AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3060 Ti Comparison

AMD
RADEON

AMD Radeon Pro 560

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2017
VS
NVIDIA
GEFORCE

GeForce RTX 3060 Ti

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1665 MHz
TDP 200 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
20,918
N/A
geekbench_opencl
15,504
78,927
geekbench_vulkan
16,232
47,784
3dmark_3dmark_steel_nomad_dx12
N/A
2,626
passmark_directx_10
N/A
132
passmark_directx_11
N/A
163
passmark_directx_12
N/A
78
passmark_directx_9
N/A
234
passmark_g2d
N/A
989
passmark_g3d
N/A
20,349
passmark_gpu_compute
N/A
10,006

Analysis: AMD Radeon Pro 560 vs NVIDIA GeForce RTX 3060 Ti

The AMD Radeon Pro 560 and NVIDIA GeForce RTX 3060 Ti represent two vastly different generations of GPU design, separated by over three years of architectural evolution. The data shows a complete and decisive victory for the newer NVIDIA card in every shared benchmark, yet the AMD part still holds a niche as a legacy mobile solution. The head-to-head results are stark: in Geekbench OpenCL, the RTX 3060 Ti scores 78,927 against the Radeon Pro 560’s 15,504, a delta of -80.4% for the AMD part. In Geekbench Vulkan, the margin narrows somewhat but remains lopsided, with the RTX 3060 Ti posting 47,784 versus 16,232, a -66% difference. These are not close contests; they are generational chasms.

Head-to-Head Benchmarks

The only two tests shared between these cards are Geekbench OpenCL and Geekbench Vulkan, and NVIDIA wins both outright. The OpenCL result is the more dramatic: the RTX 3060 Ti’s 78,927 is roughly 5.1 times higher than the Radeon Pro 560’s 15,504. That -80.4% deltaPct means the AMD card delivers less than one-fifth the raw compute throughput in this API. Such a gap reflects not just clock speed differences but fundamental architectural capacity—the RTX 3060 Ti carries 4,864 shading units against the Pro 560’s 1,024, and its 16.20 TFLOPS FP32 output dwarfs the 1.858 TFLOPS of the older chip.

The Vulkan test tells a similar story, though the proportional gap is slightly smaller. The RTX 3060 Ti’s 47,784 score is 2.94 times the Pro 560’s 16,232, a -66% delta. Vulkan’s lower-level overhead may compress some differences, but the NVIDIA card still maintains a commanding lead. Notably, the Pro 560’s Vulkan score is actually higher than its OpenCL score (16,232 vs 15,504), suggesting the GCN 4.0 architecture handles the newer API relatively efficiently—but that efficiency is irrelevant when the raw hardware is outclassed by such a wide margin.

Looking at the broader benchmark landscape, the RTX 3060 Ti’s average benchmark score of 16,129 sits just below the Radeon Pro 560’s 17,551, but this is misleading. The NVIDIA card’s average is dragged down by its PassMark legacy tests (DirectX 9, 10, 11), which score in the 78–234 range, while its PassMark G3D score of 20,349 and Geekbench OpenCL score of 78,927 show where its real strength lies. The Radeon Pro 560’s average benefits from having only three modern compute benchmarks, all in the 15,000–21,000 range. The percentile rankings confirm the anomaly: the RTX 3060 Ti sits at the 59th percentile against all GPUs, while the Pro 560 ranks at the 61st—yet in direct competition, the NVIDIA card is overwhelmingly faster. This suggests the Pro 560’s percentile is boosted by its narrow benchmark suite, not by actual competitive performance.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 3060 Ti is the superior GPU for any user running modern compute workloads. Its 2–5x lead in shared benchmarks, combined with support for DirectX 12 Ultimate (12_2), Vulkan 1.4, and dedicated ray tracing cores, makes it the only rational choice for gaming, content creation, or any GPU-accelerated task that can leverage its feature set. The RTX 3060 Ti’s 8 GB GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth is a four-fold capacity and 5.5-fold bandwidth advantage over the Pro 560’s 4 GB GDDR5 on a 128-bit bus with 81.28 GB/s. For users who need to move large datasets, this alone is decisive.

The AMD Radeon Pro 560, however, is not without a purpose—it just is not a competitive one. As an integrated graphics processor (IGP) with a 75 W TDP and no power connectors, it was designed for Apple Mac systems in 2017, not for standalone performance. Its 14 nm process node from GlobalFoundries, 3,000 million transistors, and 123 mm² die size represent a mid-range mobile chip of its era. The RTX 3060 Ti, by contrast, uses Samsung’s 8 nm node, packs 17,400 million transistors into 392 mm², and requires a 200 W TDP with a 550 W recommended power supply. These are not comparable products; they are artifacts from different eras.

For a buyer today, the RTX 3060 Ti is the clear winner in every measurable category. The only reason to choose the Radeon Pro 560 would be if you are constrained to a specific Apple Mac chassis that requires an IGP with no external power—but even then, its end-of-life status and 2017 release date make it a legacy component, not a forward-looking purchase. The RTX 3060 Ti’s launch MSRP of 399 USD (which the FACT PACK lists, though pricing is not a focus here) positions it as a mainstream card, while the Pro 560 has no listed MSRP, reflecting its OEM-only integration.

FAQ

Q: Which card wins in Geekbench OpenCL, and by how much?

A: The NVIDIA GeForce RTX 3060 Ti wins with a score of 78,927 versus the AMD Radeon Pro 560’s 15,504, a delta of -80.4% for the AMD card.

Q: What is the memory bandwidth difference between the two cards?

A: The RTX 3060 Ti has 448.0 GB/s bandwidth via 8 GB of GDDR6 on a 256-bit bus, while the Radeon Pro 560 offers 81.28 GB/s via 4 GB of GDDR5 on a 128-bit bus.

Q: Does the Radeon Pro 560 support ray tracing?

A: No. The FACT PACK lists no RT cores for the Radeon Pro 560, whereas the RTX 3060 Ti has 38 dedicated RT cores.

Q: What is the FP32 compute throughput for each card?

A: The RTX 3060 Ti delivers 16.20 TFLOPS FP32, while the Radeon Pro 560 delivers 1.858 TFLOPS FP32—a difference of roughly 8.7 times.

Q: Which card has a higher average benchmark score?

A: The Radeon Pro 560 has an average score of 17,551, slightly above the RTX 3060 Ti’s 16,129. However, this is due to the AMD card’s limited benchmark set, not competitive performance.

Q: What are the DirectX support levels?

A: The RTX 3060 Ti supports DirectX 12 Ultimate (12_2), while the Radeon Pro 560 supports DirectX 12 (12_0)—the lower feature level of the older card.

Specification Differences

The specifications diverge on nearly every measurable field. The RTX 3060 Ti uses a GA104 chip on Samsung’s 8 nm process, with 17,400 million transistors on a 392 mm² die, achieving a density of 44.4M transistors per mm². The Radeon Pro 560 uses the Polaris 21 chip on GlobalFoundries’ 14 nm process, with 3,000 million transistors on a 123 mm² die, for a density of 24.4M/mm². Clock speeds differ: the RTX 3060 Ti has a 1410 MHz base and 1665 MHz boost, while the Pro 560 lists only memory clock at 1270 MHz (5.1 Gbps effective). The NVIDIA card’s memory runs at 1750 MHz (14 Gbps effective).

Memory configurations are starkly different: the RTX 3060 Ti has 8 GB GDDR6 on a 256-bit bus, yielding 448.0 GB/s, versus the Pro 560’s 4 GB GDDR5 on a 128-bit bus at 81.28 GB/s. The compute units scale accordingly: the RTX 3060 Ti has 4,864 shading units, 152 TMUs, and 80 ROPs, while the Pro 560 has 1,024 shading units, 64 TMUs, and 16 ROPs. Pixel rate is 133.2 GPixel/s for the NVIDIA card against 14.51 GPixel/s for AMD; texture rate is 253.1 GTexel/s versus 58.05 GTexel/s. The TDP difference is massive—200 W for the RTX 3060 Ti, 75 W for the Pro 560. The RTX 3060 Ti is dual-slot, 242 mm long, 112 mm high, uses one 12-pin power connector, and requires a 550 W PSU; the Pro 560 is an IGP with no power connectors. Bus interfaces also differ: PCIe 4.0 x16 versus PCIe 3.0 x8.

Architecture Differences

The fundamental architecture gap is generational. AMD’s Radeon Pro 560 uses GCN 4.0, a design dating to 2016, built on a 14 nm node. It lacks any dedicated ray tracing or tensor cores—the FACT PACK lists null for both on the AMD card. The NVIDIA RTX 3060 Ti uses Ampere architecture on an 8 nm node, featuring 38 RT cores and 152 tensor cores, enabling hardware-accelerated ray tracing and AI workloads. The API support reflects this: the RTX 3060 Ti supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the Pro 560 is limited to DirectX 12 (12_0) and Vulkan 1.3. Both support OpenGL 4.6 and FP16 at 1:1 ratio with FP32, but the NVIDIA card’s FP32 throughput (16.20 TFLOPS) is nearly nine times higher than the AMD part’s 1.858 TFLOPS.

The transistor counts tell the story of process advancement: 17,400 million on the RTX 3060 Ti versus 3,000 million on the Pro 560, with the NVIDIA card using a larger 392 mm² die to house all that hardware. The RTX 3060 Ti’s display outputs include 1x HDMI 2.1 and 3x DisplayPort 1.4a, while the Pro 560’s outputs are listed as "Portable Device Dependent," reflecting its integration into laptops. The RTX 3060 Ti is explicitly a successor to the GeForce 20 series and predecessor to GeForce 40, while the Pro 560 sits in the Radeon Pro Mac (500 Series) generation with no listed predecessor or successor.

Where Each One Wins

The RTX 3060 Ti wins everywhere that matters for modern workloads. In raw compute, it dominates OpenCL and Vulkan benchmarks by 66–80%. Its 8 GB GDDR6 memory and 448.0 GB/s bandwidth make it suitable for high-resolution textures, large datasets, and memory-intensive applications like video editing or 3D rendering. The dedicated RT cores enable ray-traced gaming and professional visualization, while tensor cores accelerate AI inference and DLSS-style upscaling. The 16.20 TFLOPS FP32 performance handles demanding compute shaders and simulations. The dual-slot, 200 W design with a 550 W PSU recommendation indicates a desktop-class card intended for full-power workloads.

The Radeon Pro 560 wins in exactly one category: power efficiency. Its 75 W TDP is less than half the RTX 3060 Ti’s 200 W, and its IGP form factor means it requires no additional power connectors—ideal for compact Apple Mac systems where space and cooling are constrained. Its 4 GB GDDR5 memory and 81.28 GB/s bandwidth are sufficient for light productivity tasks, 2D desktop compositing, or video playback on older operating systems. The 14 nm process and 123 mm² die make it a low-cost, low-complexity part, but the benchmark data shows its performance ceiling: even its best Geekbench score (20,918 in Metal) is far below the RTX 3060 Ti’s OpenCL result. The Pro 560’s only advantages are its smaller physical footprint and lower power draw—advantages that carry no weight in a head-to-head performance comparison.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 560
RTX 3060 Ti
Core Specs
Shading Units
1,024
4,864 +375.0%
Shaders
1,024
4,864 +375.0%
TMUs
64
152 +137.5%
ROPs
16
80 +400.0%
Compute Units
16
SM Count
38
Clocks
Base Clock
1410 MHz
Boost Clock
1665 MHz
GPU Clock
907 MHz
Memory Clock
1270 MHz 5.1 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
81.28 GB/s
448.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
14.51 GPixel/s
133.2 GPixel/s
Texture Rate
58.05 GTexel/s
253.1 GTexel/s
FP32 (TFLOPS)
1.858 TFLOPS
16.20 TFLOPS
FP64 (TFLOPS)
116.1 GFLOPS (1:16)
253.1 GFLOPS (1:64)
FP16 (TFLOPS)
1.858 TFLOPS (1:1)
16.20 TFLOPS (1:1)
AI/RT
RT Cores
38
Tensor Cores
152
Power
TDP
75 W
200 W
TDP (W)
75
200 +166.7%
Suggested PSU
550 W
Power Connectors
None
1x 12-pin
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA104
Generation
Radeon Pro Mac (500 Series)
GeForce 30
Process Size
14 nm
8 nm
Transistors
3,000 million
17,400 million
Die Size
123 mm²
392 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
44.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Dual-slot
Length
242 mm 9.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Launch Price
399 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 20
Successor
GeForce 40
View Radeon Pro 560 Details View GeForce RTX 3060 Ti Details