AMD Radeon Pro 5600M vs NVIDIA GeForce RTX 3060 Ti Comparison

AMD
RADEON

AMD Radeon Pro 5600M

CORE STATE Navi 12
VRAM 8 GB
CLOCK SPEED 1144 MHz
TDP 50 W
BUS WIDTH 2048 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 3060 Ti

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1665 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
55,030
N/A
geekbench_opencl
47,783
78,927
geekbench_vulkan
46,425
47,784
passmark_directx_10
62
132
passmark_directx_11
59
163
passmark_directx_12
39
78
passmark_directx_9
118
234
passmark_g2d
679
989
passmark_g3d
9,279
20,349
passmark_gpu_compute
4,031
10,006
3dmark_3dmark_steel_nomad_dx12
N/A
2,626

Analysis: AMD Radeon Pro 5600M vs NVIDIA GeForce RTX 3060 Ti

FAQ

Q: Which GPU wins the overall head-to-head benchmark comparison?

A: The NVIDIA GeForce RTX 3060 Ti wins all 9 head-to-head benchmark comparisons. The AMD Radeon Pro 5600M does not win a single test in the provided data.

Q: How large is the performance gap in the most lopsided benchmark?

A: The largest delta is in Passmark DirectX 11, where the RTX 3060 Ti scores 163 versus the Pro 5600M's 59, a 63.8% advantage for NVIDIA.

Q: Are the two GPUs close in any workload?

A: Yes. In Geekbench Vulkan, the RTX 3060 Ti scores 47784 versus 46425 for the Pro 5600M, a narrow 2.8% difference. This is the closest margin in the entire head-to-head set.

Q: Do both GPUs have the same memory capacity?

A: Yes, both have 8 GB of memory. However, the type differs: the Pro 5600M uses HBM2 with a 2048-bit bus and 394.2 GB/s bandwidth, while the RTX 3060 Ti uses GDDR6 with a 256-bit bus and 448.0 GB/s bandwidth.

Q: Which GPU has higher compute throughput?

A: The RTX 3060 Ti has 16.20 TFLOPS FP32 and 16.20 TFLOPS FP16 (1:1). The Pro 5600M has 5.857 TFLOPS FP32 and 11.71 TFLOPS FP16 (2:1). NVIDIA leads substantially in FP32.

Q: What is the power draw difference?

A: The Pro 5600M has a 50 W TDP, while the RTX 3060 Ti has a 200 W TDP. The Pro 5600M is an integrated graphics processor (IGP) with no power connectors, whereas the RTX 3060 Ti is a dual-slot card requiring a 1x 12-pin connector and a 550 W suggested PSU.

Where Each One Wins

The data is unambiguous: the NVIDIA GeForce RTX 3060 Ti wins every single benchmark category in the head-to-head comparison. There is no workload in the provided results where the AMD Radeon Pro 5600M takes the lead. The closest contest is Geekbench Vulkan, where NVIDIA leads by just 2.8%, suggesting the Pro 5600M's RDNA 1.0 architecture handles Vulkan compute reasonably well. But even that is a loss.

The RTX 3060 Ti's biggest advantages come in legacy DirectX and compute workloads. In Passmark DirectX 11, it scores 163 versus 59 (63.8% ahead). In Passmark GPU Compute, it scores 10006 versus 4031 (59.7% ahead). These are not marginal wins; they are decisive generational leaps. The Pro 5600M's best relative showing is in Geekbench OpenCL, where it scores 47783 versus 78927 — still a 39.5% deficit, but less catastrophic than the DirectX results.

For any use case that stresses DirectX 9, 10, 11, or 12, the RTX 3060 Ti is the clear pick. For OpenCL compute, NVIDIA still dominates, but the gap is smaller. The Pro 5600M is competitive only in Vulkan, where it trails by a hair. In pure 2D graphics (Passmark G2D), NVIDIA leads 989 to 679 (31.3% ahead), so even desktop rendering favors the discrete card.

Architecture Differences

The two GPUs come from different architectural generations and design philosophies. The AMD Radeon Pro 5600M is built on RDNA 1.0, fabricated on a 7 nm process at TSMC. It uses the Navi 12 chip. The NVIDIA GeForce RTX 3060 Ti is Ampere architecture, built on an 8 nm process at Samsung, using the GA104 chip with 17,400 million transistors on a 392 mm² die.

The Pro 5600M has 2560 shading units, 160 texture mapping units, and 64 ROPs. It has no dedicated ray tracing cores and no tensor cores. The RTX 3060 Ti has 4864 shading units, 152 TMUs, and 80 ROPs. It also has 38 ray tracing cores and 152 tensor cores. This means the NVIDIA card supports hardware-accelerated ray tracing and AI-based features, which the AMD card cannot match.

Memory architecture differs fundamentally. The Pro 5600M uses HBM2 with a 2048-bit bus, achieving 394.2 GB/s bandwidth. The RTX 3060 Ti uses GDDR6 with a 256-bit bus, achieving 448.0 GB/s. Despite the narrower bus, NVIDIA delivers higher bandwidth. The Pro 5600M's memory runs at 1540 Mbps effective, while the RTX 3060 Ti's runs at 14 Gbps effective.

API support also differs. The Pro 5600M supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The RTX 3060 Ti supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card is more future-proof in API terms, particularly with DirectX 12 Ultimate features.

Specification Differences

The process nodes differ: AMD uses 7 nm at TSMC; NVIDIA uses 8 nm at Samsung. The Pro 5600M has no listed transistor count or die size, while the RTX 3060 Ti has 17,400 million transistors on a 392 mm² die with a density of 44.4M / mm².

Clock speeds differ significantly. The Pro 5600M has a base clock of 822 MHz and a boost of 1144 MHz. The RTX 3060 Ti has a base of 1410 MHz and a boost of 1665 MHz. NVIDIA's higher clocks contribute to its performance lead.

Shading units: 2560 (AMD) versus 4864 (NVIDIA). TMUs: 160 versus 152. ROPs: 64 versus 80. Pixel rate: 73.22 GPixel/s versus 133.2 GPixel/s. Texture rate: 183.0 GTexel/s versus 253.1 GTexel/s. FP32: 5.857 TFLOPS versus 16.20 TFLOPS. FP16: 11.71 TFLOPS (2:1) versus 16.20 TFLOPS (1:1).

Memory: both 8 GB, but HBM2 versus GDDR6. Bus width: 2048-bit versus 256-bit. Bandwidth: 394.2 GB/s versus 448.0 GB/s. Memory clock: 770 MHz / 1540 Mbps effective versus 1750 MHz / 14 Gbps effective.

Power: 50 W TDP versus 200 W TDP. Slot: IGP versus dual-slot. Power connectors: None versus 1x 12-pin. Suggested PSU: not listed versus 550 W. Display outputs: Portable Device Dependent versus 1x HDMI 2.1 and 3x DisplayPort 1.4a.

Dimensions: the Pro 5600M has no listed length, height, or width; the RTX 3060 Ti is 242 mm long and 112 mm tall. Release dates: 2020-06-14 for AMD, 2020-11-30 for NVIDIA. Both are end-of-life. The RTX 3060 Ti has a launch MSRP of 399 USD.

Head-to-Head Benchmarks

The RTX 3060 Ti wins every comparison, but the margins vary enormously. The smallest delta is Geekbench Vulkan: 47784 versus 46425, a 2.8% NVIDIA lead. This is the only benchmark where the Pro 5600M comes close to parity.

Geekbench OpenCL shows a 39.5% gap: 78927 for NVIDIA versus 47783 for AMD. This is a substantial compute deficit for the RDNA 1.0 part, despite its HBM2 memory.

Passmark DirectX 9: 234 versus 118 (49.6% NVIDIA lead). DirectX 10: 132 versus 62 (53% lead). DirectX 11: 163 versus 59 (63.8% lead). DirectX 12: 78 versus 39 (50% lead). These legacy and modern DirectX tests consistently favor NVIDIA by roughly half to two-thirds.

Passmark G2D: 989 versus 679 (31.3% lead). Passmark G3D: 20349 versus 9279 (54.4% lead). Passmark GPU Compute: 10006 versus 4031 (59.7% lead).

The average benchmark score tells a similar story. The Pro 5600M averages 16351 across all benchmarks, while the RTX 3060 Ti averages 16129. Wait — the averages are nearly identical, despite the head-to-head blowout. That is because the Pro 5600M's average includes its strong Geekbench scores, while the RTX 3060 Ti's average includes the 3DMark Steel Nomad DX12 score of 2626, which drags its mean down. This is a good reminder that average scores mask workload-specific behavior.

The Pro 5600M's nearest rivals by average score include the AMD Radeon RX 5700 XT (16361, -0.1% delta) and the NVIDIA RTX PRO 6000 Blackwell (16408, -0.3%). The RTX 3060 Ti's nearest rivals include the AMD Radeon RX 9060 (16014, 0.7% delta) and the AMD Radeon Pro 5600M itself (16351, -1.4%). Both GPUs sit near the 59th percentile of all GPUs, indicating they are mid-pack performers overall.

The Verdict

The data is one-sided. The NVIDIA GeForce RTX 3060 Ti wins all 9 head-to-head benchmarks, with leads ranging from 2.8% in Vulkan to 63.8% in DirectX 11. If you need maximum performance in DirectX workloads, OpenCL compute, or GPU compute tasks, the RTX 3060 Ti is the only rational choice between these two.

The AMD Radeon Pro 5600M has one redeeming quality: its 50 W TDP. It is an IGP with no power connectors, designed for portable devices. The RTX 3060 Ti requires a dual-slot form factor, a 12-pin power connector, and a 550 W PSU. For a laptop or compact system where power and space are constrained, the Pro 5600M's efficiency is its sole advantage.

But the performance cost is steep. The RTX 3060 Ti delivers 16.20 TFLOPS FP32 versus 5.857 TFLOPS, 448.0 GB/s memory bandwidth versus 394.2 GB/s, and 4864 shading units versus 2560. It also adds ray tracing cores and tensor cores, which the AMD part lacks entirely.

Who should pick the Pro 5600M? Only those who need an integrated GPU with 8 GB HBM2 memory and are willing to accept 39.5% to 63.8% performance deficits across most benchmarks. It is a niche part for specific mobile form factors, not a general-purpose performer.

Who should pick the RTX 3060 Ti? Anyone who needs a discrete GPU with strong DirectX, OpenCL, and compute performance. It wins every benchmark, supports DirectX 12 Ultimate, Vulkan 1.4, and offers hardware ray tracing. The 200 W TDP and 550 W PSU requirement are the trade-offs for that performance.

The verdict is straightforward: the RTX 3060 Ti is the better GPU by every benchmark metric in this comparison. The Pro 5600M's only wins are in power efficiency and form factor flexibility, neither of which appears in benchmark scores.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5600M
RTX 3060 Ti
Core Specs
Shading Units
2,560
4,864 +90.0%
Shaders
2,560
4,864 +90.0%
TMUs
160
152 -5.0%
ROPs
64
80 +25.0%
Compute Units
40
—
SM Count
—
38
Clocks
Base Clock
822 MHz
1410 MHz
Boost Clock
1144 MHz
1665 MHz
Memory Clock
770 MHz 1540 Mbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
HBM2
GDDR6
Memory Bus
2048 bit
256 bit
Bandwidth
394.2 GB/s
448.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
4 MB
Performance
Pixel Rate
73.22 GPixel/s
133.2 GPixel/s
Texture Rate
183.0 GTexel/s
253.1 GTexel/s
FP32 (TFLOPS)
5.857 TFLOPS
16.20 TFLOPS
FP64 (TFLOPS)
366.1 GFLOPS (1:16)
253.1 GFLOPS (1:64)
FP16 (TFLOPS)
11.71 TFLOPS (2:1)
16.20 TFLOPS (1:1)
AI/RT
RT Cores
—
38
Tensor Cores
—
152
Power
TDP
50 W
200 W
TDP (W)
50
200 +300.0%
Suggested PSU
—
550 W
Power Connectors
None
1x 12-pin
Architecture
Architecture
RDNA 1.0
Ampere
GPU Name
Navi 12
GA104
Generation
Radeon Pro Mac (Navi Mobile)
GeForce 30
Process Size
7 nm
8 nm
Transistors
—
17,400 million
Die Size
—
392 mm²
Foundry
TSMC
Samsung
Density
—
44.4M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.2
3.0
CUDA
—
8.6
Shader Model
6.0
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
242 mm 9.5 inches
Height
—
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
—
399 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20
Successor
—
GeForce 40
View Radeon Pro 5600M Details View GeForce RTX 3060 Ti Details