GPU Comparison

AMD
RADEON

AMD Radeon Pro 5300

CORE STATE Navi 14
VRAM 4 GB
CLOCK SPEED 1650 MHz
TDP 85 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
48,070
N/A
geekbench_opencl
38,747
38,299
geekbench_vulkan
35,793
N/A

Analysis: AMD Radeon Pro 5300 vs NVIDIA GeForce MX570

Head-to-Head Benchmarks

The only directly comparable benchmark between the AMD Radeon Pro 5300 and the NVIDIA GeForce MX570 is Geekbench OpenCL, and the result is remarkably close. The AMD part scores 38,747, while the NVIDIA part scores 38,299, giving the Radeon Pro 5300 a 1.2% advantage. That margin is essentially negligible in real-world terms, placing both GPUs within statistical noise of one another on this particular workload.

Looking at the broader benchmark landscape, the AMD Radeon Pro 5300 has three recorded Geekbench scores: 48,070 in Metal, 38,747 in OpenCL, and 35,793 in Vulkan. The NVIDIA GeForce MX570 has only one recorded score, the 38,299 OpenCL result. This means the AMD card's average benchmark score of 40,870 is derived from a wider range of tests, while the NVIDIA card's average of 38,299 comes from a single data point.

The average score differential matters when contextualizing each GPU against its nearest rivals. The Radeon Pro 5300 sits at the 82nd percentile of all GPUs, with an average score of 40,870. Its closest competitor is the NVIDIA GeForce RTX 3080 Ti, which averages 41,187, a mere 0.8% gap. The RTX 5070 trails by 1.2% at 40,377, and the AMD Radeon Pro 580 is 1.4% behind at 40,318. The Radeon Pro WX 7100 rounds out the list at 40,063, a 2% deficit.

The MX570, by contrast, occupies the 81st percentile with its 38,299 average. Its nearest rival is the NVIDIA GeForce RTX 5080 Mobile at 38,349, which is 0.1% ahead. The RTX 4080 Mobile sits 0.4% behind at 38,135, while the MX570 A variant is 1% faster at 38,691. The AMD Radeon Pro 580X leads the MX570 by 1.1% with a score of 38,706.

In the single head-to-head comparison, the AMD Radeon Pro 5300 wins the only contested benchmark, but the margin is so thin that neither card can claim a decisive victory. The data suggests these are closely matched in raw compute throughput, though the AMD card's additional benchmark results hint at broader capability across different API workloads.

Architecture Differences

The architectural divide between these two GPUs is substantial. AMD employs the Navi 14 chip built on RDNA 1.0 architecture, fabricated on a 7 nm process by TSMC. NVIDIA counters with the GA107S chip using Ampere architecture, manufactured on an 8 nm process by Samsung. The transistor counts tell an interesting story: the AMD chip contains 6,400 million transistors on a 158 mm² die, yielding a density of 40.5 million transistors per square millimeter. The NVIDIA die is larger at 200 mm² and packs 8,700 million transistors, achieving a slightly higher density of 43.5 million per square millimeter.

The RDNA 1.0 architecture employs a scalar-based design with 1,280 shading units, 80 texture mapping units, and 32 ROPs. It lacks dedicated ray tracing cores and tensor cores entirely. The Ampere architecture in the MX570 takes a different approach, fielding 2,048 shading units, 64 TMUs, and 32 ROPs, but crucially adds 16 ray tracing cores and 64 tensor cores. This is a fundamental difference in design philosophy: AMD's chip is a pure rasterization engine, while NVIDIA's includes hardware acceleration for ray tracing and AI workloads.

Clock speeds further differentiate the two. The AMD chip runs at a 1,000 MHz base clock and boosts to 1,650 MHz, while the NVIDIA part operates at 832 MHz base and 1,155 MHz boost. Despite the lower clocks, the MX570 achieves higher FP32 throughput at 4.731 TFLOPS versus the Radeon Pro 5300's 4.224 TFLOPS, thanks to its larger shading unit count. The FP16 story is more divergent: AMD delivers 8.448 TFLOPS with a 2:1 ratio, while NVIDIA matches its FP32 at 4.731 TFLOPS with a 1:1 ratio.

Memory architecture also diverges sharply. The Radeon Pro 5300 uses a 128-bit bus with 4 GB of GDDR6 memory running at 14 Gbps effective, producing 224.0 GB/s of bandwidth. The MX570 is constrained to a 64-bit bus, 2 GB of GDDR6 at 12 Gbps effective, and just 96.00 GB/s of bandwidth. This is a 2.3x difference in memory bandwidth that will manifest in bandwidth-sensitive workloads.

API support reveals another layer of difference. The AMD card supports DirectX 12 (12_1), while the NVIDIA card supports DirectX 12 Ultimate (12_2), which includes features like hardware ray tracing and mesh shaders. Both support OpenGL 4.6 and Vulkan 1.4. The NVIDIA card's ray tracing cores and DirectX 12 Ultimate support give it access to newer rendering paths that the AMD card cannot accelerate.

Where Each One Wins

The AMD Radeon Pro 5300 wins the only head-to-head benchmark, but its advantage is confined to a 1.2% margin in OpenCL. More tellingly, the AMD card demonstrates versatility across multiple API environments. Its Metal score of 48,070 is substantially higher than its OpenCL score of 38,747, suggesting strong optimization for Apple's graphics API. The Vulkan score of 35,793 is lower than OpenCL, indicating API-specific performance characteristics that may matter for certain applications.

The Radeon Pro 5300's memory subsystem is a clear advantage. With 4 GB of VRAM and 224.0 GB/s of bandwidth versus the MX570's 2 GB and 96.00 GB/s, the AMD card can handle larger textures and data sets without spilling to system memory. This matters for professional workloads like 3D rendering, video editing, and large compute tasks where memory capacity and bandwidth are often the limiting factor.

The NVIDIA GeForce MX570 wins in power efficiency by a wide margin. Its 15 W TDP is dramatically lower than the AMD card's 85 W, a 5.7x difference. For thin-and-light laptops, this makes the MX570 the more practical choice in thermally constrained chassis. The MX570 also carries ray tracing and tensor cores, enabling features like DLSS and ray-traced effects that the Radeon Pro 5300 cannot accelerate in hardware.

The MX570's higher FP32 throughput at 4.731 TFLOPS versus 4.224 TFLOPS gives it a theoretical edge in compute-heavy tasks that are not bandwidth-limited. However, the 64-bit memory bus and lower bandwidth may negate this advantage in practice. The AMD card's higher pixel rate of 52.80 GPixel/s versus 36.96 GPixel/s for NVIDIA suggests better fill-rate performance, while the texture rate of 132.0 GTexel/s versus 73.92 GTexel/s also favors AMD.

For professional applications, the AMD Radeon Pro 5300's higher average benchmark score of 40,870 versus 38,299 for the MX570, combined with its larger memory and bandwidth, positions it as the stronger choice for compute-heavy workflows. For battery-powered mobile devices where power draw is paramount, the MX570's 15 W TDP is the decisive factor.

Specification Differences

The two GPUs differ across nearly every specification category. Process node: AMD uses 7 nm TSMC, NVIDIA uses 8 nm Samsung. Transistor count: 6,400 million versus 8,700 million. Die size: 158 mm² versus 200 mm². Transistor density: 40.5M per mm² versus 43.5M per mm².

Clock speeds: AMD runs at 1000 MHz base and 1650 MHz boost; NVIDIA runs at 832 MHz base and 1155 MHz boost. Memory clock: AMD operates at 1750 MHz with 14 Gbps effective; NVIDIA at 1500 MHz with 12 Gbps effective. Memory capacity: 4 GB versus 2 GB. Memory bus width: 128-bit versus 64-bit. Memory bandwidth: 224.0 GB/s versus 96.00 GB/s.

Compute units: AMD fields 1,280 shading units, 80 TMUs, and 32 ROPs. NVIDIA fields 2,048 shading units, 64 TMUs, and 32 ROPs. NVIDIA adds 16 ray tracing cores and 64 tensor cores, which AMD lacks entirely. Pixel rate: 52.80 GPixel/s versus 36.96 GPixel/s. Texture rate: 132.0 GTexel/s versus 73.92 GTexel/s. FP32: 4.224 TFLOPS versus 4.731 TFLOPS. FP16: 8.448 TFLOPS (2:1) versus 4.731 TFLOPS (1:1).

Power: AMD has an 85 W TDP with a suggested PSU of 250 W; NVIDIA has a 15 W TDP with no suggested PSU listed. Both are IGP slot width with no power connectors and PCIe 4.0 x8 interfaces. Display outputs: AMD has none, NVIDIA is portable device dependent. DirectX support: AMD supports 12 (12_1), NVIDIA supports 12 Ultimate (12_2). Release dates: AMD launched on August 3, 2020; NVIDIA on December 16, 2021. Both are end-of-life products.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon Pro 5300 averages 40,870 across three Geekbench tests, while the NVIDIA GeForce MX570 averages 38,299 from a single OpenCL test. The AMD card sits at the 82nd percentile of all GPUs, compared to the 81st percentile for the NVIDIA part.

Q: How do the two GPUs compare in the only shared benchmark?

A: In Geekbench OpenCL, the AMD Radeon Pro 5300 scores 38,747 versus 38,299 for the NVIDIA GeForce MX570, a 1.2% difference in favor of AMD. This is the sole head-to-head benchmark available, and AMD wins it.

Q: What are the memory capacity and bandwidth differences?

A: The AMD Radeon Pro 5300 has 4 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. The NVIDIA GeForce MX570 has 2 GB of GDDR6 on a 64-bit bus, providing 96.00 GB/s of bandwidth. AMD has more than double the memory bandwidth.

Q: Does the NVIDIA GeForce MX570 support ray tracing?

A: Yes. The MX570 includes 16 ray tracing cores and 64 tensor cores as part of its Ampere architecture, and supports DirectX 12 Ultimate (12_2). The AMD Radeon Pro 5300 has no ray tracing or tensor cores and only supports DirectX 12 (12_1).

Q: What is the power consumption difference?

A: The AMD Radeon Pro 5300 has an 85 W TDP with a suggested PSU of 250 W, while the NVIDIA GeForce MX570 has a 15 W TDP with no suggested PSU listed. The NVIDIA card consumes significantly less power, making it more suitable for battery-powered devices.

Q: Which GPU has higher FP32 and FP16 compute throughput?

A: The NVIDIA GeForce MX570 achieves 4.731 TFLOPS FP32, which is higher than the AMD Radeon Pro 5300's 4.224 TFLOPS. However, the AMD card delivers 8.448 TFLOPS FP16 (2:1 ratio), which is higher than NVIDIA's 4.731 TFLOPS FP16 (1:1 ratio).

DETAILED SPECIFICATIONS

SPECIFICATION
Pro 5300
MX570
Core Specs
Shading Units
1,280
2,048 +60.0%
Shaders
1,280
2,048 +60.0%
TMUs
80
64 -20.0%
ROPs
32
32 0.0%
Compute Units
20
SM Count
16
Clocks
Base Clock
1000 MHz
832 MHz
Boost Clock
1650 MHz
1155 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
2 GB
VRAM (MB)
4,096
2,048 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
64 bit
Bandwidth
224.0 GB/s
96.00 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
52.80 GPixel/s
36.96 GPixel/s
Texture Rate
132.0 GTexel/s
73.92 GTexel/s
FP32 (TFLOPS)
4.224 TFLOPS
4.731 TFLOPS
FP64 (TFLOPS)
264.0 GFLOPS (1:16)
73.92 GFLOPS (1:64)
FP16 (TFLOPS)
8.448 TFLOPS (2:1)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
85 W
15 W
TDP (W)
85
15 -82.4%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
RDNA 1.0
Ampere
GPU Name
Navi 14
GA107S
Generation
Radeon Pro Mac (Navi Series)
GeForce MX (5xx)
Process Size
7 nm
8 nm
Transistors
6,400 million
8,700 million
Die Size
158 mm²
200 mm²
Foundry
TSMC
Samsung
Density
40.5M / mm²
43.5M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
View Radeon Pro 5300 Details View GeForce MX570 Details