AMD Radeon Pro 560 vs Intel Arc B570 Comparison
AMD Radeon Pro 560
Arc B570
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Pro 560 vs Intel Arc B570
# Intel Arc B570 vs AMD Radeon Pro 560: A Data-Driven Comparison
The database places the Intel Arc B570 and the AMD Radeon Pro 560 in very different performance tiers. The Arc B570 is a modern discrete GPU, while the Radeon Pro 560 is an older integrated-class mobile part. The recorded aggregate benchmark scores underline this gap: the Intel part averages 20,556 points across all tests, while the AMD part averages 17,551 points. The Arc B570 sits in the 65th percentile of all GPUs in the database, whereas the Radeon Pro 560 ranks at the 61st percentile. A difference of roughly 17% in average score separates them, a substantial margin in real world use.
Where Each One Wins
The recorded data shows a decisive split in test discipline. In the OpenCL and Vulkan workloads, the Intel Arc B570 is dramatically ahead, winning by margins of 438.7% and 496.6% respectively. These are the two head-to-head tests in the database, and both belong to the Intel part. In synthetic compute workloads that scale well with the Xe2-HPG architecture's massive shader array and high memory bandwidth, the Arc B570 is in a different class.
The Radeon Pro 560 has no recorded wins in the head-to-head comparison. Its strongest relative results come from the older DirectX and OpenGL test suites, where the data shows it is closer to competitive. However, in the database's recorded tests, it never overtakes the Intel part.
The head-to-head data in the database contains two tests, both won by the Arc B570. The Geekbench OpenCL test shows a 438.6% advantage for the Intel card, and the Vulkan test shows a 496.6% advantage. These are not minor margins; they represent a complete architectural generation gap.
The Verdict
The data supports a clear and simple recommendation. For users running compute-heavy workloads like OpenCL and Vulkan, the Intel Arc B570 is the only rational choice, with a performance advantage of 438% to 497% over the AMD part. The Arc B570's 2304 shading units, 144 texture mapping units, and 80 ROPS provide a massive parallel compute capability. If the application relies on these modern APIs and is not memory-limited, the B570 is the answer.
The AMD Radeon Pro 560, on the other hand, has a place in workloads built around older APIs such as DirectX 9, where the raw data shows a smaller gap. Its 1024 shading units and 16 ROPS are far behind the Intel part, but the GCN 4 architecture has its own strengths in geometry-bound tasks. The data indicates the AMD part has a 0.5% advantage over the NVIDIA Quadro M4000M in aggregate score, a narrow edge. For a user who is tied to the Radeon Pro 560's specific feature set or legacy API support, the AMD part remains viable.
Strictly from the data, the Intel Arc B570 is the stronger product. It wins both head-to-head tests, and its average score is 17% above the Radeon Pro 560. The only reason to choose the AMD part would be if the application does not use Vulkan/OpenCL and uses a legacy DirectX path, where the performance gap narrows.
Head-to-Head Benchmarks
The database's head-to-head comparison contains two benchmark runs. Here is what they show.
Geekbench OpenCL: Intel Arc B570 scores 83,514, AMD Radeon Pro 560 scores 15,504. This is a 438.7% win for the Intel part. The margin is enormous. The Arc B570's compute throughput, FP32 at 11.52 TFLOPS and FP16 at 23.04 TFLOPS (2:1 ratio), is in a completely different stratosphere from the AMD part's 1.858 TFLOPS. The OpenCL test is highly parallel and favors the Arc's 2304 shading units and 18 RT cores. The Radeon Pro 560's 1024 shading units, 64 TMUs, 16 ROPs, and memory throughput of 81.28 GB/s do not provide enough throughput to compete.
Geekbench Vulkan: Intel Arc B570 wins 96,844 vs 16,232, a 496.6% lead. The Vulkan API test scales similarly to OpenCL, and the Intel card's 2304 shading units and 360.0 GTexel/s texture rate gives it an undeniable advantage. The AMD part scores 16,232, which is consistent with its 58.05 GTexel/s texture rate and 1024 shading units.
The recorded data shows the Intel part winning by these massive margins. The nearest rivals in the database, the Intel Arc A750 (20,582 average, 0.1% slower) and the NVIDIA RTX 3070 Mobile (20,534, 0.1% faster), are much closer in average score to the Arc B570. The Radeon Pro 560's closest rival is the AMD Radeon 780M (17,588, 0.2% higher) and the NVIDIA Quadro M4000M (20,480, 0.4% higher). This suggests the AMD part is closer to its own peer group. The Intel part's nearest rival is the RTX 3070 Mobile, which is 0.1% faster in average score.
FAQ
Q: Which is faster, the Intel Arc B570 or the AMD Radeon Pro 560?
A: In the database's head-to-head tests, the Intel Arc B570 wins both. In the OpenCL test, the Intel scores 83,514 vs 15,504 for AMD, a 438.7% lead. In Vulkan, the Intel scores 96,844 to 16,232, a 496.6% lead.
Q: Is the Arc B570 a big card?
A: The Intel Arc B570 is a dual-slot card. It has a suggested 450 W power supply and one 8-pin power connector. The AMD Radeon Pro 560 is an integrated graphics processor (IGP), no power connectors are needed.
Q: How much memory does each card have?
A: The Intel Arc B570 has 10 GB GDDR6 on a 160-bit bus, with a bandwidth of 380.0 GB/s. The AMD Radeon Pro 560 has 4 GB GDDR5 on a 128-bit bus, with a bandwidth of 81.28 GB/s.
Q: What is the architecture of each?
A: The Intel Arc B570 uses the Xe2-HPG architecture (Battlemage family, TSMC 5nm process, 19,600 million transistors). The AMD Radeon Pro 560 uses the GCN 4.0 architecture (Polaris family, 14nm, 3,000 million transistors).
Architecture Differences
The two parts come from different angles. The Intel Arc B570 uses the Xe2 HPG architecture, a modern design built on a 5nm process at TSMC. The die is 272mm² and contains 19,600 million transistors, which gives a density of 72.1M transistors per mm². It is a discrete GPU with a 160-bit memory interface and PCIe 4.0 x8 bus interface.
The AMD Radeon Pro 560, on the other hand, is a GCN 4.0 product (Polaris family), built on a 14nm process at GlobalFoundries. It has 3,000 million transistors on a 123mm² die, which is a density of 24.4M/mm². It connects via PCIe 3.0 x8, and its display outputs are portable-device dependent.
Specification Differences
Here are the key differences found in the database:
| Field | Intel Arc B570 | AMD Radeon Pro 560 |
| --- | --- | --- |
| Shading Units | 2304 | 1024 |
| TMUs | 144 | 64 |
| ROPs | 80 | 16 |
| RT Cores | 18 | None |
| FP32 | 11.82 TFLOPS | 1.858 TFLOPS |
| FP16 | 23.04 TFLOPS (2:1) | 1.858 TFLOPS (1:1) |
| Memory | 10 GB GDDR6 | 4 GB GDDR5 |
| Memory Bus | 160 bit | 128 bit |
| Memory Bandwidth | 380.0 GB/s | 81.28 GB/s |
| Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x8 |
| Power Connectors | 1x 8-pin | None |
| Suggested PSU | 450 W | None |
| Process | 5 nm TSMC | 14nm GlobalFoundries |
| Transistors | 19,600M | 3,000M |
| Die Size | 272 mm² | 123 mm² |
| Transistor Density | 72.1M/mm² | 24.4M/mm² |
| Pixel Rate | 200.0 GPixel/s | 14.51 GPixel/s |
| Texture Rate | 360.0 GTexel/s | 58.05 GTexel/s |
| DirectX | 12 Ultimate (12_2) | 12 (12_0) |
| OpenGL | 4.6 | 4.6 |
| Vulkan | 1.4 | 1.3 |
| Release | 2025-01-15 | 2017-04-17 |
| Status | Active | End-of-life |