPS (1:16)
492.8 GFLOPS (1:32)
FP16 (TFLOPS)
2.056 TFLOPS (1:1)
31.54 TFLOPS (2:1)
AI/RT
RT Cores
—
28
Power
TDP
75 W
75 W
TDP (W)
75
75 0.0%
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
RDNA 3.0
GPU Name
Polaris 21
Navi 33
Codename
—
Hotpink Bonefish
Generation
Radeon Pro Mac (500X Series)
Navi Mobile (RX 7000M)
Process Size
14 nm
6 nm
Transistors
3,000 million
13,300 million
Die Size
123 mm²
204 mm²
Foundry
GlobalFoundries
TSMC
Density
24.4M / mm²
65.2M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
2.2
Shader Model
6.7
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
—
Polaris Mobile
View Radeon Pro 560X Details View Radeon RX 7600S Details