AMD Radeon Instinct MI300A vs NVIDIA GeForce RTX 5070 Mobile Comparison
AMD Radeon Instinct MI300A
GeForce RTX 5070 Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon Instinct MI300A vs NVIDIA GeForce RTX 5070 Mobile
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark results between the AMD Radeon Instinct MI300A and the NVIDIA GeForce RTX 5070 Mobile. The MI300A has no recorded benchmark scores, an average benchmark score of 0, and no nearest rivals listed. The RTX 5070 Mobile, by contrast, has a full set of recorded measurements across nine different tests. This absence of comparable data is itself the most significant finding: the two products occupy entirely different measurement categories, and any comparison must be built from their architectural records rather than from matched test runs.
For the RTX 5070 Mobile, the recorded data shows a percentile ranking of 75 against all GPUs in the database. Its average benchmark score is 29,928. The nearest rival measurements place it in a tightly clustered competitive band: the NVIDIA GeForce RTX 3070 Ti scores 29,945, a delta of -0.1 percent relative to the 5070 Mobile, meaning the 5070 Mobile trails that card by a negligible margin. The NVIDIA GeForce RTX 2080 Ti scores 29,783, which is 0.5 percent lower, indicating the 5070 Mobile holds a slim advantage. The AMD Radeon RX 6800 scores 30,095, putting it 0.6 percent ahead of the 5070 Mobile. The AMD Radeon RX 6700 scores 30,433, leading by 1.7 percent. These deltas, all within roughly two percentage points, place the 5070 Mobile in a performance tier where no single rival dominates by a meaningful margin.
The individual benchmark scores for the 5070 Mobile show its strongest showing in Geekbench OpenCL at 122,238, followed by Geekbench Vulkan at 116,960. Passmark 3D Graphics (G3D) records 20,355, and Passmark GPU Compute records 8,279. The DirectX tests are considerably lower: DirectX 9 scores 214, DirectX 11 scores 192, DirectX 10 scores 129, and DirectX 12 scores 93. The 2D graphics test records 896. The gap between the compute-oriented Geekbench results and the DirectX results suggests the 5070 Mobile's architecture favors general compute workloads over legacy graphics API paths, a pattern consistent with its Blackwell 2.0 design.
The MI300A, lacking any recorded benchmarks, cannot be positioned against these numbers. Its only percentile figure is 50, which is the database's default neutral placement for an unmeasured product. The data confirms the MI300A was never subjected to the same test suite, so no head-to-head wins can be assigned to either product. The wins counter in the database reads 0 for both.
Where Each One Wins
Based on recorded data, the NVIDIA GeForce RTX 5070 Mobile wins in every measurable category, simply because it is the only one of the two with any benchmark results. Its wins are not relative to the MI300A, however, but relative to its own nearest rivals. Against those rivals, the 5070 Mobile shows a mixed picture. It edges past the RTX 2080 Ti by 0.5 percent, but falls behind the RTX 3070 Ti by 0.1 percent, the RX 6800 by 0.6 percent, and the RX 6700 by 1.7 percent. This places it as a mid-pack performer in its own tier, neither the fastest nor the slowest among comparable cards.
The MI300A has no recorded wins in any application category. Its architectural specifications suggest where it would be intended to compete, but the database provides no measured evidence of performance. The texture rate of 2,553.6 GTexel/s and FP32 throughput of 81.72 TFLOPS are raw specification figures, not benchmark outcomes, and they cannot be compared to the 5070 Mobile's 205.2 GTexel/s and 13.13 TFLOPS without test data to confirm real-world behavior.
The use-case split is therefore one-sided in the data: the 5070 Mobile is the only product with empirical results, and its profile indicates a card suited to compute-heavy workloads (Geekbench OpenCL at 122,238) and general 3D rendering (Passmark G3D at 20,355), with weaker legacy DirectX performance. The MI300A's role must be inferred entirely from its specifications, which point toward data center compute rather than client graphics, but no benchmark confirms this inference.
The Verdict
The data does not support a direct performance verdict between these two products because the MI300A has no benchmark measurements. The only defensible statement is that the RTX 5070 Mobile is a measured, mid-tier mobile GPU with an average score of 29,928 and a 75th percentile ranking, while the MI300A is an unmeasured data center module. Any user selecting between them would be choosing between a product with verified performance data and one with none.
From the recorded specifications, the MI300A is built for a different category entirely. It uses an OAM Module slot width, has no display outputs, and consumes 750 W, which classifies it as an accelerator rather than a client graphics card. The 5070 Mobile is an IGP with portable device dependent outputs and a 50 W power draw. These are not competing products in the conventional sense. The verdict, strictly from the data, is that the 5070 Mobile is the only one with benchmark evidence, and the MI300A's selection would require trusting its specification sheet without any measured validation.
For the 5070 Mobile specifically, the nearest rival data shows it is a competent performer within one to two percent of four established desktop cards. Its 0.5 percent advantage over the RTX 2080 Ti is its only positive delta, while its 1.7 percent deficit to the RX 6700 is its largest gap. A buyer choosing among these five cards would find no clear winner, as the entire spread is under two percent.
FAQ
Q: Does the AMD Radeon Instinct MI300A have any benchmark scores in the database?
A: No. The MI300A has an empty benchmarks array, an average benchmark score of 0, and no nearest rivals listed.
Q: What is the NVIDIA GeForce RTX 5070 Mobile's average benchmark score?
A: The recorded average benchmark score is 29,928, with a percentile ranking of 75 against all GPUs.
Q: How does the RTX 5070 Mobile compare to the GeForce RTX 3070 Ti?
A: The RTX 3070 Ti scores 29,945, which is 0.1 percent higher than the 5070 Mobile's 29,928, so the 5070 Mobile trails by a negligible margin.
Q: Which benchmark gives the RTX 5070 Mobile its highest score?
A: Geekbench OpenCL records 122,238, the highest single test score, followed by Geekbench Vulkan at 116,960.
Q: What are the memory specifications for each product?
A: The MI300A has 192 GB of HBM3 memory on a 8192-bit bus with 10.3 TB/s bandwidth. The RTX 5070 Mobile has 8 GB of GDDR7 memory on a 128-bit bus with 384.0 GB/s bandwidth.
Q: Does the MI300A have any display outputs?
A: No, the MI300A lists "No outputs" for display outputs, while the RTX 5070 Mobile has "Portable Device Dependent" outputs.
Architecture Differences
The two products share a 5 nm process node and TSMC as the foundry, but diverge completely in every other architectural respect. The MI300A uses the Aqua Vanjaram chip with CDNA 3.0 architecture, while the RTX 5070 Mobile uses the GB206 chip with Blackwell 2.0 architecture. The transistor counts differ by an order of magnitude: the MI300A packs 153,000 million transistors on a 1017 mm² die, yielding a transistor density of 150.4 million per mm². The RTX 5070 Mobile has 21,900 million transistors on a 181 mm² die, with a density of 121.0 million per mm². The MI300A's die is roughly 5.6 times larger in area and holds about 7 times more transistors.
The shading unit counts reflect this scale difference. The MI300A has 19,456 shading units and 1,216 texture mapping units, while the RTX 5070 Mobile has 4,608 shading units and 144 texture mapping units. The MI300A has 0 ROPs and a pixel rate of 0 MPixel/s, which indicates it is not designed for rasterized display output. The RTX 5070 Mobile has 48 ROPs and a pixel rate of 68.40 GPixel/s. The MI300A also has no listed RT cores or tensor cores, while the RTX 5070 Mobile includes 36 RT cores and 144 tensor cores.
The FP32 compute figures show a 6.2-fold difference: 81.72 TFLOPS for the MI300A versus 13.13 TFLOPS for the RTX 5070 Mobile. The FP16 figures diverge more sharply: the MI300A delivers 653.7 TFLOPS with an 8:1 ratio, while the RTX 5070 Mobile delivers 13.13 TFLOPS with a 1:1 ratio. The MI300A's FP16 throughput is 49.8 times higher, reflecting an architecture tuned for mixed-precision compute rather than consumer graphics.
Clock speeds differ in direction: the MI300A has a base clock of 1000 MHz and a boost of 2100 MHz, while the RTX 5070 Mobile has a base of 907 MHz and a boost of 1425 MHz. The MI300A boosts 47 percent higher than its base, while the 5070 Mobile boosts 57 percent higher. The MI300A's memory clock is 2525 MHz with 10.1 Gbps effective, while the 5070 Mobile runs at 1500 MHz with 24 Gbps effective.
Specification Differences
The power envelope separates these products into different classes. The MI300A has a TDP of 750 W with a suggested PSU of 1150 W, while the RTX 5070 Mobile has a TDP of 50 W with no suggested PSU listed. The MI300A uses an OAM Module slot width and has no power connectors, relying on the module interface for power delivery. The RTX 5070 Mobile is an IGP with no power connectors and no suggested PSU, drawing power through the host system.
Memory specifications differ across every field. The MI300A has 192 GB of HBM3 with an 8192-bit bus width and 10.3 TB/s bandwidth. The RTX 5070 Mobile has 8 GB of GDDR7 with a 128-bit bus width and 384.0 GB/s bandwidth. The memory type, capacity, bus width, and bandwidth all differ, with the MI300A offering 24 times the capacity, 64 times the bus width, and roughly 26.8 times the bandwidth.
Both use PCIe 5.0 x16 as the bus interface, which is the only shared specification beyond the process node and foundry. The release dates differ: the MI300A was released on 2023-12-05, while the RTX 5070 Mobile was released on 2025-04-14. The MI300A lists "FirePro Data Center" as its predecessor, while the RTX 5070 Mobile lists "GeForce 40 Mobile". The production status for the MI300A is not listed, while the RTX 5070 Mobile is marked as Active.
The API support differs completely. The MI300A has no listed DirectX, OpenGL, or Vulkan support, consistent with its data center role. The RTX 5070 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The MI300A has no display outputs, while the RTX 5070 Mobile has portable device dependent outputs. The texture rates reflect the unit counts: 2,553.6 GTexel/s for the MI300A versus 205.2 GTexel/s for the RTX 5070 Mobile, a 12.4-fold difference. There is no launch MSRP recorded for either product in the database.